Revert "Add render pipeline cache key generation for Vulkan."
This reverts commit ca11c038241656fcd962439d0e506ae0dd9a4b99.
Reason for revert: crbug.com/dawn/1368
Original change's description:
> Add render pipeline cache key generation for Vulkan.
>
> Bug: dawn:549
> Change-Id: I0c0607984193ddcc2add05594517638e5370484d
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85863
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Loko Kung <lokokung@google.com>
TBR=cwallez@chromium.org,enga@chromium.org,noreply+kokoro@google.com,dawn-scoped@luci-project-accounts.iam.gserviceaccount.com,lokokung@google.com
Change-Id: Ifa8d8de8bdbc3bda19030254c56c9fa904481a04
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:549
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86742
Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Austin Eng <enga@chromium.org>
diff --git a/src/dawn/native/CacheKey.h b/src/dawn/native/CacheKey.h
index da2950c..4772104 100644
--- a/src/dawn/native/CacheKey.h
+++ b/src/dawn/native/CacheKey.h
@@ -15,9 +15,6 @@
#ifndef SRC_DAWN_NATIVE_CACHEKEY_H_
#define SRC_DAWN_NATIVE_CACHEKEY_H_
-#include "dawn/common/TypedInteger.h"
-#include "dawn/common/ityp_array.h"
-
#include <bitset>
#include <iostream>
#include <limits>
@@ -69,14 +66,6 @@
}
return *this;
}
- template <typename Index, typename Value, size_t Size>
- CacheKey& RecordIterable(const ityp::array<Index, Value, Size>& iterable) {
- Record(static_cast<Index>(iterable.size()));
- for (auto it = iterable.begin(); it != iterable.end(); ++it) {
- Record(*it);
- }
- return *this;
- }
template <typename Ptr>
CacheKey& RecordIterable(const Ptr* ptr, size_t n) {
Record(n);
@@ -142,15 +131,6 @@
}
};
- // Specialized overload for TypedInteger.
- template <typename Tag, typename Integer>
- class CacheKeySerializer<::detail::TypedIntegerImpl<Tag, Integer>> {
- public:
- static void Serialize(CacheKey* key, const ::detail::TypedIntegerImpl<Tag, Integer> t) {
- CacheKeySerializer<Integer>::Serialize(key, static_cast<Integer>(t));
- }
- };
-
// Specialized overload for pointers. Since we are serializing for a cache key, we always
// serialize via value, not by pointer. To handle nullptr scenarios, we always serialize whether
// the pointer was nullptr followed by the contents if applicable.
@@ -165,27 +145,14 @@
}
};
- // Specialized overload for fixed arrays of primitives.
- template <typename T, size_t N>
- class CacheKeySerializer<T[N], std::enable_if_t<std::is_fundamental_v<T>>> {
+ // Specialized overload for string literals.
+ template <size_t N>
+ class CacheKeySerializer<char[N]> {
public:
- static void Serialize(CacheKey* key, const T (&t)[N]) {
+ static void Serialize(CacheKey* key, const char (&t)[N]) {
static_assert(N > 0);
key->Record(static_cast<size_t>(N));
- key->insert(key->end(), t, t + (N * sizeof(T)));
- }
- };
-
- // Specialized overload for fixed arrays of non-primitives.
- template <typename T, size_t N>
- class CacheKeySerializer<T[N], std::enable_if_t<!std::is_fundamental_v<T>>> {
- public:
- static void Serialize(CacheKey* key, const T (&t)[N]) {
- static_assert(N > 0);
- key->Record(static_cast<size_t>(N));
- for (size_t i = 0; i < N; i++) {
- key->Record(t[i]);
- }
+ key->insert(key->end(), t, t + N);
}
};
diff --git a/src/dawn/native/vulkan/CacheKeyVk.cpp b/src/dawn/native/vulkan/CacheKeyVk.cpp
index 3930b54..9fffbd1 100644
--- a/src/dawn/native/vulkan/CacheKeyVk.cpp
+++ b/src/dawn/native/vulkan/CacheKeyVk.cpp
@@ -13,7 +13,6 @@
// limitations under the License.
#include "dawn/native/vulkan/CacheKeyVk.h"
-#include "dawn/native/vulkan/RenderPassCache.h"
#include <cstring>
@@ -31,7 +30,7 @@
CacheKey* key,
const VkDescriptorSetLayoutCreateInfo& t) {
key->Record(t.flags).RecordIterable(t.pBindings, t.bindingCount);
- vulkan::SerializePnext<>(key, &t);
+ vulkan::SerializePnext<>(key, reinterpret_cast<const VkBaseOutStructure*>(&t));
}
template <>
@@ -47,7 +46,7 @@
// The set layouts are not serialized here because they are pointers to backend objects.
// They need to be cross-referenced with the frontend objects and serialized from there.
key->Record(t.flags).RecordIterable(t.pPushConstantRanges, t.pushConstantRangeCount);
- vulkan::SerializePnext<>(key, &t);
+ vulkan::SerializePnext<>(key, reinterpret_cast<const VkBaseOutStructure*>(&t));
}
template <>
@@ -79,7 +78,8 @@
key->Record(t.flags, t.stage)
.RecordIterable(t.pName, strlen(t.pName))
.Record(t.pSpecializationInfo);
- vulkan::SerializePnext<VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT>(key, &t);
+ vulkan::SerializePnext<VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT>(
+ key, reinterpret_cast<const VkBaseOutStructure*>(&t));
}
template <>
@@ -94,164 +94,4 @@
key->Record(t.flags, t.stage);
}
- template <>
- void CacheKeySerializer<VkVertexInputBindingDescription>::Serialize(
- CacheKey* key,
- const VkVertexInputBindingDescription& t) {
- key->Record(t.binding, t.stride, t.inputRate);
- }
-
- template <>
- void CacheKeySerializer<VkVertexInputAttributeDescription>::Serialize(
- CacheKey* key,
- const VkVertexInputAttributeDescription& t) {
- key->Record(t.location, t.binding, t.format, t.offset);
- }
-
- template <>
- void CacheKeySerializer<VkPipelineVertexInputStateCreateInfo>::Serialize(
- CacheKey* key,
- const VkPipelineVertexInputStateCreateInfo& t) {
- key->Record(t.flags)
- .RecordIterable(t.pVertexBindingDescriptions, t.vertexBindingDescriptionCount)
- .RecordIterable(t.pVertexAttributeDescriptions, t.vertexAttributeDescriptionCount);
- vulkan::SerializePnext<>(key, &t);
- }
-
- template <>
- void CacheKeySerializer<VkPipelineInputAssemblyStateCreateInfo>::Serialize(
- CacheKey* key,
- const VkPipelineInputAssemblyStateCreateInfo& t) {
- key->Record(t.flags, t.topology, t.primitiveRestartEnable);
- vulkan::SerializePnext<>(key, &t);
- }
-
- template <>
- void CacheKeySerializer<VkPipelineTessellationStateCreateInfo>::Serialize(
- CacheKey* key,
- const VkPipelineTessellationStateCreateInfo& t) {
- key->Record(t.flags, t.patchControlPoints);
- vulkan::SerializePnext<>(key, &t);
- }
-
- template <>
- void CacheKeySerializer<VkViewport>::Serialize(CacheKey* key, const VkViewport& t) {
- key->Record(t.x, t.y, t.width, t.height, t.minDepth, t.maxDepth);
- }
-
- template <>
- void CacheKeySerializer<VkOffset2D>::Serialize(CacheKey* key, const VkOffset2D& t) {
- key->Record(t.x, t.y);
- }
-
- template <>
- void CacheKeySerializer<VkExtent2D>::Serialize(CacheKey* key, const VkExtent2D& t) {
- key->Record(t.width, t.height);
- }
-
- template <>
- void CacheKeySerializer<VkRect2D>::Serialize(CacheKey* key, const VkRect2D& t) {
- key->Record(t.offset, t.extent);
- }
-
- template <>
- void CacheKeySerializer<VkPipelineViewportStateCreateInfo>::Serialize(
- CacheKey* key,
- const VkPipelineViewportStateCreateInfo& t) {
- key->Record(t.flags)
- .RecordIterable(t.pViewports, t.viewportCount)
- .RecordIterable(t.pScissors, t.scissorCount);
- vulkan::SerializePnext<>(key, &t);
- }
-
- template <>
- void CacheKeySerializer<VkPipelineRasterizationStateCreateInfo>::Serialize(
- CacheKey* key,
- const VkPipelineRasterizationStateCreateInfo& t) {
- key->Record(t.flags, t.depthClampEnable, t.rasterizerDiscardEnable, t.polygonMode,
- t.cullMode, t.frontFace, t.depthBiasEnable, t.depthBiasConstantFactor,
- t.depthBiasClamp, t.depthBiasSlopeFactor, t.lineWidth);
- vulkan::SerializePnext<>(key, &t);
- }
-
- template <>
- void CacheKeySerializer<VkPipelineMultisampleStateCreateInfo>::Serialize(
- CacheKey* key,
- const VkPipelineMultisampleStateCreateInfo& t) {
- key->Record(t.flags, t.rasterizationSamples, t.sampleShadingEnable, t.minSampleShading,
- t.pSampleMask, t.alphaToCoverageEnable, t.alphaToOneEnable);
- vulkan::SerializePnext<>(key, &t);
- }
-
- template <>
- void CacheKeySerializer<VkStencilOpState>::Serialize(CacheKey* key, const VkStencilOpState& t) {
- key->Record(t.failOp, t.passOp, t.depthFailOp, t.compareOp, t.compareMask, t.writeMask,
- t.reference);
- }
-
- template <>
- void CacheKeySerializer<VkPipelineDepthStencilStateCreateInfo>::Serialize(
- CacheKey* key,
- const VkPipelineDepthStencilStateCreateInfo& t) {
- key->Record(t.flags, t.depthTestEnable, t.depthWriteEnable, t.depthCompareOp,
- t.depthBoundsTestEnable, t.stencilTestEnable, t.front, t.back, t.minDepthBounds,
- t.maxDepthBounds);
- vulkan::SerializePnext<>(key, &t);
- }
-
- template <>
- void CacheKeySerializer<VkPipelineColorBlendAttachmentState>::Serialize(
- CacheKey* key,
- const VkPipelineColorBlendAttachmentState& t) {
- key->Record(t.blendEnable, t.srcColorBlendFactor, t.dstColorBlendFactor, t.colorBlendOp,
- t.srcAlphaBlendFactor, t.dstAlphaBlendFactor, t.alphaBlendOp, t.colorWriteMask);
- }
-
- template <>
- void CacheKeySerializer<VkPipelineColorBlendStateCreateInfo>::Serialize(
- CacheKey* key,
- const VkPipelineColorBlendStateCreateInfo& t) {
- key->Record(t.flags, t.logicOpEnable, t.logicOp)
- .RecordIterable(t.pAttachments, t.attachmentCount)
- .Record(t.blendConstants);
- vulkan::SerializePnext<>(key, &t);
- }
-
- template <>
- void CacheKeySerializer<VkPipelineDynamicStateCreateInfo>::Serialize(
- CacheKey* key,
- const VkPipelineDynamicStateCreateInfo& t) {
- key->Record(t.flags).RecordIterable(t.pDynamicStates, t.dynamicStateCount);
- vulkan::SerializePnext<>(key, &t);
- }
-
- template <>
- void CacheKeySerializer<vulkan::RenderPassCacheQuery>::Serialize(
- CacheKey* key,
- const vulkan::RenderPassCacheQuery& t) {
- key->Record(t.colorMask.to_ulong(), t.resolveTargetMask.to_ulong())
- .RecordIterable(t.colorFormats)
- .RecordIterable(t.colorLoadOp)
- .RecordIterable(t.colorStoreOp)
- .Record(t.hasDepthStencil, t.depthStencilFormat, t.depthLoadOp, t.depthStoreOp,
- t.stencilLoadOp, t.stencilStoreOp, t.readOnlyDepthStencil, t.sampleCount);
- }
-
- template <>
- void CacheKeySerializer<VkGraphicsPipelineCreateInfo>::Serialize(
- CacheKey* key,
- const VkGraphicsPipelineCreateInfo& t) {
- // The pipeline layout and render pass are not serialized here because they are pointers to
- // backend objects. They need to be cross-referenced with the frontend objects and
- // serialized from there. The base pipeline information is also currently not recorded since
- // we do not use them in our backend implementation. If we decide to use them later on, they
- // also need to be cross-referenced from the frontend.
- key->Record(t.flags)
- .RecordIterable(t.pStages, t.stageCount)
- .Record(t.pVertexInputState, t.pInputAssemblyState, t.pTessellationState,
- t.pViewportState, t.pRasterizationState, t.pMultisampleState,
- t.pDepthStencilState, t.pColorBlendState, t.pDynamicState, t.subpass);
- vulkan::SerializePnext<>(key, &t);
- }
-
} // namespace dawn::native
diff --git a/src/dawn/native/vulkan/CacheKeyVk.h b/src/dawn/native/vulkan/CacheKeyVk.h
index fb58074..cae87d6 100644
--- a/src/dawn/native/vulkan/CacheKeyVk.h
+++ b/src/dawn/native/vulkan/CacheKeyVk.h
@@ -70,32 +70,18 @@
SerializePnextImpl<VK_STRUCT_TYPES...>(key, root);
}
- template <typename VK_STRUCT_TYPE>
- const VkBaseOutStructure* ToVkBaseOutStructure(const VK_STRUCT_TYPE* t) {
- // Sanity checks to ensure proper type safety.
- static_assert(
- offsetof(VK_STRUCT_TYPE, sType) == offsetof(VkBaseOutStructure, sType) &&
- offsetof(VK_STRUCT_TYPE, pNext) == offsetof(VkBaseOutStructure, pNext),
- "Argument type is not a proper Vulkan structure type");
- return reinterpret_cast<const VkBaseOutStructure*>(t);
- }
-
} // namespace detail
- template <typename... VK_STRUCT_TYPES,
- typename VK_STRUCT_TYPE,
- typename = std::enable_if_t<(sizeof...(VK_STRUCT_TYPES) > 0)>>
- void SerializePnext(CacheKey* key, const VK_STRUCT_TYPE* t) {
- const VkBaseOutStructure* root = detail::ToVkBaseOutStructure(t);
+ template <typename... VK_STRUCT_TYPES>
+ void SerializePnext(CacheKey* key, const VkBaseOutStructure* root) {
detail::ValidatePnextImpl<VK_STRUCT_TYPES...>(root);
detail::SerializePnextImpl<VK_STRUCT_TYPES...>(key, root);
}
// Empty template specialization so that we can put this in to ensure failures occur if new
// extensions are added without updating serialization.
- template <typename VK_STRUCT_TYPE>
- void SerializePnext(CacheKey* key, const VK_STRUCT_TYPE* t) {
- const VkBaseOutStructure* root = detail::ToVkBaseOutStructure(t);
+ template <>
+ void SerializePnext(CacheKey* key, const VkBaseOutStructure* root) {
detail::ValidatePnextImpl<>(root);
}
diff --git a/src/dawn/native/vulkan/RenderPipelineVk.cpp b/src/dawn/native/vulkan/RenderPipelineVk.cpp
index 9b5349d..9e97a19 100644
--- a/src/dawn/native/vulkan/RenderPipelineVk.cpp
+++ b/src/dawn/native/vulkan/RenderPipelineVk.cpp
@@ -381,9 +381,6 @@
DAWN_ASSERT(stageCount < 2);
shaderStages[stageCount] = shaderStage;
stageCount++;
-
- // Record cache key for each shader since it will become inaccessible later on.
- GetCacheKey()->Record(stage).RecordIterable(*spirv);
}
PipelineVertexInputStateCreateInfoTemporaryAllocations tempAllocations;
@@ -531,7 +528,6 @@
query.SetSampleCount(GetSampleCount());
- GetCacheKey()->Record(query);
DAWN_TRY_ASSIGN(renderPass, device->GetRenderPassCache()->GetRenderPass(query));
}
@@ -559,10 +555,6 @@
createInfo.basePipelineHandle = VkPipeline{};
createInfo.basePipelineIndex = -1;
- // Record cache key information now since createInfo is not stored.
- GetCacheKey()->Record(createInfo,
- static_cast<const RenderPipeline*>(this)->GetLayout()->GetCacheKey());
-
DAWN_TRY(CheckVkSuccess(
device->fn.CreateGraphicsPipelines(device->GetVkDevice(), VkPipelineCache{}, 1,
&createInfo, nullptr, &*mHandle),