blob: 04bad6e2a1efb04a0050ce4b8b238922e7727a7b [file] [log] [blame]
//
// fragment_main
//
RWTexture3D<float4> arg_0 : register(u0, space1);
void textureStore_7e787a() {
arg_0[(1).xxx] = (1.0f).xxxx;
}
void fragment_main() {
textureStore_7e787a();
return;
}
//
// compute_main
//
RWTexture3D<float4> arg_0 : register(u0, space1);
void textureStore_7e787a() {
arg_0[(1).xxx] = (1.0f).xxxx;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_7e787a();
return;
}