Fix CMake build.
SpirvUtils.* are now in the dawn_native/opengl/ directory.
Bug: dawn:1067
Change-Id: I9cfb7ee52ec1f4ac321cb03978008843e33f82c6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61680
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
diff --git a/src/dawn_native/CMakeLists.txt b/src/dawn_native/CMakeLists.txt
index 3445757..d93e8a4 100644
--- a/src/dawn_native/CMakeLists.txt
+++ b/src/dawn_native/CMakeLists.txt
@@ -148,8 +148,6 @@
"Sampler.h"
"ShaderModule.cpp"
"ShaderModule.h"
- "SpirvUtils.cpp"
- "SpirvUtils.h"
"StagingBuffer.cpp"
"StagingBuffer.h"
"Subresource.cpp"
@@ -414,6 +412,8 @@
"opengl/SamplerGL.h"
"opengl/ShaderModuleGL.cpp"
"opengl/ShaderModuleGL.h"
+ "opengl/SpirvUtils.cpp"
+ "opengl/SpirvUtils.h"
"opengl/SwapChainGL.cpp"
"opengl/SwapChainGL.h"
"opengl/TextureGL.cpp"