Cache VkFramebuffers
It seems that creation of VkFramebuffers is more expensive than expected
on mobile devices, so this introduces a framebuffer cache that mimics
the existing Vulkan Render Pass cache in hopes of reducing that
overhead.
Bug: 416088623
Change-Id: I8be18a9eeaa734b7bd2c86bbef818078291de4a6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/241137
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
diff --git a/src/dawn/native/BUILD.gn b/src/dawn/native/BUILD.gn
index ac0a7fb..3bb03aa 100644
--- a/src/dawn/native/BUILD.gn
+++ b/src/dawn/native/BUILD.gn
@@ -816,6 +816,8 @@
"vulkan/FencedDeleter.cpp",
"vulkan/FencedDeleter.h",
"vulkan/Forward.h",
+ "vulkan/FramebufferCache.cpp",
+ "vulkan/FramebufferCache.h",
"vulkan/PhysicalDeviceVk.cpp",
"vulkan/PhysicalDeviceVk.h",
"vulkan/PipelineCacheVk.cpp",
diff --git a/src/dawn/native/CMakeLists.txt b/src/dawn/native/CMakeLists.txt
index 2ef2e07..f11f6c9 100644
--- a/src/dawn/native/CMakeLists.txt
+++ b/src/dawn/native/CMakeLists.txt
@@ -684,6 +684,7 @@
"vulkan/ExternalHandle.h"
"vulkan/FencedDeleter.h"
"vulkan/Forward.h"
+ "vulkan/FramebufferCache.h"
"vulkan/PhysicalDeviceVk.h"
"vulkan/PipelineVk.h"
"vulkan/PipelineCacheVk.h"
@@ -725,6 +726,7 @@
"vulkan/DescriptorSetAllocator.cpp"
"vulkan/DeviceVk.cpp"
"vulkan/FencedDeleter.cpp"
+ "vulkan/FramebufferCache.cpp"
"vulkan/PhysicalDeviceVk.cpp"
"vulkan/PipelineVk.cpp"
"vulkan/PipelineCacheVk.cpp"
diff --git a/src/dawn/native/Toggles.cpp b/src/dawn/native/Toggles.cpp
index 7d7324f..67dc02b 100644
--- a/src/dawn/native/Toggles.cpp
+++ b/src/dawn/native/Toggles.cpp
@@ -647,6 +647,12 @@
"Adds a small amount of work to empty render passes which perform a resolve. This toggle is "
"enabled by default on Qualcomm GPUs, where it is needed to force the resolve to complete.",
"https://crbug.com/411656647", ToggleStage::Device}},
+ {Toggle::VulkanDisableFramebufferCache,
+ {"vulkan_disable_framebuffer_cache",
+ "Prevents caching of VkFramebuffer objects. When active a new framebuffer will be created "
+ "for every render pass. Enabled by default on Qualcomm GPUs, which have issues with "
+ "framebuffer reuse.",
+ "https://crbug.com/416088623", ToggleStage::Device}},
{Toggle::NoWorkaroundSampleMaskBecomesZeroForAllButLastColorTarget,
{"no_workaround_sample_mask_becomes_zero_for_all_but_last_color_target",
"MacOS 12.0+ Intel has a bug where the sample mask is only applied for the last color "
diff --git a/src/dawn/native/Toggles.h b/src/dawn/native/Toggles.h
index 92ac359..ca3c3c8 100644
--- a/src/dawn/native/Toggles.h
+++ b/src/dawn/native/Toggles.h
@@ -153,6 +153,7 @@
UseVulkanMemoryModel,
VulkanScalarizeClampBuiltin,
VulkanAddWorkToEmptyResolvePass,
+ VulkanDisableFramebufferCache,
// Unresolved issues.
NoWorkaroundSampleMaskBecomesZeroForAllButLastColorTarget,
diff --git a/src/dawn/native/vulkan/CommandBufferVk.cpp b/src/dawn/native/vulkan/CommandBufferVk.cpp
index 25539fe..bca4324 100644
--- a/src/dawn/native/vulkan/CommandBufferVk.cpp
+++ b/src/dawn/native/vulkan/CommandBufferVk.cpp
@@ -45,6 +45,7 @@
#include "dawn/native/vulkan/ComputePipelineVk.h"
#include "dawn/native/vulkan/DeviceVk.h"
#include "dawn/native/vulkan/FencedDeleter.h"
+#include "dawn/native/vulkan/FramebufferCache.h"
#include "dawn/native/vulkan/PhysicalDeviceVk.h"
#include "dawn/native/vulkan/PipelineLayoutVk.h"
#include "dawn/native/vulkan/QuerySetVk.h"
@@ -452,15 +453,15 @@
renderPassVK = renderPassInfo.renderPass;
}
- // Create a framebuffer that will be used once for the render pass and gather the clear
- // values for the attachments at the same time.
+ // Query a framebuffer from the cache and gather the clear values for the attachments at the
+ // same time.
+ FramebufferCacheQuery framebufferQuery;
std::array<VkClearValue, kMaxColorAttachments + 1> clearValues;
VkFramebuffer framebuffer = VK_NULL_HANDLE;
- uint32_t attachmentCount = 0;
{
- // Fill in the attachment info that will be chained in the framebuffer create info.
- std::array<VkImageView, kMaxColorAttachments * 2 + 1> attachments;
+ framebufferQuery.SetRenderPass(renderPassVK, renderPass->width, renderPass->height);
+ // Fill in the attachment info that will be chained in the framebuffer create info.
for (auto i : renderPass->attachmentState->GetColorAttachmentsMask()) {
auto& attachmentInfo = renderPass->colorAttachments[i];
TextureView* view = ToBackend(attachmentInfo.view.Get());
@@ -468,13 +469,14 @@
continue;
}
+ uint32_t attachmentIndex;
if (view->GetDimension() == wgpu::TextureViewDimension::e3D) {
VkImageView handleFor2DViewOn3D;
DAWN_TRY_ASSIGN(handleFor2DViewOn3D,
view->GetOrCreate2DViewOn3D(attachmentInfo.depthSlice));
- attachments[attachmentCount] = handleFor2DViewOn3D;
+ attachmentIndex = framebufferQuery.AddAttachment(handleFor2DViewOn3D);
} else {
- attachments[attachmentCount] = view->GetHandle();
+ attachmentIndex = framebufferQuery.AddAttachment(view->GetHandle());
}
switch (view->GetFormat().GetAspectInfo(Aspect::Color).baseType) {
@@ -482,7 +484,7 @@
const std::array<float, 4> appliedClearColor =
ConvertToFloatColor(attachmentInfo.clearColor);
for (uint32_t j = 0; j < 4; ++j) {
- clearValues[attachmentCount].color.float32[j] = appliedClearColor[j];
+ clearValues[attachmentIndex].color.float32[j] = appliedClearColor[j];
}
break;
}
@@ -490,7 +492,7 @@
const std::array<uint32_t, 4> appliedClearColor =
ConvertToUnsignedIntegerColor(attachmentInfo.clearColor);
for (uint32_t j = 0; j < 4; ++j) {
- clearValues[attachmentCount].color.uint32[j] = appliedClearColor[j];
+ clearValues[attachmentIndex].color.uint32[j] = appliedClearColor[j];
}
break;
}
@@ -498,55 +500,32 @@
const std::array<int32_t, 4> appliedClearColor =
ConvertToSignedIntegerColor(attachmentInfo.clearColor);
for (uint32_t j = 0; j < 4; ++j) {
- clearValues[attachmentCount].color.int32[j] = appliedClearColor[j];
+ clearValues[attachmentIndex].color.int32[j] = appliedClearColor[j];
}
break;
}
}
- attachmentCount++;
}
if (renderPass->attachmentState->HasDepthStencilAttachment()) {
auto& attachmentInfo = renderPass->depthStencilAttachment;
TextureView* view = ToBackend(attachmentInfo.view.Get());
- attachments[attachmentCount] = view->GetHandle();
+ uint32_t attachmentIndex = framebufferQuery.AddAttachment(view->GetHandle());
- clearValues[attachmentCount].depthStencil.depth = attachmentInfo.clearDepth;
- clearValues[attachmentCount].depthStencil.stencil = attachmentInfo.clearStencil;
-
- attachmentCount++;
+ clearValues[attachmentIndex].depthStencil.depth = attachmentInfo.clearDepth;
+ clearValues[attachmentIndex].depthStencil.stencil = attachmentInfo.clearStencil;
}
for (auto i : renderPass->attachmentState->GetColorAttachmentsMask()) {
if (renderPass->colorAttachments[i].resolveTarget != nullptr) {
TextureView* view = ToBackend(renderPass->colorAttachments[i].resolveTarget.Get());
-
- attachments[attachmentCount] = view->GetHandle();
-
- attachmentCount++;
+ framebufferQuery.AddAttachment(view->GetHandle());
}
}
- // Chain attachments and create the framebuffer
- VkFramebufferCreateInfo createInfo;
- createInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
- createInfo.pNext = nullptr;
- createInfo.flags = 0;
- createInfo.renderPass = renderPassVK;
- createInfo.attachmentCount = attachmentCount;
- createInfo.pAttachments = AsVkArray(attachments.data());
- createInfo.width = renderPass->width;
- createInfo.height = renderPass->height;
- createInfo.layers = 1;
-
- DAWN_TRY(CheckVkSuccess(device->fn.CreateFramebuffer(device->GetVkDevice(), &createInfo,
- nullptr, &*framebuffer),
- "CreateFramebuffer"));
-
- // We don't reuse VkFramebuffers so mark the framebuffer for deletion as soon as the
- // commands currently being recorded are finished.
- device->GetFencedDeleter()->DeleteWhenUnused(framebuffer);
+ DAWN_TRY_ASSIGN(framebuffer,
+ device->GetFramebufferCache()->GetFramebuffer(framebufferQuery));
}
VkRenderPassBeginInfo beginInfo;
@@ -558,7 +537,7 @@
beginInfo.renderArea.offset.y = 0;
beginInfo.renderArea.extent.width = renderPass->width;
beginInfo.renderArea.extent.height = renderPass->height;
- beginInfo.clearValueCount = attachmentCount;
+ beginInfo.clearValueCount = framebufferQuery.attachmentCount;
beginInfo.pClearValues = clearValues.data();
if (renderPass->attachmentState->GetExpandResolveInfo().attachmentsToExpandResolve.any()) {
diff --git a/src/dawn/native/vulkan/DeviceVk.cpp b/src/dawn/native/vulkan/DeviceVk.cpp
index 58d41f8..bad2473 100644
--- a/src/dawn/native/vulkan/DeviceVk.cpp
+++ b/src/dawn/native/vulkan/DeviceVk.cpp
@@ -50,6 +50,7 @@
#include "dawn/native/vulkan/CommandBufferVk.h"
#include "dawn/native/vulkan/ComputePipelineVk.h"
#include "dawn/native/vulkan/FencedDeleter.h"
+#include "dawn/native/vulkan/FramebufferCache.h"
#include "dawn/native/vulkan/PhysicalDeviceVk.h"
#include "dawn/native/vulkan/PipelineCacheVk.h"
#include "dawn/native/vulkan/PipelineLayoutVk.h"
@@ -141,6 +142,7 @@
functions->CmdDrawIndexedIndirect = NoopDrawFunction<PFN_vkCmdDrawIndexedIndirect>::Fun;
}
+ mFramebufferCache = std::make_unique<FramebufferCache>(this);
mRenderPassCache = std::make_unique<RenderPassCache>(this);
VkDeviceSize heapBlockSize =
@@ -390,6 +392,10 @@
return *mDeleter;
}
+FramebufferCache* Device::GetFramebufferCache() const {
+ return mFramebufferCache.get();
+}
+
RenderPassCache* Device::GetRenderPassCache() const {
return mRenderPassCache.get();
}
@@ -946,8 +952,9 @@
// Allow recycled memory to be deleted.
GetResourceMemoryAllocator()->FreeRecycledMemory();
- // The VkRenderPasses in the cache can be destroyed immediately since all commands referring
- // to them are guaranteed to be finished executing.
+ // The VkFramebuffers and VkRenderPasses in the cache can be destroyed immediately since all
+ // commands referring to them are guaranteed to be finished executing.
+ mFramebufferCache = nullptr;
mRenderPassCache = nullptr;
// Destroy the VkPipelineCache before VkDevice.
diff --git a/src/dawn/native/vulkan/DeviceVk.h b/src/dawn/native/vulkan/DeviceVk.h
index 2b5a60b..c6d76c7 100644
--- a/src/dawn/native/vulkan/DeviceVk.h
+++ b/src/dawn/native/vulkan/DeviceVk.h
@@ -53,6 +53,7 @@
class BufferUploader;
class FencedDeleter;
+class FramebufferCache;
class RenderPassCache;
class ResourceMemoryAllocator;
@@ -76,6 +77,7 @@
uint32_t GetGraphicsQueueFamily() const;
MutexProtected<FencedDeleter>& GetFencedDeleter() const;
+ FramebufferCache* GetFramebufferCache() const;
RenderPassCache* GetRenderPassCache() const;
MutexProtected<ResourceMemoryAllocator>& GetResourceMemoryAllocator() const;
external_semaphore::Service* GetExternalSemaphoreService() const;
@@ -202,6 +204,7 @@
mDescriptorAllocatorsPendingDeallocation;
std::unique_ptr<MutexProtected<FencedDeleter>> mDeleter;
std::unique_ptr<MutexProtected<ResourceMemoryAllocator>> mResourceMemoryAllocator;
+ std::unique_ptr<FramebufferCache> mFramebufferCache;
std::unique_ptr<RenderPassCache> mRenderPassCache;
std::unique_ptr<external_memory::Service> mExternalMemoryService;
diff --git a/src/dawn/native/vulkan/FramebufferCache.cpp b/src/dawn/native/vulkan/FramebufferCache.cpp
new file mode 100644
index 0000000..6caf973
--- /dev/null
+++ b/src/dawn/native/vulkan/FramebufferCache.cpp
@@ -0,0 +1,160 @@
+// Copyright 2025 The Dawn & Tint Authors
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice, this
+// list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation
+// and/or other materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
+// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#include "dawn/native/vulkan/FramebufferCache.h"
+
+#include "absl/container/inlined_vector.h"
+#include "dawn/common/HashUtils.h"
+#include "dawn/common/Range.h"
+#include "dawn/common/vulkan_platform.h"
+#include "dawn/native/vulkan/DeviceVk.h"
+#include "dawn/native/vulkan/FencedDeleter.h"
+#include "dawn/native/vulkan/VulkanError.h"
+
+namespace dawn::native::vulkan {
+
+// FramebufferCacheQuery
+
+void FramebufferCacheQuery::SetRenderPass(VkRenderPass pass,
+ uint32_t passWidth,
+ uint32_t passHeight) {
+ renderPass = pass;
+ width = passWidth;
+ height = passHeight;
+}
+
+uint32_t FramebufferCacheQuery::AddAttachment(VkImageView attachment) {
+ attachments[attachmentCount] = attachment;
+ return attachmentCount++;
+}
+
+// FramebufferCache
+
+FramebufferCache::FramebufferCache(Device* device, size_t capacity)
+ : mDevice(device), mCapacity(capacity) {}
+
+FramebufferCache::~FramebufferCache() {
+ std::lock_guard<std::mutex> lock(mMutex);
+ for (auto [_, framebuffer] : mRecentList) {
+ mDevice->fn.DestroyFramebuffer(mDevice->GetVkDevice(), framebuffer, nullptr);
+ }
+
+ mRecentList.clear();
+ mCache.clear();
+}
+
+bool FramebufferCache::IsCacheDisabled() const {
+ return mDevice->IsToggleEnabled(Toggle::VulkanDisableFramebufferCache);
+}
+
+ResultOrError<VkFramebuffer> FramebufferCache::GetFramebuffer(FramebufferCacheQuery& query) {
+ if (IsCacheDisabled()) {
+ // Some devices (such as older Qualcomm GPUs) appear to have problems with reusing
+ // framebuffers, so don't attempt to cache if it's been disabled.
+ VkFramebuffer framebuffer;
+ DAWN_TRY_ASSIGN(framebuffer, CreateFramebufferForQuery(query));
+ mDevice->GetFencedDeleter()->DeleteWhenUnused(framebuffer);
+ return framebuffer;
+ }
+
+ std::lock_guard<std::mutex> lock(mMutex);
+ auto it = mCache.find(query);
+ if (it != mCache.end()) {
+ // Move the queried framebuffer to the front of the LRU list.
+ // Using the iterator as a stable reference like this works because "Adding, removing and
+ // moving the elements within the list or across several lists does not invalidate the
+ // iterators or references. An iterator is invalidated only when the corresponding element
+ // is deleted." (From https://en.cppreference.com/w/cpp/container/list)
+ mRecentList.splice(mRecentList.begin(), mRecentList, it->second);
+ return it->second->second;
+ }
+
+ VkFramebuffer framebuffer;
+ DAWN_TRY_ASSIGN(framebuffer, CreateFramebufferForQuery(query));
+
+ mRecentList.emplace_front(query, framebuffer);
+ mCache.emplace(query, mRecentList.begin());
+
+ if (mRecentList.size() > mCapacity) {
+ auto back = mRecentList.back();
+ mDevice->GetFencedDeleter()->DeleteWhenUnused(back.second);
+ mCache.erase(back.first);
+ mRecentList.pop_back();
+ }
+
+ return framebuffer;
+}
+
+ResultOrError<VkFramebuffer> FramebufferCache::CreateFramebufferForQuery(
+ FramebufferCacheQuery& query) const {
+ VkFramebufferCreateInfo createInfo;
+ createInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
+ createInfo.pNext = nullptr;
+ createInfo.flags = 0;
+ createInfo.renderPass = query.renderPass;
+ createInfo.attachmentCount = query.attachmentCount;
+ createInfo.pAttachments = AsVkArray(query.attachments.data());
+ createInfo.width = query.width;
+ createInfo.height = query.height;
+ createInfo.layers = 1;
+
+ VkFramebuffer framebuffer;
+ DAWN_TRY(CheckVkSuccess(
+ mDevice->fn.CreateFramebuffer(mDevice->GetVkDevice(), &createInfo, nullptr, &*framebuffer),
+ "CreateFramebuffer"));
+ return framebuffer;
+}
+
+size_t FramebufferCache::CacheFuncs::operator()(const FramebufferCacheQuery& query) const {
+ size_t hash = Hash(query.renderPass.GetHandle());
+
+ HashCombine(&hash, query.width, query.height, query.attachmentCount);
+
+ for (uint32_t i = 0; i < query.attachmentCount; ++i) {
+ HashCombine(&hash, query.attachments[i].GetHandle());
+ }
+
+ return hash;
+}
+
+bool FramebufferCache::CacheFuncs::operator()(const FramebufferCacheQuery& a,
+ const FramebufferCacheQuery& b) const {
+ if (a.renderPass != b.renderPass || a.width != b.width || a.height != b.height ||
+ a.attachmentCount != b.attachmentCount) {
+ return false;
+ }
+
+ for (uint32_t i = 0; i < a.attachmentCount; ++i) {
+ if (a.attachments[i] != b.attachments[i]) {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+} // namespace dawn::native::vulkan
diff --git a/src/dawn/native/vulkan/FramebufferCache.h b/src/dawn/native/vulkan/FramebufferCache.h
new file mode 100644
index 0000000..1171667
--- /dev/null
+++ b/src/dawn/native/vulkan/FramebufferCache.h
@@ -0,0 +1,105 @@
+// Copyright 2025 The Dawn & Tint Authors
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice, this
+// list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation
+// and/or other materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
+// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#ifndef SRC_DAWN_NATIVE_VULKAN_FRAMEBUFFERCACHE_H_
+#define SRC_DAWN_NATIVE_VULKAN_FRAMEBUFFERCACHE_H_
+
+#include <array>
+#include <list>
+#include <mutex>
+#include <utility>
+
+#include "absl/container/flat_hash_map.h"
+#include "dawn/common/Constants.h"
+#include "dawn/common/vulkan_platform.h"
+#include "dawn/native/Error.h"
+#include "dawn/native/dawn_platform.h"
+#include "partition_alloc/pointers/raw_ptr.h"
+
+namespace dawn::native::vulkan {
+
+class Device;
+
+// This is a key to query the RenderPassCache, it can be sparse meaning that only the
+// information for bits set in colorMask or hasDepthStencil need to be provided and the rest can
+// be uninintialized.
+struct FramebufferCacheQuery {
+ // Use these helpers to build the query, they make sure all relevant data is initialized and
+ // masks set.
+ void SetRenderPass(VkRenderPass pass, uint32_t passWidth, uint32_t passHeight);
+ uint32_t AddAttachment(VkImageView attachment);
+
+ VkRenderPass renderPass;
+ uint32_t width;
+ uint32_t height;
+
+ std::array<VkImageView, kMaxColorAttachments * 2 + 1> attachments;
+ uint32_t attachmentCount = 0;
+};
+
+// A LRU Cache of VkFramebuffers so that we reduce the need to re-create framebuffers for every
+// render pass. We always arrange the order of attachments in "color-depthstencil-resolve" order
+// when creating render pass and framebuffer so that we can always make sure the order of
+// attachments in the rendering pipeline matches the one of the framebuffer.
+// All the operations on FramebufferCache are guaranteed to be thread-safe.
+class FramebufferCache {
+ // How many elements the LRU cache will retain before it begins evicting them.
+ static const size_t kDefaultCacheCapacity = 32;
+
+ public:
+ explicit FramebufferCache(Device* device, size_t capacity = kDefaultCacheCapacity);
+ ~FramebufferCache();
+
+ ResultOrError<VkFramebuffer> GetFramebuffer(FramebufferCacheQuery& query);
+
+ private:
+ bool IsCacheDisabled() const;
+
+ // Does the actual VkFramebuffer creation on a cache miss.
+ ResultOrError<VkFramebuffer> CreateFramebufferForQuery(FramebufferCacheQuery& query) const;
+
+ // Implements the functors necessary for to use RenderPassCacheQueries as absl::flat_hash_map
+ // keys.
+ struct CacheFuncs {
+ size_t operator()(const FramebufferCacheQuery& query) const;
+ bool operator()(const FramebufferCacheQuery& a, const FramebufferCacheQuery& b) const;
+ };
+ using RecentList = std::list<std::pair<FramebufferCacheQuery, VkFramebuffer>>;
+ using Cache =
+ absl::flat_hash_map<FramebufferCacheQuery, RecentList::iterator, CacheFuncs, CacheFuncs>;
+
+ raw_ptr<Device> mDevice = nullptr;
+ size_t mCapacity;
+
+ std::mutex mMutex;
+ RecentList mRecentList;
+ Cache mCache;
+};
+
+} // namespace dawn::native::vulkan
+
+#endif // SRC_DAWN_NATIVE_VULKAN_FRAMEBUFFERCACHE_H_
diff --git a/src/dawn/native/vulkan/PhysicalDeviceVk.cpp b/src/dawn/native/vulkan/PhysicalDeviceVk.cpp
index 6881162..5f4a5c7 100644
--- a/src/dawn/native/vulkan/PhysicalDeviceVk.cpp
+++ b/src/dawn/native/vulkan/PhysicalDeviceVk.cpp
@@ -816,6 +816,9 @@
// chromium:407109052: Qualcomm devices have a bug where the spirv extended op NClamp
// modifies other components of a vector when one of the components is nan.
deviceToggles->Default(Toggle::VulkanScalarizeClampBuiltin, true);
+
+ // chromium:416088623: Some Qualcomm devices have issues with reusing VkFramebuffers.
+ deviceToggles->Default(Toggle::VulkanDisableFramebufferCache, true);
}
if (IsAndroidARM()) {