Suppress WebGPU CTS failures on Pixel 6 Android 14 after roll

Note - assuming these failures are related to the roll
https://dawn-review.googlesource.com/c/dawn/+/204774:

webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:*
webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:*

because these similar tests were suppressed there on Android R:
webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:*

For these wildcard suppressions:
webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:*
webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:*
webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:*

there were some similar individual suppressions on Android R, e.g.:
webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:format="etc2-rgb8unorm"
webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:format="rg16float";viewDimension="3d"
webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:format="astc-12x10-unorm"

Bug: chromium:41489949
Change-Id: I6687cf3b10113489a4f206f28ee3a82815012a88
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/204954
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
diff --git a/webgpu-cts/expectations.txt b/webgpu-cts/expectations.txt
index 2e21851..462a044 100644
--- a/webgpu-cts/expectations.txt
+++ b/webgpu-cts/expectations.txt
@@ -1613,6 +1613,13 @@
 crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,validation,expression,call,builtin,ldexp:partial_values:* [ Failure ]
 crbug.com/dawn/0000 [ android-14 arm dawn-backend-validation webgpu-adapter-default webgpu-no-worker ] webgpu:api,validation,render_pipeline,depth_stencil_state:depth_bias:* [ Failure ]
 crbug.com/dawn/0000 [ android-14 arm dawn-no-backend-validation webgpu-adapter-default webgpu-no-worker ] webgpu:api,validation,render_pipeline,depth_stencil_state:depth_bias:* [ Failure ]
+crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:format="depth16unorm" [ Failure ]
+crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:format="depth32float" [ Failure ]
+crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:format="depth16unorm" [ Failure ]
+crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:format="depth32float" [ Failure ]
+crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:* [ Failure ]
+crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:* [ Failure ]
+crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:* [ Failure ]
 
 # Flakes on Dawn try Mac Intel
 crbug.com/dawn/0000 [ intel-0x3e9b mac webgpu-adapter-default ] webgpu:api,operation,render_pipeline,sample_mask:fragment_output_mask:* [ Failure ]