Compat CTS: add new Pixel 6 failures from roll.

Bug: 361116751
Change-Id: I3ca647bc4aa2318ceee4b5efe3dca8dcfa37740f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/205794
Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
diff --git a/webgpu-cts/compat-expectations.txt b/webgpu-cts/compat-expectations.txt
index c557dfb..432e7ea 100644
--- a/webgpu-cts/compat-expectations.txt
+++ b/webgpu-cts/compat-expectations.txt
@@ -1627,6 +1627,66 @@
 crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,expression,call,builtin,smoothstep:values:stage="override";type="vec2%3Cf32%3E" [ Failure ]
 crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,expression,call,builtin,smoothstep:values:stage="override";type="vec3%3Cf32%3E" [ Failure ]
 crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,expression,call,builtin,smoothstep:values:stage="override";type="vec4%3Cf32%3E" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="flat";sampling="" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="flat";sampling="first" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="linear";sampling="center" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="linear";sampling="centroid" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="linear";sampling="" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="linear";sampling="sample" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="perspective";sampling="sample" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="flat";sampling="" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="flat";sampling="first" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="linear";sampling="center" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="linear";sampling="centroid" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="linear";sampling="" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="linear";sampling="sample" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="perspective";sampling="sample" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="flat";sampling="" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="flat";sampling="first" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="linear";sampling="center" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="linear";sampling="centroid" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="linear";sampling="" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="linear";sampling="sample" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="perspective";sampling="sample" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="flat";sampling="" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="flat";sampling="first" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="linear";sampling="center" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="linear";sampling="centroid" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="linear";sampling="" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="linear";sampling="sample" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="perspective";sampling="sample" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="flat";sampling="" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="flat";sampling="first" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="linear";sampling="center" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="linear";sampling="centroid" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="linear";sampling="" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="linear";sampling="sample" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="perspective";sampling="sample" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="flat";sampling="" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="flat";sampling="first" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="linear";sampling="center" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="linear";sampling="centroid" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="linear";sampling="" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="linear";sampling="sample" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="perspective";sampling="sample" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,types,textures:storage_texture_types:access="read";format="rg32float";comma="" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,types,textures:storage_texture_types:access="read";format="rg32float";comma="," [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,types,textures:storage_texture_types:access="read";format="rg32sint";comma="" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,types,textures:storage_texture_types:access="read";format="rg32sint";comma="," [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,types,textures:storage_texture_types:access="read";format="rg32uint";comma="" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,types,textures:storage_texture_types:access="read";format="rg32uint";comma="," [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,types,textures:storage_texture_types:access="read_write";format="rg32float";comma="" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,types,textures:storage_texture_types:access="read_write";format="rg32float";comma="," [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,types,textures:storage_texture_types:access="read_write";format="rg32sint";comma="" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,types,textures:storage_texture_types:access="read_write";format="rg32sint";comma="," [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,types,textures:storage_texture_types:access="read_write";format="rg32uint";comma="" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,types,textures:storage_texture_types:access="read_write";format="rg32uint";comma="," [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,types,textures:storage_texture_types:access="write";format="rg32float";comma="" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,types,textures:storage_texture_types:access="write";format="rg32float";comma="," [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,types,textures:storage_texture_types:access="write";format="rg32sint";comma="" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,types,textures:storage_texture_types:access="write";format="rg32sint";comma="," [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,types,textures:storage_texture_types:access="write";format="rg32uint";comma="" [ Failure ]
+crbug.com/dawn/0000 [ android arm ] webgpu:shader,validation,types,textures:storage_texture_types:access="write";format="rg32uint";comma="," [ Failure ]
 crbug.com/dawn/0000 [ android arm ] webgpu:web_platform,canvas,configure:viewFormats:canvasType="offscreen";format="rgba16float";viewFormatFeature="_undef_" [ Failure ]
 crbug.com/dawn/0000 [ android arm ] webgpu:web_platform,canvas,configure:viewFormats:canvasType="offscreen";format="rgba8unorm";viewFormatFeature="_undef_" [ Failure ]
 crbug.com/dawn/0000 [ android arm ] webgpu:web_platform,canvas,configure:viewFormats:canvasType="onscreen";format="rgba16float";viewFormatFeature="_undef_" [ Failure ]