GLSL: fix Select op with a bool vector condition.

The fix is in the mix().

Bug: tint:1429
Change-Id: Id128ead6b124cd364f45a860ad991977be94be5b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80660
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
diff --git a/test/builtins/gen/select/266aff.wgsl.expected.glsl b/test/builtins/gen/select/266aff.wgsl.expected.glsl
index 92a2d9a..9095b03 100644
--- a/test/builtins/gen/select/266aff.wgsl.expected.glsl
+++ b/test/builtins/gen/select/266aff.wgsl.expected.glsl
@@ -1,9 +1,7 @@
-SKIP: FAILED
-
 #version 310 es
 
 void select_266aff() {
-  vec2 res = (bvec2(false, false) ? vec2(0.0f, 0.0f) : vec2(0.0f, 0.0f));
+  vec2 res = mix(vec2(0.0f, 0.0f), vec2(0.0f, 0.0f), bvec2(false, false));
 }
 
 vec4 vertex_main() {
@@ -18,18 +16,11 @@
   gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
   return;
 }
-Error parsing GLSL shader:
-ERROR: 0:4: '' : boolean expression expected 
-ERROR: 0:4: '' : compilation terminated 
-ERROR: 2 compilation errors.  No code generated.
-
-
-
 #version 310 es
 precision mediump float;
 
 void select_266aff() {
-  vec2 res = (bvec2(false, false) ? vec2(0.0f, 0.0f) : vec2(0.0f, 0.0f));
+  vec2 res = mix(vec2(0.0f, 0.0f), vec2(0.0f, 0.0f), bvec2(false, false));
 }
 
 void fragment_main() {
@@ -40,17 +31,10 @@
   fragment_main();
   return;
 }
-Error parsing GLSL shader:
-ERROR: 0:5: '' : boolean expression expected 
-ERROR: 0:5: '' : compilation terminated 
-ERROR: 2 compilation errors.  No code generated.
-
-
-
 #version 310 es
 
 void select_266aff() {
-  vec2 res = (bvec2(false, false) ? vec2(0.0f, 0.0f) : vec2(0.0f, 0.0f));
+  vec2 res = mix(vec2(0.0f, 0.0f), vec2(0.0f, 0.0f), bvec2(false, false));
 }
 
 void compute_main() {
@@ -62,10 +46,3 @@
   compute_main();
   return;
 }
-Error parsing GLSL shader:
-ERROR: 0:4: '' : boolean expression expected 
-ERROR: 0:4: '' : compilation terminated 
-ERROR: 2 compilation errors.  No code generated.
-
-
-