blob: c0b64e40058f32b3d8a106dbffb057648f1f478b [file] [log] [blame]
//
// fragment_main
//
RWTexture2D<float4> arg_0 : register(u0, space1);
void textureStore_805dae() {
arg_0[(1).xx] = (1.0f).xxxx;
}
void fragment_main() {
textureStore_805dae();
return;
}
//
// compute_main
//
RWTexture2D<float4> arg_0 : register(u0, space1);
void textureStore_805dae() {
arg_0[(1).xx] = (1.0f).xxxx;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_805dae();
return;
}