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dawn / dawn / 4828d92df397554c543352275374bbc4ce321bd4 / . / src / backend
tree: 7af67ca216e24904d3ff41b046d11a271fa5c921 [path history] [tgz]
  1. d3d12/
  2. metal/
  3. null/
  4. opengl/
  5. vulkan/
  6. BindGroup.cpp
  7. BindGroup.h
  8. BindGroupLayout.cpp
  9. BindGroupLayout.h
  10. BlendState.cpp
  11. BlendState.h
  12. Buffer.cpp
  13. Buffer.h
  14. Builder.cpp
  15. Builder.h
  16. CMakeLists.txt
  17. CommandAllocator.cpp
  18. CommandAllocator.h
  19. CommandBuffer.cpp
  20. CommandBuffer.h
  21. CommandBufferStateTracker.cpp
  22. CommandBufferStateTracker.h
  23. Commands.cpp
  24. Commands.h
  25. ComputePipeline.cpp
  26. ComputePipeline.h
  27. DepthStencilState.cpp
  28. DepthStencilState.h
  29. Device.cpp
  30. Device.h
  31. Error.cpp
  32. Error.h
  33. ErrorData.cpp
  34. ErrorData.h
  35. Forward.h
  36. InputState.cpp
  37. InputState.h
  38. PassResourceUsage.h
  39. PerStage.cpp
  40. PerStage.h
  41. Pipeline.cpp
  42. Pipeline.h
  43. PipelineLayout.cpp
  44. PipelineLayout.h
  45. Queue.cpp
  46. Queue.h
  47. RefCounted.cpp
  48. RefCounted.h
  49. RenderPassDescriptor.cpp
  50. RenderPassDescriptor.h
  51. RenderPipeline.cpp
  52. RenderPipeline.h
  53. Sampler.cpp
  54. Sampler.h
  55. ShaderModule.cpp
  56. ShaderModule.h
  57. SwapChain.cpp
  58. SwapChain.h
  59. Texture.cpp
  60. Texture.h
  61. ToBackend.h
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