blob: 8db8d030bfcb1f85bc58b00cdec431a90c4f2343 [file] [log] [blame]
//
// fragment_main
//
RWTexture2DArray<int4> arg_0 : register(u0, space1);
void textureStore_ceb832() {
arg_0[uint3((1u).xx, 1u)] = (1).xxxx;
}
void fragment_main() {
textureStore_ceb832();
return;
}
//
// compute_main
//
RWTexture2DArray<int4> arg_0 : register(u0, space1);
void textureStore_ceb832() {
arg_0[uint3((1u).xx, 1u)] = (1).xxxx;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_ceb832();
return;
}