tools/remote-compile: clang-format

This was using the old tint code style

Change-Id: I1aff541eb4cc0d7ec0e045b555710aa605c4da28
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/105141
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
diff --git a/tools/src/cmd/remote-compile/compile.h b/tools/src/cmd/remote-compile/compile.h
index 8fe1841..e10b373 100644
--- a/tools/src/cmd/remote-compile/compile.h
+++ b/tools/src/cmd/remote-compile/compile.h
@@ -19,10 +19,10 @@
 
 /// The return structure of a compile function
 struct CompileResult {
-  /// True if shader compiled
-  bool success = false;
-  /// Output of the compiler
-  std::string output;
+    /// True if shader compiled
+    bool success = false;
+    /// Output of the compiler
+    std::string output;
 };
 
 CompileResult CompileMslUsingMetalAPI(const std::string& src);
diff --git a/tools/src/cmd/remote-compile/main.cc b/tools/src/cmd/remote-compile/main.cc
index 24dc0b5..20fb911 100644
--- a/tools/src/cmd/remote-compile/main.cc
+++ b/tools/src/cmd/remote-compile/main.cc
@@ -34,8 +34,8 @@
 
 /// Print the tool usage, and exit with 1.
 void ShowUsage() {
-  const char* name = "tint-remote-compile";
-  printf(R"(%s is a tool for compiling a shader on a remote machine
+    const char* name = "tint-remote-compile";
+    printf(R"(%s is a tool for compiling a shader on a remote machine
 
 usage as server:
   %s -s [-p port-number]
@@ -48,8 +48,8 @@
   Alternatively, you can pass xcrun arguments so %s can be used as a
   drop-in replacement.
 )",
-         name, name, name, name);
-  exit(1);
+           name, name, name, name);
+    exit(1);
 }
 
 /// The protocol version code. Bump each time the protocol changes
@@ -57,98 +57,98 @@
 
 /// Supported shader source languages
 enum SourceLanguage {
-  MSL,
+    MSL,
 };
 
 /// Stream is a serialization wrapper around a socket
 struct Stream {
-  /// The underlying socket
-  Socket* const socket;
-  /// Error state
-  std::string error;
+    /// The underlying socket
+    Socket* const socket;
+    /// Error state
+    std::string error;
 
-  /// Writes a uint32_t to the socket
-  Stream operator<<(uint32_t v) {
-    if (error.empty()) {
-      Write(&v, sizeof(v));
-    }
-    return *this;
-  }
-
-  /// Reads a uint32_t from the socket
-  Stream operator>>(uint32_t& v) {
-    if (error.empty()) {
-      Read(&v, sizeof(v));
-    }
-    return *this;
-  }
-
-  /// Writes a std::string to the socket
-  Stream operator<<(const std::string& v) {
-    if (error.empty()) {
-      uint32_t count = static_cast<uint32_t>(v.size());
-      *this << count;
-      if (count) {
-        Write(v.data(), count);
-      }
-    }
-    return *this;
-  }
-
-  /// Reads a std::string from the socket
-  Stream operator>>(std::string& v) {
-    uint32_t count = 0;
-    *this >> count;
-    if (count) {
-      std::vector<char> buf(count);
-      if (Read(buf.data(), count)) {
-        v = std::string(buf.data(), buf.size());
-      }
-    } else {
-      v.clear();
-    }
-    return *this;
-  }
-
-  /// Writes an enum value to the socket
-  template <typename T>
-  std::enable_if_t<std::is_enum<T>::value, Stream> operator<<(T e) {
-    return *this << static_cast<uint32_t>(e);
-  }
-
-  /// Reads an enum value from the socket
-  template <typename T>
-  std::enable_if_t<std::is_enum<T>::value, Stream> operator>>(T& e) {
-    uint32_t v;
-    *this >> v;
-    e = static_cast<T>(v);
-    return *this;
-  }
-
- private:
-  bool Write(const void* data, size_t size) {
-    if (error.empty()) {
-      if (!socket->Write(data, size)) {
-        error = "Socket::Write() failed";
-      }
-    }
-    return error.empty();
-  }
-
-  bool Read(void* data, size_t size) {
-    auto buf = reinterpret_cast<uint8_t*>(data);
-    while (size > 0 && error.empty()) {
-      if (auto n = socket->Read(buf, size)) {
-        if (n > size) {
-          error = "Socket::Read() returned more bytes than requested";
-          return false;
+    /// Writes a uint32_t to the socket
+    Stream operator<<(uint32_t v) {
+        if (error.empty()) {
+            Write(&v, sizeof(v));
         }
-        size -= n;
-        buf += n;
-      }
+        return *this;
     }
-    return error.empty();
-  }
+
+    /// Reads a uint32_t from the socket
+    Stream operator>>(uint32_t& v) {
+        if (error.empty()) {
+            Read(&v, sizeof(v));
+        }
+        return *this;
+    }
+
+    /// Writes a std::string to the socket
+    Stream operator<<(const std::string& v) {
+        if (error.empty()) {
+            uint32_t count = static_cast<uint32_t>(v.size());
+            *this << count;
+            if (count) {
+                Write(v.data(), count);
+            }
+        }
+        return *this;
+    }
+
+    /// Reads a std::string from the socket
+    Stream operator>>(std::string& v) {
+        uint32_t count = 0;
+        *this >> count;
+        if (count) {
+            std::vector<char> buf(count);
+            if (Read(buf.data(), count)) {
+                v = std::string(buf.data(), buf.size());
+            }
+        } else {
+            v.clear();
+        }
+        return *this;
+    }
+
+    /// Writes an enum value to the socket
+    template <typename T>
+    std::enable_if_t<std::is_enum<T>::value, Stream> operator<<(T e) {
+        return *this << static_cast<uint32_t>(e);
+    }
+
+    /// Reads an enum value from the socket
+    template <typename T>
+    std::enable_if_t<std::is_enum<T>::value, Stream> operator>>(T& e) {
+        uint32_t v;
+        *this >> v;
+        e = static_cast<T>(v);
+        return *this;
+    }
+
+  private:
+    bool Write(const void* data, size_t size) {
+        if (error.empty()) {
+            if (!socket->Write(data, size)) {
+                error = "Socket::Write() failed";
+            }
+        }
+        return error.empty();
+    }
+
+    bool Read(void* data, size_t size) {
+        auto buf = reinterpret_cast<uint8_t*>(data);
+        while (size > 0 && error.empty()) {
+            if (auto n = socket->Read(buf, size)) {
+                if (n > size) {
+                    error = "Socket::Read() returned more bytes than requested";
+                    return false;
+                }
+                size -= n;
+                buf += n;
+            }
+        }
+        return error.empty();
+    }
 };
 
 ////////////////////////////////////////////////////////////////////////////////
@@ -157,113 +157,111 @@
 
 /// Base class for all messages
 struct Message {
-  /// The type of the message
-  enum class Type {
-    ConnectionRequest,
-    ConnectionResponse,
-    CompileRequest,
-    CompileResponse,
-  };
+    /// The type of the message
+    enum class Type {
+        ConnectionRequest,
+        ConnectionResponse,
+        CompileRequest,
+        CompileResponse,
+    };
 
-  explicit Message(Type ty) : type(ty) {}
+    explicit Message(Type ty) : type(ty) {}
 
-  const Type type;
+    const Type type;
 };
 
 struct ConnectionResponse : Message {  // Server -> Client
-  ConnectionResponse() : Message(Type::ConnectionResponse) {}
+    ConnectionResponse() : Message(Type::ConnectionResponse) {}
 
-  template <typename T>
-  void Serialize(T&& f) {
-    f(error);
-  }
+    template <typename T>
+    void Serialize(T&& f) {
+        f(error);
+    }
 
-  std::string error;
+    std::string error;
 };
 
 struct ConnectionRequest : Message {  // Client -> Server
-  using Response = ConnectionResponse;
+    using Response = ConnectionResponse;
 
-  explicit ConnectionRequest(uint32_t proto_ver = kProtocolVersion)
-      : Message(Type::ConnectionRequest), protocol_version(proto_ver) {}
+    explicit ConnectionRequest(uint32_t proto_ver = kProtocolVersion)
+        : Message(Type::ConnectionRequest), protocol_version(proto_ver) {}
 
-  template <typename T>
-  void Serialize(T&& f) {
-    f(protocol_version);
-  }
+    template <typename T>
+    void Serialize(T&& f) {
+        f(protocol_version);
+    }
 
-  uint32_t protocol_version;
+    uint32_t protocol_version;
 };
 
 struct CompileResponse : Message {  //  Server -> Client
-  CompileResponse() : Message(Type::CompileResponse) {}
+    CompileResponse() : Message(Type::CompileResponse) {}
 
-  template <typename T>
-  void Serialize(T&& f) {
-    f(error);
-  }
+    template <typename T>
+    void Serialize(T&& f) {
+        f(error);
+    }
 
-  std::string error;
+    std::string error;
 };
 
 struct CompileRequest : Message {  // Client -> Server
-  using Response = CompileResponse;
+    using Response = CompileResponse;
 
-  CompileRequest() : Message(Type::CompileRequest) {}
-  CompileRequest(SourceLanguage lang, std::string src)
-      : Message(Type::CompileRequest), language(lang), source(src) {}
+    CompileRequest() : Message(Type::CompileRequest) {}
+    CompileRequest(SourceLanguage lang, std::string src)
+        : Message(Type::CompileRequest), language(lang), source(src) {}
 
-  template <typename T>
-  void Serialize(T&& f) {
-    f(language);
-    f(source);
-  }
+    template <typename T>
+    void Serialize(T&& f) {
+        f(language);
+        f(source);
+    }
 
-  SourceLanguage language;
-  std::string source;
+    SourceLanguage language;
+    std::string source;
 };
 
 /// Writes the message `m` to the stream `s`
 template <typename MESSAGE>
-std::enable_if_t<std::is_base_of<Message, MESSAGE>::value, Stream>& operator<<(
-    Stream& s,
-    const MESSAGE& m) {
-  s << m.type;
-  const_cast<MESSAGE&>(m).Serialize([&s](const auto& value) { s << value; });
-  return s;
+std::enable_if_t<std::is_base_of<Message, MESSAGE>::value, Stream>& operator<<(Stream& s,
+                                                                               const MESSAGE& m) {
+    s << m.type;
+    const_cast<MESSAGE&>(m).Serialize([&s](const auto& value) { s << value; });
+    return s;
 }
 
 /// Reads the message `m` from the stream `s`
 template <typename MESSAGE>
-std::enable_if_t<std::is_base_of<Message, MESSAGE>::value, Stream>& operator>>(
-    Stream& s,
-    MESSAGE& m) {
-  Message::Type ty;
-  s >> ty;
-  if (ty == m.type) {
-    m.Serialize([&s](auto& value) { s >> value; });
-  } else {
-    std::stringstream ss;
-    ss << "expected message type " << static_cast<int>(m.type) << ", got "
-       << static_cast<int>(ty);
-    s.error = ss.str();
-  }
-  return s;
+std::enable_if_t<std::is_base_of<Message, MESSAGE>::value, Stream>& operator>>(Stream& s,
+                                                                               MESSAGE& m) {
+    Message::Type ty;
+    s >> ty;
+    if (ty == m.type) {
+        m.Serialize([&s](auto& value) { s >> value; });
+    } else {
+        std::stringstream ss;
+        ss << "expected message type " << static_cast<int>(m.type) << ", got "
+           << static_cast<int>(ty);
+        s.error = ss.str();
+    }
+    return s;
 }
 
 /// Writes the request message `req` to the stream `s`, then reads and returns
 /// the response message from the same stream.
 template <typename REQUEST, typename RESPONSE = typename REQUEST::Response>
 RESPONSE Send(Stream& s, const REQUEST& req) {
-  s << req;
-  if (s.error.empty()) {
-    RESPONSE resp;
-    s >> resp;
+    s << req;
     if (s.error.empty()) {
-      return resp;
+        RESPONSE resp;
+        s >> resp;
+        if (s.error.empty()) {
+            return resp;
+        }
     }
-  }
-  return {};
+    return {};
 }
 
 }  // namespace
@@ -272,173 +270,172 @@
 bool RunClient(std::string address, std::string port, std::string file);
 
 int main(int argc, char* argv[]) {
-  bool run_server = false;
-  std::string port = "19000";
+    bool run_server = false;
+    std::string port = "19000";
 
-  std::vector<std::string> args;
-  for (int i = 1; i < argc; i++) {
-    std::string arg = argv[i];
-    if (arg == "-s" || arg == "--server") {
-      run_server = true;
-      continue;
+    std::vector<std::string> args;
+    for (int i = 1; i < argc; i++) {
+        std::string arg = argv[i];
+        if (arg == "-s" || arg == "--server") {
+            run_server = true;
+            continue;
+        }
+        if (arg == "-p" || arg == "--port") {
+            if (i < argc - 1) {
+                i++;
+                port = argv[i];
+            } else {
+                printf("expected port number");
+                exit(1);
+            }
+            continue;
+        }
+
+        // xcrun flags are ignored so this executable can be used as a replacement
+        // for xcrun.
+        if ((arg == "-x" || arg == "-sdk") && (i < argc - 1)) {
+            i++;
+            continue;
+        }
+        if (arg == "metal") {
+            for (; i < argc; i++) {
+                if (std::string(argv[i]) == "-c") {
+                    break;
+                }
+            }
+            continue;
+        }
+
+        args.emplace_back(arg);
     }
-    if (arg == "-p" || arg == "--port") {
-      if (i < argc - 1) {
-        i++;
-        port = argv[i];
-      } else {
-        printf("expected port number");
+
+    bool success = false;
+
+    if (run_server) {
+        success = RunServer(port);
+    } else {
+        std::string address;
+        std::string file;
+        switch (args.size()) {
+            case 1:
+                if (auto* addr = getenv("TINT_REMOTE_COMPILE_ADDRESS")) {
+                    address = addr;
+                }
+                file = args[0];
+                break;
+            case 2:
+                address = args[0];
+                file = args[1];
+                break;
+        }
+        if (address.empty() || file.empty()) {
+            ShowUsage();
+        }
+        success = RunClient(address, port, file);
+    }
+
+    if (!success) {
         exit(1);
-      }
-      continue;
     }
 
-    // xcrun flags are ignored so this executable can be used as a replacement
-    // for xcrun.
-    if ((arg == "-x" || arg == "-sdk") && (i < argc - 1)) {
-      i++;
-      continue;
-    }
-    if (arg == "metal") {
-      for (; i < argc; i++) {
-        if (std::string(argv[i]) == "-c") {
-          break;
-        }
-      }
-      continue;
-    }
-
-    args.emplace_back(arg);
-  }
-
-  bool success = false;
-
-  if (run_server) {
-    success = RunServer(port);
-  } else {
-    std::string address;
-    std::string file;
-    switch (args.size()) {
-      case 1:
-        if (auto* addr = getenv("TINT_REMOTE_COMPILE_ADDRESS")) {
-          address = addr;
-        }
-        file = args[0];
-        break;
-      case 2:
-        address = args[0];
-        file = args[1];
-        break;
-    }
-    if (address.empty() || file.empty()) {
-      ShowUsage();
-    }
-    success = RunClient(address, port, file);
-  }
-
-  if (!success) {
-    exit(1);
-  }
-
-  return 0;
+    return 0;
 }
 
 bool RunServer(std::string port) {
-  auto server_socket = Socket::Listen("", port.c_str());
-  if (!server_socket) {
-    printf("Failed to listen on port %s\n", port.c_str());
-    return false;
-  }
-  printf("Listening on port %s...\n", port.c_str());
-  while (auto conn = server_socket->Accept()) {
-    std::thread([=] {
-      DEBUG("Client connected...");
-      Stream stream{conn.get()};
+    auto server_socket = Socket::Listen("", port.c_str());
+    if (!server_socket) {
+        printf("Failed to listen on port %s\n", port.c_str());
+        return false;
+    }
+    printf("Listening on port %s...\n", port.c_str());
+    while (auto conn = server_socket->Accept()) {
+        std::thread([=] {
+            DEBUG("Client connected...");
+            Stream stream{conn.get()};
 
-      {
-        ConnectionRequest req;
-        stream >> req;
-        if (!stream.error.empty()) {
-          printf("%s\n", stream.error.c_str());
-          return;
-        }
-        ConnectionResponse resp;
-        if (req.protocol_version != kProtocolVersion) {
-          DEBUG("Protocol version mismatch");
-          resp.error = "Protocol version mismatch";
-          stream << resp;
-          return;
-        }
-        stream << resp;
-      }
-      DEBUG("Connection established");
-      {
-        CompileRequest req;
-        stream >> req;
-        if (!stream.error.empty()) {
-          printf("%s\n", stream.error.c_str());
-          return;
-        }
+            {
+                ConnectionRequest req;
+                stream >> req;
+                if (!stream.error.empty()) {
+                    printf("%s\n", stream.error.c_str());
+                    return;
+                }
+                ConnectionResponse resp;
+                if (req.protocol_version != kProtocolVersion) {
+                    DEBUG("Protocol version mismatch");
+                    resp.error = "Protocol version mismatch";
+                    stream << resp;
+                    return;
+                }
+                stream << resp;
+            }
+            DEBUG("Connection established");
+            {
+                CompileRequest req;
+                stream >> req;
+                if (!stream.error.empty()) {
+                    printf("%s\n", stream.error.c_str());
+                    return;
+                }
 #ifdef TINT_ENABLE_MSL_COMPILATION_USING_METAL_API
-        if (req.language == SourceLanguage::MSL) {
-          auto result = CompileMslUsingMetalAPI(req.source);
-          CompileResponse resp;
-          if (!result.success) {
-            resp.error = result.output;
-          }
-          stream << resp;
-          return;
-        }
+                if (req.language == SourceLanguage::MSL) {
+                    auto result = CompileMslUsingMetalAPI(req.source);
+                    CompileResponse resp;
+                    if (!result.success) {
+                        resp.error = result.output;
+                    }
+                    stream << resp;
+                    return;
+                }
 #endif
-        CompileResponse resp;
-        resp.error = "server cannot compile this type of shader";
-        stream << resp;
-      }
-    }).detach();
-  }
-  return true;
+                CompileResponse resp;
+                resp.error = "server cannot compile this type of shader";
+                stream << resp;
+            }
+        }).detach();
+    }
+    return true;
 }
 
 bool RunClient(std::string address, std::string port, std::string file) {
-  // Read the file
-  std::ifstream input(file, std::ios::binary);
-  if (!input) {
-    printf("Couldn't open '%s'\n", file.c_str());
-    return false;
-  }
-  std::string source((std::istreambuf_iterator<char>(input)),
-                     std::istreambuf_iterator<char>());
+    // Read the file
+    std::ifstream input(file, std::ios::binary);
+    if (!input) {
+        printf("Couldn't open '%s'\n", file.c_str());
+        return false;
+    }
+    std::string source((std::istreambuf_iterator<char>(input)), std::istreambuf_iterator<char>());
 
-  constexpr const int timeout_ms = 10000;
-  DEBUG("Connecting to %s:%s...", address.c_str(), port.c_str());
-  auto conn = Socket::Connect(address.c_str(), port.c_str(), timeout_ms);
-  if (!conn) {
-    printf("Connection failed\n");
-    return false;
-  }
+    constexpr const int timeout_ms = 10000;
+    DEBUG("Connecting to %s:%s...", address.c_str(), port.c_str());
+    auto conn = Socket::Connect(address.c_str(), port.c_str(), timeout_ms);
+    if (!conn) {
+        printf("Connection failed\n");
+        return false;
+    }
 
-  Stream stream{conn.get()};
+    Stream stream{conn.get()};
 
-  DEBUG("Sending connection request...");
-  auto conn_resp = Send(stream, ConnectionRequest{kProtocolVersion});
-  if (!stream.error.empty()) {
-    printf("%s\n", stream.error.c_str());
-    return false;
-  }
-  if (!conn_resp.error.empty()) {
-    printf("%s\n", conn_resp.error.c_str());
-    return false;
-  }
-  DEBUG("Connection established. Requesting compile...");
-  auto comp_resp = Send(stream, CompileRequest{SourceLanguage::MSL, source});
-  if (!stream.error.empty()) {
-    printf("%s\n", stream.error.c_str());
-    return false;
-  }
-  if (!comp_resp.error.empty()) {
-    printf("%s\n", comp_resp.error.c_str());
-    return false;
-  }
-  DEBUG("Compilation successful");
-  return true;
+    DEBUG("Sending connection request...");
+    auto conn_resp = Send(stream, ConnectionRequest{kProtocolVersion});
+    if (!stream.error.empty()) {
+        printf("%s\n", stream.error.c_str());
+        return false;
+    }
+    if (!conn_resp.error.empty()) {
+        printf("%s\n", conn_resp.error.c_str());
+        return false;
+    }
+    DEBUG("Connection established. Requesting compile...");
+    auto comp_resp = Send(stream, CompileRequest{SourceLanguage::MSL, source});
+    if (!stream.error.empty()) {
+        printf("%s\n", stream.error.c_str());
+        return false;
+    }
+    if (!comp_resp.error.empty()) {
+        printf("%s\n", comp_resp.error.c_str());
+        return false;
+    }
+    DEBUG("Compilation successful");
+    return true;
 }
diff --git a/tools/src/cmd/remote-compile/msl_metal.mm b/tools/src/cmd/remote-compile/msl_metal.mm
index 2fef251..70a5ec2 100644
--- a/tools/src/cmd/remote-compile/msl_metal.mm
+++ b/tools/src/cmd/remote-compile/msl_metal.mm
@@ -23,34 +23,33 @@
 #pragma clang diagnostic pop
 
 CompileResult CompileMslUsingMetalAPI(const std::string& src) {
-  CompileResult result;
-  result.success = false;
-
-  NSError* error = nil;
-
-  id<MTLDevice> device = MTLCreateSystemDefaultDevice();
-  if (!device) {
-    result.output = "MTLCreateSystemDefaultDevice returned null";
+    CompileResult result;
     result.success = false;
+
+    NSError* error = nil;
+
+    id<MTLDevice> device = MTLCreateSystemDefaultDevice();
+    if (!device) {
+        result.output = "MTLCreateSystemDefaultDevice returned null";
+        result.success = false;
+        return result;
+    }
+
+    NSString* source = [NSString stringWithCString:src.c_str() encoding:NSUTF8StringEncoding];
+
+    MTLCompileOptions* compileOptions = [MTLCompileOptions new];
+    compileOptions.languageVersion = MTLLanguageVersion1_2;
+
+    id<MTLLibrary> library = [device newLibraryWithSource:source
+                                                  options:compileOptions
+                                                    error:&error];
+    if (!library) {
+        NSString* output = [error localizedDescription];
+        result.output = [output UTF8String];
+        result.success = false;
+    }
+
     return result;
-  }
-
-  NSString* source = [NSString stringWithCString:src.c_str()
-                                        encoding:NSUTF8StringEncoding];
-
-  MTLCompileOptions* compileOptions = [MTLCompileOptions new];
-  compileOptions.languageVersion = MTLLanguageVersion1_2;
-
-  id<MTLLibrary> library = [device newLibraryWithSource:source
-                                                options:compileOptions
-                                                  error:&error];
-  if (!library) {
-    NSString* output = [error localizedDescription];
-    result.output = [output UTF8String];
-    result.success = false;
-  }
-
-  return result;
 }
 
 #endif
diff --git a/tools/src/cmd/remote-compile/rwmutex.h b/tools/src/cmd/remote-compile/rwmutex.h
index 803cd89..6970ff3 100644
--- a/tools/src/cmd/remote-compile/rwmutex.h
+++ b/tools/src/cmd/remote-compile/rwmutex.h
@@ -26,62 +26,62 @@
 /// The lock can be held by an arbitrary number of readers or a single writer.
 /// Also known as a shared mutex.
 class RWMutex {
- public:
-  inline RWMutex() = default;
+  public:
+    inline RWMutex() = default;
 
-  /// lockReader() locks the mutex for reading.
-  /// Multiple read locks can be held while there are no writer locks.
-  inline void lockReader();
+    /// lockReader() locks the mutex for reading.
+    /// Multiple read locks can be held while there are no writer locks.
+    inline void lockReader();
 
-  /// unlockReader() unlocks the mutex for reading.
-  inline void unlockReader();
+    /// unlockReader() unlocks the mutex for reading.
+    inline void unlockReader();
 
-  /// lockWriter() locks the mutex for writing.
-  /// If the lock is already locked for reading or writing, lockWriter blocks
-  /// until the lock is available.
-  inline void lockWriter();
+    /// lockWriter() locks the mutex for writing.
+    /// If the lock is already locked for reading or writing, lockWriter blocks
+    /// until the lock is available.
+    inline void lockWriter();
 
-  /// unlockWriter() unlocks the mutex for writing.
-  inline void unlockWriter();
+    /// unlockWriter() unlocks the mutex for writing.
+    inline void unlockWriter();
 
- private:
-  RWMutex(const RWMutex&) = delete;
-  RWMutex& operator=(const RWMutex&) = delete;
+  private:
+    RWMutex(const RWMutex&) = delete;
+    RWMutex& operator=(const RWMutex&) = delete;
 
-  int readLocks = 0;
-  int pendingWriteLocks = 0;
-  std::mutex mutex;
-  std::condition_variable cv;
+    int readLocks = 0;
+    int pendingWriteLocks = 0;
+    std::mutex mutex;
+    std::condition_variable cv;
 };
 
 void RWMutex::lockReader() {
-  std::unique_lock<std::mutex> lock(mutex);
-  readLocks++;
+    std::unique_lock<std::mutex> lock(mutex);
+    readLocks++;
 }
 
 void RWMutex::unlockReader() {
-  std::unique_lock<std::mutex> lock(mutex);
-  readLocks--;
-  if (readLocks == 0 && pendingWriteLocks > 0) {
-    cv.notify_one();
-  }
+    std::unique_lock<std::mutex> lock(mutex);
+    readLocks--;
+    if (readLocks == 0 && pendingWriteLocks > 0) {
+        cv.notify_one();
+    }
 }
 
 void RWMutex::lockWriter() {
-  std::unique_lock<std::mutex> lock(mutex);
-  if (readLocks > 0) {
-    pendingWriteLocks++;
-    cv.wait(lock, [&] { return readLocks == 0; });
-    pendingWriteLocks--;
-  }
-  lock.release();  // Keep lock held
+    std::unique_lock<std::mutex> lock(mutex);
+    if (readLocks > 0) {
+        pendingWriteLocks++;
+        cv.wait(lock, [&] { return readLocks == 0; });
+        pendingWriteLocks--;
+    }
+    lock.release();  // Keep lock held
 }
 
 void RWMutex::unlockWriter() {
-  if (pendingWriteLocks > 0) {
-    cv.notify_one();
-  }
-  mutex.unlock();
+    if (pendingWriteLocks > 0) {
+        cv.notify_one();
+    }
+    mutex.unlock();
 }
 
 ////////////////////////////////////////////////////////////////////////////////
@@ -90,49 +90,49 @@
 
 /// RLock is a RAII read lock helper for a RWMutex.
 class RLock {
- public:
-  /// Constructor.
-  /// Locks `mutex` with a read-lock for the lifetime of the WLock.
-  /// @param mutex the mutex
-  explicit inline RLock(RWMutex& mutex);
-  /// Destructor.
-  /// Unlocks the RWMutex.
-  inline ~RLock();
+  public:
+    /// Constructor.
+    /// Locks `mutex` with a read-lock for the lifetime of the WLock.
+    /// @param mutex the mutex
+    explicit inline RLock(RWMutex& mutex);
+    /// Destructor.
+    /// Unlocks the RWMutex.
+    inline ~RLock();
 
-  /// Move constructor
-  /// @param other the other RLock to move into this RLock.
-  inline RLock(RLock&& other);
-  /// Move assignment operator
-  /// @param other the other RLock to move into this RLock.
-  /// @returns this RLock so calls can be chained
-  inline RLock& operator=(RLock&& other);
+    /// Move constructor
+    /// @param other the other RLock to move into this RLock.
+    inline RLock(RLock&& other);
+    /// Move assignment operator
+    /// @param other the other RLock to move into this RLock.
+    /// @returns this RLock so calls can be chained
+    inline RLock& operator=(RLock&& other);
 
- private:
-  RLock(const RLock&) = delete;
-  RLock& operator=(const RLock&) = delete;
+  private:
+    RLock(const RLock&) = delete;
+    RLock& operator=(const RLock&) = delete;
 
-  RWMutex* m;
+    RWMutex* m;
 };
 
 RLock::RLock(RWMutex& mutex) : m(&mutex) {
-  m->lockReader();
+    m->lockReader();
 }
 
 RLock::~RLock() {
-  if (m != nullptr) {
-    m->unlockReader();
-  }
+    if (m != nullptr) {
+        m->unlockReader();
+    }
 }
 
 RLock::RLock(RLock&& other) {
-  m = other.m;
-  other.m = nullptr;
+    m = other.m;
+    other.m = nullptr;
 }
 
 RLock& RLock::operator=(RLock&& other) {
-  m = other.m;
-  other.m = nullptr;
-  return *this;
+    m = other.m;
+    other.m = nullptr;
+    return *this;
 }
 
 ////////////////////////////////////////////////////////////////////////////////
@@ -141,50 +141,50 @@
 
 /// WLock is a RAII write lock helper for a RWMutex.
 class WLock {
- public:
-  /// Constructor.
-  /// Locks `mutex` with a write-lock for the lifetime of the WLock.
-  /// @param mutex the mutex
-  explicit inline WLock(RWMutex& mutex);
+  public:
+    /// Constructor.
+    /// Locks `mutex` with a write-lock for the lifetime of the WLock.
+    /// @param mutex the mutex
+    explicit inline WLock(RWMutex& mutex);
 
-  /// Destructor.
-  /// Unlocks the RWMutex.
-  inline ~WLock();
+    /// Destructor.
+    /// Unlocks the RWMutex.
+    inline ~WLock();
 
-  /// Move constructor
-  /// @param other the other WLock to move into this WLock.
-  inline WLock(WLock&& other);
-  /// Move assignment operator
-  /// @param other the other WLock to move into this WLock.
-  /// @returns this WLock so calls can be chained
-  inline WLock& operator=(WLock&& other);
+    /// Move constructor
+    /// @param other the other WLock to move into this WLock.
+    inline WLock(WLock&& other);
+    /// Move assignment operator
+    /// @param other the other WLock to move into this WLock.
+    /// @returns this WLock so calls can be chained
+    inline WLock& operator=(WLock&& other);
 
- private:
-  WLock(const WLock&) = delete;
-  WLock& operator=(const WLock&) = delete;
+  private:
+    WLock(const WLock&) = delete;
+    WLock& operator=(const WLock&) = delete;
 
-  RWMutex* m;
+    RWMutex* m;
 };
 
 WLock::WLock(RWMutex& mutex) : m(&mutex) {
-  m->lockWriter();
+    m->lockWriter();
 }
 
 WLock::~WLock() {
-  if (m != nullptr) {
-    m->unlockWriter();
-  }
+    if (m != nullptr) {
+        m->unlockWriter();
+    }
 }
 
 WLock::WLock(WLock&& other) {
-  m = other.m;
-  other.m = nullptr;
+    m = other.m;
+    other.m = nullptr;
 }
 
 WLock& WLock::operator=(WLock&& other) {
-  m = other.m;
-  other.m = nullptr;
-  return *this;
+    m = other.m;
+    other.m = nullptr;
+    return *this;
 }
 
 #endif  // TOOLS_SRC_CMD_REMOTE_COMPILE_RWMUTEX_H_
diff --git a/tools/src/cmd/remote-compile/socket.cc b/tools/src/cmd/remote-compile/socket.cc
index 6c21311..a16940a 100644
--- a/tools/src/cmd/remote-compile/socket.cc
+++ b/tools/src/cmd/remote-compile/socket.cc
@@ -45,266 +45,257 @@
 constexpr SOCKET InvalidSocket = static_cast<SOCKET>(-1);
 void init() {
 #if defined(_WIN32)
-  if (wsaInitCount++ == 0) {
-    WSADATA winsockData;
-    (void)WSAStartup(MAKEWORD(2, 2), &winsockData);
-  }
+    if (wsaInitCount++ == 0) {
+        WSADATA winsockData;
+        (void)WSAStartup(MAKEWORD(2, 2), &winsockData);
+    }
 #endif
 }
 
 void term() {
 #if defined(_WIN32)
-  if (--wsaInitCount == 0) {
-    WSACleanup();
-  }
+    if (--wsaInitCount == 0) {
+        WSACleanup();
+    }
 #endif
 }
 
 bool setBlocking(SOCKET s, bool blocking) {
 #if defined(_WIN32)
-  u_long mode = blocking ? 0 : 1;
-  return ioctlsocket(s, FIONBIO, &mode) == NO_ERROR;
+    u_long mode = blocking ? 0 : 1;
+    return ioctlsocket(s, FIONBIO, &mode) == NO_ERROR;
 #else
-  auto arg = fcntl(s, F_GETFL, nullptr);
-  if (arg < 0) {
-    return false;
-  }
-  arg = blocking ? (arg & ~O_NONBLOCK) : (arg | O_NONBLOCK);
-  return fcntl(s, F_SETFL, arg) >= 0;
+    auto arg = fcntl(s, F_GETFL, nullptr);
+    if (arg < 0) {
+        return false;
+    }
+    arg = blocking ? (arg & ~O_NONBLOCK) : (arg | O_NONBLOCK);
+    return fcntl(s, F_SETFL, arg) >= 0;
 #endif
 }
 
 bool errored(SOCKET s) {
-  if (s == InvalidSocket) {
-    return true;
-  }
-  char error = 0;
-  socklen_t len = sizeof(error);
-  getsockopt(s, SOL_SOCKET, SO_ERROR, &error, &len);
-  return error != 0;
+    if (s == InvalidSocket) {
+        return true;
+    }
+    char error = 0;
+    socklen_t len = sizeof(error);
+    getsockopt(s, SOL_SOCKET, SO_ERROR, &error, &len);
+    return error != 0;
 }
 
 class Impl : public Socket {
- public:
-  static std::shared_ptr<Impl> create(const char* address, const char* port) {
-    init();
+  public:
+    static std::shared_ptr<Impl> create(const char* address, const char* port) {
+        init();
 
-    addrinfo hints = {};
-    hints.ai_family = AF_INET;
-    hints.ai_socktype = SOCK_STREAM;
-    hints.ai_protocol = IPPROTO_TCP;
-    hints.ai_flags = AI_PASSIVE;
+        addrinfo hints = {};
+        hints.ai_family = AF_INET;
+        hints.ai_socktype = SOCK_STREAM;
+        hints.ai_protocol = IPPROTO_TCP;
+        hints.ai_flags = AI_PASSIVE;
 
-    addrinfo* info = nullptr;
-    auto err = getaddrinfo(address, port, &hints, &info);
+        addrinfo* info = nullptr;
+        auto err = getaddrinfo(address, port, &hints, &info);
 #if !defined(_WIN32)
-    if (err) {
-      printf("getaddrinfo(%s, %s) error: %s\n", address, port,
-             gai_strerror(err));
-    }
+        if (err) {
+            printf("getaddrinfo(%s, %s) error: %s\n", address, port, gai_strerror(err));
+        }
 #endif
 
-    if (info) {
-      auto socket =
-          ::socket(info->ai_family, info->ai_socktype, info->ai_protocol);
-      auto out = std::make_shared<Impl>(info, socket);
-      out->setOptions();
-      return out;
+        if (info) {
+            auto socket = ::socket(info->ai_family, info->ai_socktype, info->ai_protocol);
+            auto out = std::make_shared<Impl>(info, socket);
+            out->setOptions();
+            return out;
+        }
+
+        freeaddrinfo(info);
+        term();
+        return nullptr;
     }
 
-    freeaddrinfo(info);
-    term();
-    return nullptr;
-  }
+    explicit Impl(SOCKET socket) : info(nullptr), s(socket) {}
+    Impl(addrinfo* info, SOCKET socket) : info(info), s(socket) {}
 
-  explicit Impl(SOCKET socket) : info(nullptr), s(socket) {}
-  Impl(addrinfo* info, SOCKET socket) : info(info), s(socket) {}
-
-  ~Impl() {
-    freeaddrinfo(info);
-    Close();
-    term();
-  }
-
-  template <typename FUNCTION>
-  void lock(FUNCTION&& f) {
-    RLock l(mutex);
-    f(s, info);
-  }
-
-  void setOptions() {
-    RLock l(mutex);
-    if (s == InvalidSocket) {
-      return;
+    ~Impl() {
+        freeaddrinfo(info);
+        Close();
+        term();
     }
 
-    int enable = 1;
+    template <typename FUNCTION>
+    void lock(FUNCTION&& f) {
+        RLock l(mutex);
+        f(s, info);
+    }
+
+    void setOptions() {
+        RLock l(mutex);
+        if (s == InvalidSocket) {
+            return;
+        }
+
+        int enable = 1;
 
 #if !defined(_WIN32)
-    // Prevent sockets lingering after process termination, causing
-    // reconnection issues on the same port.
-    setsockopt(s, SOL_SOCKET, SO_REUSEADDR, reinterpret_cast<char*>(&enable),
-               sizeof(enable));
+        // Prevent sockets lingering after process termination, causing
+        // reconnection issues on the same port.
+        setsockopt(s, SOL_SOCKET, SO_REUSEADDR, reinterpret_cast<char*>(&enable), sizeof(enable));
 
-    struct {
-      int l_onoff;  /* linger active */
-      int l_linger; /* how many seconds to linger for */
-    } linger = {false, 0};
-    setsockopt(s, SOL_SOCKET, SO_LINGER, reinterpret_cast<char*>(&linger),
-               sizeof(linger));
+        struct {
+            int l_onoff;  /* linger active */
+            int l_linger; /* how many seconds to linger for */
+        } linger = {false, 0};
+        setsockopt(s, SOL_SOCKET, SO_LINGER, reinterpret_cast<char*>(&linger), sizeof(linger));
 #endif  // !defined(_WIN32)
 
-    // Enable TCP_NODELAY.
-    setsockopt(s, IPPROTO_TCP, TCP_NODELAY, reinterpret_cast<char*>(&enable),
-               sizeof(enable));
-  }
-
-  bool IsOpen() override {
-    {
-      RLock l(mutex);
-      if ((s != InvalidSocket) && !errored(s)) {
-        return true;
-      }
+        // Enable TCP_NODELAY.
+        setsockopt(s, IPPROTO_TCP, TCP_NODELAY, reinterpret_cast<char*>(&enable), sizeof(enable));
     }
-    WLock lock(mutex);
-    s = InvalidSocket;
-    return false;
-  }
 
-  void Close() override {
-    {
-      RLock l(mutex);
-      if (s != InvalidSocket) {
+    bool IsOpen() override {
+        {
+            RLock l(mutex);
+            if ((s != InvalidSocket) && !errored(s)) {
+                return true;
+            }
+        }
+        WLock lock(mutex);
+        s = InvalidSocket;
+        return false;
+    }
+
+    void Close() override {
+        {
+            RLock l(mutex);
+            if (s != InvalidSocket) {
 #if defined(_WIN32)
-        closesocket(s);
+                closesocket(s);
 #else
-        ::shutdown(s, SHUT_RDWR);
+                ::shutdown(s, SHUT_RDWR);
 #endif
-      }
-    }
+            }
+        }
 
-    WLock l(mutex);
-    if (s != InvalidSocket) {
+        WLock l(mutex);
+        if (s != InvalidSocket) {
 #if !defined(_WIN32)
-      ::close(s);
+            ::close(s);
 #endif
-      s = InvalidSocket;
+            s = InvalidSocket;
+        }
     }
-  }
 
-  size_t Read(void* buffer, size_t bytes) override {
-    RLock lock(mutex);
-    if (s == InvalidSocket) {
-      return 0;
+    size_t Read(void* buffer, size_t bytes) override {
+        RLock lock(mutex);
+        if (s == InvalidSocket) {
+            return 0;
+        }
+        auto len = recv(s, reinterpret_cast<char*>(buffer), static_cast<int>(bytes), 0);
+        return (len < 0) ? 0 : len;
     }
-    auto len =
-        recv(s, reinterpret_cast<char*>(buffer), static_cast<int>(bytes), 0);
-    return (len < 0) ? 0 : len;
-  }
 
-  bool Write(const void* buffer, size_t bytes) override {
-    RLock lock(mutex);
-    if (s == InvalidSocket) {
-      return false;
+    bool Write(const void* buffer, size_t bytes) override {
+        RLock lock(mutex);
+        if (s == InvalidSocket) {
+            return false;
+        }
+        if (bytes == 0) {
+            return true;
+        }
+        return ::send(s, reinterpret_cast<const char*>(buffer), static_cast<int>(bytes), 0) > 0;
     }
-    if (bytes == 0) {
-      return true;
+
+    std::shared_ptr<Socket> Accept() override {
+        std::shared_ptr<Impl> out;
+        lock([&](SOCKET socket, const addrinfo*) {
+            if (socket != InvalidSocket) {
+                init();
+                out = std::make_shared<Impl>(::accept(socket, 0, 0));
+                out->setOptions();
+            }
+        });
+        return out;
     }
-    return ::send(s, reinterpret_cast<const char*>(buffer),
-                  static_cast<int>(bytes), 0) > 0;
-  }
 
-  std::shared_ptr<Socket> Accept() override {
-    std::shared_ptr<Impl> out;
-    lock([&](SOCKET socket, const addrinfo*) {
-      if (socket != InvalidSocket) {
-        init();
-        out = std::make_shared<Impl>(::accept(socket, 0, 0));
-        out->setOptions();
-      }
-    });
-    return out;
-  }
-
- private:
-  addrinfo* const info;
-  SOCKET s = InvalidSocket;
-  RWMutex mutex;
+  private:
+    addrinfo* const info;
+    SOCKET s = InvalidSocket;
+    RWMutex mutex;
 };
 
 }  // anonymous namespace
 
 std::shared_ptr<Socket> Socket::Listen(const char* address, const char* port) {
-  auto impl = Impl::create(address, port);
-  if (!impl) {
-    return nullptr;
-  }
-  impl->lock([&](SOCKET socket, const addrinfo* info) {
-    if (bind(socket, info->ai_addr, static_cast<int>(info->ai_addrlen)) != 0) {
-      impl.reset();
-      return;
+    auto impl = Impl::create(address, port);
+    if (!impl) {
+        return nullptr;
     }
+    impl->lock([&](SOCKET socket, const addrinfo* info) {
+        if (bind(socket, info->ai_addr, static_cast<int>(info->ai_addrlen)) != 0) {
+            impl.reset();
+            return;
+        }
 
-    if (listen(socket, 0) != 0) {
-      impl.reset();
-      return;
-    }
-  });
-  return impl;
+        if (listen(socket, 0) != 0) {
+            impl.reset();
+            return;
+        }
+    });
+    return impl;
 }
 
 std::shared_ptr<Socket> Socket::Connect(const char* address,
                                         const char* port,
                                         uint32_t timeoutMillis) {
-  auto impl = Impl::create(address, port);
-  if (!impl) {
-    return nullptr;
-  }
-
-  std::shared_ptr<Socket> out;
-  impl->lock([&](SOCKET socket, const addrinfo* info) {
-    if (socket == InvalidSocket) {
-      return;
+    auto impl = Impl::create(address, port);
+    if (!impl) {
+        return nullptr;
     }
 
-    if (timeoutMillis == 0) {
-      if (::connect(socket, info->ai_addr,
-                    static_cast<int>(info->ai_addrlen)) == 0) {
-        out = impl;
-      }
-      return;
+    std::shared_ptr<Socket> out;
+    impl->lock([&](SOCKET socket, const addrinfo* info) {
+        if (socket == InvalidSocket) {
+            return;
+        }
+
+        if (timeoutMillis == 0) {
+            if (::connect(socket, info->ai_addr, static_cast<int>(info->ai_addrlen)) == 0) {
+                out = impl;
+            }
+            return;
+        }
+
+        if (!setBlocking(socket, false)) {
+            return;
+        }
+
+        auto res = ::connect(socket, info->ai_addr, static_cast<int>(info->ai_addrlen));
+        if (res == 0) {
+            if (setBlocking(socket, true)) {
+                out = impl;
+            }
+        } else {
+            const auto microseconds = timeoutMillis * 1000;
+
+            fd_set fdset;
+            FD_ZERO(&fdset);
+            FD_SET(socket, &fdset);
+
+            timeval tv;
+            tv.tv_sec = microseconds / 1000000;
+            tv.tv_usec = microseconds - static_cast<uint32_t>(tv.tv_sec * 1000000);
+            res = select(static_cast<int>(socket + 1), nullptr, &fdset, nullptr, &tv);
+            if (res > 0 && !errored(socket) && setBlocking(socket, true)) {
+                out = impl;
+            }
+        }
+    });
+
+    if (!out) {
+        return nullptr;
     }
 
-    if (!setBlocking(socket, false)) {
-      return;
-    }
-
-    auto res =
-        ::connect(socket, info->ai_addr, static_cast<int>(info->ai_addrlen));
-    if (res == 0) {
-      if (setBlocking(socket, true)) {
-        out = impl;
-      }
-    } else {
-      const auto microseconds = timeoutMillis * 1000;
-
-      fd_set fdset;
-      FD_ZERO(&fdset);
-      FD_SET(socket, &fdset);
-
-      timeval tv;
-      tv.tv_sec = microseconds / 1000000;
-      tv.tv_usec = microseconds - static_cast<uint32_t>(tv.tv_sec * 1000000);
-      res = select(static_cast<int>(socket + 1), nullptr, &fdset, nullptr, &tv);
-      if (res > 0 && !errored(socket) && setBlocking(socket, true)) {
-        out = impl;
-      }
-    }
-  });
-
-  if (!out) {
-    return nullptr;
-  }
-
-  return out->IsOpen() ? out : nullptr;
+    return out->IsOpen() ? out : nullptr;
 }
diff --git a/tools/src/cmd/remote-compile/socket.h b/tools/src/cmd/remote-compile/socket.h
index 06e93dd..514ebac 100644
--- a/tools/src/cmd/remote-compile/socket.h
+++ b/tools/src/cmd/remote-compile/socket.h
@@ -20,52 +20,52 @@
 
 /// Socket provides an OS abstraction to a TCP socket.
 class Socket {
- public:
-  /// Connects to the given TCP address and port.
-  /// @param address the target socket address
-  /// @param port the target socket port
-  /// @param timeoutMillis the timeout for the connection attempt.
-  ///        If timeoutMillis is non-zero and no connection was made before
-  ///        timeoutMillis milliseconds, then nullptr is returned.
-  /// @returns the connected Socket, or nullptr on failure
-  static std::shared_ptr<Socket> Connect(const char* address,
-                                         const char* port,
-                                         uint32_t timeoutMillis);
+  public:
+    /// Connects to the given TCP address and port.
+    /// @param address the target socket address
+    /// @param port the target socket port
+    /// @param timeoutMillis the timeout for the connection attempt.
+    ///        If timeoutMillis is non-zero and no connection was made before
+    ///        timeoutMillis milliseconds, then nullptr is returned.
+    /// @returns the connected Socket, or nullptr on failure
+    static std::shared_ptr<Socket> Connect(const char* address,
+                                           const char* port,
+                                           uint32_t timeoutMillis);
 
-  /// Begins listening for connections on the given TCP address and port.
-  /// Call Accept() on the returned Socket to block and wait for a connection.
-  /// @param address the socket address to listen on. Use "localhost" for
-  ///        connections from only this machine, or an empty string to allow
-  ///        connections from any incoming address.
-  /// @param port the socket port to listen on
-  /// @returns the Socket that listens for connections
-  static std::shared_ptr<Socket> Listen(const char* address, const char* port);
+    /// Begins listening for connections on the given TCP address and port.
+    /// Call Accept() on the returned Socket to block and wait for a connection.
+    /// @param address the socket address to listen on. Use "localhost" for
+    ///        connections from only this machine, or an empty string to allow
+    ///        connections from any incoming address.
+    /// @param port the socket port to listen on
+    /// @returns the Socket that listens for connections
+    static std::shared_ptr<Socket> Listen(const char* address, const char* port);
 
-  /// Attempts to read at most `n` bytes into buffer, returning the actual
-  /// number of bytes read.
-  /// read() will block until the socket is closed or at least one byte is read.
-  /// @param buffer the output buffer. Must be at least `n` bytes in size.
-  /// @param n the maximum number of bytes to read
-  /// @return the number of bytes read, or 0 if the socket was closed
-  virtual size_t Read(void* buffer, size_t n) = 0;
+    /// Attempts to read at most `n` bytes into buffer, returning the actual
+    /// number of bytes read.
+    /// read() will block until the socket is closed or at least one byte is read.
+    /// @param buffer the output buffer. Must be at least `n` bytes in size.
+    /// @param n the maximum number of bytes to read
+    /// @return the number of bytes read, or 0 if the socket was closed
+    virtual size_t Read(void* buffer, size_t n) = 0;
 
-  /// Writes `n` bytes from buffer into the socket.
-  /// @param buffer the source data buffer. Must be at least `n` bytes in size.
-  /// @param n the number of bytes to read from `buffer`
-  /// @returns true on success, or false if there was an error or the socket was
-  /// closed.
-  virtual bool Write(const void* buffer, size_t n) = 0;
+    /// Writes `n` bytes from buffer into the socket.
+    /// @param buffer the source data buffer. Must be at least `n` bytes in size.
+    /// @param n the number of bytes to read from `buffer`
+    /// @returns true on success, or false if there was an error or the socket was
+    /// closed.
+    virtual bool Write(const void* buffer, size_t n) = 0;
 
-  /// @returns true if the socket has not been closed.
-  virtual bool IsOpen() = 0;
+    /// @returns true if the socket has not been closed.
+    virtual bool IsOpen() = 0;
 
-  /// Closes the socket.
-  virtual void Close() = 0;
+    /// Closes the socket.
+    virtual void Close() = 0;
 
-  /// Blocks for a connection to be made to the listening port, or for the
-  /// Socket to be closed.
-  /// @returns a pointer to the next established incoming connection
-  virtual std::shared_ptr<Socket> Accept() = 0;
+    /// Blocks for a connection to be made to the listening port, or for the
+    /// Socket to be closed.
+    /// @returns a pointer to the next established incoming connection
+    virtual std::shared_ptr<Socket> Accept() = 0;
 };
 
 #endif  // TOOLS_SRC_CMD_REMOTE_COMPILE_SOCKET_H_