dawn_node: Add binding/GPUShaderModule.cpp
Bug: dawn:1123
Change-Id: I0b0bd50314c656a527913d5dffa73032e6cdcdf2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64910
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
diff --git a/src/dawn_node/binding/GPUShaderModule.cpp b/src/dawn_node/binding/GPUShaderModule.cpp
new file mode 100644
index 0000000..3323ba5
--- /dev/null
+++ b/src/dawn_node/binding/GPUShaderModule.cpp
@@ -0,0 +1,125 @@
+// Copyright 2021 The Dawn Authors
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#include "src/dawn_node/binding/GPUShaderModule.h"
+
+#include <memory>
+
+#include "src/dawn_node/utils/Debug.h"
+
+namespace wgpu { namespace binding {
+
+ ////////////////////////////////////////////////////////////////////////////////
+ // wgpu::bindings::GPUShaderModule
+ ////////////////////////////////////////////////////////////////////////////////
+ GPUShaderModule::GPUShaderModule(wgpu::ShaderModule shader, std::shared_ptr<AsyncRunner> async)
+ : shader_(std::move(shader)), async_(std::move(async)) {
+ }
+
+ interop::Promise<interop::Interface<interop::GPUCompilationInfo>>
+ GPUShaderModule::compilationInfo(Napi::Env env) {
+ struct GPUCompilationMessage : public interop::GPUCompilationMessage {
+ WGPUCompilationMessage message;
+
+ GPUCompilationMessage(const WGPUCompilationMessage& m) : message(m) {
+ }
+ std::string getMessage(Napi::Env) override {
+ return message.message;
+ }
+ interop::GPUCompilationMessageType getType(Napi::Env) override {
+ switch (message.type) {
+ case WGPUCompilationMessageType_Error:
+ return interop::GPUCompilationMessageType::kError;
+ case WGPUCompilationMessageType_Warning:
+ return interop::GPUCompilationMessageType::kWarning;
+ case WGPUCompilationMessageType_Info:
+ return interop::GPUCompilationMessageType::kInfo;
+ default:
+ UNIMPLEMENTED();
+ }
+ }
+ uint64_t getLineNum(Napi::Env) override {
+ return message.lineNum;
+ }
+ uint64_t getLinePos(Napi::Env) override {
+ return message.linePos;
+ }
+ uint64_t getOffset(Napi::Env) override {
+ return message.offset;
+ }
+ uint64_t getLength(Napi::Env) override {
+ return message.length;
+ }
+ };
+
+ using Messages = std::vector<interop::Interface<interop::GPUCompilationMessage>>;
+
+ struct GPUCompilationInfo : public interop::GPUCompilationInfo {
+ std::vector<Napi::ObjectReference> messages;
+
+ GPUCompilationInfo(Napi::Env env, Messages msgs) {
+ messages.reserve(msgs.size());
+ for (auto& msg : msgs) {
+ messages.emplace_back(Napi::Persistent(Napi::Object(env, msg)));
+ }
+ }
+ Messages getMessages(Napi::Env) override {
+ Messages out;
+ out.reserve(messages.size());
+ for (auto& msg : messages) {
+ out.emplace_back(msg.Value());
+ }
+ return out;
+ }
+ };
+
+ using Promise = interop::Promise<interop::Interface<interop::GPUCompilationInfo>>;
+
+ struct Context {
+ Napi::Env env;
+ Promise promise;
+ AsyncTask task;
+ };
+ auto ctx = new Context{env, env, async_};
+ auto promise = ctx->promise;
+
+ shader_.GetCompilationInfo(
+ [](WGPUCompilationInfoRequestStatus status, WGPUCompilationInfo const* compilationInfo,
+ void* userdata) {
+ auto c = std::unique_ptr<Context>(static_cast<Context*>(userdata));
+
+ Messages messages(compilationInfo->messageCount);
+ for (uint32_t i = 0; i < compilationInfo->messageCount; i++) {
+ auto& msg = compilationInfo->messages[i];
+ messages[i] =
+ interop::GPUCompilationMessage::Create<GPUCompilationMessage>(c->env, msg);
+ }
+
+ c->promise.Resolve(interop::GPUCompilationInfo::Create<GPUCompilationInfo>(
+ c->env, c->env, std::move(messages)));
+ },
+ ctx);
+
+ return promise;
+ }
+
+ std::optional<std::string> GPUShaderModule::getLabel(Napi::Env) {
+ UNIMPLEMENTED();
+ }
+
+ void GPUShaderModule::setLabel(Napi::Env, std::optional<std::string> value) {
+ UNIMPLEMENTED();
+ }
+
+}} // namespace wgpu::binding