Port IndexBufferValidationTests to WGSL
Bug: dawn:572
Change-Id: If9deb74d334d0f2d5fbc7f78b6ceb646beb45826
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33926
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
diff --git a/src/tests/unittests/validation/IndexBufferValidationTests.cpp b/src/tests/unittests/validation/IndexBufferValidationTests.cpp
index c3114ee..d849a29 100644
--- a/src/tests/unittests/validation/IndexBufferValidationTests.cpp
+++ b/src/tests/unittests/validation/IndexBufferValidationTests.cpp
@@ -22,20 +22,17 @@
protected:
wgpu::RenderPipeline MakeTestPipeline(wgpu::IndexFormat format,
wgpu::PrimitiveTopology primitiveTopology) {
- wgpu::ShaderModule vsModule =
- utils::CreateShaderModule(device, utils::SingleShaderStage::Vertex, R"(
- #version 450
- void main() {
- gl_Position = vec4(0, 0, 0, 1);
- })");
+ wgpu::ShaderModule vsModule = utils::CreateShaderModuleFromWGSL(device, R"(
+ [[builtin(position)]] var<out> Position : vec4<f32>;
+ [[stage(vertex)]] fn main() -> void {
+ Position = vec4<f32>(0.0, 0.0, 0.0, 1.0);
+ })");
- wgpu::ShaderModule fsModule =
- utils::CreateShaderModule(device, utils::SingleShaderStage::Fragment, R"(
- #version 450
- layout(location = 0) out vec4 fragColor;
- void main() {
- fragColor = vec4(0.0, 1.0, 0.0, 1.0);
- })");
+ wgpu::ShaderModule fsModule = utils::CreateShaderModuleFromWGSL(device, R"(
+ [[location(0)]] var<out> fragColor : vec4<f32>;
+ [[stage(fragment)]] fn main() -> void {
+ fragColor = vec4<f32>(0.0, 1.0, 0.0, 1.0);
+ })");
utils::ComboRenderPipelineDescriptor descriptor(device);
descriptor.vertexStage.module = vsModule;