blob: b011ab506418b54fccbc2da3e29caa00eb9a4fc3 [file] [log] [blame]
//
// fragment_main
//
RWTexture1D<uint4> arg_0 : register(u0, space1);
void textureStore_a9298c() {
arg_0[1u] = (1u).xxxx;
}
void fragment_main() {
textureStore_a9298c();
return;
}
//
// compute_main
//
RWTexture1D<uint4> arg_0 : register(u0, space1);
void textureStore_a9298c() {
arg_0[1u] = (1u).xxxx;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_a9298c();
return;
}