blob: bbb9a9d07b63704d0122de6e9a467c6b436883ef [file] [log] [blame]
//
// fragment_main
//
RWTexture2DArray<uint4> arg_0 : register(u0, space1);
void textureStore_9cea9e() {
arg_0[int3((1).xx, int(1u))] = (1u).xxxx;
}
void fragment_main() {
textureStore_9cea9e();
return;
}
//
// compute_main
//
RWTexture2DArray<uint4> arg_0 : register(u0, space1);
void textureStore_9cea9e() {
arg_0[int3((1).xx, int(1u))] = (1u).xxxx;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_9cea9e();
return;
}