Reland ExternalTexture Gamma/Gamut Correction
Adds configurable gamma and gamut correction in Tint's external texture
transform. Adds constants in Dawn to perform correct conversion from
BT.709 to sRGB.
Bug: dawn:1082
Change-Id: I68b7ad7ccec29977c637a0a0d4f526cd47fe73d4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88367
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
diff --git a/src/dawn/native/ExternalTexture.cpp b/src/dawn/native/ExternalTexture.cpp
index 7b3ae85..f9e7044 100644
--- a/src/dawn/native/ExternalTexture.cpp
+++ b/src/dawn/native/ExternalTexture.cpp
@@ -150,16 +150,38 @@
ExternalTextureParams params;
params.numPlanes = descriptor->plane1 == nullptr ? 1 : 2;
+ // TODO(dawn:1082): Make this field configurable from outside of Dawn.
+ // Conversion matrix for BT.709 limited range. Columns 1, 2 and 3 are copied
+ // directly from the corresponding matrix in SkYUVMath.cpp. Column 4 is the range
+ // bias (for RGB) found in column 5 of the same SkYUVMath.cpp matrix.
+ params.yuvToRgbConversionMatrix = {1.164384f, 0.0f, 1.792741f, -0.972945f,
+ 1.164384f, -0.213249f, -0.532909f, 0.301483f,
+ 1.164384f, 2.112402f, 0.0f, -1.133402f};
+
+ // TODO(dawn:1082): Make this field configurable from outside of Dawn.
+ // Use an identity matrix when converting BT.709 to sRGB because they shared the
+ // same primaries.
+ params.gamutConversionMatrix = {1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f,
+ 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f};
+
switch (descriptor->colorSpace) {
- case wgpu::PredefinedColorSpace::Srgb:
- // Conversion matrix for BT.709 limited range. Columns 1, 2 and 3 are copied
- // directly from the corresponding matrix in SkYUVMath.cpp. Column 4 is the range
- // bias (for RGB) found in column 5 of the same SkYUVMath.cpp matrix.
- params.yuvToRgbConversion = {1.164384f, 0.0f, 1.792741f, -0.972945f,
- 1.164384f, -0.213249f, -0.532909f, 0.301483f,
- 1.164384f, 2.112402f, 0.0f, -1.133402f};
- break;
case wgpu::PredefinedColorSpace::Undefined:
+ // Undefined color space should eventually produce an error. For now, these
+ // constants will effectively perform no gamma correction so tests can continue
+ // passing.
+ params.gammaDecodingParams = {1.0, 1.0, 0.0, 1.0, 1.0, 0.0, 0.0};
+ params.gammaEncodingParams = {1.0, 1.0, 0.0, 1.0, 1.0, 0.0, 0.0};
+ break;
+ case wgpu::PredefinedColorSpace::Srgb:
+ // TODO(dawn:1082): Make this field configurable from outside of Dawn.
+ // These are the inverted parameters as specified by Rec. ITU-R BT.1886 for BT.709
+ params.gammaDecodingParams = {2.2, 1.0 / 1.099, 0.099 / 1.099, 1 / 4.5, 0.081,
+ 0.0, 0.0};
+
+ // Constants for sRGB transfer function pulled from
+ // https://en.wikipedia.org/wiki/SRGB
+ params.gammaEncodingParams = {
+ 1 / 2.4, 1.137119 /*1.055^2.4*/, 0.0, 12.92, 0.0031308, -0.055, 0.0};
break;
}
diff --git a/src/dawn/native/ExternalTexture.h b/src/dawn/native/ExternalTexture.h
index e752ca5..86b6886 100644
--- a/src/dawn/native/ExternalTexture.h
+++ b/src/dawn/native/ExternalTexture.h
@@ -26,10 +26,24 @@
class TextureViewBase;
+ struct GammaTransferParams {
+ float G = 0.0;
+ float A = 0.0;
+ float B = 0.0;
+ float C = 0.0;
+ float D = 0.0;
+ float E = 0.0;
+ float F = 0.0;
+ uint32_t padding = 0;
+ };
+
struct ExternalTextureParams {
uint32_t numPlanes;
std::array<uint32_t, 3> padding;
- std::array<float, 12> yuvToRgbConversion;
+ std::array<float, 12> yuvToRgbConversionMatrix;
+ GammaTransferParams gammaDecodingParams = {};
+ GammaTransferParams gammaEncodingParams = {};
+ std::array<float, 12> gamutConversionMatrix = {};
};
MaybeError ValidateExternalTextureDescriptor(const DeviceBase* device,
diff --git a/src/dawn/tests/end2end/ExternalTextureTests.cpp b/src/dawn/tests/end2end/ExternalTextureTests.cpp
index 80cf6ce..afe28f8 100644
--- a/src/dawn/tests/end2end/ExternalTextureTests.cpp
+++ b/src/dawn/tests/end2end/ExternalTextureTests.cpp
@@ -191,10 +191,15 @@
RGBA8 rgba;
};
- std::array<ConversionExpectation, 4> expectations = {{{0.0, .5, .5, RGBA8::kBlack},
- {0.2126, 0.4172, 1.0, RGBA8::kRed},
- {0.7152, 0.1402, 0.0175, RGBA8::kGreen},
- {0.0722, 1.0, 0.4937, RGBA8::kBlue}}};
+ // Conversion expectations for BT.709 YUV source and sRGB destination.
+ std::array<ConversionExpectation, 7> expectations = {
+ {{0.0, .5, .5, RGBA8::kBlack},
+ {0.2126, 0.4172, 1.0, RGBA8::kRed},
+ {0.7152, 0.1402, 0.0175, RGBA8::kGreen},
+ {0.0722, 1.0, 0.4937, RGBA8::kBlue},
+ {0.6382, 0.3232, 0.6644, {246, 169, 90, 255}},
+ {0.5423, 0.5323, 0.4222, {120, 162, 169, 255}},
+ {0.2345, 0.4383, 0.6342, {126, 53, 33, 255}}}};
for (ConversionExpectation expectation : expectations) {
// Initialize the texture planes with YUV data
diff --git a/src/tint/transform/multiplanar_external_texture.cc b/src/tint/transform/multiplanar_external_texture.cc
index a5a2134..34df013 100644
--- a/src/tint/transform/multiplanar_external_texture.cc
+++ b/src/tint/transform/multiplanar_external_texture.cc
@@ -51,6 +51,9 @@
/// as input into the transform.
const NewBindingPoints* new_binding_points;
+ /// Symbol for the GammaTransferParams
+ Symbol gamma_transfer_struct_sym;
+
/// Symbol for the ExternalTextureParams struct
Symbol params_struct_sym;
@@ -60,6 +63,9 @@
/// Symbol for the textureSampleExternal function
Symbol texture_sample_external_sym;
+ /// Symbol for the gammaCorrection function
+ Symbol gamma_correction_sym;
+
/// Storage for new bindings that have been created corresponding to an
/// original texture_external binding.
std::unordered_map<const sem::Variable*, NewBindingSymbols>
@@ -96,7 +102,7 @@
// If we find a texture_external binding, we know we must emit the
// ExternalTextureParams struct.
if (!params_struct_sym.IsValid()) {
- createExtTexParamsStruct();
+ createExtTexParamsStructs();
}
// The binding points for the newly introduced bindings must have been
@@ -158,7 +164,7 @@
// If we find a texture_external, we must ensure the
// ExternalTextureParams struct exists.
if (!params_struct_sym.IsValid()) {
- createExtTexParamsStruct();
+ createExtTexParamsStructs();
}
// When a texture_external is found, we insert all components
// the texture_external into the parameter list. We must also place
@@ -236,15 +242,68 @@
});
}
- /// Creates the ExternalTextureParams struct.
- void createExtTexParamsStruct() {
- ast::StructMemberList member_list = {
+ /// Creates the parameter structs associated with the transform.
+ void createExtTexParamsStructs() {
+ // Create GammaTransferParams struct.
+ ast::StructMemberList gamma_transfer_member_list = {
+ b.Member("G", b.ty.f32()), b.Member("A", b.ty.f32()),
+ b.Member("B", b.ty.f32()), b.Member("C", b.ty.f32()),
+ b.Member("D", b.ty.f32()), b.Member("E", b.ty.f32()),
+ b.Member("F", b.ty.f32()), b.Member("padding", b.ty.u32())};
+
+ gamma_transfer_struct_sym = b.Symbols().New("GammaTransferParams");
+
+ b.Structure(gamma_transfer_struct_sym, gamma_transfer_member_list);
+
+ // Create ExternalTextureParams struct.
+ ast::StructMemberList ext_tex_params_member_list = {
b.Member("numPlanes", b.ty.u32()),
- b.Member("yuvToRgbConversionMatrix", b.ty.mat3x4(b.ty.f32()))};
+ b.Member("yuvToRgbConversionMatrix", b.ty.mat3x4(b.ty.f32())),
+ b.Member("gammaDecodeParams", b.ty.type_name("GammaTransferParams")),
+ b.Member("gammaEncodeParams", b.ty.type_name("GammaTransferParams")),
+ b.Member("gamutConversionMatrix", b.ty.mat3x3(b.ty.f32()))};
params_struct_sym = b.Symbols().New("ExternalTextureParams");
- b.Structure(params_struct_sym, member_list);
+ b.Structure(params_struct_sym, ext_tex_params_member_list);
+ }
+
+ /// Creates the gammaCorrection function if needed and returns a call
+ /// expression to it.
+ void createGammaCorrectionFn() {
+ using f32 = ProgramBuilder::f32;
+ ast::VariableList varList = {
+ b.Param("v", b.ty.vec3<f32>()),
+ b.Param("params", b.ty.type_name(gamma_transfer_struct_sym))};
+
+ ast::StatementList statementList = {
+ // let cond = abs(v) < vec3(params.D);
+ b.Decl(b.Let("cond", nullptr,
+ b.LessThan(b.Call("abs", "v"),
+ b.vec3<f32>(b.MemberAccessor("params", "D"))))),
+ // let t = sign(v) * ((params.C * abs(v)) + params.F);
+ b.Decl(b.Let("t", nullptr,
+ b.Mul(b.Call("sign", "v"),
+ b.Add(b.Mul(b.MemberAccessor("params", "C"),
+ b.Call("abs", "v")),
+ b.MemberAccessor("params", "F"))))),
+ // let f = (sign(v) * pow(((params.A * abs(v)) + params.B),
+ // vec3(params.G))) + params.E;
+ b.Decl(b.Let(
+ "f", nullptr,
+ b.Mul(b.Call("sign", "v"),
+ b.Add(b.Call("pow",
+ b.Add(b.Mul(b.MemberAccessor("params", "A"),
+ b.Call("abs", "v")),
+ b.MemberAccessor("params", "B")),
+ b.vec3<f32>(b.MemberAccessor("params", "G"))),
+ b.MemberAccessor("params", "E"))))),
+ // return select(f, t, cond);
+ b.Return(b.Call("select", "f", "t", "cond"))};
+
+ gamma_correction_sym = b.Symbols().New("gammaCorrection");
+
+ b.Func(gamma_correction_sym, varList, b.ty.vec3<f32>(), statementList, {});
}
/// Constructs a StatementList containing all the statements making up the
@@ -297,6 +356,18 @@
b.MemberAccessor(plane_1_call, "rg"), 1.0f),
b.MemberAccessor(
"params", "yuvToRgbConversionMatrix"))))),
+ // color = gammaConversion(color, gammaDecodeParams);
+ b.Assign("color",
+ b.Call("gammaCorrection", "color",
+ b.MemberAccessor("params", "gammaDecodeParams"))),
+ // color = (params.gamutConversionMatrix * color);
+ b.Assign("color",
+ b.Mul(b.MemberAccessor("params", "gamutConversionMatrix"),
+ "color")),
+ // color = gammaConversion(color, gammaEncodeParams);
+ b.Assign("color",
+ b.Call("gammaCorrection", "color",
+ b.MemberAccessor("params", "gammaEncodeParams"))),
// return vec4<f32>(color, 1.0f);
b.Return(b.vec4<f32>("color", 1.0f))};
}
@@ -318,6 +389,12 @@
<< expr->args.size() << " parameters";
}
+ // TextureSampleExternal calls the gammaCorrection function, so ensure it
+ // exists.
+ if (!gamma_correction_sym.IsValid()) {
+ createGammaCorrectionFn();
+ }
+
if (!texture_sample_external_sym.IsValid()) {
texture_sample_external_sym = b.Symbols().New("textureSampleExternal");
@@ -362,6 +439,12 @@
<< expr->args.size() << " parameters";
}
+ // TextureLoadExternal calls the gammaCorrection function, so ensure it
+ // exists.
+ if (!gamma_correction_sym.IsValid()) {
+ createGammaCorrectionFn();
+ }
+
if (!texture_load_external_sym.IsValid()) {
texture_load_external_sym = b.Symbols().New("textureLoadExternal");
diff --git a/src/tint/transform/multiplanar_external_texture_test.cc b/src/tint/transform/multiplanar_external_texture_test.cc
index df3b837..77448a7 100644
--- a/src/tint/transform/multiplanar_external_texture_test.cc
+++ b/src/tint/transform/multiplanar_external_texture_test.cc
@@ -106,9 +106,23 @@
)";
auto* expect = R"(
+struct GammaTransferParams {
+ G : f32,
+ A : f32,
+ B : f32,
+ C : f32,
+ D : f32,
+ E : f32,
+ F : f32,
+ padding : u32,
+}
+
struct ExternalTextureParams {
numPlanes : u32,
yuvToRgbConversionMatrix : mat3x4<f32>,
+ gammaDecodeParams : GammaTransferParams,
+ gammaEncodeParams : GammaTransferParams,
+ gamutConversionMatrix : mat3x3<f32>,
}
@group(0) @binding(1) var ext_tex_plane_1 : texture_2d<f32>;
@@ -146,9 +160,23 @@
)";
auto* expect = R"(
+struct GammaTransferParams {
+ G : f32,
+ A : f32,
+ B : f32,
+ C : f32,
+ D : f32,
+ E : f32,
+ F : f32,
+ padding : u32,
+}
+
struct ExternalTextureParams {
numPlanes : u32,
yuvToRgbConversionMatrix : mat3x4<f32>,
+ gammaDecodeParams : GammaTransferParams,
+ gammaEncodeParams : GammaTransferParams,
+ gamutConversionMatrix : mat3x3<f32>,
}
@group(0) @binding(1) var ext_tex_plane_1 : texture_2d<f32>;
@@ -185,9 +213,23 @@
)";
auto* expect = R"(
+struct GammaTransferParams {
+ G : f32,
+ A : f32,
+ B : f32,
+ C : f32,
+ D : f32,
+ E : f32,
+ F : f32,
+ padding : u32,
+}
+
struct ExternalTextureParams {
numPlanes : u32,
yuvToRgbConversionMatrix : mat3x4<f32>,
+ gammaDecodeParams : GammaTransferParams,
+ gammaEncodeParams : GammaTransferParams,
+ gamutConversionMatrix : mat3x3<f32>,
}
@group(0) @binding(2) var ext_tex_plane_1 : texture_2d<f32>;
@@ -198,6 +240,13 @@
@group(0) @binding(1) var ext_tex : texture_2d<f32>;
+fn gammaCorrection(v : vec3<f32>, params : GammaTransferParams) -> vec3<f32> {
+ let cond = (abs(v) < vec3<f32>(params.D));
+ let t = (sign(v) * ((params.C * abs(v)) + params.F));
+ let f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3<f32>(params.G)) + params.E));
+ return select(f, t, cond);
+}
+
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
@@ -205,6 +254,9 @@
} else {
color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0.0).r, textureSampleLevel(plane1, smp, coord, 0.0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
+ color = gammaCorrection(color, params.gammaDecodeParams);
+ color = (params.gamutConversionMatrix * color);
+ color = gammaCorrection(color, params.gammaEncodeParams);
return vec4<f32>(color, 1.0);
}
@@ -234,15 +286,36 @@
)";
auto* expect = R"(
+struct GammaTransferParams {
+ G : f32,
+ A : f32,
+ B : f32,
+ C : f32,
+ D : f32,
+ E : f32,
+ F : f32,
+ padding : u32,
+}
+
struct ExternalTextureParams {
numPlanes : u32,
yuvToRgbConversionMatrix : mat3x4<f32>,
+ gammaDecodeParams : GammaTransferParams,
+ gammaEncodeParams : GammaTransferParams,
+ gamutConversionMatrix : mat3x3<f32>,
}
@group(0) @binding(2) var ext_tex_plane_1 : texture_2d<f32>;
@group(0) @binding(3) var<uniform> ext_tex_params : ExternalTextureParams;
+fn gammaCorrection(v : vec3<f32>, params : GammaTransferParams) -> vec3<f32> {
+ let cond = (abs(v) < vec3<f32>(params.D));
+ let t = (sign(v) * ((params.C * abs(v)) + params.F));
+ let f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3<f32>(params.G)) + params.E));
+ return select(f, t, cond);
+}
+
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
@@ -250,6 +323,9 @@
} else {
color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0.0).r, textureSampleLevel(plane1, smp, coord, 0.0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
+ color = gammaCorrection(color, params.gammaDecodeParams);
+ color = (params.gamutConversionMatrix * color);
+ color = gammaCorrection(color, params.gammaEncodeParams);
return vec4<f32>(color, 1.0);
}
@@ -282,9 +358,23 @@
)";
auto* expect = R"(
+struct GammaTransferParams {
+ G : f32,
+ A : f32,
+ B : f32,
+ C : f32,
+ D : f32,
+ E : f32,
+ F : f32,
+ padding : u32,
+}
+
struct ExternalTextureParams {
numPlanes : u32,
yuvToRgbConversionMatrix : mat3x4<f32>,
+ gammaDecodeParams : GammaTransferParams,
+ gammaEncodeParams : GammaTransferParams,
+ gamutConversionMatrix : mat3x3<f32>,
}
@group(0) @binding(1) var ext_tex_plane_1 : texture_2d<f32>;
@@ -293,6 +383,13 @@
@group(0) @binding(0) var ext_tex : texture_2d<f32>;
+fn gammaCorrection(v : vec3<f32>, params : GammaTransferParams) -> vec3<f32> {
+ let cond = (abs(v) < vec3<f32>(params.D));
+ let t = (sign(v) * ((params.C * abs(v)) + params.F));
+ let f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3<f32>(params.G)) + params.E));
+ return select(f, t, cond);
+}
+
fn textureLoadExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, coord : vec2<i32>, params : ExternalTextureParams) -> vec4<f32> {
var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
@@ -300,6 +397,9 @@
} else {
color = (vec4<f32>(textureLoad(plane0, coord, 0).r, textureLoad(plane1, coord, 0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
+ color = gammaCorrection(color, params.gammaDecodeParams);
+ color = (params.gamutConversionMatrix * color);
+ color = gammaCorrection(color, params.gammaEncodeParams);
return vec4<f32>(color, 1.0);
}
@@ -328,15 +428,36 @@
)";
auto* expect = R"(
+struct GammaTransferParams {
+ G : f32,
+ A : f32,
+ B : f32,
+ C : f32,
+ D : f32,
+ E : f32,
+ F : f32,
+ padding : u32,
+}
+
struct ExternalTextureParams {
numPlanes : u32,
yuvToRgbConversionMatrix : mat3x4<f32>,
+ gammaDecodeParams : GammaTransferParams,
+ gammaEncodeParams : GammaTransferParams,
+ gamutConversionMatrix : mat3x3<f32>,
}
@group(0) @binding(1) var ext_tex_plane_1 : texture_2d<f32>;
@group(0) @binding(2) var<uniform> ext_tex_params : ExternalTextureParams;
+fn gammaCorrection(v : vec3<f32>, params : GammaTransferParams) -> vec3<f32> {
+ let cond = (abs(v) < vec3<f32>(params.D));
+ let t = (sign(v) * ((params.C * abs(v)) + params.F));
+ let f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3<f32>(params.G)) + params.E));
+ return select(f, t, cond);
+}
+
fn textureLoadExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, coord : vec2<i32>, params : ExternalTextureParams) -> vec4<f32> {
var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
@@ -344,6 +465,9 @@
} else {
color = (vec4<f32>(textureLoad(plane0, coord, 0).r, textureLoad(plane1, coord, 0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
+ color = gammaCorrection(color, params.gammaDecodeParams);
+ color = (params.gamutConversionMatrix * color);
+ color = gammaCorrection(color, params.gammaEncodeParams);
return vec4<f32>(color, 1.0);
}
@@ -376,9 +500,23 @@
)";
auto* expect = R"(
+struct GammaTransferParams {
+ G : f32,
+ A : f32,
+ B : f32,
+ C : f32,
+ D : f32,
+ E : f32,
+ F : f32,
+ padding : u32,
+}
+
struct ExternalTextureParams {
numPlanes : u32,
yuvToRgbConversionMatrix : mat3x4<f32>,
+ gammaDecodeParams : GammaTransferParams,
+ gammaEncodeParams : GammaTransferParams,
+ gamutConversionMatrix : mat3x3<f32>,
}
@group(0) @binding(2) var ext_tex_plane_1 : texture_2d<f32>;
@@ -389,6 +527,13 @@
@group(0) @binding(1) var ext_tex : texture_2d<f32>;
+fn gammaCorrection(v : vec3<f32>, params : GammaTransferParams) -> vec3<f32> {
+ let cond = (abs(v) < vec3<f32>(params.D));
+ let t = (sign(v) * ((params.C * abs(v)) + params.F));
+ let f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3<f32>(params.G)) + params.E));
+ return select(f, t, cond);
+}
+
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
@@ -396,6 +541,9 @@
} else {
color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0.0).r, textureSampleLevel(plane1, smp, coord, 0.0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
+ color = gammaCorrection(color, params.gammaDecodeParams);
+ color = (params.gamutConversionMatrix * color);
+ color = gammaCorrection(color, params.gammaEncodeParams);
return vec4<f32>(color, 1.0);
}
@@ -406,6 +554,9 @@
} else {
color = (vec4<f32>(textureLoad(plane0, coord, 0).r, textureLoad(plane1, coord, 0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
+ color = gammaCorrection(color, params.gammaDecodeParams);
+ color = (params.gamutConversionMatrix * color);
+ color = gammaCorrection(color, params.gammaEncodeParams);
return vec4<f32>(color, 1.0);
}
@@ -436,15 +587,36 @@
)";
auto* expect = R"(
+struct GammaTransferParams {
+ G : f32,
+ A : f32,
+ B : f32,
+ C : f32,
+ D : f32,
+ E : f32,
+ F : f32,
+ padding : u32,
+}
+
struct ExternalTextureParams {
numPlanes : u32,
yuvToRgbConversionMatrix : mat3x4<f32>,
+ gammaDecodeParams : GammaTransferParams,
+ gammaEncodeParams : GammaTransferParams,
+ gamutConversionMatrix : mat3x3<f32>,
}
@group(0) @binding(2) var ext_tex_plane_1 : texture_2d<f32>;
@group(0) @binding(3) var<uniform> ext_tex_params : ExternalTextureParams;
+fn gammaCorrection(v : vec3<f32>, params : GammaTransferParams) -> vec3<f32> {
+ let cond = (abs(v) < vec3<f32>(params.D));
+ let t = (sign(v) * ((params.C * abs(v)) + params.F));
+ let f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3<f32>(params.G)) + params.E));
+ return select(f, t, cond);
+}
+
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
@@ -452,6 +624,9 @@
} else {
color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0.0).r, textureSampleLevel(plane1, smp, coord, 0.0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
+ color = gammaCorrection(color, params.gammaDecodeParams);
+ color = (params.gamutConversionMatrix * color);
+ color = gammaCorrection(color, params.gammaEncodeParams);
return vec4<f32>(color, 1.0);
}
@@ -462,6 +637,9 @@
} else {
color = (vec4<f32>(textureLoad(plane0, coord, 0).r, textureLoad(plane1, coord, 0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
+ color = gammaCorrection(color, params.gammaDecodeParams);
+ color = (params.gamutConversionMatrix * color);
+ color = gammaCorrection(color, params.gammaEncodeParams);
return vec4<f32>(color, 1.0);
}
@@ -498,9 +676,23 @@
)";
auto* expect = R"(
+struct GammaTransferParams {
+ G : f32,
+ A : f32,
+ B : f32,
+ C : f32,
+ D : f32,
+ E : f32,
+ F : f32,
+ padding : u32,
+}
+
struct ExternalTextureParams {
numPlanes : u32,
yuvToRgbConversionMatrix : mat3x4<f32>,
+ gammaDecodeParams : GammaTransferParams,
+ gammaEncodeParams : GammaTransferParams,
+ gamutConversionMatrix : mat3x3<f32>,
}
@group(0) @binding(4) var ext_tex_plane_1 : texture_2d<f32>;
@@ -529,6 +721,13 @@
@group(1) @binding(0) var ext_tex_3 : texture_2d<f32>;
+fn gammaCorrection(v : vec3<f32>, params : GammaTransferParams) -> vec3<f32> {
+ let cond = (abs(v) < vec3<f32>(params.D));
+ let t = (sign(v) * ((params.C * abs(v)) + params.F));
+ let f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3<f32>(params.G)) + params.E));
+ return select(f, t, cond);
+}
+
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
@@ -536,6 +735,9 @@
} else {
color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0.0).r, textureSampleLevel(plane1, smp, coord, 0.0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
+ color = gammaCorrection(color, params.gammaDecodeParams);
+ color = (params.gamutConversionMatrix * color);
+ color = gammaCorrection(color, params.gammaEncodeParams);
return vec4<f32>(color, 1.0);
}
@@ -575,15 +777,36 @@
)";
auto* expect = R"(
+struct GammaTransferParams {
+ G : f32,
+ A : f32,
+ B : f32,
+ C : f32,
+ D : f32,
+ E : f32,
+ F : f32,
+ padding : u32,
+}
+
struct ExternalTextureParams {
numPlanes : u32,
yuvToRgbConversionMatrix : mat3x4<f32>,
+ gammaDecodeParams : GammaTransferParams,
+ gammaEncodeParams : GammaTransferParams,
+ gamutConversionMatrix : mat3x3<f32>,
}
@group(0) @binding(2) var ext_tex_plane_1 : texture_2d<f32>;
@group(0) @binding(3) var<uniform> ext_tex_params : ExternalTextureParams;
+fn gammaCorrection(v : vec3<f32>, params : GammaTransferParams) -> vec3<f32> {
+ let cond = (abs(v) < vec3<f32>(params.D));
+ let t = (sign(v) * ((params.C * abs(v)) + params.F));
+ let f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3<f32>(params.G)) + params.E));
+ return select(f, t, cond);
+}
+
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
@@ -591,6 +814,9 @@
} else {
color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0.0).r, textureSampleLevel(plane1, smp, coord, 0.0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
+ color = gammaCorrection(color, params.gammaDecodeParams);
+ color = (params.gamutConversionMatrix * color);
+ color = gammaCorrection(color, params.gammaEncodeParams);
return vec4<f32>(color, 1.0);
}
@@ -635,9 +861,23 @@
)";
auto* expect = R"(
+struct GammaTransferParams {
+ G : f32,
+ A : f32,
+ B : f32,
+ C : f32,
+ D : f32,
+ E : f32,
+ F : f32,
+ padding : u32,
+}
+
struct ExternalTextureParams {
numPlanes : u32,
yuvToRgbConversionMatrix : mat3x4<f32>,
+ gammaDecodeParams : GammaTransferParams,
+ gammaEncodeParams : GammaTransferParams,
+ gamutConversionMatrix : mat3x3<f32>,
}
@group(0) @binding(2) var ext_tex_plane_1 : texture_2d<f32>;
@@ -649,6 +889,13 @@
f(ext_tex, ext_tex_plane_1, ext_tex_params, smp);
}
+fn gammaCorrection(v : vec3<f32>, params : GammaTransferParams) -> vec3<f32> {
+ let cond = (abs(v) < vec3<f32>(params.D));
+ let t = (sign(v) * ((params.C * abs(v)) + params.F));
+ let f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3<f32>(params.G)) + params.E));
+ return select(f, t, cond);
+}
+
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
@@ -656,6 +903,9 @@
} else {
color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0.0).r, textureSampleLevel(plane1, smp, coord, 0.0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
+ color = gammaCorrection(color, params.gammaDecodeParams);
+ color = (params.gamutConversionMatrix * color);
+ color = gammaCorrection(color, params.gammaEncodeParams);
return vec4<f32>(color, 1.0);
}
@@ -694,15 +944,36 @@
)";
auto* expect = R"(
+struct GammaTransferParams {
+ G : f32,
+ A : f32,
+ B : f32,
+ C : f32,
+ D : f32,
+ E : f32,
+ F : f32,
+ padding : u32,
+}
+
struct ExternalTextureParams {
numPlanes : u32,
yuvToRgbConversionMatrix : mat3x4<f32>,
+ gammaDecodeParams : GammaTransferParams,
+ gammaEncodeParams : GammaTransferParams,
+ gamutConversionMatrix : mat3x3<f32>,
}
@group(0) @binding(2) var ext_tex_plane_1 : texture_2d<f32>;
@group(0) @binding(3) var<uniform> ext_tex_params : ExternalTextureParams;
+fn gammaCorrection(v : vec3<f32>, params : GammaTransferParams) -> vec3<f32> {
+ let cond = (abs(v) < vec3<f32>(params.D));
+ let t = (sign(v) * ((params.C * abs(v)) + params.F));
+ let f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3<f32>(params.G)) + params.E));
+ return select(f, t, cond);
+}
+
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
@@ -710,6 +981,9 @@
} else {
color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0.0).r, textureSampleLevel(plane1, smp, coord, 0.0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
+ color = gammaCorrection(color, params.gammaDecodeParams);
+ color = (params.gamutConversionMatrix * color);
+ color = gammaCorrection(color, params.gammaEncodeParams);
return vec4<f32>(color, 1.0);
}
@@ -755,9 +1029,23 @@
)";
auto* expect = R"(
+struct GammaTransferParams {
+ G : f32,
+ A : f32,
+ B : f32,
+ C : f32,
+ D : f32,
+ E : f32,
+ F : f32,
+ padding : u32,
+}
+
struct ExternalTextureParams {
numPlanes : u32,
yuvToRgbConversionMatrix : mat3x4<f32>,
+ gammaDecodeParams : GammaTransferParams,
+ gammaEncodeParams : GammaTransferParams,
+ gamutConversionMatrix : mat3x3<f32>,
}
@group(0) @binding(3) var ext_tex_plane_1 : texture_2d<f32>;
@@ -768,6 +1056,13 @@
@group(0) @binding(6) var<uniform> ext_tex_params_1 : ExternalTextureParams;
+fn gammaCorrection(v : vec3<f32>, params : GammaTransferParams) -> vec3<f32> {
+ let cond = (abs(v) < vec3<f32>(params.D));
+ let t = (sign(v) * ((params.C * abs(v)) + params.F));
+ let f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3<f32>(params.G)) + params.E));
+ return select(f, t, cond);
+}
+
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
@@ -775,6 +1070,9 @@
} else {
color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0.0).r, textureSampleLevel(plane1, smp, coord, 0.0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
+ color = gammaCorrection(color, params.gammaDecodeParams);
+ color = (params.gamutConversionMatrix * color);
+ color = gammaCorrection(color, params.gammaEncodeParams);
return vec4<f32>(color, 1.0);
}
@@ -826,9 +1124,23 @@
)";
auto* expect = R"(
+struct GammaTransferParams {
+ G : f32,
+ A : f32,
+ B : f32,
+ C : f32,
+ D : f32,
+ E : f32,
+ F : f32,
+ padding : u32,
+}
+
struct ExternalTextureParams {
numPlanes : u32,
yuvToRgbConversionMatrix : mat3x4<f32>,
+ gammaDecodeParams : GammaTransferParams,
+ gammaEncodeParams : GammaTransferParams,
+ gamutConversionMatrix : mat3x3<f32>,
}
@group(0) @binding(3) var ext_tex_plane_1 : texture_2d<f32>;
@@ -844,6 +1156,13 @@
f(ext_tex, ext_tex_plane_1, ext_tex_params, smp, ext_tex2, ext_tex_plane_1_1, ext_tex_params_1);
}
+fn gammaCorrection(v : vec3<f32>, params : GammaTransferParams) -> vec3<f32> {
+ let cond = (abs(v) < vec3<f32>(params.D));
+ let t = (sign(v) * ((params.C * abs(v)) + params.F));
+ let f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3<f32>(params.G)) + params.E));
+ return select(f, t, cond);
+}
+
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
@@ -851,6 +1170,9 @@
} else {
color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0.0).r, textureSampleLevel(plane1, smp, coord, 0.0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
+ color = gammaCorrection(color, params.gammaDecodeParams);
+ color = (params.gamutConversionMatrix * color);
+ color = gammaCorrection(color, params.gammaEncodeParams);
return vec4<f32>(color, 1.0);
}
@@ -897,15 +1219,36 @@
)";
auto* expect = R"(
+struct GammaTransferParams {
+ G : f32,
+ A : f32,
+ B : f32,
+ C : f32,
+ D : f32,
+ E : f32,
+ F : f32,
+ padding : u32,
+}
+
struct ExternalTextureParams {
numPlanes : u32,
yuvToRgbConversionMatrix : mat3x4<f32>,
+ gammaDecodeParams : GammaTransferParams,
+ gammaEncodeParams : GammaTransferParams,
+ gamutConversionMatrix : mat3x3<f32>,
}
@group(0) @binding(2) var ext_tex_plane_1 : texture_2d<f32>;
@group(0) @binding(3) var<uniform> ext_tex_params : ExternalTextureParams;
+fn gammaCorrection(v : vec3<f32>, params : GammaTransferParams) -> vec3<f32> {
+ let cond = (abs(v) < vec3<f32>(params.D));
+ let t = (sign(v) * ((params.C * abs(v)) + params.F));
+ let f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3<f32>(params.G)) + params.E));
+ return select(f, t, cond);
+}
+
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
@@ -913,6 +1256,9 @@
} else {
color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0.0).r, textureSampleLevel(plane1, smp, coord, 0.0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
+ color = gammaCorrection(color, params.gammaDecodeParams);
+ color = (params.gamutConversionMatrix * color);
+ color = gammaCorrection(color, params.gammaEncodeParams);
return vec4<f32>(color, 1.0);
}
@@ -965,15 +1311,36 @@
)";
auto* expect = R"(
+struct GammaTransferParams {
+ G : f32,
+ A : f32,
+ B : f32,
+ C : f32,
+ D : f32,
+ E : f32,
+ F : f32,
+ padding : u32,
+}
+
struct ExternalTextureParams {
numPlanes : u32,
yuvToRgbConversionMatrix : mat3x4<f32>,
+ gammaDecodeParams : GammaTransferParams,
+ gammaEncodeParams : GammaTransferParams,
+ gamutConversionMatrix : mat3x3<f32>,
}
@group(0) @binding(2) var ext_tex_plane_1 : texture_2d<f32>;
@group(0) @binding(3) var<uniform> ext_tex_params : ExternalTextureParams;
+fn gammaCorrection(v : vec3<f32>, params : GammaTransferParams) -> vec3<f32> {
+ let cond = (abs(v) < vec3<f32>(params.D));
+ let t = (sign(v) * ((params.C * abs(v)) + params.F));
+ let f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3<f32>(params.G)) + params.E));
+ return select(f, t, cond);
+}
+
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
@@ -981,6 +1348,9 @@
} else {
color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0.0).r, textureSampleLevel(plane1, smp, coord, 0.0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
+ color = gammaCorrection(color, params.gammaDecodeParams);
+ color = (params.gamutConversionMatrix * color);
+ color = gammaCorrection(color, params.gammaEncodeParams);
return vec4<f32>(color, 1.0);
}
@@ -1021,9 +1391,23 @@
)";
auto* expect = R"(
+struct GammaTransferParams {
+ G : f32,
+ A : f32,
+ B : f32,
+ C : f32,
+ D : f32,
+ E : f32,
+ F : f32,
+ padding : u32,
+}
+
struct ExternalTextureParams {
numPlanes : u32,
yuvToRgbConversionMatrix : mat3x4<f32>,
+ gammaDecodeParams : GammaTransferParams,
+ gammaEncodeParams : GammaTransferParams,
+ gamutConversionMatrix : mat3x3<f32>,
}
fn f(ext_tex : texture_2d<f32>, ext_tex_plane_1 : texture_2d<f32>, ext_tex_params : ExternalTextureParams) -> vec2<i32> {
@@ -1057,9 +1441,23 @@
)";
auto* expect = R"(
+struct GammaTransferParams {
+ G : f32,
+ A : f32,
+ B : f32,
+ C : f32,
+ D : f32,
+ E : f32,
+ F : f32,
+ padding : u32,
+}
+
struct ExternalTextureParams {
numPlanes : u32,
yuvToRgbConversionMatrix : mat3x4<f32>,
+ gammaDecodeParams : GammaTransferParams,
+ gammaEncodeParams : GammaTransferParams,
+ gamutConversionMatrix : mat3x3<f32>,
}
@group(0) @binding(2) var ext_tex_plane_1 : texture_2d<f32>;
@@ -1068,6 +1466,13 @@
type ET = texture_external;
+fn gammaCorrection(v : vec3<f32>, params : GammaTransferParams) -> vec3<f32> {
+ let cond = (abs(v) < vec3<f32>(params.D));
+ let t = (sign(v) * ((params.C * abs(v)) + params.F));
+ let f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3<f32>(params.G)) + params.E));
+ return select(f, t, cond);
+}
+
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
@@ -1075,6 +1480,9 @@
} else {
color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0.0).r, textureSampleLevel(plane1, smp, coord, 0.0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
+ color = gammaCorrection(color, params.gammaDecodeParams);
+ color = (params.gamutConversionMatrix * color);
+ color = gammaCorrection(color, params.gammaEncodeParams);
return vec4<f32>(color, 1.0);
}
@@ -1119,9 +1527,23 @@
)";
auto* expect = R"(
+struct GammaTransferParams {
+ G : f32,
+ A : f32,
+ B : f32,
+ C : f32,
+ D : f32,
+ E : f32,
+ F : f32,
+ padding : u32,
+}
+
struct ExternalTextureParams {
numPlanes : u32,
yuvToRgbConversionMatrix : mat3x4<f32>,
+ gammaDecodeParams : GammaTransferParams,
+ gammaEncodeParams : GammaTransferParams,
+ gamutConversionMatrix : mat3x3<f32>,
}
@group(0) @binding(2) var ext_tex_plane_1 : texture_2d<f32>;
@@ -1133,6 +1555,13 @@
f(ext_tex, ext_tex_plane_1, ext_tex_params, smp);
}
+fn gammaCorrection(v : vec3<f32>, params : GammaTransferParams) -> vec3<f32> {
+ let cond = (abs(v) < vec3<f32>(params.D));
+ let t = (sign(v) * ((params.C * abs(v)) + params.F));
+ let f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3<f32>(params.G)) + params.E));
+ return select(f, t, cond);
+}
+
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
@@ -1140,6 +1569,9 @@
} else {
color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0.0).r, textureSampleLevel(plane1, smp, coord, 0.0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
+ color = gammaCorrection(color, params.gammaDecodeParams);
+ color = (params.gamutConversionMatrix * color);
+ color = gammaCorrection(color, params.gammaEncodeParams);
return vec4<f32>(color, 1.0);
}
diff --git a/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.glsl b/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.glsl
index ee6f776..a1cf7d7 100644
--- a/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.glsl
@@ -1,13 +1,30 @@
#version 310 es
+struct GammaTransferParams {
+ float G;
+ float A;
+ float B;
+ float C;
+ float D;
+ float E;
+ float F;
+ uint padding;
+};
+
struct ExternalTextureParams {
uint numPlanes;
mat3x4 yuvToRgbConversionMatrix;
+ GammaTransferParams gammaDecodeParams;
+ GammaTransferParams gammaEncodeParams;
+ mat3 gamutConversionMatrix;
};
layout(binding = 2) uniform ExternalTextureParams_1 {
uint numPlanes;
mat3x4 yuvToRgbConversionMatrix;
+ GammaTransferParams gammaDecodeParams;
+ GammaTransferParams gammaEncodeParams;
+ mat3 gamutConversionMatrix;
} ext_tex_params;
uniform highp sampler2D arg_0_1;
@@ -31,14 +48,31 @@
#version 310 es
precision mediump float;
+struct GammaTransferParams {
+ float G;
+ float A;
+ float B;
+ float C;
+ float D;
+ float E;
+ float F;
+ uint padding;
+};
+
struct ExternalTextureParams {
uint numPlanes;
mat3x4 yuvToRgbConversionMatrix;
+ GammaTransferParams gammaDecodeParams;
+ GammaTransferParams gammaEncodeParams;
+ mat3 gamutConversionMatrix;
};
layout(binding = 2) uniform ExternalTextureParams_1 {
uint numPlanes;
mat3x4 yuvToRgbConversionMatrix;
+ GammaTransferParams gammaDecodeParams;
+ GammaTransferParams gammaEncodeParams;
+ mat3 gamutConversionMatrix;
} ext_tex_params;
uniform highp sampler2D arg_0_1;
@@ -56,14 +90,31 @@
}
#version 310 es
+struct GammaTransferParams {
+ float G;
+ float A;
+ float B;
+ float C;
+ float D;
+ float E;
+ float F;
+ uint padding;
+};
+
struct ExternalTextureParams {
uint numPlanes;
mat3x4 yuvToRgbConversionMatrix;
+ GammaTransferParams gammaDecodeParams;
+ GammaTransferParams gammaEncodeParams;
+ mat3 gamutConversionMatrix;
};
layout(binding = 2) uniform ExternalTextureParams_1 {
uint numPlanes;
mat3x4 yuvToRgbConversionMatrix;
+ GammaTransferParams gammaDecodeParams;
+ GammaTransferParams gammaEncodeParams;
+ mat3 gamutConversionMatrix;
} ext_tex_params;
uniform highp sampler2D arg_0_1;
diff --git a/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.hlsl b/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.hlsl
index 78d6e70..108fe85 100644
--- a/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.hlsl
+++ b/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.hlsl
@@ -1,6 +1,6 @@
Texture2D<float4> ext_tex_plane_1 : register(t1, space1);
cbuffer cbuffer_ext_tex_params : register(b2, space1) {
- uint4 ext_tex_params[4];
+ uint4 ext_tex_params[11];
};
Texture2D<float4> arg_0 : register(t0, space1);
diff --git a/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.msl b/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.msl
index 6a4127b..1d4eb71 100644
--- a/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.msl
+++ b/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.msl
@@ -1,9 +1,23 @@
#include <metal_stdlib>
using namespace metal;
+struct GammaTransferParams {
+ float G;
+ float A;
+ float B;
+ float C;
+ float D;
+ float E;
+ float F;
+ uint padding;
+};
+
struct ExternalTextureParams {
uint numPlanes;
float3x4 yuvToRgbConversionMatrix;
+ GammaTransferParams gammaDecodeParams;
+ GammaTransferParams gammaEncodeParams;
+ float3x3 gamutConversionMatrix;
};
void textureDimensions_ba1481(texture2d<float, access::sample> tint_symbol_1) {
diff --git a/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.spvasm b/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.spvasm
index 9ff8d5a..c0f550a 100644
--- a/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.spvasm
+++ b/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.spvasm
@@ -1,7 +1,7 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
-; Bound: 44
+; Bound: 47
; Schema: 0
OpCapability Shader
OpCapability ImageQuery
@@ -17,6 +17,18 @@
OpName %ExternalTextureParams "ExternalTextureParams"
OpMemberName %ExternalTextureParams 0 "numPlanes"
OpMemberName %ExternalTextureParams 1 "yuvToRgbConversionMatrix"
+ OpMemberName %ExternalTextureParams 2 "gammaDecodeParams"
+ OpName %GammaTransferParams "GammaTransferParams"
+ OpMemberName %GammaTransferParams 0 "G"
+ OpMemberName %GammaTransferParams 1 "A"
+ OpMemberName %GammaTransferParams 2 "B"
+ OpMemberName %GammaTransferParams 3 "C"
+ OpMemberName %GammaTransferParams 4 "D"
+ OpMemberName %GammaTransferParams 5 "E"
+ OpMemberName %GammaTransferParams 6 "F"
+ OpMemberName %GammaTransferParams 7 "padding"
+ OpMemberName %ExternalTextureParams 3 "gammaEncodeParams"
+ OpMemberName %ExternalTextureParams 4 "gamutConversionMatrix"
OpName %ext_tex_params "ext_tex_params"
OpName %arg_0 "arg_0"
OpName %textureDimensions_ba1481 "textureDimensions_ba1481"
@@ -34,6 +46,19 @@
OpMemberDecorate %ExternalTextureParams 1 Offset 16
OpMemberDecorate %ExternalTextureParams 1 ColMajor
OpMemberDecorate %ExternalTextureParams 1 MatrixStride 16
+ OpMemberDecorate %ExternalTextureParams 2 Offset 64
+ OpMemberDecorate %GammaTransferParams 0 Offset 0
+ OpMemberDecorate %GammaTransferParams 1 Offset 4
+ OpMemberDecorate %GammaTransferParams 2 Offset 8
+ OpMemberDecorate %GammaTransferParams 3 Offset 12
+ OpMemberDecorate %GammaTransferParams 4 Offset 16
+ OpMemberDecorate %GammaTransferParams 5 Offset 20
+ OpMemberDecorate %GammaTransferParams 6 Offset 24
+ OpMemberDecorate %GammaTransferParams 7 Offset 28
+ OpMemberDecorate %ExternalTextureParams 3 Offset 96
+ OpMemberDecorate %ExternalTextureParams 4 Offset 128
+ OpMemberDecorate %ExternalTextureParams 4 ColMajor
+ OpMemberDecorate %ExternalTextureParams 4 MatrixStride 16
OpDecorate %ext_tex_params NonWritable
OpDecorate %ext_tex_params DescriptorSet 1
OpDecorate %ext_tex_params Binding 2
@@ -52,46 +77,49 @@
%ext_tex_plane_1 = OpVariable %_ptr_UniformConstant_11 UniformConstant
%uint = OpTypeInt 32 0
%mat3v4float = OpTypeMatrix %v4float 3
-%ExternalTextureParams = OpTypeStruct %uint %mat3v4float
+%GammaTransferParams = OpTypeStruct %float %float %float %float %float %float %float %uint
+ %v3float = OpTypeVector %float 3
+%mat3v3float = OpTypeMatrix %v3float 3
+%ExternalTextureParams = OpTypeStruct %uint %mat3v4float %GammaTransferParams %GammaTransferParams %mat3v3float
%_ptr_Uniform_ExternalTextureParams = OpTypePointer Uniform %ExternalTextureParams
%ext_tex_params = OpVariable %_ptr_Uniform_ExternalTextureParams Uniform
%arg_0 = OpVariable %_ptr_UniformConstant_11 UniformConstant
%void = OpTypeVoid
- %18 = OpTypeFunction %void
+ %21 = OpTypeFunction %void
%int = OpTypeInt 32 1
%v2int = OpTypeVector %int 2
%int_0 = OpConstant %int 0
%_ptr_Function_v2int = OpTypePointer Function %v2int
- %29 = OpConstantNull %v2int
- %30 = OpTypeFunction %v4float
+ %32 = OpConstantNull %v2int
+ %33 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
-%textureDimensions_ba1481 = OpFunction %void None %18
- %21 = OpLabel
- %res = OpVariable %_ptr_Function_v2int Function %29
- %25 = OpLoad %11 %arg_0
- %22 = OpImageQuerySizeLod %v2int %25 %int_0
- OpStore %res %22
+%textureDimensions_ba1481 = OpFunction %void None %21
+ %24 = OpLabel
+ %res = OpVariable %_ptr_Function_v2int Function %32
+ %28 = OpLoad %11 %arg_0
+ %25 = OpImageQuerySizeLod %v2int %28 %int_0
+ OpStore %res %25
OpReturn
OpFunctionEnd
-%vertex_main_inner = OpFunction %v4float None %30
- %32 = OpLabel
- %33 = OpFunctionCall %void %textureDimensions_ba1481
+%vertex_main_inner = OpFunction %v4float None %33
+ %35 = OpLabel
+ %36 = OpFunctionCall %void %textureDimensions_ba1481
OpReturnValue %5
OpFunctionEnd
-%vertex_main = OpFunction %void None %18
- %35 = OpLabel
- %36 = OpFunctionCall %v4float %vertex_main_inner
- OpStore %value %36
+%vertex_main = OpFunction %void None %21
+ %38 = OpLabel
+ %39 = OpFunctionCall %v4float %vertex_main_inner
+ OpStore %value %39
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
-%fragment_main = OpFunction %void None %18
- %39 = OpLabel
- %40 = OpFunctionCall %void %textureDimensions_ba1481
- OpReturn
- OpFunctionEnd
-%compute_main = OpFunction %void None %18
+%fragment_main = OpFunction %void None %21
%42 = OpLabel
%43 = OpFunctionCall %void %textureDimensions_ba1481
OpReturn
OpFunctionEnd
+%compute_main = OpFunction %void None %21
+ %45 = OpLabel
+ %46 = OpFunctionCall %void %textureDimensions_ba1481
+ OpReturn
+ OpFunctionEnd
diff --git a/test/tint/builtins/gen/textureLoad/8acf41.wgsl.expected.hlsl b/test/tint/builtins/gen/textureLoad/8acf41.wgsl.expected.hlsl
index f1d67e8..d481026 100644
--- a/test/tint/builtins/gen/textureLoad/8acf41.wgsl.expected.hlsl
+++ b/test/tint/builtins/gen/textureLoad/8acf41.wgsl.expected.hlsl
@@ -1,14 +1,34 @@
+struct GammaTransferParams {
+ float G;
+ float A;
+ float B;
+ float C;
+ float D;
+ float E;
+ float F;
+ uint padding;
+};
struct ExternalTextureParams {
uint numPlanes;
float3x4 yuvToRgbConversionMatrix;
+ GammaTransferParams gammaDecodeParams;
+ GammaTransferParams gammaEncodeParams;
+ float3x3 gamutConversionMatrix;
};
Texture2D<float4> ext_tex_plane_1 : register(t1, space1);
cbuffer cbuffer_ext_tex_params : register(b2, space1) {
- uint4 ext_tex_params[4];
+ uint4 ext_tex_params[11];
};
Texture2D<float4> arg_0 : register(t0, space1);
+float3 gammaCorrection(float3 v, GammaTransferParams params) {
+ const bool3 cond = (abs(v) < float3((params.D).xxx));
+ const float3 t = (sign(v) * ((params.C * abs(v)) + params.F));
+ const float3 f = (sign(v) * (pow(((params.A * abs(v)) + params.B), float3((params.G).xxx)) + params.E));
+ return (cond ? t : f);
+}
+
float4 textureLoadExternal(Texture2D<float4> plane0, Texture2D<float4> plane1, int2 coord, ExternalTextureParams params) {
float3 color = float3(0.0f, 0.0f, 0.0f);
if ((params.numPlanes == 1u)) {
@@ -16,20 +36,43 @@
} else {
color = mul(params.yuvToRgbConversionMatrix, float4(plane0.Load(int3(coord, 0)).r, plane1.Load(int3(coord, 0)).rg, 1.0f));
}
+ color = gammaCorrection(color, params.gammaDecodeParams);
+ color = mul(color, params.gamutConversionMatrix);
+ color = gammaCorrection(color, params.gammaEncodeParams);
return float4(color, 1.0f);
}
-float3x4 tint_symbol_3(uint4 buffer[4], uint offset) {
+float3x4 tint_symbol_3(uint4 buffer[11], uint offset) {
const uint scalar_offset = ((offset + 0u)) / 4;
const uint scalar_offset_1 = ((offset + 16u)) / 4;
const uint scalar_offset_2 = ((offset + 32u)) / 4;
return float3x4(asfloat(buffer[scalar_offset / 4]), asfloat(buffer[scalar_offset_1 / 4]), asfloat(buffer[scalar_offset_2 / 4]));
}
-ExternalTextureParams tint_symbol_1(uint4 buffer[4], uint offset) {
+GammaTransferParams tint_symbol_5(uint4 buffer[11], uint offset) {
const uint scalar_offset_3 = ((offset + 0u)) / 4;
- const ExternalTextureParams tint_symbol_5 = {buffer[scalar_offset_3 / 4][scalar_offset_3 % 4], tint_symbol_3(buffer, (offset + 16u))};
- return tint_symbol_5;
+ const uint scalar_offset_4 = ((offset + 4u)) / 4;
+ const uint scalar_offset_5 = ((offset + 8u)) / 4;
+ const uint scalar_offset_6 = ((offset + 12u)) / 4;
+ const uint scalar_offset_7 = ((offset + 16u)) / 4;
+ const uint scalar_offset_8 = ((offset + 20u)) / 4;
+ const uint scalar_offset_9 = ((offset + 24u)) / 4;
+ const uint scalar_offset_10 = ((offset + 28u)) / 4;
+ const GammaTransferParams tint_symbol_9 = {asfloat(buffer[scalar_offset_3 / 4][scalar_offset_3 % 4]), asfloat(buffer[scalar_offset_4 / 4][scalar_offset_4 % 4]), asfloat(buffer[scalar_offset_5 / 4][scalar_offset_5 % 4]), asfloat(buffer[scalar_offset_6 / 4][scalar_offset_6 % 4]), asfloat(buffer[scalar_offset_7 / 4][scalar_offset_7 % 4]), asfloat(buffer[scalar_offset_8 / 4][scalar_offset_8 % 4]), asfloat(buffer[scalar_offset_9 / 4][scalar_offset_9 % 4]), buffer[scalar_offset_10 / 4][scalar_offset_10 % 4]};
+ return tint_symbol_9;
+}
+
+float3x3 tint_symbol_7(uint4 buffer[11], uint offset) {
+ const uint scalar_offset_11 = ((offset + 0u)) / 4;
+ const uint scalar_offset_12 = ((offset + 16u)) / 4;
+ const uint scalar_offset_13 = ((offset + 32u)) / 4;
+ return float3x3(asfloat(buffer[scalar_offset_11 / 4].xyz), asfloat(buffer[scalar_offset_12 / 4].xyz), asfloat(buffer[scalar_offset_13 / 4].xyz));
+}
+
+ExternalTextureParams tint_symbol_1(uint4 buffer[11], uint offset) {
+ const uint scalar_offset_14 = ((offset + 0u)) / 4;
+ const ExternalTextureParams tint_symbol_10 = {buffer[scalar_offset_14 / 4][scalar_offset_14 % 4], tint_symbol_3(buffer, (offset + 16u)), tint_symbol_5(buffer, (offset + 64u)), tint_symbol_5(buffer, (offset + 96u)), tint_symbol_7(buffer, (offset + 128u))};
+ return tint_symbol_10;
}
void textureLoad_8acf41() {
diff --git a/test/tint/builtins/gen/textureLoad/8acf41.wgsl.expected.msl b/test/tint/builtins/gen/textureLoad/8acf41.wgsl.expected.msl
index 2cf34bc..d7ae796 100644
--- a/test/tint/builtins/gen/textureLoad/8acf41.wgsl.expected.msl
+++ b/test/tint/builtins/gen/textureLoad/8acf41.wgsl.expected.msl
@@ -1,12 +1,33 @@
#include <metal_stdlib>
using namespace metal;
+struct GammaTransferParams {
+ /* 0x0000 */ float G;
+ /* 0x0004 */ float A;
+ /* 0x0008 */ float B;
+ /* 0x000c */ float C;
+ /* 0x0010 */ float D;
+ /* 0x0014 */ float E;
+ /* 0x0018 */ float F;
+ /* 0x001c */ uint padding;
+};
+
struct ExternalTextureParams {
/* 0x0000 */ uint numPlanes;
/* 0x0004 */ int8_t tint_pad[12];
/* 0x0010 */ float3x4 yuvToRgbConversionMatrix;
+ /* 0x0040 */ GammaTransferParams gammaDecodeParams;
+ /* 0x0060 */ GammaTransferParams gammaEncodeParams;
+ /* 0x0080 */ float3x3 gamutConversionMatrix;
};
+float3 gammaCorrection(float3 v, GammaTransferParams params) {
+ bool3 const cond = (fabs(v) < float3(params.D));
+ float3 const t = (sign(v) * ((params.C * fabs(v)) + params.F));
+ float3 const f = (sign(v) * (pow(((params.A * fabs(v)) + params.B), float3(params.G)) + params.E));
+ return select(f, t, cond);
+}
+
float4 textureLoadExternal(texture2d<float, access::sample> plane0, texture2d<float, access::sample> plane1, int2 coord, ExternalTextureParams params) {
float3 color = 0.0f;
if ((params.numPlanes == 1u)) {
@@ -14,6 +35,9 @@
} else {
color = (float4(plane0.read(uint2(coord), 0)[0], float4(plane1.read(uint2(coord), 0)).rg, 1.0f) * params.yuvToRgbConversionMatrix);
}
+ color = gammaCorrection(color, params.gammaDecodeParams);
+ color = (params.gamutConversionMatrix * color);
+ color = gammaCorrection(color, params.gammaEncodeParams);
return float4(color, 1.0f);
}
diff --git a/test/tint/builtins/gen/textureLoad/8acf41.wgsl.expected.spvasm b/test/tint/builtins/gen/textureLoad/8acf41.wgsl.expected.spvasm
index 8e9330c..950b973 100644
--- a/test/tint/builtins/gen/textureLoad/8acf41.wgsl.expected.spvasm
+++ b/test/tint/builtins/gen/textureLoad/8acf41.wgsl.expected.spvasm
@@ -1,9 +1,10 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
-; Bound: 81
+; Bound: 129
; Schema: 0
OpCapability Shader
+ %27 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
@@ -16,13 +17,28 @@
OpName %ExternalTextureParams "ExternalTextureParams"
OpMemberName %ExternalTextureParams 0 "numPlanes"
OpMemberName %ExternalTextureParams 1 "yuvToRgbConversionMatrix"
+ OpMemberName %ExternalTextureParams 2 "gammaDecodeParams"
+ OpName %GammaTransferParams "GammaTransferParams"
+ OpMemberName %GammaTransferParams 0 "G"
+ OpMemberName %GammaTransferParams 1 "A"
+ OpMemberName %GammaTransferParams 2 "B"
+ OpMemberName %GammaTransferParams 3 "C"
+ OpMemberName %GammaTransferParams 4 "D"
+ OpMemberName %GammaTransferParams 5 "E"
+ OpMemberName %GammaTransferParams 6 "F"
+ OpMemberName %GammaTransferParams 7 "padding"
+ OpMemberName %ExternalTextureParams 3 "gammaEncodeParams"
+ OpMemberName %ExternalTextureParams 4 "gamutConversionMatrix"
OpName %ext_tex_params "ext_tex_params"
OpName %arg_0 "arg_0"
+ OpName %gammaCorrection "gammaCorrection"
+ OpName %v "v"
+ OpName %params "params"
OpName %textureLoadExternal "textureLoadExternal"
OpName %plane0 "plane0"
OpName %plane1 "plane1"
OpName %coord "coord"
- OpName %params "params"
+ OpName %params_0 "params"
OpName %color "color"
OpName %textureLoad_8acf41 "textureLoad_8acf41"
OpName %res "res"
@@ -39,6 +55,19 @@
OpMemberDecorate %ExternalTextureParams 1 Offset 16
OpMemberDecorate %ExternalTextureParams 1 ColMajor
OpMemberDecorate %ExternalTextureParams 1 MatrixStride 16
+ OpMemberDecorate %ExternalTextureParams 2 Offset 64
+ OpMemberDecorate %GammaTransferParams 0 Offset 0
+ OpMemberDecorate %GammaTransferParams 1 Offset 4
+ OpMemberDecorate %GammaTransferParams 2 Offset 8
+ OpMemberDecorate %GammaTransferParams 3 Offset 12
+ OpMemberDecorate %GammaTransferParams 4 Offset 16
+ OpMemberDecorate %GammaTransferParams 5 Offset 20
+ OpMemberDecorate %GammaTransferParams 6 Offset 24
+ OpMemberDecorate %GammaTransferParams 7 Offset 28
+ OpMemberDecorate %ExternalTextureParams 3 Offset 96
+ OpMemberDecorate %ExternalTextureParams 4 Offset 128
+ OpMemberDecorate %ExternalTextureParams 4 ColMajor
+ OpMemberDecorate %ExternalTextureParams 4 MatrixStride 16
OpDecorate %ext_tex_params NonWritable
OpDecorate %ext_tex_params DescriptorSet 1
OpDecorate %ext_tex_params Binding 2
@@ -57,91 +86,143 @@
%ext_tex_plane_1 = OpVariable %_ptr_UniformConstant_11 UniformConstant
%uint = OpTypeInt 32 0
%mat3v4float = OpTypeMatrix %v4float 3
-%ExternalTextureParams = OpTypeStruct %uint %mat3v4float
+%GammaTransferParams = OpTypeStruct %float %float %float %float %float %float %float %uint
+ %v3float = OpTypeVector %float 3
+%mat3v3float = OpTypeMatrix %v3float 3
+%ExternalTextureParams = OpTypeStruct %uint %mat3v4float %GammaTransferParams %GammaTransferParams %mat3v3float
%_ptr_Uniform_ExternalTextureParams = OpTypePointer Uniform %ExternalTextureParams
%ext_tex_params = OpVariable %_ptr_Uniform_ExternalTextureParams Uniform
%arg_0 = OpVariable %_ptr_UniformConstant_11 UniformConstant
+ %21 = OpTypeFunction %v3float %v3float %GammaTransferParams
+ %bool = OpTypeBool
+ %v3bool = OpTypeVector %bool 3
+%_ptr_Function_v3float = OpTypePointer Function %v3float
+ %41 = OpConstantNull %v3float
%int = OpTypeInt 32 1
%v2int = OpTypeVector %int 2
- %18 = OpTypeFunction %v4float %11 %11 %v2int %ExternalTextureParams
- %v3float = OpTypeVector %float 3
-%_ptr_Function_v3float = OpTypePointer Function %v3float
- %30 = OpConstantNull %v3float
+ %61 = OpTypeFunction %v4float %11 %11 %v2int %ExternalTextureParams
%uint_1 = OpConstant %uint 1
- %bool = OpTypeBool
%int_0 = OpConstant %int 0
%v2float = OpTypeVector %float 2
%float_1 = OpConstant %float 1
%void = OpTypeVoid
- %57 = OpTypeFunction %void
- %64 = OpConstantNull %v2int
+ %105 = OpTypeFunction %void
+ %112 = OpConstantNull %v2int
%_ptr_Function_v4float = OpTypePointer Function %v4float
- %68 = OpTypeFunction %v4float
-%textureLoadExternal = OpFunction %v4float None %18
+ %116 = OpTypeFunction %v4float
+%gammaCorrection = OpFunction %v3float None %21
+ %v = OpFunctionParameter %v3float
+ %params = OpFunctionParameter %GammaTransferParams
+ %25 = OpLabel
+ %39 = OpVariable %_ptr_Function_v3float Function %41
+ %51 = OpVariable %_ptr_Function_v3float Function %41
+ %57 = OpVariable %_ptr_Function_v3float Function %41
+ %26 = OpExtInst %v3float %27 FAbs %v
+ %28 = OpCompositeExtract %float %params 4
+ %29 = OpCompositeConstruct %v3float %28 %28 %28
+ %30 = OpFOrdLessThan %v3bool %26 %29
+ %33 = OpExtInst %v3float %27 FSign %v
+ %34 = OpCompositeExtract %float %params 3
+ %35 = OpExtInst %v3float %27 FAbs %v
+ %36 = OpVectorTimesScalar %v3float %35 %34
+ %37 = OpCompositeExtract %float %params 6
+ %42 = OpCompositeConstruct %v3float %37 %37 %37
+ %38 = OpFAdd %v3float %36 %42
+ %43 = OpFMul %v3float %33 %38
+ %44 = OpExtInst %v3float %27 FSign %v
+ %46 = OpCompositeExtract %float %params 1
+ %47 = OpExtInst %v3float %27 FAbs %v
+ %48 = OpVectorTimesScalar %v3float %47 %46
+ %49 = OpCompositeExtract %float %params 2
+ %52 = OpCompositeConstruct %v3float %49 %49 %49
+ %50 = OpFAdd %v3float %48 %52
+ %53 = OpCompositeExtract %float %params 0
+ %54 = OpCompositeConstruct %v3float %53 %53 %53
+ %45 = OpExtInst %v3float %27 Pow %50 %54
+ %55 = OpCompositeExtract %float %params 5
+ %58 = OpCompositeConstruct %v3float %55 %55 %55
+ %56 = OpFAdd %v3float %45 %58
+ %59 = OpFMul %v3float %44 %56
+ %60 = OpSelect %v3float %30 %43 %59
+ OpReturnValue %60
+ OpFunctionEnd
+%textureLoadExternal = OpFunction %v4float None %61
%plane0 = OpFunctionParameter %11
%plane1 = OpFunctionParameter %11
%coord = OpFunctionParameter %v2int
- %params = OpFunctionParameter %ExternalTextureParams
- %26 = OpLabel
- %color = OpVariable %_ptr_Function_v3float Function %30
- %31 = OpCompositeExtract %uint %params 0
- %33 = OpIEqual %bool %31 %uint_1
- OpSelectionMerge %35 None
- OpBranchConditional %33 %36 %37
- %36 = OpLabel
- %38 = OpImageFetch %v4float %plane0 %coord Lod %int_0
- %40 = OpVectorShuffle %v3float %38 %38 0 1 2
- OpStore %color %40
- OpBranch %35
- %37 = OpLabel
- %41 = OpImageFetch %v4float %plane0 %coord Lod %int_0
- %42 = OpCompositeExtract %float %41 0
- %43 = OpImageFetch %v4float %plane1 %coord Lod %int_0
- %45 = OpVectorShuffle %v2float %43 %43 0 1
- %46 = OpCompositeExtract %float %45 0
- %47 = OpCompositeExtract %float %45 1
- %49 = OpCompositeConstruct %v4float %42 %46 %47 %float_1
- %50 = OpCompositeExtract %mat3v4float %params 1
- %51 = OpVectorTimesMatrix %v3float %49 %50
- OpStore %color %51
- OpBranch %35
- %35 = OpLabel
- %52 = OpLoad %v3float %color
- %53 = OpCompositeExtract %float %52 0
- %54 = OpCompositeExtract %float %52 1
- %55 = OpCompositeExtract %float %52 2
- %56 = OpCompositeConstruct %v4float %53 %54 %55 %float_1
- OpReturnValue %56
+ %params_0 = OpFunctionParameter %ExternalTextureParams
+ %69 = OpLabel
+ %color = OpVariable %_ptr_Function_v3float Function %41
+ %71 = OpCompositeExtract %uint %params_0 0
+ %73 = OpIEqual %bool %71 %uint_1
+ OpSelectionMerge %74 None
+ OpBranchConditional %73 %75 %76
+ %75 = OpLabel
+ %77 = OpImageFetch %v4float %plane0 %coord Lod %int_0
+ %79 = OpVectorShuffle %v3float %77 %77 0 1 2
+ OpStore %color %79
+ OpBranch %74
+ %76 = OpLabel
+ %80 = OpImageFetch %v4float %plane0 %coord Lod %int_0
+ %81 = OpCompositeExtract %float %80 0
+ %82 = OpImageFetch %v4float %plane1 %coord Lod %int_0
+ %84 = OpVectorShuffle %v2float %82 %82 0 1
+ %85 = OpCompositeExtract %float %84 0
+ %86 = OpCompositeExtract %float %84 1
+ %88 = OpCompositeConstruct %v4float %81 %85 %86 %float_1
+ %89 = OpCompositeExtract %mat3v4float %params_0 1
+ %90 = OpVectorTimesMatrix %v3float %88 %89
+ OpStore %color %90
+ OpBranch %74
+ %74 = OpLabel
+ %92 = OpLoad %v3float %color
+ %93 = OpCompositeExtract %GammaTransferParams %params_0 2
+ %91 = OpFunctionCall %v3float %gammaCorrection %92 %93
+ OpStore %color %91
+ %94 = OpCompositeExtract %mat3v3float %params_0 4
+ %95 = OpLoad %v3float %color
+ %96 = OpMatrixTimesVector %v3float %94 %95
+ OpStore %color %96
+ %98 = OpLoad %v3float %color
+ %99 = OpCompositeExtract %GammaTransferParams %params_0 3
+ %97 = OpFunctionCall %v3float %gammaCorrection %98 %99
+ OpStore %color %97
+ %100 = OpLoad %v3float %color
+ %101 = OpCompositeExtract %float %100 0
+ %102 = OpCompositeExtract %float %100 1
+ %103 = OpCompositeExtract %float %100 2
+ %104 = OpCompositeConstruct %v4float %101 %102 %103 %float_1
+ OpReturnValue %104
OpFunctionEnd
-%textureLoad_8acf41 = OpFunction %void None %57
- %60 = OpLabel
+%textureLoad_8acf41 = OpFunction %void None %105
+ %108 = OpLabel
%res = OpVariable %_ptr_Function_v4float Function %5
- %62 = OpLoad %11 %arg_0
- %63 = OpLoad %11 %ext_tex_plane_1
- %65 = OpLoad %ExternalTextureParams %ext_tex_params
- %61 = OpFunctionCall %v4float %textureLoadExternal %62 %63 %64 %65
- OpStore %res %61
+ %110 = OpLoad %11 %arg_0
+ %111 = OpLoad %11 %ext_tex_plane_1
+ %113 = OpLoad %ExternalTextureParams %ext_tex_params
+ %109 = OpFunctionCall %v4float %textureLoadExternal %110 %111 %112 %113
+ OpStore %res %109
OpReturn
OpFunctionEnd
-%vertex_main_inner = OpFunction %v4float None %68
- %70 = OpLabel
- %71 = OpFunctionCall %void %textureLoad_8acf41
+%vertex_main_inner = OpFunction %v4float None %116
+ %118 = OpLabel
+ %119 = OpFunctionCall %void %textureLoad_8acf41
OpReturnValue %5
OpFunctionEnd
-%vertex_main = OpFunction %void None %57
- %73 = OpLabel
- %74 = OpFunctionCall %v4float %vertex_main_inner
- OpStore %value %74
+%vertex_main = OpFunction %void None %105
+ %121 = OpLabel
+ %122 = OpFunctionCall %v4float %vertex_main_inner
+ OpStore %value %122
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
-%fragment_main = OpFunction %void None %57
- %76 = OpLabel
- %77 = OpFunctionCall %void %textureLoad_8acf41
+%fragment_main = OpFunction %void None %105
+ %124 = OpLabel
+ %125 = OpFunctionCall %void %textureLoad_8acf41
OpReturn
OpFunctionEnd
-%compute_main = OpFunction %void None %57
- %79 = OpLabel
- %80 = OpFunctionCall %void %textureLoad_8acf41
+%compute_main = OpFunction %void None %105
+ %127 = OpLabel
+ %128 = OpFunctionCall %void %textureLoad_8acf41
OpReturn
OpFunctionEnd
diff --git a/test/tint/builtins/gen/textureSampleLevel/979816.wgsl.expected.hlsl b/test/tint/builtins/gen/textureSampleLevel/979816.wgsl.expected.hlsl
index dce01cb..d673a4f 100644
--- a/test/tint/builtins/gen/textureSampleLevel/979816.wgsl.expected.hlsl
+++ b/test/tint/builtins/gen/textureSampleLevel/979816.wgsl.expected.hlsl
@@ -1,15 +1,35 @@
+struct GammaTransferParams {
+ float G;
+ float A;
+ float B;
+ float C;
+ float D;
+ float E;
+ float F;
+ uint padding;
+};
struct ExternalTextureParams {
uint numPlanes;
float3x4 yuvToRgbConversionMatrix;
+ GammaTransferParams gammaDecodeParams;
+ GammaTransferParams gammaEncodeParams;
+ float3x3 gamutConversionMatrix;
};
Texture2D<float4> ext_tex_plane_1 : register(t2, space1);
cbuffer cbuffer_ext_tex_params : register(b3, space1) {
- uint4 ext_tex_params[4];
+ uint4 ext_tex_params[11];
};
Texture2D<float4> arg_0 : register(t0, space1);
SamplerState arg_1 : register(s1, space1);
+float3 gammaCorrection(float3 v, GammaTransferParams params) {
+ const bool3 cond = (abs(v) < float3((params.D).xxx));
+ const float3 t = (sign(v) * ((params.C * abs(v)) + params.F));
+ const float3 f = (sign(v) * (pow(((params.A * abs(v)) + params.B), float3((params.G).xxx)) + params.E));
+ return (cond ? t : f);
+}
+
float4 textureSampleExternal(Texture2D<float4> plane0, Texture2D<float4> plane1, SamplerState smp, float2 coord, ExternalTextureParams params) {
float3 color = float3(0.0f, 0.0f, 0.0f);
if ((params.numPlanes == 1u)) {
@@ -17,20 +37,43 @@
} else {
color = mul(params.yuvToRgbConversionMatrix, float4(plane0.SampleLevel(smp, coord, 0.0f).r, plane1.SampleLevel(smp, coord, 0.0f).rg, 1.0f));
}
+ color = gammaCorrection(color, params.gammaDecodeParams);
+ color = mul(color, params.gamutConversionMatrix);
+ color = gammaCorrection(color, params.gammaEncodeParams);
return float4(color, 1.0f);
}
-float3x4 tint_symbol_3(uint4 buffer[4], uint offset) {
+float3x4 tint_symbol_3(uint4 buffer[11], uint offset) {
const uint scalar_offset = ((offset + 0u)) / 4;
const uint scalar_offset_1 = ((offset + 16u)) / 4;
const uint scalar_offset_2 = ((offset + 32u)) / 4;
return float3x4(asfloat(buffer[scalar_offset / 4]), asfloat(buffer[scalar_offset_1 / 4]), asfloat(buffer[scalar_offset_2 / 4]));
}
-ExternalTextureParams tint_symbol_1(uint4 buffer[4], uint offset) {
+GammaTransferParams tint_symbol_5(uint4 buffer[11], uint offset) {
const uint scalar_offset_3 = ((offset + 0u)) / 4;
- const ExternalTextureParams tint_symbol_5 = {buffer[scalar_offset_3 / 4][scalar_offset_3 % 4], tint_symbol_3(buffer, (offset + 16u))};
- return tint_symbol_5;
+ const uint scalar_offset_4 = ((offset + 4u)) / 4;
+ const uint scalar_offset_5 = ((offset + 8u)) / 4;
+ const uint scalar_offset_6 = ((offset + 12u)) / 4;
+ const uint scalar_offset_7 = ((offset + 16u)) / 4;
+ const uint scalar_offset_8 = ((offset + 20u)) / 4;
+ const uint scalar_offset_9 = ((offset + 24u)) / 4;
+ const uint scalar_offset_10 = ((offset + 28u)) / 4;
+ const GammaTransferParams tint_symbol_9 = {asfloat(buffer[scalar_offset_3 / 4][scalar_offset_3 % 4]), asfloat(buffer[scalar_offset_4 / 4][scalar_offset_4 % 4]), asfloat(buffer[scalar_offset_5 / 4][scalar_offset_5 % 4]), asfloat(buffer[scalar_offset_6 / 4][scalar_offset_6 % 4]), asfloat(buffer[scalar_offset_7 / 4][scalar_offset_7 % 4]), asfloat(buffer[scalar_offset_8 / 4][scalar_offset_8 % 4]), asfloat(buffer[scalar_offset_9 / 4][scalar_offset_9 % 4]), buffer[scalar_offset_10 / 4][scalar_offset_10 % 4]};
+ return tint_symbol_9;
+}
+
+float3x3 tint_symbol_7(uint4 buffer[11], uint offset) {
+ const uint scalar_offset_11 = ((offset + 0u)) / 4;
+ const uint scalar_offset_12 = ((offset + 16u)) / 4;
+ const uint scalar_offset_13 = ((offset + 32u)) / 4;
+ return float3x3(asfloat(buffer[scalar_offset_11 / 4].xyz), asfloat(buffer[scalar_offset_12 / 4].xyz), asfloat(buffer[scalar_offset_13 / 4].xyz));
+}
+
+ExternalTextureParams tint_symbol_1(uint4 buffer[11], uint offset) {
+ const uint scalar_offset_14 = ((offset + 0u)) / 4;
+ const ExternalTextureParams tint_symbol_10 = {buffer[scalar_offset_14 / 4][scalar_offset_14 % 4], tint_symbol_3(buffer, (offset + 16u)), tint_symbol_5(buffer, (offset + 64u)), tint_symbol_5(buffer, (offset + 96u)), tint_symbol_7(buffer, (offset + 128u))};
+ return tint_symbol_10;
}
void textureSampleLevel_979816() {
diff --git a/test/tint/builtins/gen/textureSampleLevel/979816.wgsl.expected.msl b/test/tint/builtins/gen/textureSampleLevel/979816.wgsl.expected.msl
index 2a297df..abe1ccc 100644
--- a/test/tint/builtins/gen/textureSampleLevel/979816.wgsl.expected.msl
+++ b/test/tint/builtins/gen/textureSampleLevel/979816.wgsl.expected.msl
@@ -1,12 +1,33 @@
#include <metal_stdlib>
using namespace metal;
+struct GammaTransferParams {
+ /* 0x0000 */ float G;
+ /* 0x0004 */ float A;
+ /* 0x0008 */ float B;
+ /* 0x000c */ float C;
+ /* 0x0010 */ float D;
+ /* 0x0014 */ float E;
+ /* 0x0018 */ float F;
+ /* 0x001c */ uint padding;
+};
+
struct ExternalTextureParams {
/* 0x0000 */ uint numPlanes;
/* 0x0004 */ int8_t tint_pad[12];
/* 0x0010 */ float3x4 yuvToRgbConversionMatrix;
+ /* 0x0040 */ GammaTransferParams gammaDecodeParams;
+ /* 0x0060 */ GammaTransferParams gammaEncodeParams;
+ /* 0x0080 */ float3x3 gamutConversionMatrix;
};
+float3 gammaCorrection(float3 v, GammaTransferParams params) {
+ bool3 const cond = (fabs(v) < float3(params.D));
+ float3 const t = (sign(v) * ((params.C * fabs(v)) + params.F));
+ float3 const f = (sign(v) * (pow(((params.A * fabs(v)) + params.B), float3(params.G)) + params.E));
+ return select(f, t, cond);
+}
+
float4 textureSampleExternal(texture2d<float, access::sample> plane0, texture2d<float, access::sample> plane1, sampler smp, float2 coord, ExternalTextureParams params) {
float3 color = 0.0f;
if ((params.numPlanes == 1u)) {
@@ -14,6 +35,9 @@
} else {
color = (float4(plane0.sample(smp, coord, level(0.0f))[0], float4(plane1.sample(smp, coord, level(0.0f))).rg, 1.0f) * params.yuvToRgbConversionMatrix);
}
+ color = gammaCorrection(color, params.gammaDecodeParams);
+ color = (params.gamutConversionMatrix * color);
+ color = gammaCorrection(color, params.gammaEncodeParams);
return float4(color, 1.0f);
}
diff --git a/test/tint/builtins/gen/textureSampleLevel/979816.wgsl.expected.spvasm b/test/tint/builtins/gen/textureSampleLevel/979816.wgsl.expected.spvasm
index ae6490c..ebf6441 100644
--- a/test/tint/builtins/gen/textureSampleLevel/979816.wgsl.expected.spvasm
+++ b/test/tint/builtins/gen/textureSampleLevel/979816.wgsl.expected.spvasm
@@ -1,9 +1,10 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
-; Bound: 88
+; Bound: 136
; Schema: 0
OpCapability Shader
+ %30 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
@@ -16,15 +17,30 @@
OpName %ExternalTextureParams "ExternalTextureParams"
OpMemberName %ExternalTextureParams 0 "numPlanes"
OpMemberName %ExternalTextureParams 1 "yuvToRgbConversionMatrix"
+ OpMemberName %ExternalTextureParams 2 "gammaDecodeParams"
+ OpName %GammaTransferParams "GammaTransferParams"
+ OpMemberName %GammaTransferParams 0 "G"
+ OpMemberName %GammaTransferParams 1 "A"
+ OpMemberName %GammaTransferParams 2 "B"
+ OpMemberName %GammaTransferParams 3 "C"
+ OpMemberName %GammaTransferParams 4 "D"
+ OpMemberName %GammaTransferParams 5 "E"
+ OpMemberName %GammaTransferParams 6 "F"
+ OpMemberName %GammaTransferParams 7 "padding"
+ OpMemberName %ExternalTextureParams 3 "gammaEncodeParams"
+ OpMemberName %ExternalTextureParams 4 "gamutConversionMatrix"
OpName %ext_tex_params "ext_tex_params"
OpName %arg_0 "arg_0"
OpName %arg_1 "arg_1"
+ OpName %gammaCorrection "gammaCorrection"
+ OpName %v "v"
+ OpName %params "params"
OpName %textureSampleExternal "textureSampleExternal"
OpName %plane0 "plane0"
OpName %plane1 "plane1"
OpName %smp "smp"
OpName %coord "coord"
- OpName %params "params"
+ OpName %params_0 "params"
OpName %color "color"
OpName %textureSampleLevel_979816 "textureSampleLevel_979816"
OpName %res "res"
@@ -41,6 +57,19 @@
OpMemberDecorate %ExternalTextureParams 1 Offset 16
OpMemberDecorate %ExternalTextureParams 1 ColMajor
OpMemberDecorate %ExternalTextureParams 1 MatrixStride 16
+ OpMemberDecorate %ExternalTextureParams 2 Offset 64
+ OpMemberDecorate %GammaTransferParams 0 Offset 0
+ OpMemberDecorate %GammaTransferParams 1 Offset 4
+ OpMemberDecorate %GammaTransferParams 2 Offset 8
+ OpMemberDecorate %GammaTransferParams 3 Offset 12
+ OpMemberDecorate %GammaTransferParams 4 Offset 16
+ OpMemberDecorate %GammaTransferParams 5 Offset 20
+ OpMemberDecorate %GammaTransferParams 6 Offset 24
+ OpMemberDecorate %GammaTransferParams 7 Offset 28
+ OpMemberDecorate %ExternalTextureParams 3 Offset 96
+ OpMemberDecorate %ExternalTextureParams 4 Offset 128
+ OpMemberDecorate %ExternalTextureParams 4 ColMajor
+ OpMemberDecorate %ExternalTextureParams 4 MatrixStride 16
OpDecorate %ext_tex_params NonWritable
OpDecorate %ext_tex_params DescriptorSet 1
OpDecorate %ext_tex_params Binding 3
@@ -61,98 +90,150 @@
%ext_tex_plane_1 = OpVariable %_ptr_UniformConstant_11 UniformConstant
%uint = OpTypeInt 32 0
%mat3v4float = OpTypeMatrix %v4float 3
-%ExternalTextureParams = OpTypeStruct %uint %mat3v4float
+%GammaTransferParams = OpTypeStruct %float %float %float %float %float %float %float %uint
+ %v3float = OpTypeVector %float 3
+%mat3v3float = OpTypeMatrix %v3float 3
+%ExternalTextureParams = OpTypeStruct %uint %mat3v4float %GammaTransferParams %GammaTransferParams %mat3v3float
%_ptr_Uniform_ExternalTextureParams = OpTypePointer Uniform %ExternalTextureParams
%ext_tex_params = OpVariable %_ptr_Uniform_ExternalTextureParams Uniform
%arg_0 = OpVariable %_ptr_UniformConstant_11 UniformConstant
- %20 = OpTypeSampler
-%_ptr_UniformConstant_20 = OpTypePointer UniformConstant %20
- %arg_1 = OpVariable %_ptr_UniformConstant_20 UniformConstant
- %v2float = OpTypeVector %float 2
- %21 = OpTypeFunction %v4float %11 %11 %20 %v2float %ExternalTextureParams
- %v3float = OpTypeVector %float 3
-%_ptr_Function_v3float = OpTypePointer Function %v3float
- %33 = OpConstantNull %v3float
- %uint_1 = OpConstant %uint 1
+ %23 = OpTypeSampler
+%_ptr_UniformConstant_23 = OpTypePointer UniformConstant %23
+ %arg_1 = OpVariable %_ptr_UniformConstant_23 UniformConstant
+ %24 = OpTypeFunction %v3float %v3float %GammaTransferParams
%bool = OpTypeBool
- %42 = OpTypeSampledImage %11
+ %v3bool = OpTypeVector %bool 3
+%_ptr_Function_v3float = OpTypePointer Function %v3float
+ %44 = OpConstantNull %v3float
+ %v2float = OpTypeVector %float 2
+ %64 = OpTypeFunction %v4float %11 %11 %23 %v2float %ExternalTextureParams
+ %uint_1 = OpConstant %uint 1
+ %81 = OpTypeSampledImage %11
%float_0 = OpConstant %float 0
%float_1 = OpConstant %float 1
%void = OpTypeVoid
- %63 = OpTypeFunction %void
- %71 = OpConstantNull %v2float
+ %111 = OpTypeFunction %void
+ %119 = OpConstantNull %v2float
%_ptr_Function_v4float = OpTypePointer Function %v4float
- %75 = OpTypeFunction %v4float
-%textureSampleExternal = OpFunction %v4float None %21
+ %123 = OpTypeFunction %v4float
+%gammaCorrection = OpFunction %v3float None %24
+ %v = OpFunctionParameter %v3float
+ %params = OpFunctionParameter %GammaTransferParams
+ %28 = OpLabel
+ %42 = OpVariable %_ptr_Function_v3float Function %44
+ %54 = OpVariable %_ptr_Function_v3float Function %44
+ %60 = OpVariable %_ptr_Function_v3float Function %44
+ %29 = OpExtInst %v3float %30 FAbs %v
+ %31 = OpCompositeExtract %float %params 4
+ %32 = OpCompositeConstruct %v3float %31 %31 %31
+ %33 = OpFOrdLessThan %v3bool %29 %32
+ %36 = OpExtInst %v3float %30 FSign %v
+ %37 = OpCompositeExtract %float %params 3
+ %38 = OpExtInst %v3float %30 FAbs %v
+ %39 = OpVectorTimesScalar %v3float %38 %37
+ %40 = OpCompositeExtract %float %params 6
+ %45 = OpCompositeConstruct %v3float %40 %40 %40
+ %41 = OpFAdd %v3float %39 %45
+ %46 = OpFMul %v3float %36 %41
+ %47 = OpExtInst %v3float %30 FSign %v
+ %49 = OpCompositeExtract %float %params 1
+ %50 = OpExtInst %v3float %30 FAbs %v
+ %51 = OpVectorTimesScalar %v3float %50 %49
+ %52 = OpCompositeExtract %float %params 2
+ %55 = OpCompositeConstruct %v3float %52 %52 %52
+ %53 = OpFAdd %v3float %51 %55
+ %56 = OpCompositeExtract %float %params 0
+ %57 = OpCompositeConstruct %v3float %56 %56 %56
+ %48 = OpExtInst %v3float %30 Pow %53 %57
+ %58 = OpCompositeExtract %float %params 5
+ %61 = OpCompositeConstruct %v3float %58 %58 %58
+ %59 = OpFAdd %v3float %48 %61
+ %62 = OpFMul %v3float %47 %59
+ %63 = OpSelect %v3float %33 %46 %62
+ OpReturnValue %63
+ OpFunctionEnd
+%textureSampleExternal = OpFunction %v4float None %64
%plane0 = OpFunctionParameter %11
%plane1 = OpFunctionParameter %11
- %smp = OpFunctionParameter %20
+ %smp = OpFunctionParameter %23
%coord = OpFunctionParameter %v2float
- %params = OpFunctionParameter %ExternalTextureParams
- %29 = OpLabel
- %color = OpVariable %_ptr_Function_v3float Function %33
- %34 = OpCompositeExtract %uint %params 0
- %36 = OpIEqual %bool %34 %uint_1
- OpSelectionMerge %38 None
- OpBranchConditional %36 %39 %40
- %39 = OpLabel
- %43 = OpSampledImage %42 %plane0 %smp
- %41 = OpImageSampleExplicitLod %v4float %43 %coord Lod %float_0
- %45 = OpVectorShuffle %v3float %41 %41 0 1 2
- OpStore %color %45
- OpBranch %38
- %40 = OpLabel
- %47 = OpSampledImage %42 %plane0 %smp
- %46 = OpImageSampleExplicitLod %v4float %47 %coord Lod %float_0
- %48 = OpCompositeExtract %float %46 0
- %50 = OpSampledImage %42 %plane1 %smp
- %49 = OpImageSampleExplicitLod %v4float %50 %coord Lod %float_0
- %51 = OpVectorShuffle %v2float %49 %49 0 1
- %52 = OpCompositeExtract %float %51 0
- %53 = OpCompositeExtract %float %51 1
- %55 = OpCompositeConstruct %v4float %48 %52 %53 %float_1
- %56 = OpCompositeExtract %mat3v4float %params 1
- %57 = OpVectorTimesMatrix %v3float %55 %56
- OpStore %color %57
- OpBranch %38
- %38 = OpLabel
- %58 = OpLoad %v3float %color
- %59 = OpCompositeExtract %float %58 0
- %60 = OpCompositeExtract %float %58 1
- %61 = OpCompositeExtract %float %58 2
- %62 = OpCompositeConstruct %v4float %59 %60 %61 %float_1
- OpReturnValue %62
+ %params_0 = OpFunctionParameter %ExternalTextureParams
+ %72 = OpLabel
+ %color = OpVariable %_ptr_Function_v3float Function %44
+ %74 = OpCompositeExtract %uint %params_0 0
+ %76 = OpIEqual %bool %74 %uint_1
+ OpSelectionMerge %77 None
+ OpBranchConditional %76 %78 %79
+ %78 = OpLabel
+ %82 = OpSampledImage %81 %plane0 %smp
+ %80 = OpImageSampleExplicitLod %v4float %82 %coord Lod %float_0
+ %84 = OpVectorShuffle %v3float %80 %80 0 1 2
+ OpStore %color %84
+ OpBranch %77
+ %79 = OpLabel
+ %86 = OpSampledImage %81 %plane0 %smp
+ %85 = OpImageSampleExplicitLod %v4float %86 %coord Lod %float_0
+ %87 = OpCompositeExtract %float %85 0
+ %89 = OpSampledImage %81 %plane1 %smp
+ %88 = OpImageSampleExplicitLod %v4float %89 %coord Lod %float_0
+ %90 = OpVectorShuffle %v2float %88 %88 0 1
+ %91 = OpCompositeExtract %float %90 0
+ %92 = OpCompositeExtract %float %90 1
+ %94 = OpCompositeConstruct %v4float %87 %91 %92 %float_1
+ %95 = OpCompositeExtract %mat3v4float %params_0 1
+ %96 = OpVectorTimesMatrix %v3float %94 %95
+ OpStore %color %96
+ OpBranch %77
+ %77 = OpLabel
+ %98 = OpLoad %v3float %color
+ %99 = OpCompositeExtract %GammaTransferParams %params_0 2
+ %97 = OpFunctionCall %v3float %gammaCorrection %98 %99
+ OpStore %color %97
+ %100 = OpCompositeExtract %mat3v3float %params_0 4
+ %101 = OpLoad %v3float %color
+ %102 = OpMatrixTimesVector %v3float %100 %101
+ OpStore %color %102
+ %104 = OpLoad %v3float %color
+ %105 = OpCompositeExtract %GammaTransferParams %params_0 3
+ %103 = OpFunctionCall %v3float %gammaCorrection %104 %105
+ OpStore %color %103
+ %106 = OpLoad %v3float %color
+ %107 = OpCompositeExtract %float %106 0
+ %108 = OpCompositeExtract %float %106 1
+ %109 = OpCompositeExtract %float %106 2
+ %110 = OpCompositeConstruct %v4float %107 %108 %109 %float_1
+ OpReturnValue %110
OpFunctionEnd
-%textureSampleLevel_979816 = OpFunction %void None %63
- %66 = OpLabel
+%textureSampleLevel_979816 = OpFunction %void None %111
+ %114 = OpLabel
%res = OpVariable %_ptr_Function_v4float Function %5
- %68 = OpLoad %11 %arg_0
- %69 = OpLoad %11 %ext_tex_plane_1
- %70 = OpLoad %20 %arg_1
- %72 = OpLoad %ExternalTextureParams %ext_tex_params
- %67 = OpFunctionCall %v4float %textureSampleExternal %68 %69 %70 %71 %72
- OpStore %res %67
+ %116 = OpLoad %11 %arg_0
+ %117 = OpLoad %11 %ext_tex_plane_1
+ %118 = OpLoad %23 %arg_1
+ %120 = OpLoad %ExternalTextureParams %ext_tex_params
+ %115 = OpFunctionCall %v4float %textureSampleExternal %116 %117 %118 %119 %120
+ OpStore %res %115
OpReturn
OpFunctionEnd
-%vertex_main_inner = OpFunction %v4float None %75
- %77 = OpLabel
- %78 = OpFunctionCall %void %textureSampleLevel_979816
+%vertex_main_inner = OpFunction %v4float None %123
+ %125 = OpLabel
+ %126 = OpFunctionCall %void %textureSampleLevel_979816
OpReturnValue %5
OpFunctionEnd
-%vertex_main = OpFunction %void None %63
- %80 = OpLabel
- %81 = OpFunctionCall %v4float %vertex_main_inner
- OpStore %value %81
+%vertex_main = OpFunction %void None %111
+ %128 = OpLabel
+ %129 = OpFunctionCall %v4float %vertex_main_inner
+ OpStore %value %129
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
-%fragment_main = OpFunction %void None %63
- %83 = OpLabel
- %84 = OpFunctionCall %void %textureSampleLevel_979816
+%fragment_main = OpFunction %void None %111
+ %131 = OpLabel
+ %132 = OpFunctionCall %void %textureSampleLevel_979816
OpReturn
OpFunctionEnd
-%compute_main = OpFunction %void None %63
- %86 = OpLabel
- %87 = OpFunctionCall %void %textureSampleLevel_979816
+%compute_main = OpFunction %void None %111
+ %134 = OpLabel
+ %135 = OpFunctionCall %void %textureSampleLevel_979816
OpReturn
OpFunctionEnd
diff --git a/test/tint/builtins/textureLoad/texture_external_param.wgsl.expected.hlsl b/test/tint/builtins/textureLoad/texture_external_param.wgsl.expected.hlsl
index e821392..2fb9dfe 100644
--- a/test/tint/builtins/textureLoad/texture_external_param.wgsl.expected.hlsl
+++ b/test/tint/builtins/textureLoad/texture_external_param.wgsl.expected.hlsl
@@ -1,14 +1,34 @@
+struct GammaTransferParams {
+ float G;
+ float A;
+ float B;
+ float C;
+ float D;
+ float E;
+ float F;
+ uint padding;
+};
struct ExternalTextureParams {
uint numPlanes;
float3x4 yuvToRgbConversionMatrix;
+ GammaTransferParams gammaDecodeParams;
+ GammaTransferParams gammaEncodeParams;
+ float3x3 gamutConversionMatrix;
};
Texture2D<float4> ext_tex_plane_1 : register(t1, space1);
cbuffer cbuffer_ext_tex_params : register(b2, space1) {
- uint4 ext_tex_params[4];
+ uint4 ext_tex_params[11];
};
Texture2D<float4> arg_0 : register(t0, space1);
+float3 gammaCorrection(float3 v, GammaTransferParams params) {
+ const bool3 cond = (abs(v) < float3((params.D).xxx));
+ const float3 t = (sign(v) * ((params.C * abs(v)) + params.F));
+ const float3 f = (sign(v) * (pow(((params.A * abs(v)) + params.B), float3((params.G).xxx)) + params.E));
+ return (cond ? t : f);
+}
+
float4 textureLoadExternal(Texture2D<float4> plane0, Texture2D<float4> plane1, int2 coord, ExternalTextureParams params) {
float3 color = float3(0.0f, 0.0f, 0.0f);
if ((params.numPlanes == 1u)) {
@@ -16,6 +36,9 @@
} else {
color = mul(params.yuvToRgbConversionMatrix, float4(plane0.Load(int3(coord, 0)).r, plane1.Load(int3(coord, 0)).rg, 1.0f));
}
+ color = gammaCorrection(color, params.gammaDecodeParams);
+ color = mul(color, params.gamutConversionMatrix);
+ color = gammaCorrection(color, params.gammaEncodeParams);
return float4(color, 1.0f);
}
@@ -23,17 +46,37 @@
return textureLoadExternal(tint_symbol, ext_tex_plane_1_1, coords, ext_tex_params_1);
}
-float3x4 tint_symbol_4(uint4 buffer[4], uint offset) {
+float3x4 tint_symbol_4(uint4 buffer[11], uint offset) {
const uint scalar_offset = ((offset + 0u)) / 4;
const uint scalar_offset_1 = ((offset + 16u)) / 4;
const uint scalar_offset_2 = ((offset + 32u)) / 4;
return float3x4(asfloat(buffer[scalar_offset / 4]), asfloat(buffer[scalar_offset_1 / 4]), asfloat(buffer[scalar_offset_2 / 4]));
}
-ExternalTextureParams tint_symbol_2(uint4 buffer[4], uint offset) {
+GammaTransferParams tint_symbol_6(uint4 buffer[11], uint offset) {
const uint scalar_offset_3 = ((offset + 0u)) / 4;
- const ExternalTextureParams tint_symbol_6 = {buffer[scalar_offset_3 / 4][scalar_offset_3 % 4], tint_symbol_4(buffer, (offset + 16u))};
- return tint_symbol_6;
+ const uint scalar_offset_4 = ((offset + 4u)) / 4;
+ const uint scalar_offset_5 = ((offset + 8u)) / 4;
+ const uint scalar_offset_6 = ((offset + 12u)) / 4;
+ const uint scalar_offset_7 = ((offset + 16u)) / 4;
+ const uint scalar_offset_8 = ((offset + 20u)) / 4;
+ const uint scalar_offset_9 = ((offset + 24u)) / 4;
+ const uint scalar_offset_10 = ((offset + 28u)) / 4;
+ const GammaTransferParams tint_symbol_10 = {asfloat(buffer[scalar_offset_3 / 4][scalar_offset_3 % 4]), asfloat(buffer[scalar_offset_4 / 4][scalar_offset_4 % 4]), asfloat(buffer[scalar_offset_5 / 4][scalar_offset_5 % 4]), asfloat(buffer[scalar_offset_6 / 4][scalar_offset_6 % 4]), asfloat(buffer[scalar_offset_7 / 4][scalar_offset_7 % 4]), asfloat(buffer[scalar_offset_8 / 4][scalar_offset_8 % 4]), asfloat(buffer[scalar_offset_9 / 4][scalar_offset_9 % 4]), buffer[scalar_offset_10 / 4][scalar_offset_10 % 4]};
+ return tint_symbol_10;
+}
+
+float3x3 tint_symbol_8(uint4 buffer[11], uint offset) {
+ const uint scalar_offset_11 = ((offset + 0u)) / 4;
+ const uint scalar_offset_12 = ((offset + 16u)) / 4;
+ const uint scalar_offset_13 = ((offset + 32u)) / 4;
+ return float3x3(asfloat(buffer[scalar_offset_11 / 4].xyz), asfloat(buffer[scalar_offset_12 / 4].xyz), asfloat(buffer[scalar_offset_13 / 4].xyz));
+}
+
+ExternalTextureParams tint_symbol_2(uint4 buffer[11], uint offset) {
+ const uint scalar_offset_14 = ((offset + 0u)) / 4;
+ const ExternalTextureParams tint_symbol_11 = {buffer[scalar_offset_14 / 4][scalar_offset_14 % 4], tint_symbol_4(buffer, (offset + 16u)), tint_symbol_6(buffer, (offset + 64u)), tint_symbol_6(buffer, (offset + 96u)), tint_symbol_8(buffer, (offset + 128u))};
+ return tint_symbol_11;
}
void doTextureLoad() {
diff --git a/test/tint/builtins/textureLoad/texture_external_param.wgsl.expected.msl b/test/tint/builtins/textureLoad/texture_external_param.wgsl.expected.msl
index bc167c9..c1e9dd6 100644
--- a/test/tint/builtins/textureLoad/texture_external_param.wgsl.expected.msl
+++ b/test/tint/builtins/textureLoad/texture_external_param.wgsl.expected.msl
@@ -1,12 +1,33 @@
#include <metal_stdlib>
using namespace metal;
+struct GammaTransferParams {
+ /* 0x0000 */ float G;
+ /* 0x0004 */ float A;
+ /* 0x0008 */ float B;
+ /* 0x000c */ float C;
+ /* 0x0010 */ float D;
+ /* 0x0014 */ float E;
+ /* 0x0018 */ float F;
+ /* 0x001c */ uint padding;
+};
+
struct ExternalTextureParams {
/* 0x0000 */ uint numPlanes;
/* 0x0004 */ int8_t tint_pad[12];
/* 0x0010 */ float3x4 yuvToRgbConversionMatrix;
+ /* 0x0040 */ GammaTransferParams gammaDecodeParams;
+ /* 0x0060 */ GammaTransferParams gammaEncodeParams;
+ /* 0x0080 */ float3x3 gamutConversionMatrix;
};
+float3 gammaCorrection(float3 v, GammaTransferParams params) {
+ bool3 const cond = (fabs(v) < float3(params.D));
+ float3 const t = (sign(v) * ((params.C * fabs(v)) + params.F));
+ float3 const f = (sign(v) * (pow(((params.A * fabs(v)) + params.B), float3(params.G)) + params.E));
+ return select(f, t, cond);
+}
+
float4 textureLoadExternal(texture2d<float, access::sample> plane0, texture2d<float, access::sample> plane1, int2 coord, ExternalTextureParams params) {
float3 color = 0.0f;
if ((params.numPlanes == 1u)) {
@@ -14,6 +35,9 @@
} else {
color = (float4(plane0.read(uint2(coord), 0)[0], float4(plane1.read(uint2(coord), 0)).rg, 1.0f) * params.yuvToRgbConversionMatrix);
}
+ color = gammaCorrection(color, params.gammaDecodeParams);
+ color = (params.gamutConversionMatrix * color);
+ color = gammaCorrection(color, params.gammaEncodeParams);
return float4(color, 1.0f);
}
diff --git a/test/tint/builtins/textureLoad/texture_external_param.wgsl.expected.spvasm b/test/tint/builtins/textureLoad/texture_external_param.wgsl.expected.spvasm
index 9fbc846..b7d51af 100644
--- a/test/tint/builtins/textureLoad/texture_external_param.wgsl.expected.spvasm
+++ b/test/tint/builtins/textureLoad/texture_external_param.wgsl.expected.spvasm
@@ -1,9 +1,10 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
-; Bound: 89
+; Bound: 137
; Schema: 0
OpCapability Shader
+ %27 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
@@ -16,13 +17,28 @@
OpName %ExternalTextureParams "ExternalTextureParams"
OpMemberName %ExternalTextureParams 0 "numPlanes"
OpMemberName %ExternalTextureParams 1 "yuvToRgbConversionMatrix"
+ OpMemberName %ExternalTextureParams 2 "gammaDecodeParams"
+ OpName %GammaTransferParams "GammaTransferParams"
+ OpMemberName %GammaTransferParams 0 "G"
+ OpMemberName %GammaTransferParams 1 "A"
+ OpMemberName %GammaTransferParams 2 "B"
+ OpMemberName %GammaTransferParams 3 "C"
+ OpMemberName %GammaTransferParams 4 "D"
+ OpMemberName %GammaTransferParams 5 "E"
+ OpMemberName %GammaTransferParams 6 "F"
+ OpMemberName %GammaTransferParams 7 "padding"
+ OpMemberName %ExternalTextureParams 3 "gammaEncodeParams"
+ OpMemberName %ExternalTextureParams 4 "gamutConversionMatrix"
OpName %ext_tex_params "ext_tex_params"
OpName %arg_0 "arg_0"
+ OpName %gammaCorrection "gammaCorrection"
+ OpName %v "v"
+ OpName %params "params"
OpName %textureLoadExternal "textureLoadExternal"
OpName %plane0 "plane0"
OpName %plane1 "plane1"
OpName %coord "coord"
- OpName %params "params"
+ OpName %params_0 "params"
OpName %color "color"
OpName %textureLoad2d "textureLoad2d"
OpName %texture "texture"
@@ -44,6 +60,19 @@
OpMemberDecorate %ExternalTextureParams 1 Offset 16
OpMemberDecorate %ExternalTextureParams 1 ColMajor
OpMemberDecorate %ExternalTextureParams 1 MatrixStride 16
+ OpMemberDecorate %ExternalTextureParams 2 Offset 64
+ OpMemberDecorate %GammaTransferParams 0 Offset 0
+ OpMemberDecorate %GammaTransferParams 1 Offset 4
+ OpMemberDecorate %GammaTransferParams 2 Offset 8
+ OpMemberDecorate %GammaTransferParams 3 Offset 12
+ OpMemberDecorate %GammaTransferParams 4 Offset 16
+ OpMemberDecorate %GammaTransferParams 5 Offset 20
+ OpMemberDecorate %GammaTransferParams 6 Offset 24
+ OpMemberDecorate %GammaTransferParams 7 Offset 28
+ OpMemberDecorate %ExternalTextureParams 3 Offset 96
+ OpMemberDecorate %ExternalTextureParams 4 Offset 128
+ OpMemberDecorate %ExternalTextureParams 4 ColMajor
+ OpMemberDecorate %ExternalTextureParams 4 MatrixStride 16
OpDecorate %ext_tex_params NonWritable
OpDecorate %ext_tex_params DescriptorSet 1
OpDecorate %ext_tex_params Binding 2
@@ -62,101 +91,153 @@
%ext_tex_plane_1 = OpVariable %_ptr_UniformConstant_11 UniformConstant
%uint = OpTypeInt 32 0
%mat3v4float = OpTypeMatrix %v4float 3
-%ExternalTextureParams = OpTypeStruct %uint %mat3v4float
+%GammaTransferParams = OpTypeStruct %float %float %float %float %float %float %float %uint
+ %v3float = OpTypeVector %float 3
+%mat3v3float = OpTypeMatrix %v3float 3
+%ExternalTextureParams = OpTypeStruct %uint %mat3v4float %GammaTransferParams %GammaTransferParams %mat3v3float
%_ptr_Uniform_ExternalTextureParams = OpTypePointer Uniform %ExternalTextureParams
%ext_tex_params = OpVariable %_ptr_Uniform_ExternalTextureParams Uniform
%arg_0 = OpVariable %_ptr_UniformConstant_11 UniformConstant
+ %21 = OpTypeFunction %v3float %v3float %GammaTransferParams
+ %bool = OpTypeBool
+ %v3bool = OpTypeVector %bool 3
+%_ptr_Function_v3float = OpTypePointer Function %v3float
+ %41 = OpConstantNull %v3float
%int = OpTypeInt 32 1
%v2int = OpTypeVector %int 2
- %18 = OpTypeFunction %v4float %11 %11 %v2int %ExternalTextureParams
- %v3float = OpTypeVector %float 3
-%_ptr_Function_v3float = OpTypePointer Function %v3float
- %30 = OpConstantNull %v3float
+ %61 = OpTypeFunction %v4float %11 %11 %v2int %ExternalTextureParams
%uint_1 = OpConstant %uint 1
- %bool = OpTypeBool
%int_0 = OpConstant %int 0
%v2float = OpTypeVector %float 2
%float_1 = OpConstant %float 1
- %57 = OpTypeFunction %v4float %11 %11 %ExternalTextureParams %v2int
+ %105 = OpTypeFunction %v4float %11 %11 %ExternalTextureParams %v2int
%void = OpTypeVoid
- %65 = OpTypeFunction %void
- %73 = OpConstantNull %v2int
+ %113 = OpTypeFunction %void
+ %121 = OpConstantNull %v2int
%_ptr_Function_v4float = OpTypePointer Function %v4float
- %76 = OpTypeFunction %v4float
-%textureLoadExternal = OpFunction %v4float None %18
+ %124 = OpTypeFunction %v4float
+%gammaCorrection = OpFunction %v3float None %21
+ %v = OpFunctionParameter %v3float
+ %params = OpFunctionParameter %GammaTransferParams
+ %25 = OpLabel
+ %39 = OpVariable %_ptr_Function_v3float Function %41
+ %51 = OpVariable %_ptr_Function_v3float Function %41
+ %57 = OpVariable %_ptr_Function_v3float Function %41
+ %26 = OpExtInst %v3float %27 FAbs %v
+ %28 = OpCompositeExtract %float %params 4
+ %29 = OpCompositeConstruct %v3float %28 %28 %28
+ %30 = OpFOrdLessThan %v3bool %26 %29
+ %33 = OpExtInst %v3float %27 FSign %v
+ %34 = OpCompositeExtract %float %params 3
+ %35 = OpExtInst %v3float %27 FAbs %v
+ %36 = OpVectorTimesScalar %v3float %35 %34
+ %37 = OpCompositeExtract %float %params 6
+ %42 = OpCompositeConstruct %v3float %37 %37 %37
+ %38 = OpFAdd %v3float %36 %42
+ %43 = OpFMul %v3float %33 %38
+ %44 = OpExtInst %v3float %27 FSign %v
+ %46 = OpCompositeExtract %float %params 1
+ %47 = OpExtInst %v3float %27 FAbs %v
+ %48 = OpVectorTimesScalar %v3float %47 %46
+ %49 = OpCompositeExtract %float %params 2
+ %52 = OpCompositeConstruct %v3float %49 %49 %49
+ %50 = OpFAdd %v3float %48 %52
+ %53 = OpCompositeExtract %float %params 0
+ %54 = OpCompositeConstruct %v3float %53 %53 %53
+ %45 = OpExtInst %v3float %27 Pow %50 %54
+ %55 = OpCompositeExtract %float %params 5
+ %58 = OpCompositeConstruct %v3float %55 %55 %55
+ %56 = OpFAdd %v3float %45 %58
+ %59 = OpFMul %v3float %44 %56
+ %60 = OpSelect %v3float %30 %43 %59
+ OpReturnValue %60
+ OpFunctionEnd
+%textureLoadExternal = OpFunction %v4float None %61
%plane0 = OpFunctionParameter %11
%plane1 = OpFunctionParameter %11
%coord = OpFunctionParameter %v2int
- %params = OpFunctionParameter %ExternalTextureParams
- %26 = OpLabel
- %color = OpVariable %_ptr_Function_v3float Function %30
- %31 = OpCompositeExtract %uint %params 0
- %33 = OpIEqual %bool %31 %uint_1
- OpSelectionMerge %35 None
- OpBranchConditional %33 %36 %37
- %36 = OpLabel
- %38 = OpImageFetch %v4float %plane0 %coord Lod %int_0
- %40 = OpVectorShuffle %v3float %38 %38 0 1 2
- OpStore %color %40
- OpBranch %35
- %37 = OpLabel
- %41 = OpImageFetch %v4float %plane0 %coord Lod %int_0
- %42 = OpCompositeExtract %float %41 0
- %43 = OpImageFetch %v4float %plane1 %coord Lod %int_0
- %45 = OpVectorShuffle %v2float %43 %43 0 1
- %46 = OpCompositeExtract %float %45 0
- %47 = OpCompositeExtract %float %45 1
- %49 = OpCompositeConstruct %v4float %42 %46 %47 %float_1
- %50 = OpCompositeExtract %mat3v4float %params 1
- %51 = OpVectorTimesMatrix %v3float %49 %50
- OpStore %color %51
- OpBranch %35
- %35 = OpLabel
- %52 = OpLoad %v3float %color
- %53 = OpCompositeExtract %float %52 0
- %54 = OpCompositeExtract %float %52 1
- %55 = OpCompositeExtract %float %52 2
- %56 = OpCompositeConstruct %v4float %53 %54 %55 %float_1
- OpReturnValue %56
+ %params_0 = OpFunctionParameter %ExternalTextureParams
+ %69 = OpLabel
+ %color = OpVariable %_ptr_Function_v3float Function %41
+ %71 = OpCompositeExtract %uint %params_0 0
+ %73 = OpIEqual %bool %71 %uint_1
+ OpSelectionMerge %74 None
+ OpBranchConditional %73 %75 %76
+ %75 = OpLabel
+ %77 = OpImageFetch %v4float %plane0 %coord Lod %int_0
+ %79 = OpVectorShuffle %v3float %77 %77 0 1 2
+ OpStore %color %79
+ OpBranch %74
+ %76 = OpLabel
+ %80 = OpImageFetch %v4float %plane0 %coord Lod %int_0
+ %81 = OpCompositeExtract %float %80 0
+ %82 = OpImageFetch %v4float %plane1 %coord Lod %int_0
+ %84 = OpVectorShuffle %v2float %82 %82 0 1
+ %85 = OpCompositeExtract %float %84 0
+ %86 = OpCompositeExtract %float %84 1
+ %88 = OpCompositeConstruct %v4float %81 %85 %86 %float_1
+ %89 = OpCompositeExtract %mat3v4float %params_0 1
+ %90 = OpVectorTimesMatrix %v3float %88 %89
+ OpStore %color %90
+ OpBranch %74
+ %74 = OpLabel
+ %92 = OpLoad %v3float %color
+ %93 = OpCompositeExtract %GammaTransferParams %params_0 2
+ %91 = OpFunctionCall %v3float %gammaCorrection %92 %93
+ OpStore %color %91
+ %94 = OpCompositeExtract %mat3v3float %params_0 4
+ %95 = OpLoad %v3float %color
+ %96 = OpMatrixTimesVector %v3float %94 %95
+ OpStore %color %96
+ %98 = OpLoad %v3float %color
+ %99 = OpCompositeExtract %GammaTransferParams %params_0 3
+ %97 = OpFunctionCall %v3float %gammaCorrection %98 %99
+ OpStore %color %97
+ %100 = OpLoad %v3float %color
+ %101 = OpCompositeExtract %float %100 0
+ %102 = OpCompositeExtract %float %100 1
+ %103 = OpCompositeExtract %float %100 2
+ %104 = OpCompositeConstruct %v4float %101 %102 %103 %float_1
+ OpReturnValue %104
OpFunctionEnd
-%textureLoad2d = OpFunction %v4float None %57
+%textureLoad2d = OpFunction %v4float None %105
%texture = OpFunctionParameter %11
%ext_tex_plane_1_1 = OpFunctionParameter %11
%ext_tex_params_1 = OpFunctionParameter %ExternalTextureParams
%coords = OpFunctionParameter %v2int
- %63 = OpLabel
- %64 = OpFunctionCall %v4float %textureLoadExternal %texture %ext_tex_plane_1_1 %coords %ext_tex_params_1
- OpReturnValue %64
+ %111 = OpLabel
+ %112 = OpFunctionCall %v4float %textureLoadExternal %texture %ext_tex_plane_1_1 %coords %ext_tex_params_1
+ OpReturnValue %112
OpFunctionEnd
-%doTextureLoad = OpFunction %void None %65
- %68 = OpLabel
+%doTextureLoad = OpFunction %void None %113
+ %116 = OpLabel
%res = OpVariable %_ptr_Function_v4float Function %5
- %70 = OpLoad %11 %arg_0
- %71 = OpLoad %11 %ext_tex_plane_1
- %72 = OpLoad %ExternalTextureParams %ext_tex_params
- %69 = OpFunctionCall %v4float %textureLoad2d %70 %71 %72 %73
- OpStore %res %69
+ %118 = OpLoad %11 %arg_0
+ %119 = OpLoad %11 %ext_tex_plane_1
+ %120 = OpLoad %ExternalTextureParams %ext_tex_params
+ %117 = OpFunctionCall %v4float %textureLoad2d %118 %119 %120 %121
+ OpStore %res %117
OpReturn
OpFunctionEnd
-%vertex_main_inner = OpFunction %v4float None %76
- %78 = OpLabel
- %79 = OpFunctionCall %void %doTextureLoad
+%vertex_main_inner = OpFunction %v4float None %124
+ %126 = OpLabel
+ %127 = OpFunctionCall %void %doTextureLoad
OpReturnValue %5
OpFunctionEnd
-%vertex_main = OpFunction %void None %65
- %81 = OpLabel
- %82 = OpFunctionCall %v4float %vertex_main_inner
- OpStore %value %82
+%vertex_main = OpFunction %void None %113
+ %129 = OpLabel
+ %130 = OpFunctionCall %v4float %vertex_main_inner
+ OpStore %value %130
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
-%fragment_main = OpFunction %void None %65
- %84 = OpLabel
- %85 = OpFunctionCall %void %doTextureLoad
+%fragment_main = OpFunction %void None %113
+ %132 = OpLabel
+ %133 = OpFunctionCall %void %doTextureLoad
OpReturn
OpFunctionEnd
-%compute_main = OpFunction %void None %65
- %87 = OpLabel
- %88 = OpFunctionCall %void %doTextureLoad
+%compute_main = OpFunction %void None %113
+ %135 = OpLabel
+ %136 = OpFunctionCall %void %doTextureLoad
OpReturn
OpFunctionEnd