| struct strided_arr { |
| @size(16) |
| el : f32, |
| } |
| |
| type Arr = array<strided_arr, 2u>; |
| |
| struct buf1 { |
| x_GLF_uniform_float_values : Arr, |
| } |
| |
| struct strided_arr_1 { |
| @size(16) |
| el : i32, |
| } |
| |
| type Arr_1 = array<strided_arr_1, 3u>; |
| |
| struct buf0 { |
| x_GLF_uniform_int_values : Arr_1, |
| } |
| |
| @group(0) @binding(1) var<uniform> x_6 : buf1; |
| |
| @group(0) @binding(0) var<uniform> x_8 : buf0; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn main_1() { |
| var m32 : mat3x2<f32>; |
| var sums : array<f32, 3u>; |
| var x_52_phi : i32; |
| let x_40 : f32 = x_6.x_GLF_uniform_float_values[0].el; |
| m32 = mat3x2<f32>(vec2<f32>(x_40, 0.0), vec2<f32>(0.0, x_40), vec2<f32>(0.0, 0.0)); |
| let x_45 : i32 = x_8.x_GLF_uniform_int_values[0].el; |
| if ((x_45 == 1)) { |
| m32[3][x_45] = x_40; |
| } |
| sums = array<f32, 3u>(x_40, x_40, x_40); |
| x_52_phi = x_45; |
| loop { |
| var x_53 : i32; |
| let x_52 : i32 = x_52_phi; |
| let x_56 : i32 = x_8.x_GLF_uniform_int_values[2].el; |
| if ((x_52 < x_56)) { |
| } else { |
| break; |
| } |
| |
| continuing { |
| let x_60 : f32 = m32[x_52][x_45]; |
| let x_61_save = x_56; |
| let x_62 : f32 = sums[x_61_save]; |
| sums[x_61_save] = (x_62 + x_60); |
| x_53 = (x_52 + 1); |
| x_52_phi = x_53; |
| } |
| } |
| let x_65 : f32 = sums[x_45]; |
| let x_67 : f32 = x_6.x_GLF_uniform_float_values[1].el; |
| let x_69 : i32 = x_8.x_GLF_uniform_int_values[1].el; |
| let x_71 : f32 = sums[x_69]; |
| x_GLF_color = vec4<f32>(x_65, x_67, x_67, x_71); |
| return; |
| } |
| |
| struct main_out { |
| @location(0) |
| x_GLF_color_1 : vec4<f32>, |
| } |
| |
| @fragment |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |