blob: 81a42c8a62e17e824b7792d6fcc33cbba6f728a2 [file] [log] [blame]
//
// fragment_main
//
RWTexture2DArray<uint4> arg_0 : register(u0, space1);
void textureStore_b286b4() {
arg_0[int3((1).xx, 1)] = (1u).xxxx;
}
void fragment_main() {
textureStore_b286b4();
return;
}
//
// compute_main
//
RWTexture2DArray<uint4> arg_0 : register(u0, space1);
void textureStore_b286b4() {
arg_0[int3((1).xx, 1)] = (1u).xxxx;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_b286b4();
return;
}