blob: 5c6f2a0b6249a958a5810262852bb9fb3055e91b [file] [log] [blame]
//
// fragment_main
//
RWTexture2DArray<float4> arg_0 : register(u0, space1);
void textureStore_3e0dc4() {
arg_0[int3((1).xx, int(1u))] = (1.0f).xxxx;
}
void fragment_main() {
textureStore_3e0dc4();
return;
}
//
// compute_main
//
RWTexture2DArray<float4> arg_0 : register(u0, space1);
void textureStore_3e0dc4() {
arg_0[int3((1).xx, int(1u))] = (1.0f).xxxx;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_3e0dc4();
return;
}