[tint][glsl] Remove unused options to glsl::texture_polyfill.

Bug: 411573957
Change-Id: Ic862448556cf0789c3aa30020277e84c448055a6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/247394
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
diff --git a/src/tint/lang/glsl/writer/raise/raise.cc b/src/tint/lang/glsl/writer/raise/raise.cc
index eeb9feb..c36b235 100644
--- a/src/tint/lang/glsl/writer/raise/raise.cc
+++ b/src/tint/lang/glsl/writer/raise/raise.cc
@@ -191,7 +191,6 @@
         // Must come after DirectVariableAccess
         raise::TexturePolyfillConfig tex_config;
         tex_config.placeholder_sampler_bind_point = options.bindings.placeholder_sampler_bind_point;
-        tex_config.texture_builtins_from_uniform = options.bindings.texture_builtins_from_uniform;
         RUN_TRANSFORM(raise::TexturePolyfill, module, tex_config);
     }
 
diff --git a/src/tint/lang/glsl/writer/raise/texture_polyfill.cc b/src/tint/lang/glsl/writer/raise/texture_polyfill.cc
index 22c7523..7adbbaa 100644
--- a/src/tint/lang/glsl/writer/raise/texture_polyfill.cc
+++ b/src/tint/lang/glsl/writer/raise/texture_polyfill.cc
@@ -63,7 +63,7 @@
     core::type::Manager& ty{ir.Types()};
 
     // A map of single texture to the replacement var. Note, this doesn't just re-use the
-    // `texture_sampler_to_replacment` with the placeholder sampler because we can share an
+    // `texture_sampler_to_replacement` with the placeholder sampler because we can share an
     // individual texture with a texture,sampler pair. So, if we create the texture as `t1,s1` we
     // want to use that `t1` individually but if we look it up with `t1,sp` then we won't find it.
     // This secondary map exists to allow us access to textures which may have been created
diff --git a/src/tint/lang/glsl/writer/raise/texture_polyfill.h b/src/tint/lang/glsl/writer/raise/texture_polyfill.h
index d6faefc..96fb5b0 100644
--- a/src/tint/lang/glsl/writer/raise/texture_polyfill.h
+++ b/src/tint/lang/glsl/writer/raise/texture_polyfill.h
@@ -42,15 +42,8 @@
     /// The binding point to use for placeholder samplers.
     BindingPoint placeholder_sampler_bind_point;
 
-    /// Options used to map WGSL textureNumLevels/textureNumSamples builtins to internal uniform
-    /// buffer values. If not specified, emits corresponding GLSL builtins
-    /// textureQueryLevels/textureSamples directly.
-    TextureBuiltinsFromUniformOptions texture_builtins_from_uniform;
-
     /// Reflection for this class
-    TINT_REFLECT(TexturePolyfillConfig,
-                 placeholder_sampler_bind_point,
-                 texture_builtins_from_uniform);
+    TINT_REFLECT(TexturePolyfillConfig, placeholder_sampler_bind_point);
 };
 
 /// TexturePolyfill is a transform that replaces textures, samplers and functions calls to make them