Remove some e2e skips on the OpenGLES backend.
These should now be fixed.
Bug=dawn:1492
Change-Id: I1a3667049d5928200708e5f690602fe1286a8d08
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/157681
Commit-Queue: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Shrek Shao <shrekshao@google.com>
diff --git a/src/dawn/tests/end2end/CopyTests.cpp b/src/dawn/tests/end2end/CopyTests.cpp
index cb0b946..596d43c 100644
--- a/src/dawn/tests/end2end/CopyTests.cpp
+++ b/src/dawn/tests/end2end/CopyTests.cpp
@@ -2797,11 +2797,6 @@
: public DawnTestWithParams<CopyToDepthStencilTextureAfterDestroyingBigBufferTestsParams> {};
TEST_P(CopyToDepthStencilTextureAfterDestroyingBigBufferTests, DoTest) {
- // TODO(crbug.com/dawn/1492): Support CopyBufferToTexture() with Depth16Unorm on OpenGL /
- // OpenGL ES backends.
- DAWN_SUPPRESS_TEST_IF(GetParam().mTextureFormat == wgpu::TextureFormat::Depth16Unorm &&
- (IsOpenGL() || IsOpenGLES()));
-
// Copies to stencil textures are unsupported on the OpenGL backend.
DAWN_TEST_UNSUPPORTED_IF(GetParam().mTextureFormat == wgpu::TextureFormat::Stencil8 &&
(IsOpenGL() || IsOpenGLES()));
diff --git a/src/dawn/tests/end2end/RenderPassTests.cpp b/src/dawn/tests/end2end/RenderPassTests.cpp
index 7df758a..7d5f1f3 100644
--- a/src/dawn/tests/end2end/RenderPassTests.cpp
+++ b/src/dawn/tests/end2end/RenderPassTests.cpp
@@ -254,9 +254,6 @@
// test for dawn:1389 where Intel Metal devices fail to do that correctly, requiring a workaround.
class RenderPassTest_RegressionDawn1389 : public RenderPassTest {};
TEST_P(RenderPassTest_RegressionDawn1389, ClearMultisubresourceAfterWriteDepth16Unorm) {
- // TODO(crbug.com/dawn/1492): Support copying to Depth16Unorm on GL.
- DAWN_SUPPRESS_TEST_IF(IsOpenGL() || IsOpenGLES());
-
// TODO(dawn:1705): fix this test for Intel D3D11.
DAWN_SUPPRESS_TEST_IF(IsD3D11() && IsIntel());