Compat CTS: triage textureSample* depth failures.
Bug: 375343411
Change-Id: I86ee865edb34b8b87a90688a1744d17d0694cb6c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/212715
Commit-Queue: Stephen White <senorblanco@chromium.org>
Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
diff --git a/webgpu-cts/compat-expectations.txt b/webgpu-cts/compat-expectations.txt
index 918461b..dc0bc72 100644
--- a/webgpu-cts/compat-expectations.txt
+++ b/webgpu-cts/compat-expectations.txt
@@ -159,6 +159,302 @@
crbug.com/374890770 webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="v";* [ Failure ]
crbug.com/374890770 webgpu:shader,execution,expression,call,builtin,textureLoad:external:stage="v" [ Failure ]
+# texture sampling of depth textures with linear filtering is failing
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="c";modeV="c";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="c";modeV="r";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="c";modeV="r";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="m";modeV="c";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="m";modeV="r";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="c";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="c";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="r";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth16unorm";filt="linear";mode="c" [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth16unorm";filt="linear";mode="m" [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth16unorm";filt="linear";mode="r" [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth32float";filt="linear";mode="c" [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth32float";filt="linear";mode="m" [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth32float";filt="linear";mode="r" [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="c";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="r";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="r";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="c";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="r";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="c";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="c";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="r";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="c";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="m";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="r";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="r";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="c";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="c";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="r";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="r";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="c";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="c";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="m";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="r";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
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+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="linear";mode="c";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="linear";mode="m";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="linear";mode="m";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="linear";mode="r";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="linear";mode="r";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="c";format="depth16unorm";viewDimension="cube";filt="linear";mode="c" [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="c";format="depth16unorm";viewDimension="cube";filt="linear";mode="m" [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="c";format="depth16unorm";viewDimension="cube";filt="linear";mode="r" [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="c";format="depth32float";viewDimension="cube";filt="linear";mode="c" [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="c";format="depth32float";viewDimension="cube";filt="linear";mode="m" [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="c";format="depth32float";viewDimension="cube";filt="linear";mode="r" [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="f";format="depth16unorm";viewDimension="cube";filt="linear";mode="c" [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="f";format="depth16unorm";viewDimension="cube";filt="linear";mode="m" [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="f";format="depth16unorm";viewDimension="cube";filt="linear";mode="r" [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="f";format="depth32float";viewDimension="cube";filt="linear";mode="c" [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="f";format="depth32float";viewDimension="cube";filt="linear";mode="m" [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="f";format="depth32float";viewDimension="cube";filt="linear";mode="r" [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth16unorm";viewDimension="cube";filt="linear";mode="c" [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth16unorm";viewDimension="cube";filt="linear";mode="m" [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth16unorm";viewDimension="cube";filt="linear";mode="r" [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth32float";viewDimension="cube";filt="linear";mode="c" [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth32float";viewDimension="cube";filt="linear";mode="m" [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth32float";viewDimension="cube";filt="linear";mode="r" [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="c";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="c";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="m";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="m";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="r";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="r";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth32float";filt="linear";mode="c";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth32float";filt="linear";mode="c";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth32float";filt="linear";mode="m";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth32float";filt="linear";mode="m";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth32float";filt="linear";mode="r";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth32float";filt="linear";mode="r";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth16unorm";filt="linear";mode="c";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth16unorm";filt="linear";mode="c";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth16unorm";filt="linear";mode="m";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth16unorm";filt="linear";mode="m";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth16unorm";filt="linear";mode="r";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth16unorm";filt="linear";mode="r";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth32float";filt="linear";mode="c";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth32float";filt="linear";mode="c";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth32float";filt="linear";mode="m";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth32float";filt="linear";mode="m";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth32float";filt="linear";mode="r";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth32float";filt="linear";mode="r";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth16unorm";filt="linear";mode="c";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth16unorm";filt="linear";mode="c";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth16unorm";filt="linear";mode="m";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth16unorm";filt="linear";mode="m";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth16unorm";filt="linear";mode="r";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth16unorm";filt="linear";mode="r";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth32float";filt="linear";mode="c";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth32float";filt="linear";mode="c";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth32float";filt="linear";mode="m";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth32float";filt="linear";mode="m";offset=true [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth32float";filt="linear";mode="r";offset=false [ Failure ]
+crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth32float";filt="linear";mode="r";offset=true [ Failure ]
+
# error_scope validation tests with errorType="out-of-memory" are failing on all platforms
# On NVidia, crashes in PartitionAlloc due to the NV GL driver malloc()ing 2GB+ blocks
crbug.com/dawn/2168 [ linux ] webgpu:api,validation,error_scope:current_scope:errorFilter="out-of-memory";stackDepth=1 [ Failure ]
@@ -6402,210 +6698,6 @@
crbug.com/dawn/0000 [ nvidia-0x2184 ] webgpu:api,operation,adapter,requestDevice:limit,better_than_supported:limit="maxColorAttachmentBytesPerSample" [ RetryOnFailure ]
crbug.com/dawn/0000 [ nvidia-0x2184 ] webgpu:shader,execution,expression,binary,af_matrix_addition:matrix:inputSource="const";cols=4;rows=4 [ RetryOnFailure ]
crbug.com/dawn/0000 [ nvidia-0x2184 ] webgpu:shader,execution,expression,call,builtin,cross:f32:inputSource="storage_rw" [ RetryOnFailure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="c";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="c";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="m";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="m";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="c";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="c";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="m";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="m";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth16unorm";filt="linear";mode="c" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth16unorm";filt="linear";mode="r" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth16unorm";filt="linear";mode="m" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth32float";filt="linear";mode="c" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth32float";filt="linear";mode="r" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth32float";filt="linear";mode="m" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth32float";filt="linear";modeU="c";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth32float";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth32float";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth32float";filt="linear";modeU="c";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth32float";filt="linear";modeU="c";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth32float";filt="linear";modeU="c";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth32float";filt="linear";modeU="m";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth32float";filt="linear";modeU="m";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth32float";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth32float";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth32float";filt="linear";modeU="m";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth32float";filt="linear";modeU="m";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth32float";filt="linear";modeU="r";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth32float";filt="linear";modeU="r";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth32float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth32float";filt="linear";modeU="r";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth32float";filt="linear";modeU="r";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="f";format="depth32float";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth32float";filt="linear";modeU="c";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth32float";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth32float";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth32float";filt="linear";modeU="c";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth32float";filt="linear";modeU="c";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth32float";filt="linear";modeU="c";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth32float";filt="linear";modeU="m";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth32float";filt="linear";modeU="m";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth32float";filt="linear";modeU="m";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth32float";filt="linear";modeU="m";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth32float";filt="linear";modeU="m";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth32float";filt="linear";modeU="m";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth32float";filt="linear";modeU="r";modeV="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth32float";filt="linear";modeU="r";modeV="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth32float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth32float";filt="linear";modeU="r";modeV="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth32float";filt="linear";modeU="r";modeV="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="v";format="depth32float";filt="linear";modeU="r";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="c";format="depth16unorm";filt="linear";mode="c" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="c";format="depth16unorm";filt="linear";mode="r" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="c";format="depth16unorm";filt="linear";mode="m" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="c";format="depth32float";filt="linear";mode="c" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="c";format="depth32float";filt="linear";mode="r" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="c";format="depth32float";filt="linear";mode="m" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="f";format="depth16unorm";filt="linear";mode="c" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="f";format="depth16unorm";filt="linear";mode="r" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="f";format="depth16unorm";filt="linear";mode="m" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="f";format="depth32float";filt="linear";mode="c" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="f";format="depth32float";filt="linear";mode="r" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="f";format="depth32float";filt="linear";mode="m" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="v";format="depth16unorm";filt="linear";mode="c" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="v";format="depth16unorm";filt="linear";mode="r" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="v";format="depth16unorm";filt="linear";mode="m" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="v";format="depth32float";filt="linear";mode="c" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="v";format="depth32float";filt="linear";mode="r" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="v";format="depth32float";filt="linear";mode="m" [ Failure ]
crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=false [ Failure ]
crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ]
crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=false [ Failure ]
@@ -6768,61 +6860,6 @@
crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ]
crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ]
crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="linear";mode="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="linear";mode="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="linear";mode="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="linear";mode="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="linear";mode="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="linear";mode="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";mode="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";mode="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";mode="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";mode="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";mode="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";mode="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="linear";mode="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="linear";mode="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="linear";mode="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="linear";mode="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="linear";mode="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="linear";mode="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";mode="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";mode="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";mode="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";mode="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";mode="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";mode="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="linear";mode="c";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="linear";mode="c";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="linear";mode="m";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="linear";mode="m";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="linear";mode="r";offset=false [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="linear";mode="r";offset=true [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="c";format="depth16unorm";viewDimension="cube";filt="linear";mode="c" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="c";format="depth16unorm";viewDimension="cube";filt="linear";mode="r" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="c";format="depth16unorm";viewDimension="cube";filt="linear";mode="m" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="c";format="depth32float";viewDimension="cube";filt="linear";mode="c" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="c";format="depth32float";viewDimension="cube";filt="linear";mode="r" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="c";format="depth32float";viewDimension="cube";filt="linear";mode="m" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="f";format="depth16unorm";viewDimension="cube";filt="linear";mode="c" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="f";format="depth16unorm";viewDimension="cube";filt="linear";mode="r" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="f";format="depth16unorm";viewDimension="cube";filt="linear";mode="m" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="f";format="depth32float";viewDimension="cube";filt="linear";mode="c" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="f";format="depth32float";viewDimension="cube";filt="linear";mode="r" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="f";format="depth32float";viewDimension="cube";filt="linear";mode="m" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth16unorm";viewDimension="cube";filt="linear";mode="c" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth16unorm";viewDimension="cube";filt="linear";mode="r" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth16unorm";viewDimension="cube";filt="linear";mode="m" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth32float";viewDimension="cube";filt="linear";mode="c" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth32float";viewDimension="cube";filt="linear";mode="r" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth32float";viewDimension="cube";filt="linear";mode="m" [ Failure ]
-crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:* [ Failure ]
crbug.com/dawn/0000 webgpu:web_platform,external_texture,video:importExternalTexture,cameraCapture:* [ Failure ]
crbug.com/dawn/0000 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:* [ Failure ]
crbug.com/dawn/0000 [ intel-0x4680 ] webgpu:shader,execution,expression,call,builtin,dpdxFine:* [ Failure ]