commit | 4b60615eae36062ae4d4d5fe89a4e854dc3227ad | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Fri Nov 04 17:06:03 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Nov 04 17:06:03 2022 +0000 |
tree | 243b9a93ba15b6d5bfd903c3cbc649a0c1b99cbf | |
parent | be35dec1c6ea73512826d841bb8411797c715ecc [diff] [blame] |
test/tint: Fix e2e test generation for vec / mat Where the intrinsic uses the fixed-dimension form of the types. Change-Id: I1709382f762fe7394bbd88f428f09b15a1a8a643 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108642 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Ben Clayton <bclayton@google.com>
diff --git a/test/tint/builtins/gen/literal/textureLoad/4fd803.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/literal/textureLoad/4fd803.wgsl.expected.fxc.hlsl index 2fe1770..6d0e1ca 100644 --- a/test/tint/builtins/gen/literal/textureLoad/4fd803.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/literal/textureLoad/4fd803.wgsl.expected.fxc.hlsl
@@ -1,7 +1,7 @@ Texture3D<int4> arg_0 : register(t0, space1); void textureLoad_4fd803() { - int4 res = arg_0.Load(int4(0, 0, 0, 1)); + int4 res = arg_0.Load(int4((1).xxx, 1)); } struct tint_symbol {