GLSL: add .expected.glsl files for all tests.
Bug: tint:1301
Change-Id: Id3a591a2fa0dfdb112046d5c57defbae07483e0d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69480
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
diff --git a/test/intrinsics/gen/atomicStore/726882.wgsl.expected.glsl b/test/intrinsics/gen/atomicStore/726882.wgsl.expected.glsl
new file mode 100644
index 0000000..29aec50
--- /dev/null
+++ b/test/intrinsics/gen/atomicStore/726882.wgsl.expected.glsl
@@ -0,0 +1,43 @@
+SKIP: FAILED
+
+#version 310 es
+precision mediump float;
+
+groupshared uint arg_0;
+
+void atomicStore_726882() {
+ uint atomic_result = 0u;
+ InterlockedExchange(arg_0, 1u, atomic_result);
+}
+
+struct tint_symbol_1 {
+ uint local_invocation_index;
+};
+
+void compute_main_inner(uint local_invocation_index) {
+ {
+ uint atomic_result_1 = 0u;
+ InterlockedExchange(arg_0, 0u, atomic_result_1);
+ }
+ GroupMemoryBarrierWithGroupSync();
+ atomicStore_726882();
+}
+
+layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
+void compute_main(tint_symbol_1 tint_symbol) {
+ compute_main_inner(tint_symbol.local_invocation_index);
+ return;
+}
+void main() {
+ tint_symbol_1 inputs;
+ inputs.local_invocation_index = uint(gl_LocalInvocationIndex);
+ compute_main(inputs);
+}
+
+
+Error parsing GLSL shader:
+ERROR: 0:4: '' : syntax error, unexpected IDENTIFIER
+ERROR: 1 compilation errors. No code generated.
+
+
+