blob: e73ff10503e3063b64cd134337c966d81c8ade7e [file] [log] [blame]
#version 310 es
uint local_invocation_index_1 = 0u;
shared uint wg[3][2][1];
uint tint_mod_u32(uint lhs, uint rhs) {
uint v = mix(rhs, 1u, (rhs == 0u));
return (lhs - ((lhs / v) * v));
}
uint tint_div_u32(uint lhs, uint rhs) {
return (lhs / mix(rhs, 1u, (rhs == 0u)));
}
void compute_main_inner(uint local_invocation_index_2) {
uint idx = 0u;
idx = local_invocation_index_2;
{
while(true) {
if (!((idx < 6u))) {
break;
}
uint x_31 = idx;
uint x_33 = idx;
uint x_35 = idx;
uint v_1 = tint_div_u32(x_31, 2u);
uint v_2 = tint_mod_u32(x_33, 2u);
uint v_3 = tint_mod_u32(x_35, 1u);
atomicExchange(wg[v_1][v_2][v_3], 0u);
{
idx = (idx + 1u);
}
continue;
}
}
barrier();
atomicExchange(wg[2][1][0], 1u);
}
void compute_main_1() {
uint x_57 = local_invocation_index_1;
compute_main_inner(x_57);
}
void compute_main_inner_1(uint local_invocation_index_1_param) {
{
uint v_4 = 0u;
v_4 = local_invocation_index_1_param;
while(true) {
uint v_5 = v_4;
if ((v_5 >= 6u)) {
break;
}
atomicExchange(wg[(v_5 / 2u)][(v_5 % 2u)][0u], 0u);
{
v_4 = (v_5 + 1u);
}
continue;
}
}
barrier();
local_invocation_index_1 = local_invocation_index_1_param;
compute_main_1();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main_inner_1(gl_LocalInvocationIndex);
}