tree: 985059bfb3c00d27749c2de684c8aed0aa747c2d [path history] [tgz]
  1. d3d12/
  2. metal/
  3. null/
  4. opengl/
  5. stream/
  6. utils/
  7. vulkan/
  8. Adapter.cpp
  9. Adapter.h
  10. AsyncTask.cpp
  11. AsyncTask.h
  12. AttachmentState.cpp
  13. AttachmentState.h
  14. BackendConnection.cpp
  15. BackendConnection.h
  16. BindGroup.cpp
  17. BindGroup.h
  18. BindGroupLayout.cpp
  19. BindGroupLayout.h
  20. BindGroupTracker.h
  21. BindingInfo.cpp
  22. BindingInfo.h
  23. Blob.cpp
  24. Blob.h
  25. BlobCache.cpp
  26. BlobCache.h
  27. BuddyAllocator.cpp
  28. BuddyAllocator.h
  29. BuddyMemoryAllocator.cpp
  30. BuddyMemoryAllocator.h
  31. Buffer.cpp
  32. Buffer.h
  33. BUILD.gn
  34. CachedObject.cpp
  35. CachedObject.h
  36. CacheKey.cpp
  37. CacheKey.h
  38. CacheKeyImplTint.cpp
  39. CacheRequest.cpp
  40. CacheRequest.h
  41. CacheResult.h
  42. CallbackTaskManager.cpp
  43. CallbackTaskManager.h
  44. CMakeLists.txt
  45. CommandAllocator.cpp
  46. CommandAllocator.h
  47. CommandBuffer.cpp
  48. CommandBuffer.h
  49. CommandBufferStateTracker.cpp
  50. CommandBufferStateTracker.h
  51. CommandEncoder.cpp
  52. CommandEncoder.h
  53. Commands.cpp
  54. Commands.h
  55. CommandValidation.cpp
  56. CommandValidation.h
  57. CompilationMessages.cpp
  58. CompilationMessages.h
  59. ComputePassEncoder.cpp
  60. ComputePassEncoder.h
  61. ComputePipeline.cpp
  62. ComputePipeline.h
  63. CopyTextureForBrowserHelper.cpp
  64. CopyTextureForBrowserHelper.h
  65. CreatePipelineAsyncTask.cpp
  66. CreatePipelineAsyncTask.h
  67. dawn_platform.h
  68. DawnNative.cpp
  69. Device.cpp
  70. Device.h
  71. DynamicUploader.cpp
  72. DynamicUploader.h
  73. EncodingContext.cpp
  74. EncodingContext.h
  75. EnumClassBitmasks.h
  76. EnumMaskIterator.h
  77. Error.cpp
  78. Error.h
  79. ErrorData.cpp
  80. ErrorData.h
  81. ErrorInjector.cpp
  82. ErrorInjector.h
  83. ErrorScope.cpp
  84. ErrorScope.h
  85. ExternalTexture.cpp
  86. ExternalTexture.h
  87. Features.cpp
  88. Features.h
  89. Format.cpp
  90. Format.h
  91. Forward.h
  92. IndirectDrawMetadata.cpp
  93. IndirectDrawMetadata.h
  94. IndirectDrawValidationEncoder.cpp
  95. IndirectDrawValidationEncoder.h
  96. Instance.cpp
  97. Instance.h
  98. IntegerTypes.h
  99. InternalPipelineStore.cpp
  100. InternalPipelineStore.h
  101. Limits.cpp
  102. Limits.h
  103. ObjectBase.cpp
  104. ObjectBase.h
  105. ObjectContentHasher.cpp
  106. ObjectContentHasher.h
  107. PassResourceUsage.cpp
  108. PassResourceUsage.h
  109. PassResourceUsageTracker.cpp
  110. PassResourceUsageTracker.h
  111. PerStage.cpp
  112. PerStage.h
  113. Pipeline.cpp
  114. Pipeline.h
  115. PipelineCache.cpp
  116. PipelineCache.h
  117. PipelineLayout.cpp
  118. PipelineLayout.h
  119. PooledResourceMemoryAllocator.cpp
  120. PooledResourceMemoryAllocator.h
  121. ProgrammableEncoder.cpp
  122. ProgrammableEncoder.h
  123. QueryHelper.cpp
  124. QueryHelper.h
  125. QuerySet.cpp
  126. QuerySet.h
  127. Queue.cpp
  128. Queue.h
  129. RefCountedWithExternalCount.cpp
  130. RefCountedWithExternalCount.h
  131. RenderBundle.cpp
  132. RenderBundle.h
  133. RenderBundleEncoder.cpp
  134. RenderBundleEncoder.h
  135. RenderEncoderBase.cpp
  136. RenderEncoderBase.h
  137. RenderPassEncoder.cpp
  138. RenderPassEncoder.h
  139. RenderPipeline.cpp
  140. RenderPipeline.h
  141. ResourceHeap.h
  142. ResourceHeapAllocator.h
  143. ResourceMemoryAllocation.cpp
  144. ResourceMemoryAllocation.h
  145. RingBufferAllocator.cpp
  146. RingBufferAllocator.h
  147. Sampler.cpp
  148. Sampler.h
  149. ScratchBuffer.cpp
  150. ScratchBuffer.h
  151. ShaderModule.cpp
  152. ShaderModule.h
  153. SpirvValidation.cpp
  154. SpirvValidation.h
  155. StagingBuffer.cpp
  156. StagingBuffer.h
  157. Subresource.cpp
  158. Subresource.h
  159. SubresourceStorage.h
  160. Surface.cpp
  161. Surface.h
  162. Surface_metal.mm
  163. SwapChain.cpp
  164. SwapChain.h
  165. Texture.cpp
  166. Texture.h
  167. TintUtils.cpp
  168. TintUtils.h
  169. ToBackend.h
  170. Toggles.cpp
  171. Toggles.h
  172. UsageValidationMode.h
  173. VertexFormat.cpp
  174. VertexFormat.h
  175. webgpu_absl_format.cpp
  176. webgpu_absl_format.h
  177. XlibXcbFunctions.cpp
  178. XlibXcbFunctions.h