blob: 1292f0c48e03a29f13585e6c48523fd6b9468bfc [file] [log] [blame]
void faceForward_fc994b() {
float res = faceforward(1.0f, 1.0f, 1.0f);
}
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol vertex_main() {
faceForward_fc994b();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
faceForward_fc994b();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
faceForward_fc994b();
return;
}