blob: c3f6dce0a0111a9d02c66d6bf6d2a6db945e3c6b [file] [log] [blame]
#version 310 es
layout(binding = 0, std140) uniform u_block_ubo {
vec4 inner[4];
} u;
void tint_symbol() {
vec4 x[4] = u.inner;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}