blob: f12c5058f0c0ffcdd34db9d781895c2f616e3fb4 [file] [log] [blame]
//
// fragment_main
//
RWTexture2DArray<uint4> arg_0 : register(u0, space1);
void textureStore_5bc4f3() {
arg_0[uint3((1u).xx, 1u)] = (1u).xxxx;
}
void fragment_main() {
textureStore_5bc4f3();
return;
}
//
// compute_main
//
RWTexture2DArray<uint4> arg_0 : register(u0, space1);
void textureStore_5bc4f3() {
arg_0[uint3((1u).xx, 1u)] = (1u).xxxx;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_5bc4f3();
return;
}