Deprecate Buffer::SetSubData in favor of Queue::WriteBuffer
Bug: dawn:22
Change-Id: I00b3cd65ac4eb494b05918251f4b3b2bcaf24f71
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22200
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
diff --git a/src/tests/end2end/BasicTests.cpp b/src/tests/end2end/BasicTests.cpp
index 1b594bd..98ecb2e 100644
--- a/src/tests/end2end/BasicTests.cpp
+++ b/src/tests/end2end/BasicTests.cpp
@@ -26,30 +26,30 @@
ASSERT_EQ(GetAdapterProperties().vendorID, GetVendorIdFilter());
}
-// Test Buffer::SetSubData changes the content of the buffer, but really this is the most
+// Test Queue::WriteBuffer changes the content of the buffer, but really this is the most
// basic test possible, and tests the test harness
-TEST_P(BasicTests, BufferSetSubData) {
+TEST_P(BasicTests, QueueWriteBuffer) {
wgpu::BufferDescriptor descriptor;
descriptor.size = 4;
descriptor.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst;
wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
uint32_t value = 0x01020304;
- buffer.SetSubData(0, sizeof(value), &value);
+ queue.WriteBuffer(buffer, 0, &value, sizeof(value));
EXPECT_BUFFER_U32_EQ(value, buffer, 0);
}
-// Test a validation error for buffer setSubData, but really this is the most basic test possible
+// Test a validation error for Queue::WriteBuffer but really this is the most basic test possible
// for ASSERT_DEVICE_ERROR
-TEST_P(BasicTests, BufferSetSubDataError) {
+TEST_P(BasicTests, QueueWriteBufferError) {
wgpu::BufferDescriptor descriptor;
descriptor.size = 4;
descriptor.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst;
wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
uint8_t value = 187;
- ASSERT_DEVICE_ERROR(buffer.SetSubData(1000, sizeof(value), &value));
+ ASSERT_DEVICE_ERROR(queue.WriteBuffer(buffer, 1000, &value, sizeof(value)));
}
DAWN_INSTANTIATE_TEST(BasicTests, D3D12Backend(), MetalBackend(), OpenGLBackend(), VulkanBackend());
diff --git a/src/tests/end2end/BindGroupTests.cpp b/src/tests/end2end/BindGroupTests.cpp
index 153c303..c288844 100644
--- a/src/tests/end2end/BindGroupTests.cpp
+++ b/src/tests/end2end/BindGroupTests.cpp
@@ -770,9 +770,9 @@
wgpu::Buffer buffer2 = device.CreateBuffer(&bufferDescriptor);
// Populate the values
- buffer0.SetSubData(offsets[0], sizeof(uint32_t), &values[0]);
- buffer2.SetSubData(offsets[1], sizeof(uint32_t), &values[1]);
- buffer3.SetSubData(offsets[2], sizeof(uint32_t), &values[2]);
+ queue.WriteBuffer(buffer0, offsets[0], &values[0], sizeof(uint32_t));
+ queue.WriteBuffer(buffer2, offsets[1], &values[1], sizeof(uint32_t));
+ queue.WriteBuffer(buffer3, offsets[2], &values[2], sizeof(uint32_t));
wgpu::Buffer outputBuffer = utils::CreateBufferFromData(
device, wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::Storage, {0, 0, 0});
diff --git a/src/tests/end2end/BufferTests.cpp b/src/tests/end2end/BufferTests.cpp
index 04af878..504cf32 100644
--- a/src/tests/end2end/BufferTests.cpp
+++ b/src/tests/end2end/BufferTests.cpp
@@ -55,7 +55,7 @@
wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
uint32_t myData = 0x01020304;
- buffer.SetSubData(0, sizeof(myData), &myData);
+ queue.WriteBuffer(buffer, 0, &myData, sizeof(myData));
const void* mappedData = MapReadAsyncAndWait(buffer);
ASSERT_EQ(myData, *reinterpret_cast<const uint32_t*>(mappedData));
@@ -71,7 +71,7 @@
wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
uint32_t myData = 0x01020304;
- buffer.SetSubData(0, sizeof(myData), &myData);
+ queue.WriteBuffer(buffer, 0, &myData, sizeof(myData));
const void* mappedData = MapReadAsyncAndWait(buffer);
EXPECT_EQ(myData, *reinterpret_cast<const uint32_t*>(mappedData));
@@ -79,7 +79,7 @@
UnmapBuffer(buffer);
myData = 0x05060708;
- buffer.SetSubData(0, sizeof(myData), &myData);
+ queue.WriteBuffer(buffer, 0, &myData, sizeof(myData));
const void* mappedData1 = MapReadAsyncAndWait(buffer);
EXPECT_EQ(myData, *reinterpret_cast<const uint32_t*>(mappedData1));
@@ -100,7 +100,7 @@
descriptor.usage = wgpu::BufferUsage::MapRead | wgpu::BufferUsage::CopyDst;
wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
- buffer.SetSubData(0, kDataSize * sizeof(uint32_t), myData.data());
+ queue.WriteBuffer(buffer, 0, myData.data(), kDataSize * sizeof(uint32_t));
const void* mappedData = MapReadAsyncAndWait(buffer);
ASSERT_EQ(0, memcmp(mappedData, myData.data(), kDataSize * sizeof(uint32_t)));
@@ -233,144 +233,6 @@
DAWN_INSTANTIATE_TEST(BufferMapWriteTests, D3D12Backend(), MetalBackend(), OpenGLBackend(), VulkanBackend());
-class BufferSetSubDataTests : public DawnTest {
-};
-
-// Test the simplest set sub data: setting one u32 at offset 0.
-TEST_P(BufferSetSubDataTests, SmallDataAtZero) {
- wgpu::BufferDescriptor descriptor;
- descriptor.size = 4;
- descriptor.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst;
- wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
-
- uint32_t value = 0x01020304;
- buffer.SetSubData(0, sizeof(value), &value);
-
- EXPECT_BUFFER_U32_EQ(value, buffer, 0);
-}
-
-// Test the simplest set sub data: setting nothing
-TEST_P(BufferSetSubDataTests, ZeroSized) {
- wgpu::BufferDescriptor descriptor;
- descriptor.size = 4;
- descriptor.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst;
- wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
-
- uint32_t initialValue = 0x42;
- buffer.SetSubData(0, sizeof(initialValue), &initialValue);
-
- buffer.SetSubData(0, 0, nullptr);
-
- // The content of the buffer isn't changed
- EXPECT_BUFFER_U32_EQ(initialValue, buffer, 0);
-}
-
-// Call SetSubData at offset 0 via a u32 twice. Test that data is updated accoordingly.
-TEST_P(BufferSetSubDataTests, SetTwice) {
- wgpu::BufferDescriptor descriptor;
- descriptor.size = 4;
- descriptor.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst;
- wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
-
- uint32_t value = 0x01020304;
- buffer.SetSubData(0, sizeof(value), &value);
-
- EXPECT_BUFFER_U32_EQ(value, buffer, 0);
-
- value = 0x05060708;
- buffer.SetSubData(0, sizeof(value), &value);
-
- EXPECT_BUFFER_U32_EQ(value, buffer, 0);
-}
-
-// Test that SetSubData offset works.
-TEST_P(BufferSetSubDataTests, SmallDataAtOffset) {
- wgpu::BufferDescriptor descriptor;
- descriptor.size = 4000;
- descriptor.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst;
- wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
-
- constexpr uint64_t kOffset = 2000;
- uint32_t value = 0x01020304;
- buffer.SetSubData(kOffset, sizeof(value), &value);
-
- EXPECT_BUFFER_U32_EQ(value, buffer, kOffset);
-}
-
-// Stress test for many calls to SetSubData
-TEST_P(BufferSetSubDataTests, ManySetSubData) {
- // Note: Increasing the size of the buffer will likely cause timeout issues.
- // In D3D12, timeout detection occurs when the GPU scheduler tries but cannot preempt the task
- // executing these commands in-flight. If this takes longer than ~2s, a device reset occurs and
- // fails the test. Since GPUs may or may not complete by then, this test must be disabled OR
- // modified to be well-below the timeout limit.
-
- // TODO (jiawei.shao@intel.com): find out why this test fails on Intel Vulkan Linux bots.
- DAWN_SKIP_TEST_IF(IsIntel() && IsVulkan() && IsLinux());
- // TODO(https://bugs.chromium.org/p/dawn/issues/detail?id=228): Re-enable
- // once the issue with Metal on 10.14.6 is fixed.
- DAWN_SKIP_TEST_IF(IsMacOS() && IsIntel() && IsMetal());
-
- constexpr uint64_t kSize = 4000 * 1000;
- constexpr uint32_t kElements = 500 * 500;
- wgpu::BufferDescriptor descriptor;
- descriptor.size = kSize;
- descriptor.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst;
- wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
-
- std::vector<uint32_t> expectedData;
- for (uint32_t i = 0; i < kElements; ++i) {
- buffer.SetSubData(i * sizeof(uint32_t), sizeof(i), &i);
- expectedData.push_back(i);
- }
-
- EXPECT_BUFFER_U32_RANGE_EQ(expectedData.data(), buffer, 0, kElements);
-}
-
-// Test using SetSubData for lots of data
-TEST_P(BufferSetSubDataTests, LargeSetSubData) {
- constexpr uint64_t kSize = 4000 * 1000;
- constexpr uint32_t kElements = 1000 * 1000;
- wgpu::BufferDescriptor descriptor;
- descriptor.size = kSize;
- descriptor.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst;
- wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
-
- std::vector<uint32_t> expectedData;
- for (uint32_t i = 0; i < kElements; ++i) {
- expectedData.push_back(i);
- }
-
- buffer.SetSubData(0, kElements * sizeof(uint32_t), expectedData.data());
-
- EXPECT_BUFFER_U32_RANGE_EQ(expectedData.data(), buffer, 0, kElements);
-}
-
-// Test using SetSubData for super large data block
-TEST_P(BufferSetSubDataTests, SuperLargeSetSubData) {
- constexpr uint64_t kSize = 12000 * 1000;
- constexpr uint64_t kElements = 3000 * 1000;
- wgpu::BufferDescriptor descriptor;
- descriptor.size = kSize;
- descriptor.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst;
- wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
-
- std::vector<uint32_t> expectedData;
- for (uint32_t i = 0; i < kElements; ++i) {
- expectedData.push_back(i);
- }
-
- buffer.SetSubData(0, kElements * sizeof(uint32_t), expectedData.data());
-
- EXPECT_BUFFER_U32_RANGE_EQ(expectedData.data(), buffer, 0, kElements);
-}
-
-DAWN_INSTANTIATE_TEST(BufferSetSubDataTests,
- D3D12Backend(),
- MetalBackend(),
- OpenGLBackend(),
- VulkanBackend());
-
// TODO(enga): These tests should use the testing toggle to initialize resources to 1.
class CreateBufferMappedTests : public DawnTest {
protected:
diff --git a/src/tests/end2end/ComputeCopyStorageBufferTests.cpp b/src/tests/end2end/ComputeCopyStorageBufferTests.cpp
index 569c82b..dcb762e 100644
--- a/src/tests/end2end/ComputeCopyStorageBufferTests.cpp
+++ b/src/tests/end2end/ComputeCopyStorageBufferTests.cpp
@@ -48,7 +48,7 @@
for (uint32_t i = 0; i < kNumUints; ++i) {
expected[i] = (i + 1u) * 0x11111111u;
}
- src.SetSubData(0, sizeof(expected), expected.data());
+ queue.WriteBuffer(src, 0, expected.data(), sizeof(expected));
EXPECT_BUFFER_U32_RANGE_EQ(expected.data(), src, 0, kNumUints);
// Set up dst storage buffer
@@ -59,7 +59,7 @@
wgpu::Buffer dst = device.CreateBuffer(&dstDesc);
std::array<uint32_t, kNumUints> zero{};
- dst.SetSubData(0, sizeof(zero), zero.data());
+ queue.WriteBuffer(dst, 0, zero.data(), sizeof(zero));
// Set up bind group and issue dispatch
wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0),
diff --git a/src/tests/end2end/ComputeSharedMemoryTests.cpp b/src/tests/end2end/ComputeSharedMemoryTests.cpp
index 980735d..bb33856 100644
--- a/src/tests/end2end/ComputeSharedMemoryTests.cpp
+++ b/src/tests/end2end/ComputeSharedMemoryTests.cpp
@@ -42,7 +42,7 @@
wgpu::Buffer dst = device.CreateBuffer(&dstDesc);
const uint32_t zero = 0;
- dst.SetSubData(0, sizeof(zero), &zero);
+ queue.WriteBuffer(dst, 0, &zero, sizeof(zero));
// Set up bind group and issue dispatch
wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0),
diff --git a/src/tests/end2end/CopyTests.cpp b/src/tests/end2end/CopyTests.cpp
index f9d768d..60e76e1 100644
--- a/src/tests/end2end/CopyTests.cpp
+++ b/src/tests/end2end/CopyTests.cpp
@@ -124,8 +124,8 @@
bufDescriptor.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst;
wgpu::Buffer buffer = device.CreateBuffer(&bufDescriptor);
std::vector<RGBA8> emptyData(bufferSpec.size / kBytesPerTexel * textureSpec.arraySize);
- buffer.SetSubData(0, static_cast<uint32_t>(emptyData.size() * sizeof(RGBA8)),
- emptyData.data());
+ queue.WriteBuffer(buffer, 0, emptyData.data(),
+ static_cast<uint32_t>(emptyData.size() * sizeof(RGBA8)));
uint64_t bufferOffset = bufferSpec.offset;
for (uint32_t slice = 0; slice < textureSpec.arraySize; ++slice) {
@@ -195,8 +195,8 @@
std::vector<RGBA8> bufferData(bufferSpec.size / kBytesPerTexel);
FillBufferData(bufferData.data(), bufferData.size());
- buffer.SetSubData(0, static_cast<uint32_t>(bufferData.size() * sizeof(RGBA8)),
- bufferData.data());
+ queue.WriteBuffer(buffer, 0, bufferData.data(),
+ static_cast<uint32_t>(bufferData.size() * sizeof(RGBA8)));
// Create a texture that is `width` x `height` with (`level` + 1) mip levels.
wgpu::TextureDescriptor descriptor;
diff --git a/src/tests/end2end/DeprecatedAPITests.cpp b/src/tests/end2end/DeprecatedAPITests.cpp
index 76e9e82..087d182 100644
--- a/src/tests/end2end/DeprecatedAPITests.cpp
+++ b/src/tests/end2end/DeprecatedAPITests.cpp
@@ -58,6 +58,30 @@
} \
} while (0)
+// Test that using SetSubData emits a deprecation warning.
+TEST_P(DeprecationTests, SetSubDataDeprecated) {
+ wgpu::BufferDescriptor descriptor;
+ descriptor.usage = wgpu::BufferUsage::CopyDst;
+ descriptor.size = 4;
+ wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
+
+ EXPECT_DEPRECATION_WARNING(buffer.SetSubData(0, 0, nullptr));
+}
+
+// Test that using SetSubData works
+TEST_P(DeprecationTests, SetSubDataStillWorks) {
+ DAWN_SKIP_TEST_IF(IsNull());
+
+ wgpu::BufferDescriptor descriptor;
+ descriptor.usage = wgpu::BufferUsage::CopyDst | wgpu::BufferUsage::CopySrc;
+ descriptor.size = 4;
+ wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
+
+ uint32_t data = 2020;
+ EXPECT_DEPRECATION_WARNING(buffer.SetSubData(0, 4, &data));
+ EXPECT_BUFFER_U32_EQ(data, buffer, 0);
+}
+
DAWN_INSTANTIATE_TEST(DeprecationTests,
D3D12Backend(),
MetalBackend(),
diff --git a/src/tests/end2end/DepthSamplingTests.cpp b/src/tests/end2end/DepthSamplingTests.cpp
index a8d08df..7c24a69 100644
--- a/src/tests/end2end/DepthSamplingTests.cpp
+++ b/src/tests/end2end/DepthSamplingTests.cpp
@@ -205,7 +205,7 @@
}
void UpdateInputTexture(wgpu::CommandEncoder commandEncoder, float textureValue) {
- mTextureUploadBuffer.SetSubData(0, sizeof(float), &textureValue);
+ queue.WriteBuffer(mTextureUploadBuffer, 0, &textureValue, sizeof(float));
wgpu::BufferCopyView bufferCopyView = {};
bufferCopyView.buffer = mTextureUploadBuffer;
@@ -315,7 +315,7 @@
float compareRef,
wgpu::CompareFunction compare,
std::vector<float> textureValues) {
- mUniformBuffer.SetSubData(0, sizeof(float), &compareRef);
+ queue.WriteBuffer(mUniformBuffer, 0, &compareRef, sizeof(float));
wgpu::SamplerDescriptor samplerDesc;
samplerDesc.compare = compare;
@@ -357,7 +357,7 @@
float compareRef,
wgpu::CompareFunction compare,
std::vector<float> textureValues) {
- mUniformBuffer.SetSubData(0, sizeof(float), &compareRef);
+ queue.WriteBuffer(mUniformBuffer, 0, &compareRef, sizeof(float));
wgpu::SamplerDescriptor samplerDesc;
samplerDesc.compare = compare;
diff --git a/src/tests/end2end/DeviceLostTests.cpp b/src/tests/end2end/DeviceLostTests.cpp
index 5aa0263..e473533 100644
--- a/src/tests/end2end/DeviceLostTests.cpp
+++ b/src/tests/end2end/DeviceLostTests.cpp
@@ -320,8 +320,8 @@
SetCallbackAndLoseForTesting();
}
-// Test that SetSubData fails after device is lost
-TEST_P(DeviceLostTest, SetSubDataFails) {
+// Test that WriteBuffer fails after device is lost
+TEST_P(DeviceLostTest, WriteBufferFails) {
wgpu::BufferDescriptor bufferDescriptor;
bufferDescriptor.size = sizeof(float);
bufferDescriptor.usage = wgpu::BufferUsage::MapRead | wgpu::BufferUsage::CopyDst;
@@ -329,8 +329,8 @@
wgpu::Buffer buffer = device.CreateBuffer(&bufferDescriptor);
SetCallbackAndLoseForTesting();
- std::array<float, 1> data = {12};
- ASSERT_DEVICE_ERROR(buffer.SetSubData(0, sizeof(float), data.data()));
+ float data = 12.0f;
+ ASSERT_DEVICE_ERROR(queue.WriteBuffer(buffer, 0, &data, sizeof(data)));
}
// Test that Command Encoder Finish fails when device lost
diff --git a/src/tests/end2end/GpuMemorySynchronizationTests.cpp b/src/tests/end2end/GpuMemorySynchronizationTests.cpp
index d396a5f..3b4dcd1 100644
--- a/src/tests/end2end/GpuMemorySynchronizationTests.cpp
+++ b/src/tests/end2end/GpuMemorySynchronizationTests.cpp
@@ -29,7 +29,7 @@
wgpu::Buffer buffer = device.CreateBuffer(&srcDesc);
int myData = 0;
- buffer.SetSubData(0, sizeof(myData), &myData);
+ queue.WriteBuffer(buffer, 0, &myData, sizeof(myData));
return buffer;
}
@@ -432,7 +432,7 @@
wgpu::Buffer buffer = device.CreateBuffer(&srcDesc);
std::vector<uint8_t> zeros(size, 0);
- buffer.SetSubData(0, size, zeros.data());
+ queue.WriteBuffer(buffer, 0, zeros.data(), size);
return buffer;
}
diff --git a/src/tests/end2end/QueueTests.cpp b/src/tests/end2end/QueueTests.cpp
index 710caec..bc83a1b 100644
--- a/src/tests/end2end/QueueTests.cpp
+++ b/src/tests/end2end/QueueTests.cpp
@@ -34,3 +34,140 @@
NullBackend(),
OpenGLBackend(),
VulkanBackend());
+
+class QueueWriteBufferTests : public DawnTest {};
+
+// Test the simplest WriteBuffer setting one u32 at offset 0.
+TEST_P(QueueWriteBufferTests, SmallDataAtZero) {
+ wgpu::BufferDescriptor descriptor;
+ descriptor.size = 4;
+ descriptor.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst;
+ wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
+
+ uint32_t value = 0x01020304;
+ queue.WriteBuffer(buffer, 0, &value, sizeof(value));
+
+ EXPECT_BUFFER_U32_EQ(value, buffer, 0);
+}
+
+// Test an empty WriteBuffer
+TEST_P(QueueWriteBufferTests, ZeroSized) {
+ wgpu::BufferDescriptor descriptor;
+ descriptor.size = 4;
+ descriptor.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst;
+ wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
+
+ uint32_t initialValue = 0x42;
+ queue.WriteBuffer(buffer, 0, &initialValue, sizeof(initialValue));
+
+ queue.WriteBuffer(buffer, 0, nullptr, 0);
+
+ // The content of the buffer isn't changed
+ EXPECT_BUFFER_U32_EQ(initialValue, buffer, 0);
+}
+
+// Call WriteBuffer at offset 0 via a u32 twice. Test that data is updated accoordingly.
+TEST_P(QueueWriteBufferTests, SetTwice) {
+ wgpu::BufferDescriptor descriptor;
+ descriptor.size = 4;
+ descriptor.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst;
+ wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
+
+ uint32_t value = 0x01020304;
+ queue.WriteBuffer(buffer, 0, &value, sizeof(value));
+
+ EXPECT_BUFFER_U32_EQ(value, buffer, 0);
+
+ value = 0x05060708;
+ queue.WriteBuffer(buffer, 0, &value, sizeof(value));
+
+ EXPECT_BUFFER_U32_EQ(value, buffer, 0);
+}
+
+// Test that WriteBuffer offset works.
+TEST_P(QueueWriteBufferTests, SmallDataAtOffset) {
+ wgpu::BufferDescriptor descriptor;
+ descriptor.size = 4000;
+ descriptor.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst;
+ wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
+
+ constexpr uint64_t kOffset = 2000;
+ uint32_t value = 0x01020304;
+ queue.WriteBuffer(buffer, kOffset, &value, sizeof(value));
+
+ EXPECT_BUFFER_U32_EQ(value, buffer, kOffset);
+}
+
+// Stress test for many calls to WriteBuffer
+TEST_P(QueueWriteBufferTests, ManyWriteBuffer) {
+ // Note: Increasing the size of the buffer will likely cause timeout issues.
+ // In D3D12, timeout detection occurs when the GPU scheduler tries but cannot preempt the task
+ // executing these commands in-flight. If this takes longer than ~2s, a device reset occurs and
+ // fails the test. Since GPUs may or may not complete by then, this test must be disabled OR
+ // modified to be well-below the timeout limit.
+
+ // TODO (jiawei.shao@intel.com): find out why this test fails on Intel Vulkan Linux bots.
+ DAWN_SKIP_TEST_IF(IsIntel() && IsVulkan() && IsLinux());
+ // TODO(https://bugs.chromium.org/p/dawn/issues/detail?id=228): Re-enable
+ // once the issue with Metal on 10.14.6 is fixed.
+ DAWN_SKIP_TEST_IF(IsMacOS() && IsIntel() && IsMetal());
+
+ constexpr uint64_t kSize = 4000 * 1000;
+ constexpr uint32_t kElements = 500 * 500;
+ wgpu::BufferDescriptor descriptor;
+ descriptor.size = kSize;
+ descriptor.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst;
+ wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
+
+ std::vector<uint32_t> expectedData;
+ for (uint32_t i = 0; i < kElements; ++i) {
+ queue.WriteBuffer(buffer, i * sizeof(uint32_t), &i, sizeof(i));
+ expectedData.push_back(i);
+ }
+
+ EXPECT_BUFFER_U32_RANGE_EQ(expectedData.data(), buffer, 0, kElements);
+}
+
+// Test using WriteBuffer for lots of data
+TEST_P(QueueWriteBufferTests, LargeWriteBuffer) {
+ constexpr uint64_t kSize = 4000 * 1000;
+ constexpr uint32_t kElements = 1000 * 1000;
+ wgpu::BufferDescriptor descriptor;
+ descriptor.size = kSize;
+ descriptor.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst;
+ wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
+
+ std::vector<uint32_t> expectedData;
+ for (uint32_t i = 0; i < kElements; ++i) {
+ expectedData.push_back(i);
+ }
+
+ queue.WriteBuffer(buffer, 0, expectedData.data(), kElements * sizeof(uint32_t));
+
+ EXPECT_BUFFER_U32_RANGE_EQ(expectedData.data(), buffer, 0, kElements);
+}
+
+// Test using WriteBuffer for super large data block
+TEST_P(QueueWriteBufferTests, SuperLargeWriteBuffer) {
+ constexpr uint64_t kSize = 12000 * 1000;
+ constexpr uint64_t kElements = 3000 * 1000;
+ wgpu::BufferDescriptor descriptor;
+ descriptor.size = kSize;
+ descriptor.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst;
+ wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
+
+ std::vector<uint32_t> expectedData;
+ for (uint32_t i = 0; i < kElements; ++i) {
+ expectedData.push_back(i);
+ }
+
+ queue.WriteBuffer(buffer, 0, expectedData.data(), kElements * sizeof(uint32_t));
+
+ EXPECT_BUFFER_U32_RANGE_EQ(expectedData.data(), buffer, 0, kElements);
+}
+
+DAWN_INSTANTIATE_TEST(QueueWriteBufferTests,
+ D3D12Backend(),
+ MetalBackend(),
+ OpenGLBackend(),
+ VulkanBackend());
diff --git a/src/tests/end2end/TextureFormatTests.cpp b/src/tests/end2end/TextureFormatTests.cpp
index cad0bc9..b6fbdb1 100644
--- a/src/tests/end2end/TextureFormatTests.cpp
+++ b/src/tests/end2end/TextureFormatTests.cpp
@@ -224,7 +224,7 @@
ASSERT(sampleDataSize % sampleFormatInfo.texelByteSize == 0);
uint32_t width = sampleDataSize / sampleFormatInfo.texelByteSize;
- // The input data must be a multiple of 4 byte in length for setSubData
+ // The input data must be a multiple of 4 byte in length for WriteBuffer
ASSERT(sampleDataSize % 4 == 0);
ASSERT(expectedRenderDataSize % 4 == 0);
diff --git a/src/tests/end2end/TextureZeroInitTests.cpp b/src/tests/end2end/TextureZeroInitTests.cpp
index d6b0df8..40962f5 100644
--- a/src/tests/end2end/TextureZeroInitTests.cpp
+++ b/src/tests/end2end/TextureZeroInitTests.cpp
@@ -586,7 +586,7 @@
wgpu::Buffer bufferTex = device.CreateBuffer(&bufferDescriptor);
// Add data to buffer to ensure it is initialized
uint32_t data = 100;
- bufferTex.SetSubData(0, sizeof(data), &data);
+ queue.WriteBuffer(bufferTex, 0, &data, sizeof(data));
wgpu::SamplerDescriptor samplerDesc = utils::GetDefaultSamplerDescriptor();
wgpu::Sampler sampler = device.CreateSampler(&samplerDesc);
diff --git a/src/tests/perf_tests/BufferUploadPerf.cpp b/src/tests/perf_tests/BufferUploadPerf.cpp
index 5849bba..49e52f5 100644
--- a/src/tests/perf_tests/BufferUploadPerf.cpp
+++ b/src/tests/perf_tests/BufferUploadPerf.cpp
@@ -22,7 +22,7 @@
constexpr unsigned int kNumIterations = 50;
enum class UploadMethod {
- SetSubData,
+ WriteBuffer,
CreateBufferMapped,
};
@@ -52,8 +52,8 @@
ostream << static_cast<const AdapterTestParam&>(param);
switch (param.uploadMethod) {
- case UploadMethod::SetSubData:
- ostream << "_SetSubData";
+ case UploadMethod::WriteBuffer:
+ ostream << "_WriteBuffer";
break;
case UploadMethod::CreateBufferMapped:
ostream << "_CreateBufferMapped";
@@ -113,11 +113,11 @@
void BufferUploadPerf::Step() {
switch (GetParam().uploadMethod) {
- case UploadMethod::SetSubData: {
+ case UploadMethod::WriteBuffer: {
for (unsigned int i = 0; i < kNumIterations; ++i) {
- dst.SetSubData(0, data.size(), data.data());
+ queue.WriteBuffer(dst, 0, data.data(), data.size());
}
- // Make sure all SetSubData's are flushed.
+ // Make sure all WriteBuffer's are flushed.
queue.Submit(0, nullptr);
break;
}
@@ -150,7 +150,7 @@
DAWN_INSTANTIATE_PERF_TEST_SUITE_P(BufferUploadPerf,
{D3D12Backend(), MetalBackend(), OpenGLBackend(),
VulkanBackend()},
- {UploadMethod::SetSubData, UploadMethod::CreateBufferMapped},
+ {UploadMethod::WriteBuffer, UploadMethod::CreateBufferMapped},
{UploadSize::BufferSize_1KB, UploadSize::BufferSize_64KB,
UploadSize::BufferSize_1MB, UploadSize::BufferSize_4MB,
UploadSize::BufferSize_16MB});
diff --git a/src/tests/perf_tests/DrawCallPerf.cpp b/src/tests/perf_tests/DrawCallPerf.cpp
index 72e837a..1b1fe58 100644
--- a/src/tests/perf_tests/DrawCallPerf.cpp
+++ b/src/tests/perf_tests/DrawCallPerf.cpp
@@ -568,18 +568,20 @@
switch (GetParam().bindGroupType) {
case BindGroup::NoChange:
case BindGroup::Redundant:
- mUniformBuffers[0].SetSubData(0, 3 * sizeof(float), mUniformBufferData.data());
+ queue.WriteBuffer(mUniformBuffers[0], 0, mUniformBufferData.data(),
+ 3 * sizeof(float));
break;
case BindGroup::NoReuse:
case BindGroup::Multiple:
for (uint32_t i = 0; i < kNumDraws; ++i) {
- mUniformBuffers[i].SetSubData(
- 0, 3 * sizeof(float), mUniformBufferData.data() + i * mNumUniformFloats);
+ queue.WriteBuffer(mUniformBuffers[i], 0,
+ mUniformBufferData.data() + i * mNumUniformFloats,
+ 3 * sizeof(float));
}
break;
case BindGroup::Dynamic:
- mUniformBuffers[0].SetSubData(0, mUniformBufferData.size() * sizeof(float),
- mUniformBufferData.data());
+ queue.WriteBuffer(mUniformBuffers[0], 0, mUniformBufferData.data(),
+ mUniformBufferData.size() * sizeof(float));
break;
}
}
diff --git a/src/tests/unittests/validation/BufferValidationTests.cpp b/src/tests/unittests/validation/BufferValidationTests.cpp
index 1bda448..0f74d66 100644
--- a/src/tests/unittests/validation/BufferValidationTests.cpp
+++ b/src/tests/unittests/validation/BufferValidationTests.cpp
@@ -74,13 +74,6 @@
return device.CreateBuffer(&descriptor);
}
- wgpu::Buffer CreateSetSubDataBuffer(uint64_t size) {
- wgpu::BufferDescriptor descriptor;
- descriptor.size = size;
- descriptor.usage = wgpu::BufferUsage::CopyDst;
-
- return device.CreateBuffer(&descriptor);
- }
wgpu::CreateBufferMappedResult CreateBufferMapped(uint64_t size, wgpu::BufferUsage usage) {
wgpu::BufferDescriptor descriptor;
@@ -429,72 +422,6 @@
queue.Submit(0, nullptr);
}
-// Test the success case for Buffer::SetSubData
-TEST_F(BufferValidationTest, SetSubDataSuccess) {
- wgpu::Buffer buf = CreateSetSubDataBuffer(4);
-
- uint32_t foo = 0x01020304;
- buf.SetSubData(0, sizeof(foo), &foo);
-}
-
-// Test error case for SetSubData out of bounds
-TEST_F(BufferValidationTest, SetSubDataOutOfBounds) {
- wgpu::Buffer buf = CreateSetSubDataBuffer(1);
-
- uint8_t foo[2] = {0, 0};
- ASSERT_DEVICE_ERROR(buf.SetSubData(0, 2, foo));
-}
-
-// Test error case for SetSubData out of bounds with an overflow
-TEST_F(BufferValidationTest, SetSubDataOutOfBoundsOverflow) {
- wgpu::Buffer buf = CreateSetSubDataBuffer(1000);
-
- uint8_t foo[2] = {0, 0};
-
- // An offset that when added to "2" would overflow to be zero and pass validation without
- // overflow checks.
- uint64_t offset = uint64_t(int64_t(0) - int64_t(2));
-
- ASSERT_DEVICE_ERROR(buf.SetSubData(offset, 2, foo));
-}
-
-// Test error case for SetSubData with the wrong usage
-TEST_F(BufferValidationTest, SetSubDataWrongUsage) {
- wgpu::BufferDescriptor descriptor;
- descriptor.size = 4;
- descriptor.usage = wgpu::BufferUsage::Vertex;
-
- wgpu::Buffer buf = device.CreateBuffer(&descriptor);
-
- uint8_t foo = 0;
- ASSERT_DEVICE_ERROR(buf.SetSubData(0, sizeof(foo), &foo));
-}
-
-// Test SetSubData with unaligned size
-TEST_F(BufferValidationTest, SetSubDataWithUnalignedSize) {
- wgpu::BufferDescriptor descriptor;
- descriptor.size = 4;
- descriptor.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst;
-
- wgpu::Buffer buf = device.CreateBuffer(&descriptor);
-
- uint8_t value = 123;
- ASSERT_DEVICE_ERROR(buf.SetSubData(0, sizeof(value), &value));
-}
-
-// Test SetSubData with unaligned offset
-TEST_F(BufferValidationTest, SetSubDataWithUnalignedOffset) {
- wgpu::BufferDescriptor descriptor;
- descriptor.size = 4000;
- descriptor.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst;
-
- wgpu::Buffer buf = device.CreateBuffer(&descriptor);
-
- uint64_t kOffset = 2999;
- uint32_t value = 0x01020304;
- ASSERT_DEVICE_ERROR(buf.SetSubData(kOffset, sizeof(value), &value));
-}
-
// Test that it is valid to destroy an unmapped buffer
TEST_F(BufferValidationTest, DestroyUnmappedBuffer) {
{
@@ -547,7 +474,7 @@
// Test that it is valid to Destroy a destroyed buffer
TEST_F(BufferValidationTest, DestroyDestroyedBuffer) {
- wgpu::Buffer buf = CreateSetSubDataBuffer(4);
+ wgpu::Buffer buf = CreateMapWriteBuffer(4);
buf.Destroy();
buf.Destroy();
}
@@ -580,14 +507,6 @@
}
}
-// Test that it is invalid to call SetSubData on a destroyed buffer
-TEST_F(BufferValidationTest, SetSubDataDestroyedBuffer) {
- wgpu::Buffer buf = CreateSetSubDataBuffer(4);
- buf.Destroy();
- uint8_t foo = 0;
- ASSERT_DEVICE_ERROR(buf.SetSubData(0, sizeof(foo), &foo));
-}
-
// Test that is is invalid to Map a mapped buffer
TEST_F(BufferValidationTest, MapMappedBuffer) {
{
@@ -618,24 +537,6 @@
}
}
-// Test that it is invalid to call SetSubData on a mapped buffer
-TEST_F(BufferValidationTest, SetSubDataMappedBuffer) {
- {
- wgpu::Buffer buf = CreateMapReadBuffer(4);
- buf.MapReadAsync(ToMockBufferMapReadCallback, nullptr);
- uint8_t foo = 0;
- ASSERT_DEVICE_ERROR(buf.SetSubData(0, sizeof(foo), &foo));
- queue.Submit(0, nullptr);
- }
- {
- wgpu::Buffer buf = CreateMapWriteBuffer(4);
- buf.MapWriteAsync(ToMockBufferMapWriteCallback, nullptr);
- uint8_t foo = 0;
- ASSERT_DEVICE_ERROR(buf.SetSubData(0, sizeof(foo), &foo));
- queue.Submit(0, nullptr);
- }
-}
-
// Test that it is valid to submit a buffer in a queue with a map usage if it is unmapped
TEST_F(BufferValidationTest, SubmitBufferWithMapUsage) {
wgpu::BufferDescriptor descriptorA;
@@ -732,7 +633,11 @@
// Test that a map usage is required to call Unmap
TEST_F(BufferValidationTest, UnmapWithoutMapUsage) {
- wgpu::Buffer buf = CreateSetSubDataBuffer(4);
+ wgpu::BufferDescriptor descriptor;
+ descriptor.size = 4;
+ descriptor.usage = wgpu::BufferUsage::CopyDst;
+ wgpu::Buffer buf = device.CreateBuffer(&descriptor);
+
ASSERT_DEVICE_ERROR(buf.Unmap());
}
diff --git a/src/tests/unittests/validation/QueueSubmitValidationTests.cpp b/src/tests/unittests/validation/QueueSubmitValidationTests.cpp
index 66e0691..a74dd7e 100644
--- a/src/tests/unittests/validation/QueueSubmitValidationTests.cpp
+++ b/src/tests/unittests/validation/QueueSubmitValidationTests.cpp
@@ -66,4 +66,125 @@
queue.Submit(1, &commands);
}
+class QueueWriteBufferValidationTest : public ValidationTest {
+ private:
+ void SetUp() override {
+ ValidationTest::SetUp();
+ queue = device.GetDefaultQueue();
+ }
+
+ protected:
+ wgpu::Buffer CreateBuffer(uint64_t size) {
+ wgpu::BufferDescriptor descriptor;
+ descriptor.size = size;
+ descriptor.usage = wgpu::BufferUsage::CopyDst;
+ return device.CreateBuffer(&descriptor);
+ }
+
+ wgpu::Queue queue;
+};
+
+// Test the success case for WriteBuffer
+TEST_F(QueueWriteBufferValidationTest, Success) {
+ wgpu::Buffer buf = CreateBuffer(4);
+
+ uint32_t foo = 0x01020304;
+ queue.WriteBuffer(buf, 0, &foo, sizeof(foo));
+}
+
+// Test error case for WriteBuffer out of bounds
+TEST_F(QueueWriteBufferValidationTest, OutOfBounds) {
+ wgpu::Buffer buf = CreateBuffer(4);
+
+ uint32_t foo[2] = {0, 0};
+ ASSERT_DEVICE_ERROR(queue.WriteBuffer(buf, 0, foo, 8));
+}
+
+// Test error case for WriteBuffer out of bounds with an overflow
+TEST_F(QueueWriteBufferValidationTest, OutOfBoundsOverflow) {
+ wgpu::Buffer buf = CreateBuffer(1024);
+
+ uint32_t foo[2] = {0, 0};
+
+ // An offset that when added to "4" would overflow to be zero and pass validation without
+ // overflow checks.
+ uint64_t offset = uint64_t(int64_t(0) - int64_t(4));
+
+ ASSERT_DEVICE_ERROR(queue.WriteBuffer(buf, offset, foo, 4));
+}
+
+// Test error case for WriteBuffer with the wrong usage
+TEST_F(QueueWriteBufferValidationTest, WrongUsage) {
+ wgpu::BufferDescriptor descriptor;
+ descriptor.size = 4;
+ descriptor.usage = wgpu::BufferUsage::Vertex;
+ wgpu::Buffer buf = device.CreateBuffer(&descriptor);
+
+ uint32_t foo = 0;
+ ASSERT_DEVICE_ERROR(queue.WriteBuffer(buf, 0, &foo, sizeof(foo)));
+}
+
+// Test WriteBuffer with unaligned size
+TEST_F(QueueWriteBufferValidationTest, UnalignedSize) {
+ wgpu::Buffer buf = CreateBuffer(4);
+
+ uint16_t value = 123;
+ ASSERT_DEVICE_ERROR(queue.WriteBuffer(buf, 0, &value, sizeof(value)));
+}
+
+// Test WriteBuffer with unaligned offset
+TEST_F(QueueWriteBufferValidationTest, UnalignedOffset) {
+ wgpu::Buffer buf = CreateBuffer(8);
+
+ uint32_t value = 0x01020304;
+ ASSERT_DEVICE_ERROR(queue.WriteBuffer(buf, 2, &value, sizeof(value)));
+}
+
+// Test WriteBuffer with destroyed buffer
+TEST_F(QueueWriteBufferValidationTest, DestroyedBuffer) {
+ wgpu::Buffer buf = CreateBuffer(4);
+ buf.Destroy();
+
+ uint32_t value = 0;
+ ASSERT_DEVICE_ERROR(queue.WriteBuffer(buf, 0, &value, sizeof(value)));
+}
+
+// Test WriteBuffer with mapped buffer
+TEST_F(QueueWriteBufferValidationTest, MappedBuffer) {
+ // CreateBufferMapped
+ {
+ wgpu::BufferDescriptor descriptor;
+ descriptor.size = 4;
+ descriptor.usage = wgpu::BufferUsage::CopyDst;
+ wgpu::CreateBufferMappedResult result = device.CreateBufferMapped(&descriptor);
+
+ uint32_t value = 0;
+ ASSERT_DEVICE_ERROR(queue.WriteBuffer(result.buffer, 0, &value, sizeof(value)));
+ }
+
+ // MapReadAsync
+ {
+ wgpu::BufferDescriptor descriptor;
+ descriptor.size = 4;
+ descriptor.usage = wgpu::BufferUsage::CopyDst | wgpu::BufferUsage::MapRead;
+ wgpu::Buffer buf = device.CreateBuffer(&descriptor);
+
+ buf.MapReadAsync(nullptr, nullptr);
+ uint32_t value = 0;
+ ASSERT_DEVICE_ERROR(queue.WriteBuffer(buf, 0, &value, sizeof(value)));
+ }
+
+ // MapWriteAsync
+ {
+ wgpu::BufferDescriptor descriptor;
+ descriptor.size = 4;
+ descriptor.usage = wgpu::BufferUsage::CopyDst | wgpu::BufferUsage::MapRead;
+ wgpu::Buffer buf = device.CreateBuffer(&descriptor);
+
+ buf.MapReadAsync(nullptr, nullptr);
+ uint32_t value = 0;
+ ASSERT_DEVICE_ERROR(queue.WriteBuffer(buf, 0, &value, sizeof(value)));
+ }
+}
+
} // anonymous namespace
diff --git a/src/tests/white_box/D3D12DescriptorHeapTests.cpp b/src/tests/white_box/D3D12DescriptorHeapTests.cpp
index b6eb4a6..9b4ffe7 100644
--- a/src/tests/white_box/D3D12DescriptorHeapTests.cpp
+++ b/src/tests/white_box/D3D12DescriptorHeapTests.cpp
@@ -601,7 +601,7 @@
// Re-encode the first bindgroup again.
{
std::array<float, 4> greenColor = {0, 1, 0, 1};
- firstUniformBuffer.SetSubData(0, sizeof(greenColor), &greenColor);
+ queue.WriteBuffer(firstUniformBuffer, 0, &greenColor, sizeof(greenColor));
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
{
diff --git a/src/tests/white_box/D3D12ResidencyTests.cpp b/src/tests/white_box/D3D12ResidencyTests.cpp
index e58e48a..8d958ab5 100644
--- a/src/tests/white_box/D3D12ResidencyTests.cpp
+++ b/src/tests/white_box/D3D12ResidencyTests.cpp
@@ -217,7 +217,7 @@
wgpu::Buffer buffer = CreateBuffer(4, kMapReadBufferUsage);
uint32_t data = 12345;
- buffer.SetSubData(0, sizeof(uint32_t), &data);
+ queue.WriteBuffer(buffer, 0, &data, sizeof(uint32_t));
// The mappable buffer should be resident.
EXPECT_TRUE(CheckIfBufferIsResident(buffer));