blob: b7a2e53da6270729fc3ae20cbc4ffb5c318127be [file] [log] [blame]
//
// fragment_main
//
RWTexture3D<int4> arg_0 : register(u0, space1);
void textureStore_df0c51() {
arg_0[(1u).xxx] = (1).xxxx;
}
void fragment_main() {
textureStore_df0c51();
return;
}
//
// compute_main
//
RWTexture3D<int4> arg_0 : register(u0, space1);
void textureStore_df0c51() {
arg_0[(1u).xxx] = (1).xxxx;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_df0c51();
return;
}