Implement GPUCompilationInfo
Implements the GPUCompilationInfo and GPUCompilationMessage interfaces,
adds the GPUCompilationMessageType enum, and adds the compilationInfo
method to GPUShaderModule.
BUG: dawn:746
Change-Id: Ied70cbbfedbf4890916ec076993714e5042f70e4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46600
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
diff --git a/src/dawn_wire/client/ShaderModule.h b/src/dawn_wire/client/ShaderModule.h
new file mode 100644
index 0000000..add5b97
--- /dev/null
+++ b/src/dawn_wire/client/ShaderModule.h
@@ -0,0 +1,46 @@
+// Copyright 2021 The Dawn Authors
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#ifndef DAWNWIRE_CLIENT_SHADER_MODULE_H_
+#define DAWNWIRE_CLIENT_SHADER_MODULE_H_
+
+#include <dawn/webgpu.h>
+
+#include "common/SerialMap.h"
+#include "dawn_wire/client/ObjectBase.h"
+
+namespace dawn_wire { namespace client {
+
+ class ShaderModule final : public ObjectBase {
+ public:
+ using ObjectBase::ObjectBase;
+ ~ShaderModule();
+
+ void GetCompilationInfo(WGPUCompilationInfoCallback callback, void* userdata);
+ bool GetCompilationInfoCallback(uint64_t requestSerial,
+ WGPUCompilationInfoRequestStatus status,
+ const WGPUCompilationInfo* info);
+
+ private:
+ struct CompilationInfoRequest {
+ WGPUCompilationInfoCallback callback = nullptr;
+ void* userdata = nullptr;
+ };
+ uint64_t mCompilationInfoRequestSerial = 0;
+ std::map<uint64_t, CompilationInfoRequest> mCompilationInfoRequests;
+ };
+
+}} // namespace dawn_wire::client
+
+#endif // DAWNWIRE_CLIENT_SHADER_MODULE_H_