blob: 55d0210ab0e946d601d0cded6e287e036f349400 [file] [log] [blame]
//
// fragment_main
//
RWTexture3D<uint4> arg_0 : register(u0, space1);
void textureStore_f8dead() {
arg_0[(1).xxx] = (1u).xxxx;
}
void fragment_main() {
textureStore_f8dead();
return;
}
//
// compute_main
//
RWTexture3D<uint4> arg_0 : register(u0, space1);
void textureStore_f8dead() {
arg_0[(1).xxx] = (1u).xxxx;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_f8dead();
return;
}