Compat: Add compat limits tier to dawn
Bug: dawn:2041
Change-Id: I154ac04e03028a769f65ac5944843db474087d8d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/151780
Commit-Queue: Gregg Tavares <gman@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
diff --git a/src/dawn/native/Device.cpp b/src/dawn/native/Device.cpp
index ffa524f..808f453 100644
--- a/src/dawn/native/Device.cpp
+++ b/src/dawn/native/Device.cpp
@@ -214,9 +214,10 @@
}
if (descriptor->requiredLimits != nullptr) {
- mLimits.v1 = ReifyDefaultLimits(descriptor->requiredLimits->limits);
+ mLimits.v1 =
+ ReifyDefaultLimits(descriptor->requiredLimits->limits, adapter->GetFeatureLevel());
} else {
- GetDefaultLimits(&mLimits.v1);
+ GetDefaultLimits(&mLimits.v1, adapter->GetFeatureLevel());
}
mFormatTable = BuildFormatTable(this);
@@ -233,7 +234,7 @@
}
DeviceBase::DeviceBase() : mState(State::Alive), mToggles(ToggleStage::Device) {
- GetDefaultLimits(&mLimits.v1);
+ GetDefaultLimits(&mLimits.v1, FeatureLevel::Core);
mFormatTable = BuildFormatTable(this);
}
diff --git a/src/dawn/native/Features.h b/src/dawn/native/Features.h
index 6d1ab59..9e1bd98 100644
--- a/src/dawn/native/Features.h
+++ b/src/dawn/native/Features.h
@@ -27,6 +27,8 @@
namespace dawn::native {
+enum class FeatureLevel { Compatibility, Core };
+
extern const ityp::array<Feature, FeatureInfo, kEnumCount<Feature>> kFeatureNameAndInfoList;
wgpu::FeatureName ToAPI(Feature feature);
diff --git a/src/dawn/native/Limits.cpp b/src/dawn/native/Limits.cpp
index a8ee51b..defd731 100644
--- a/src/dawn/native/Limits.cpp
+++ b/src/dawn/native/Limits.cpp
@@ -24,67 +24,74 @@
// clang-format off
// TODO(crbug.com/dawn/685):
// For now, only expose these tiers until metrics can determine better ones.
-#define LIMITS_WORKGROUP_STORAGE_SIZE(X) \
- X(Maximum, maxComputeWorkgroupStorageSize, 16384, 32768, 49152, 65536)
+// compat tier0 tier1
+#define LIMITS_WORKGROUP_STORAGE_SIZE(X) \
+ X(Maximum, maxComputeWorkgroupStorageSize, 16384, 16384, 32768, 49152, 65536)
// Tiers for limits related to workgroup size.
// TODO(crbug.com/dawn/685): Define these better. For now, use two tiers where one
// is available on nearly all desktop platforms.
-#define LIMITS_WORKGROUP_SIZE(X) \
- X(Maximum, maxComputeInvocationsPerWorkgroup, 256, 1024) \
- X(Maximum, maxComputeWorkgroupSizeX, 256, 1024) \
- X(Maximum, maxComputeWorkgroupSizeY, 256, 1024) \
- X(Maximum, maxComputeWorkgroupSizeZ, 64, 64) \
- X(Maximum, maxComputeWorkgroupsPerDimension, 65535, 65535)
+// compat tier0 tier1
+#define LIMITS_WORKGROUP_SIZE(X) \
+ X(Maximum, maxComputeInvocationsPerWorkgroup, 128, 256, 1024) \
+ X(Maximum, maxComputeWorkgroupSizeX, 128, 256, 1024) \
+ X(Maximum, maxComputeWorkgroupSizeY, 128, 256, 1024) \
+ X(Maximum, maxComputeWorkgroupSizeZ, 64, 64, 64) \
+ X(Maximum, maxComputeWorkgroupsPerDimension, 65535, 65535, 65535)
// Tiers are 128MB, 1GB, 2GB-4, 4GB-4.
-#define LIMITS_STORAGE_BUFFER_BINDING_SIZE(X) \
- X(Maximum, maxStorageBufferBindingSize, 134217728, 1073741824, 2147483644, 4294967292)
+// compat tier0 tier1
+#define LIMITS_STORAGE_BUFFER_BINDING_SIZE(X) \
+ X(Maximum, maxStorageBufferBindingSize, 134217728, 134217728, 1073741824, 2147483644, 4294967292)
// Tiers are 256MB, 1GB, 2GB, 4GB.
-#define LIMITS_MAX_BUFFER_SIZE(X) \
- X(Maximum, maxBufferSize, 0x10000000, 0x40000000, 0x80000000, 0x100000000)
+// compat tier0 tier1
+#define LIMITS_MAX_BUFFER_SIZE(X) \
+ X(Maximum, maxBufferSize, 0x10000000, 0x10000000, 0x40000000, 0x80000000, 0x100000000)
// Tiers for limits related to resource bindings.
// TODO(crbug.com/dawn/685): Define these better. For now, use two tiers where one
// offers slightly better than default limits.
-#define LIMITS_RESOURCE_BINDINGS(X) \
- X(Maximum, maxDynamicUniformBuffersPerPipelineLayout, 8, 10) \
- X(Maximum, maxDynamicStorageBuffersPerPipelineLayout, 4, 8) \
- X(Maximum, maxSampledTexturesPerShaderStage, 16, 16) \
- X(Maximum, maxSamplersPerShaderStage, 16, 16) \
- X(Maximum, maxStorageBuffersPerShaderStage, 8, 8) \
- X(Maximum, maxStorageTexturesPerShaderStage, 4, 8) \
- X(Maximum, maxUniformBuffersPerShaderStage, 12, 12)
+// compat tier0 tier1
+#define LIMITS_RESOURCE_BINDINGS(X) \
+ X(Maximum, maxDynamicUniformBuffersPerPipelineLayout, 8, 8, 10) \
+ X(Maximum, maxDynamicStorageBuffersPerPipelineLayout, 4, 4, 8) \
+ X(Maximum, maxSampledTexturesPerShaderStage, 16, 16, 16) \
+ X(Maximum, maxSamplersPerShaderStage, 16, 16, 16) \
+ X(Maximum, maxStorageBuffersPerShaderStage, 4, 8, 8) \
+ X(Maximum, maxStorageTexturesPerShaderStage, 4, 4, 8) \
+ X(Maximum, maxUniformBuffersPerShaderStage, 12, 12, 12)
// TODO(crbug.com/dawn/685):
// These limits aren't really tiered and could probably be grouped better.
// All Chrome platforms support 64 (iOS is 32) so there's no fingerprinting hazard in
// extra additional buckets.
+// compat tier0 tier1
#define LIMITS_ATTACHMENTS(X) \
- X(Maximum, maxColorAttachmentBytesPerSample, 32, 64)
-
+ X(Maximum, maxColorAttachmentBytesPerSample, 32, 32, 64)
// TODO(crbug.com/dawn/685):
// These limits don't have tiers yet. Define two tiers with the same values since the macros
// in this file expect more than one tier.
-#define LIMITS_OTHER(X) \
- X(Maximum, maxTextureDimension1D, 8192, 8192) \
- X(Maximum, maxTextureDimension2D, 8192, 8192) \
- X(Maximum, maxTextureDimension3D, 2048, 2048) \
- X(Maximum, maxTextureArrayLayers, 256, 256) \
- X(Maximum, maxBindGroups, 4, 4) \
- X(Maximum, maxBindGroupsPlusVertexBuffers, 24, 24) \
- X(Maximum, maxBindingsPerBindGroup, 1000, 1000) \
- X(Maximum, maxUniformBufferBindingSize, 65536, 65536) \
- X(Alignment, minUniformBufferOffsetAlignment, 256, 256) \
- X(Alignment, minStorageBufferOffsetAlignment, 256, 256) \
- X(Maximum, maxVertexBuffers, 8, 8) \
- X(Maximum, maxVertexAttributes, 16, 16) \
- X(Maximum, maxVertexBufferArrayStride, 2048, 2048) \
- X(Maximum, maxInterStageShaderComponents, 60, 60) \
- X(Maximum, maxInterStageShaderVariables, 16, 16) \
- X(Maximum, maxColorAttachments, 8, 8)
+// compat tier0 tier1
+#define LIMITS_OTHER(X) \
+ X(Maximum, maxTextureDimension1D, 4096, 8192, 8192) \
+ X(Maximum, maxTextureDimension2D, 4096, 8192, 8192) \
+ X(Maximum, maxTextureDimension3D, 1024, 2048, 2048) \
+ X(Maximum, maxTextureArrayLayers, 256, 256, 256) \
+ X(Maximum, maxBindGroups, 4, 4, 4) \
+ X(Maximum, maxBindGroupsPlusVertexBuffers, 24, 24, 24) \
+ X(Maximum, maxBindingsPerBindGroup, 1000, 1000, 1000) \
+ X(Maximum, maxUniformBufferBindingSize, 65536, 65536, 65536) \
+ X(Alignment, minUniformBufferOffsetAlignment, 256, 256, 256) \
+ X(Alignment, minStorageBufferOffsetAlignment, 256, 256, 256) \
+ X(Maximum, maxVertexBuffers, 8, 8, 8) \
+ X(Maximum, maxVertexAttributes, 16, 16, 16) \
+ X(Maximum, maxVertexBufferArrayStride, 2048, 2048, 2048) \
+ X(Maximum, maxInterStageShaderComponents, 60, 60, 60) \
+ X(Maximum, maxInterStageShaderVariables, 16, 16, 16) \
+ X(Maximum, maxColorAttachments, 4, 8, 8)
+
// clang-format on
#define LIMITS_EACH_GROUP(X) \
@@ -179,23 +186,27 @@
} // namespace
-void GetDefaultLimits(Limits* limits) {
+void GetDefaultLimits(Limits* limits, FeatureLevel featureLevel) {
DAWN_ASSERT(limits != nullptr);
-#define X(Better, limitName, base, ...) limits->limitName = base;
+#define X(Better, limitName, compat, base, ...) \
+ limits->limitName = featureLevel == FeatureLevel::Compatibility ? compat : base;
LIMITS(X)
#undef X
}
-Limits ReifyDefaultLimits(const Limits& limits) {
+Limits ReifyDefaultLimits(const Limits& limits, FeatureLevel featureLevel) {
Limits out;
-#define X(Class, limitName, base, ...) \
- if (IsLimitUndefined(limits.limitName) || \
- CheckLimit<LimitClass::Class>::IsBetter(static_cast<decltype(limits.limitName)>(base), \
- limits.limitName)) { \
- /* If the limit is undefined or the default is better, use the default */ \
- out.limitName = base; \
- } else { \
- out.limitName = limits.limitName; \
+#define X(Class, limitName, compat, base, ...) \
+ { \
+ const auto defaultLimit = static_cast<decltype(limits.limitName)>( \
+ featureLevel == FeatureLevel::Compatibility ? compat : base); \
+ if (IsLimitUndefined(limits.limitName) || \
+ CheckLimit<LimitClass::Class>::IsBetter(defaultLimit, limits.limitName)) { \
+ /* If the limit is undefined or the default is better, use the default */ \
+ out.limitName = defaultLimit; \
+ } else { \
+ out.limitName = limits.limitName; \
+ } \
}
LIMITS(X)
#undef X
diff --git a/src/dawn/native/Limits.h b/src/dawn/native/Limits.h
index 266f2d2..83ae805 100644
--- a/src/dawn/native/Limits.h
+++ b/src/dawn/native/Limits.h
@@ -16,6 +16,7 @@
#define SRC_DAWN_NATIVE_LIMITS_H_
#include "dawn/native/Error.h"
+#include "dawn/native/Features.h"
#include "dawn/native/VisitableMembers.h"
#include "dawn/native/dawn_platform.h"
@@ -26,12 +27,12 @@
};
// Populate |limits| with the default limits.
-void GetDefaultLimits(Limits* limits);
+void GetDefaultLimits(Limits* limits, FeatureLevel featureLevel);
// Returns a copy of |limits| where all undefined values are replaced
// with their defaults. Also clamps to the defaults if the provided limits
// are worse.
-Limits ReifyDefaultLimits(const Limits& limits);
+Limits ReifyDefaultLimits(const Limits& limits, FeatureLevel featureLevel);
// Validate that |requiredLimits| are no better than |supportedLimits|.
MaybeError ValidateLimits(const Limits& supportedLimits, const Limits& requiredLimits);
diff --git a/src/dawn/native/PhysicalDevice.cpp b/src/dawn/native/PhysicalDevice.cpp
index 2a95368..e9b813b 100644
--- a/src/dawn/native/PhysicalDevice.cpp
+++ b/src/dawn/native/PhysicalDevice.cpp
@@ -114,6 +114,13 @@
}
}
+void PhysicalDeviceBase::GetDefaultLimitsForSupportedFeatureLevel(Limits* limits) const {
+ // If the physical device does not support core then the defaults are compat defaults.
+ GetDefaultLimits(limits, SupportsFeatureLevel(FeatureLevel::Core)
+ ? FeatureLevel::Core
+ : FeatureLevel::Compatibility);
+}
+
FeaturesSet PhysicalDeviceBase::GetSupportedFeatures(const TogglesState& toggles) const {
FeaturesSet supportedFeaturesWithToggles;
// Iterate each PhysicalDevice's supported feature and check if it is supported with given
diff --git a/src/dawn/native/PhysicalDevice.h b/src/dawn/native/PhysicalDevice.h
index 31e235b..6a436eb 100644
--- a/src/dawn/native/PhysicalDevice.h
+++ b/src/dawn/native/PhysicalDevice.h
@@ -34,8 +34,6 @@
class DeviceBase;
-enum class FeatureLevel { Compatibility, Core };
-
class PhysicalDeviceBase : public RefCounted {
public:
PhysicalDeviceBase(InstanceBase* instance, wgpu::BackendType backend);
@@ -104,6 +102,8 @@
// Used for the tests that intend to use an adapter without all features enabled.
void SetSupportedFeaturesForTesting(const std::vector<wgpu::FeatureName>& requiredFeatures);
+ void GetDefaultLimitsForSupportedFeatureLevel(Limits* limits) const;
+
private:
virtual ResultOrError<Ref<DeviceBase>> CreateDeviceImpl(AdapterBase* adapter,
const DeviceDescriptor* descriptor,
diff --git a/src/dawn/native/d3d11/PhysicalDeviceD3D11.cpp b/src/dawn/native/d3d11/PhysicalDeviceD3D11.cpp
index a609c86..ad55655 100644
--- a/src/dawn/native/d3d11/PhysicalDeviceD3D11.cpp
+++ b/src/dawn/native/d3d11/PhysicalDeviceD3D11.cpp
@@ -154,7 +154,7 @@
}
MaybeError PhysicalDevice::InitializeSupportedLimitsImpl(CombinedLimits* limits) {
- GetDefaultLimits(&limits->v1);
+ GetDefaultLimitsForSupportedFeatureLevel(&limits->v1);
// // https://docs.microsoft.com/en-us/windows/win32/direct3d12/hardware-feature-levels
diff --git a/src/dawn/native/d3d12/PhysicalDeviceD3D12.cpp b/src/dawn/native/d3d12/PhysicalDeviceD3D12.cpp
index e4dd949..2424039 100644
--- a/src/dawn/native/d3d12/PhysicalDeviceD3D12.cpp
+++ b/src/dawn/native/d3d12/PhysicalDeviceD3D12.cpp
@@ -193,7 +193,7 @@
"devices.");
}
- GetDefaultLimits(&limits->v1);
+ GetDefaultLimitsForSupportedFeatureLevel(&limits->v1);
// https://docs.microsoft.com/en-us/windows/win32/direct3d12/hardware-feature-levels
diff --git a/src/dawn/native/metal/BackendMTL.mm b/src/dawn/native/metal/BackendMTL.mm
index fb10665..434f8bb 100644
--- a/src/dawn/native/metal/BackendMTL.mm
+++ b/src/dawn/native/metal/BackendMTL.mm
@@ -725,7 +725,7 @@
mtlLimits.*limitsForFamily.limit = limitsForFamily.values[mtlGPUFamily];
}
- GetDefaultLimits(&limits->v1);
+ GetDefaultLimitsForSupportedFeatureLevel(&limits->v1);
limits->v1.maxTextureDimension1D = mtlLimits.max1DTextureSize;
limits->v1.maxTextureDimension2D = mtlLimits.max2DTextureSize;
diff --git a/src/dawn/native/null/DeviceNull.cpp b/src/dawn/native/null/DeviceNull.cpp
index 5518d47..9a1a231 100644
--- a/src/dawn/native/null/DeviceNull.cpp
+++ b/src/dawn/native/null/DeviceNull.cpp
@@ -63,7 +63,7 @@
}
MaybeError PhysicalDevice::InitializeSupportedLimitsImpl(CombinedLimits* limits) {
- GetDefaultLimits(&limits->v1);
+ GetDefaultLimitsForSupportedFeatureLevel(&limits->v1);
return {};
}
diff --git a/src/dawn/native/opengl/PhysicalDeviceGL.cpp b/src/dawn/native/opengl/PhysicalDeviceGL.cpp
index 04be1d2..ba9f093 100644
--- a/src/dawn/native/opengl/PhysicalDeviceGL.cpp
+++ b/src/dawn/native/opengl/PhysicalDeviceGL.cpp
@@ -241,7 +241,7 @@
MaybeError PhysicalDevice::InitializeSupportedLimitsImpl(CombinedLimits* limits) {
const OpenGLFunctions& gl = mFunctions;
- GetDefaultLimits(&limits->v1);
+ GetDefaultLimitsForSupportedFeatureLevel(&limits->v1);
limits->v1.maxTextureDimension1D = limits->v1.maxTextureDimension2D =
Get(gl, GL_MAX_TEXTURE_SIZE);
diff --git a/src/dawn/native/vulkan/PhysicalDeviceVk.cpp b/src/dawn/native/vulkan/PhysicalDeviceVk.cpp
index 5603c26..e0ddd4c 100644
--- a/src/dawn/native/vulkan/PhysicalDeviceVk.cpp
+++ b/src/dawn/native/vulkan/PhysicalDeviceVk.cpp
@@ -355,7 +355,7 @@
}
MaybeError PhysicalDevice::InitializeSupportedLimitsImpl(CombinedLimits* limits) {
- GetDefaultLimits(&limits->v1);
+ GetDefaultLimitsForSupportedFeatureLevel(&limits->v1);
CombinedLimits baseLimits = *limits;
const VkPhysicalDeviceLimits& vkLimits = mDeviceInfo.properties.limits;
diff --git a/src/dawn/tests/BUILD.gn b/src/dawn/tests/BUILD.gn
index 0730897..b91ea80 100644
--- a/src/dawn/tests/BUILD.gn
+++ b/src/dawn/tests/BUILD.gn
@@ -302,7 +302,6 @@
"unittests/ITypBitsetTests.cpp",
"unittests/ITypSpanTests.cpp",
"unittests/ITypVectorTests.cpp",
- "unittests/LimitsTests.cpp",
"unittests/LinkedListTests.cpp",
"unittests/MathTests.cpp",
"unittests/MutexProtectedTests.cpp",
@@ -335,6 +334,7 @@
"unittests/native/DestroyObjectTests.cpp",
"unittests/native/DeviceAsyncTaskTests.cpp",
"unittests/native/DeviceCreationTests.cpp",
+ "unittests/native/LimitsTests.cpp",
"unittests/native/ObjectContentHasherTests.cpp",
"unittests/native/StreamTests.cpp",
"unittests/validation/BindGroupValidationTests.cpp",
diff --git a/src/dawn/tests/end2end/RenderPassLoadOpTests.cpp b/src/dawn/tests/end2end/RenderPassLoadOpTests.cpp
index 5f71f01..0fcc98c 100644
--- a/src/dawn/tests/end2end/RenderPassLoadOpTests.cpp
+++ b/src/dawn/tests/end2end/RenderPassLoadOpTests.cpp
@@ -517,7 +517,7 @@
// Test cases are split so that the attachments in each case do not exceed the default
// maxColorAttachmentBytesPerSample.
static std::vector<TestCase> kTestCases = {
- // Full 8 attachment case (Signed 1 and 2 components).
+ // 6 attachment case (Signed 1 and 2 components).
{AttachmentCase::Int(wgpu::TextureFormat::R32Sint, {kMaxInt32RepresentableInFloat, 0, 0, 0},
{kMaxInt32RepresentableInFloat, 0, 0, 0}),
AttachmentCase::Int(wgpu::TextureFormat::R32Sint,
@@ -537,6 +537,21 @@
{kMinInt32RepresentableInFloat, kMinInt32RepresentableInFloat - 1, 0, 0},
{kMinInt32RepresentableInFloat, kMinInt32RepresentableInFloat - 1, 0, 0})},
+ // 4 attachment case (Signed 1 and 2 components).
+ {AttachmentCase::Int(wgpu::TextureFormat::R32Sint, {kMaxInt32RepresentableInFloat, 0, 0, 0},
+ {kMaxInt32RepresentableInFloat, 0, 0, 0}),
+ AttachmentCase::Int(wgpu::TextureFormat::R32Sint,
+ {kMaxInt32RepresentableInFloat + 1, 0, 0, 0},
+ {kMaxInt32RepresentableInFloat + 1, 0, 0, 0}),
+ AttachmentCase::Int(
+ wgpu::TextureFormat::RG32Sint,
+ {kMaxInt32RepresentableInFloat, kMaxInt32RepresentableInFloat + 1, 0, 0},
+ {kMaxInt32RepresentableInFloat, kMaxInt32RepresentableInFloat + 1, 0, 0}),
+ AttachmentCase::Int(
+ wgpu::TextureFormat::RG32Sint,
+ {kMinInt32RepresentableInFloat, kMinInt32RepresentableInFloat - 1, 0, 0},
+ {kMinInt32RepresentableInFloat, kMinInt32RepresentableInFloat - 1, 0, 0})},
+
// Signed 4 components.
{AttachmentCase::Int(
wgpu::TextureFormat::RGBA32Sint,
@@ -593,6 +608,9 @@
expectedDataForRGBA32Float)}};
for (const TestCase& testCase : kTestCases) {
+ if (testCase.size() > GetSupportedLimits().limits.maxColorAttachments) {
+ continue;
+ }
std::vector<wgpu::Texture> textures;
std::vector<wgpu::RenderPassColorAttachment> colorAttachmentsInfo;
std::vector<wgpu::Buffer> outputBuffers;
diff --git a/src/dawn/tests/unittests/native/LimitsTests.cpp b/src/dawn/tests/unittests/native/LimitsTests.cpp
new file mode 100644
index 0000000..efc1596
--- /dev/null
+++ b/src/dawn/tests/unittests/native/LimitsTests.cpp
@@ -0,0 +1,474 @@
+// Copyright 2021 The Dawn Authors
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#include <gtest/gtest.h>
+
+#include "dawn/common/Constants.h"
+#include "dawn/native/Limits.h"
+
+namespace dawn {
+namespace native {
+
+// Test |GetDefaultLimits| returns the default for FeatureLeveL::Core.
+TEST(Limits, GetDefaultLimits) {
+ Limits limits = {};
+ EXPECT_NE(limits.maxBindGroups, 4u);
+
+ GetDefaultLimits(&limits, FeatureLevel::Core);
+
+ EXPECT_EQ(limits.maxBindGroups, 4u);
+}
+
+// Test |GetDefaultLimits| returns the default for FeatureLeveL::Compatibility.
+// Compatibility default limits are lower than Core.
+TEST(Limits, GetDefaultLimits_Compat) {
+ Limits limits = {};
+ EXPECT_NE(limits.maxColorAttachments, 4u);
+
+ GetDefaultLimits(&limits, FeatureLevel::Compatibility);
+
+ EXPECT_EQ(limits.maxColorAttachments, 4u);
+}
+
+// Test |ReifyDefaultLimits| populates the default for FeatureLevel::Core
+// if values are undefined.
+TEST(Limits, ReifyDefaultLimits_PopulatesDefault) {
+ Limits limits;
+ limits.maxComputeWorkgroupStorageSize = wgpu::kLimitU32Undefined;
+ limits.maxStorageBufferBindingSize = wgpu::kLimitU64Undefined;
+
+ Limits reified = ReifyDefaultLimits(limits, FeatureLevel::Core);
+ EXPECT_EQ(reified.maxComputeWorkgroupStorageSize, 16384u);
+ EXPECT_EQ(reified.maxStorageBufferBindingSize, 134217728ul);
+}
+
+// Test |ReifyDefaultLimits| populates the default for FeatureLevel::Compatibility
+// if values are undefined. Compatibility default limits are lower than Core.
+TEST(Limits, ReifyDefaultLimits_PopulatesDefault_Compat) {
+ Limits limits;
+ limits.maxTextureDimension1D = wgpu::kLimitU32Undefined;
+ limits.maxStorageBufferBindingSize = wgpu::kLimitU64Undefined;
+
+ Limits reified = ReifyDefaultLimits(limits, FeatureLevel::Compatibility);
+ EXPECT_EQ(reified.maxTextureDimension1D, 4096u);
+ EXPECT_EQ(reified.maxStorageBufferBindingSize, 134217728ul);
+}
+
+// Test |ReifyDefaultLimits| clamps to the default if
+// values are worse than the default.
+TEST(Limits, ReifyDefaultLimits_Clamps) {
+ Limits limits;
+ limits.maxStorageBuffersPerShaderStage = 4;
+ limits.minUniformBufferOffsetAlignment = 512;
+
+ Limits reified = ReifyDefaultLimits(limits, FeatureLevel::Core);
+ EXPECT_EQ(reified.maxStorageBuffersPerShaderStage, 8u);
+ EXPECT_EQ(reified.minUniformBufferOffsetAlignment, 256u);
+}
+
+// Test |ValidateLimits| works to validate limits are not better
+// than supported.
+TEST(Limits, ValidateLimits) {
+ // Start with the default for supported.
+ Limits defaults;
+ GetDefaultLimits(&defaults, FeatureLevel::Core);
+
+ // Test supported == required is valid.
+ {
+ Limits required = defaults;
+ EXPECT_TRUE(ValidateLimits(defaults, required).IsSuccess());
+ }
+
+ // Test supported == required is valid, when they are not default.
+ {
+ Limits supported = defaults;
+ Limits required = defaults;
+ supported.maxBindGroups += 1;
+ required.maxBindGroups += 1;
+ EXPECT_TRUE(ValidateLimits(supported, required).IsSuccess());
+ }
+
+ // Test that default-initialized (all undefined) is valid.
+ {
+ Limits required = {};
+ EXPECT_TRUE(ValidateLimits(defaults, required).IsSuccess());
+ }
+
+ // Test that better than supported is invalid for "maximum" limits.
+ {
+ Limits required = {};
+ required.maxTextureDimension3D = defaults.maxTextureDimension3D + 1;
+ MaybeError err = ValidateLimits(defaults, required);
+ EXPECT_TRUE(err.IsError());
+ err.AcquireError();
+ }
+
+ // Test that worse than supported is valid for "maximum" limits.
+ {
+ Limits required = {};
+ required.maxComputeWorkgroupSizeX = defaults.maxComputeWorkgroupSizeX - 1;
+ EXPECT_TRUE(ValidateLimits(defaults, required).IsSuccess());
+ }
+
+ // Test that better than min is invalid for "alignment" limits.
+ {
+ Limits required = {};
+ required.minUniformBufferOffsetAlignment = defaults.minUniformBufferOffsetAlignment / 2;
+ MaybeError err = ValidateLimits(defaults, required);
+ EXPECT_TRUE(err.IsError());
+ err.AcquireError();
+ }
+
+ // Test that worse than min and a power of two is valid for "alignment" limits.
+ {
+ Limits required = {};
+ required.minStorageBufferOffsetAlignment = defaults.minStorageBufferOffsetAlignment * 2;
+ EXPECT_TRUE(ValidateLimits(defaults, required).IsSuccess());
+ }
+
+ // Test that worse than min and not a power of two is invalid for "alignment" limits.
+ {
+ Limits required = {};
+ required.minStorageBufferOffsetAlignment = defaults.minStorageBufferOffsetAlignment * 3;
+ MaybeError err = ValidateLimits(defaults, required);
+ EXPECT_TRUE(err.IsError());
+ err.AcquireError();
+ }
+}
+
+// Test that |ApplyLimitTiers| degrades limits to the next best tier.
+TEST(Limits, ApplyLimitTiers) {
+ auto SetLimitsStorageBufferBindingSizeTier2 = [](Limits* limits) {
+ // Tier 2 of maxStorageBufferBindingSize is 1GB
+ limits->maxStorageBufferBindingSize = 1073741824;
+ // Also set the maxBufferSize to be large enough, as ApplyLimitTiers ensures tired
+ // maxStorageBufferBindingSize no larger than tiered maxBufferSize.
+ limits->maxBufferSize = 2147483648;
+ };
+ Limits limitsStorageBufferBindingSizeTier2;
+ GetDefaultLimits(&limitsStorageBufferBindingSizeTier2, FeatureLevel::Core);
+ SetLimitsStorageBufferBindingSizeTier2(&limitsStorageBufferBindingSizeTier2);
+
+ auto SetLimitsStorageBufferBindingSizeTier3 = [](Limits* limits) {
+ // Tier 3 of maxStorageBufferBindingSize is 2GB-4
+ limits->maxStorageBufferBindingSize = 2147483644;
+ // Also set the maxBufferSize to be large enough, as ApplyLimitTiers ensures tired
+ // maxStorageBufferBindingSize no larger than tiered maxBufferSize.
+ limits->maxBufferSize = 2147483648;
+ };
+ Limits limitsStorageBufferBindingSizeTier3;
+ GetDefaultLimits(&limitsStorageBufferBindingSizeTier3, FeatureLevel::Core);
+ SetLimitsStorageBufferBindingSizeTier3(&limitsStorageBufferBindingSizeTier3);
+
+ auto SetLimitsComputeWorkgroupStorageSizeTier1 = [](Limits* limits) {
+ limits->maxComputeWorkgroupStorageSize = 16384;
+ };
+ Limits limitsComputeWorkgroupStorageSizeTier1;
+ GetDefaultLimits(&limitsComputeWorkgroupStorageSizeTier1, FeatureLevel::Core);
+ SetLimitsComputeWorkgroupStorageSizeTier1(&limitsComputeWorkgroupStorageSizeTier1);
+
+ auto SetLimitsComputeWorkgroupStorageSizeTier3 = [](Limits* limits) {
+ limits->maxComputeWorkgroupStorageSize = 65536;
+ };
+ Limits limitsComputeWorkgroupStorageSizeTier3;
+ GetDefaultLimits(&limitsComputeWorkgroupStorageSizeTier3, FeatureLevel::Core);
+ SetLimitsComputeWorkgroupStorageSizeTier3(&limitsComputeWorkgroupStorageSizeTier3);
+
+ // Test that applying tiers to limits that are exactly
+ // equal to a tier returns the same values.
+ {
+ Limits limits = limitsStorageBufferBindingSizeTier2;
+ EXPECT_EQ(ApplyLimitTiers(limits), limits);
+
+ limits = limitsStorageBufferBindingSizeTier3;
+ EXPECT_EQ(ApplyLimitTiers(limits), limits);
+ }
+
+ // Test all limits slightly worse than tier 3.
+ {
+ Limits limits = limitsStorageBufferBindingSizeTier3;
+ limits.maxStorageBufferBindingSize -= 1;
+ EXPECT_EQ(ApplyLimitTiers(limits), limitsStorageBufferBindingSizeTier2);
+ }
+
+ // Test that limits may match one tier exactly and be degraded in another tier.
+ // Degrading to one tier does not affect the other tier.
+ {
+ Limits limits = limitsComputeWorkgroupStorageSizeTier3;
+ // Set tier 3 and change one limit to be insufficent.
+ SetLimitsStorageBufferBindingSizeTier3(&limits);
+ limits.maxStorageBufferBindingSize -= 1;
+
+ Limits tiered = ApplyLimitTiers(limits);
+
+ // Check that |tiered| has the limits of memorySize tier 2
+ Limits tieredWithMemorySizeTier2 = tiered;
+ SetLimitsStorageBufferBindingSizeTier2(&tieredWithMemorySizeTier2);
+ EXPECT_EQ(tiered, tieredWithMemorySizeTier2);
+
+ // Check that |tiered| has the limits of bindingSpace tier 3
+ Limits tieredWithBindingSpaceTier3 = tiered;
+ SetLimitsComputeWorkgroupStorageSizeTier3(&tieredWithBindingSpaceTier3);
+ EXPECT_EQ(tiered, tieredWithBindingSpaceTier3);
+ }
+
+ // Test that limits may be simultaneously degraded in two tiers independently.
+ {
+ Limits limits;
+ GetDefaultLimits(&limits, FeatureLevel::Core);
+ SetLimitsComputeWorkgroupStorageSizeTier3(&limits);
+ SetLimitsStorageBufferBindingSizeTier3(&limits);
+ limits.maxComputeWorkgroupStorageSize =
+ limitsComputeWorkgroupStorageSizeTier1.maxComputeWorkgroupStorageSize + 1;
+ limits.maxStorageBufferBindingSize =
+ limitsStorageBufferBindingSizeTier2.maxStorageBufferBindingSize + 1;
+
+ Limits tiered = ApplyLimitTiers(limits);
+
+ Limits expected = tiered;
+ SetLimitsComputeWorkgroupStorageSizeTier1(&expected);
+ SetLimitsStorageBufferBindingSizeTier2(&expected);
+ EXPECT_EQ(tiered, expected);
+ }
+}
+
+// Test that |ApplyLimitTiers| will hold the maxStorageBufferBindingSize no larger than
+// maxBufferSize restriction.
+TEST(Limits, TieredMaxStorageBufferBindingSizeNoLargerThanMaxBufferSize) {
+ // Start with the default for supported.
+ Limits defaults;
+ GetDefaultLimits(&defaults, FeatureLevel::Core);
+
+ // Test reported maxStorageBufferBindingSize around 128MB, 1GB, 2GB-4 and 4GB-4.
+ constexpr uint64_t storageSizeTier1 = 134217728ull; // 128MB
+ constexpr uint64_t storageSizeTier2 = 1073741824ull; // 1GB
+ constexpr uint64_t storageSizeTier3 = 2147483644ull; // 2GB-4
+ constexpr uint64_t storageSizeTier4 = 4294967292ull; // 4GB-4
+ constexpr uint64_t possibleReportedMaxStorageBufferBindingSizes[] = {
+ storageSizeTier1, storageSizeTier1 + 1, storageSizeTier2 - 1, storageSizeTier2,
+ storageSizeTier2 + 1, storageSizeTier3 - 1, storageSizeTier3, storageSizeTier3 + 1,
+ storageSizeTier4 - 1, storageSizeTier4, storageSizeTier4 + 1};
+ // Test reported maxBufferSize around 256MB, 1GB, 2GB and 4GB, and a large 256GB.
+ constexpr uint64_t bufferSizeTier1 = 0x10000000ull; // 256MB
+ constexpr uint64_t bufferSizeTier2 = 0x40000000ull; // 1GB
+ constexpr uint64_t bufferSizeTier3 = 0x80000000ull; // 2GB
+ constexpr uint64_t bufferSizeTier4 = 0x100000000ull; // 4GB
+ constexpr uint64_t bufferSizeLarge = 0x4000000000ull; // 256GB
+ constexpr uint64_t possibleReportedMaxBufferSizes[] = {
+ bufferSizeTier1, bufferSizeTier1 + 1, bufferSizeTier2 - 1, bufferSizeTier2,
+ bufferSizeTier2 + 1, bufferSizeTier3 - 1, bufferSizeTier3, bufferSizeTier3 + 1,
+ bufferSizeTier4 - 1, bufferSizeTier4, bufferSizeTier4 + 1, bufferSizeLarge};
+
+ // Test that tiered maxStorageBufferBindingSize is no larger than tiered maxBufferSize.
+ for (uint64_t reportedMaxStorageBufferBindingSizes :
+ possibleReportedMaxStorageBufferBindingSizes) {
+ for (uint64_t reportedMaxBufferSizes : possibleReportedMaxBufferSizes) {
+ Limits limits = defaults;
+ limits.maxStorageBufferBindingSize = reportedMaxStorageBufferBindingSizes;
+ limits.maxBufferSize = reportedMaxBufferSizes;
+
+ Limits tiered = ApplyLimitTiers(limits);
+
+ EXPECT_LE(tiered.maxStorageBufferBindingSize, tiered.maxBufferSize);
+ }
+ }
+}
+
+// Test that |ApplyLimitTiers| will hold the maxUniformBufferBindingSize no larger than
+// maxBufferSize restriction.
+TEST(Limits, TieredMaxUniformBufferBindingSizeNoLargerThanMaxBufferSize) {
+ // Start with the default for supported.
+ Limits defaults;
+ GetDefaultLimits(&defaults, FeatureLevel::Core);
+
+ // Test reported maxStorageBufferBindingSize around 64KB, and a large 1GB.
+ constexpr uint64_t uniformSizeTier1 = 65536ull; // 64KB
+ constexpr uint64_t uniformSizeLarge = 1073741824ull; // 1GB
+ constexpr uint64_t possibleReportedMaxUniformBufferBindingSizes[] = {
+ uniformSizeTier1, uniformSizeTier1 + 1, uniformSizeLarge};
+ // Test reported maxBufferSize around 256MB, 1GB, 2GB and 4GB, and a large 256GB.
+ constexpr uint64_t bufferSizeTier1 = 0x10000000ull; // 256MB
+ constexpr uint64_t bufferSizeTier2 = 0x40000000ull; // 1GB
+ constexpr uint64_t bufferSizeTier3 = 0x80000000ull; // 2GB
+ constexpr uint64_t bufferSizeTier4 = 0x100000000ull; // 4GB
+ constexpr uint64_t bufferSizeLarge = 0x4000000000ull; // 256GB
+ constexpr uint64_t possibleReportedMaxBufferSizes[] = {
+ bufferSizeTier1, bufferSizeTier1 + 1, bufferSizeTier2 - 1, bufferSizeTier2,
+ bufferSizeTier2 + 1, bufferSizeTier3 - 1, bufferSizeTier3, bufferSizeTier3 + 1,
+ bufferSizeTier4 - 1, bufferSizeTier4, bufferSizeTier4 + 1, bufferSizeLarge};
+
+ // Test that tiered maxUniformBufferBindingSize is no larger than tiered maxBufferSize.
+ for (uint64_t reportedMaxUniformBufferBindingSizes :
+ possibleReportedMaxUniformBufferBindingSizes) {
+ for (uint64_t reportedMaxBufferSizes : possibleReportedMaxBufferSizes) {
+ Limits limits = defaults;
+ limits.maxUniformBufferBindingSize = reportedMaxUniformBufferBindingSizes;
+ limits.maxBufferSize = reportedMaxBufferSizes;
+
+ Limits tiered = ApplyLimitTiers(limits);
+
+ EXPECT_LE(tiered.maxUniformBufferBindingSize, tiered.maxBufferSize);
+ }
+ }
+}
+
+// Test |NormalizeLimits| works to enforce restriction of limits.
+TEST(Limits, NormalizeLimits) {
+ // Start with the default for supported.
+ Limits defaults;
+ GetDefaultLimits(&defaults, FeatureLevel::Core);
+
+ // Test specific limit values are clamped to internal Dawn constants.
+ {
+ Limits limits = defaults;
+ limits.maxVertexBufferArrayStride = kMaxVertexBufferArrayStride + 1;
+ limits.maxColorAttachments = uint32_t(kMaxColorAttachments) + 1;
+ limits.maxBindGroups = kMaxBindGroups + 1;
+ limits.maxBindGroupsPlusVertexBuffers = kMaxBindGroupsPlusVertexBuffers + 1;
+ limits.maxVertexAttributes = uint32_t(kMaxVertexAttributes) + 1;
+ limits.maxVertexBuffers = uint32_t(kMaxVertexBuffers) + 1;
+ limits.maxInterStageShaderComponents = kMaxInterStageShaderComponents + 1;
+ limits.maxSampledTexturesPerShaderStage = kMaxSampledTexturesPerShaderStage + 1;
+ limits.maxSamplersPerShaderStage = kMaxSamplersPerShaderStage + 1;
+ limits.maxStorageBuffersPerShaderStage = kMaxStorageBuffersPerShaderStage + 1;
+ limits.maxStorageTexturesPerShaderStage = kMaxStorageTexturesPerShaderStage + 1;
+ limits.maxUniformBuffersPerShaderStage = kMaxUniformBuffersPerShaderStage + 1;
+
+ NormalizeLimits(&limits);
+
+ EXPECT_EQ(limits.maxVertexBufferArrayStride, kMaxVertexBufferArrayStride);
+ EXPECT_EQ(limits.maxColorAttachments, uint32_t(kMaxColorAttachments));
+ EXPECT_EQ(limits.maxBindGroups, kMaxBindGroups);
+ EXPECT_EQ(limits.maxBindGroupsPlusVertexBuffers, kMaxBindGroupsPlusVertexBuffers);
+ EXPECT_EQ(limits.maxVertexAttributes, uint32_t(kMaxVertexAttributes));
+ EXPECT_EQ(limits.maxVertexBuffers, uint32_t(kMaxVertexBuffers));
+ EXPECT_EQ(limits.maxInterStageShaderComponents, kMaxInterStageShaderComponents);
+ EXPECT_EQ(limits.maxSampledTexturesPerShaderStage, kMaxSampledTexturesPerShaderStage);
+ EXPECT_EQ(limits.maxSamplersPerShaderStage, kMaxSamplersPerShaderStage);
+ EXPECT_EQ(limits.maxStorageBuffersPerShaderStage, kMaxStorageBuffersPerShaderStage);
+ EXPECT_EQ(limits.maxStorageTexturesPerShaderStage, kMaxStorageTexturesPerShaderStage);
+ EXPECT_EQ(limits.maxUniformBuffersPerShaderStage, kMaxUniformBuffersPerShaderStage);
+ }
+
+ // Test maxStorageBufferBindingSize is clamped to maxBufferSize.
+ // maxStorageBufferBindingSize is no larger than maxBufferSize
+ {
+ constexpr uint64_t reportedMaxBufferSize = 2147483648;
+ constexpr uint64_t reportedMaxStorageBufferBindingSize = reportedMaxBufferSize;
+ Limits limits = defaults;
+ limits.maxStorageBufferBindingSize = reportedMaxStorageBufferBindingSize;
+ limits.maxBufferSize = reportedMaxBufferSize;
+
+ NormalizeLimits(&limits);
+
+ EXPECT_EQ(limits.maxBufferSize, reportedMaxBufferSize);
+ EXPECT_EQ(limits.maxStorageBufferBindingSize, reportedMaxStorageBufferBindingSize);
+ }
+ {
+ constexpr uint64_t reportedMaxBufferSize = 2147483648;
+ constexpr uint64_t reportedMaxStorageBufferBindingSize = reportedMaxBufferSize - 1;
+ Limits limits = defaults;
+ limits.maxStorageBufferBindingSize = reportedMaxStorageBufferBindingSize;
+ limits.maxBufferSize = reportedMaxBufferSize;
+
+ NormalizeLimits(&limits);
+
+ EXPECT_EQ(limits.maxBufferSize, reportedMaxBufferSize);
+ EXPECT_EQ(limits.maxStorageBufferBindingSize, reportedMaxStorageBufferBindingSize);
+ }
+ // maxStorageBufferBindingSize is equal to maxBufferSize+1, expect clamping to maxBufferSize
+ {
+ constexpr uint64_t reportedMaxBufferSize = 2147483648;
+ constexpr uint64_t reportedMaxStorageBufferBindingSize = reportedMaxBufferSize + 1;
+ Limits limits = defaults;
+ limits.maxStorageBufferBindingSize = reportedMaxStorageBufferBindingSize;
+ limits.maxBufferSize = reportedMaxBufferSize;
+
+ NormalizeLimits(&limits);
+
+ EXPECT_EQ(limits.maxBufferSize, reportedMaxBufferSize);
+ EXPECT_EQ(limits.maxStorageBufferBindingSize, reportedMaxBufferSize);
+ }
+ // maxStorageBufferBindingSize is much larger than maxBufferSize, expect clamping to
+ // maxBufferSize
+ {
+ constexpr uint64_t reportedMaxBufferSize = 2147483648;
+ constexpr uint64_t reportedMaxStorageBufferBindingSize = 4294967295;
+ Limits limits = defaults;
+ limits.maxStorageBufferBindingSize = reportedMaxStorageBufferBindingSize;
+ limits.maxBufferSize = reportedMaxBufferSize;
+
+ NormalizeLimits(&limits);
+
+ EXPECT_EQ(limits.maxBufferSize, reportedMaxBufferSize);
+ EXPECT_EQ(limits.maxStorageBufferBindingSize, reportedMaxBufferSize);
+ }
+
+ // Test maxUniformBufferBindingSize is clamped to maxBufferSize.
+ // maxUniformBufferBindingSize is no larger than maxBufferSize
+ {
+ constexpr uint64_t reportedMaxBufferSize = 2147483648;
+ constexpr uint64_t reportedMaxUniformBufferBindingSize = reportedMaxBufferSize - 1;
+ Limits limits = defaults;
+ limits.maxUniformBufferBindingSize = reportedMaxUniformBufferBindingSize;
+ limits.maxBufferSize = reportedMaxBufferSize;
+
+ NormalizeLimits(&limits);
+
+ EXPECT_EQ(limits.maxBufferSize, reportedMaxBufferSize);
+ EXPECT_EQ(limits.maxUniformBufferBindingSize, reportedMaxUniformBufferBindingSize);
+ }
+ {
+ constexpr uint64_t reportedMaxBufferSize = 2147483648;
+ constexpr uint64_t reportedMaxUniformBufferBindingSize = reportedMaxBufferSize;
+ Limits limits = defaults;
+ limits.maxUniformBufferBindingSize = reportedMaxUniformBufferBindingSize;
+ limits.maxBufferSize = reportedMaxBufferSize;
+
+ NormalizeLimits(&limits);
+
+ EXPECT_EQ(limits.maxBufferSize, reportedMaxBufferSize);
+ EXPECT_EQ(limits.maxUniformBufferBindingSize, reportedMaxUniformBufferBindingSize);
+ }
+ // maxUniformBufferBindingSize is larger than maxBufferSize, expect clamping to maxBufferSize
+ {
+ constexpr uint64_t reportedMaxBufferSize = 2147483648;
+ constexpr uint64_t reportedMaxUniformBufferBindingSize = reportedMaxBufferSize + 1;
+ Limits limits = defaults;
+ limits.maxUniformBufferBindingSize = reportedMaxUniformBufferBindingSize;
+ limits.maxBufferSize = reportedMaxBufferSize;
+
+ NormalizeLimits(&limits);
+
+ EXPECT_EQ(limits.maxBufferSize, reportedMaxBufferSize);
+ EXPECT_EQ(limits.maxUniformBufferBindingSize, reportedMaxBufferSize);
+ }
+ // maxUniformBufferBindingSize is much larger than maxBufferSize, expect clamping to
+ // maxBufferSize
+ {
+ constexpr uint64_t reportedMaxBufferSize = 2147483648;
+ constexpr uint64_t reportedMaxUniformBufferBindingSize = 4294967295;
+ Limits limits = defaults;
+ limits.maxUniformBufferBindingSize = reportedMaxUniformBufferBindingSize;
+ limits.maxBufferSize = reportedMaxBufferSize;
+
+ NormalizeLimits(&limits);
+
+ EXPECT_EQ(limits.maxBufferSize, reportedMaxBufferSize);
+ EXPECT_EQ(limits.maxUniformBufferBindingSize, reportedMaxBufferSize);
+ }
+}
+
+} // namespace native
+} // namespace dawn