blob: e77be4f98cc6b93692d1831e6303ab4372d2882a [file] [log] [blame]
//
// fragment_main
//
RWTexture3D<uint4> arg_0 : register(u0, space1);
void textureStore_b36bc1() {
arg_0[(1u).xxx] = (1u).xxxx;
}
void fragment_main() {
textureStore_b36bc1();
return;
}
//
// compute_main
//
RWTexture3D<uint4> arg_0 : register(u0, space1);
void textureStore_b36bc1() {
arg_0[(1u).xxx] = (1u).xxxx;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_b36bc1();
return;
}