blob: 53ba1f5846479b7f484b8385262b05e8da09d7eb [file] [log] [blame]
//
// fragment_main
//
RWTexture1D<uint4> arg_0 : register(u0, space1);
void textureStore_102722() {
int arg_1 = 1;
uint4 arg_2 = (1u).xxxx;
arg_0[arg_1] = arg_2;
}
void fragment_main() {
textureStore_102722();
return;
}
//
// compute_main
//
RWTexture1D<uint4> arg_0 : register(u0, space1);
void textureStore_102722() {
int arg_1 = 1;
uint4 arg_2 = (1u).xxxx;
arg_0[arg_1] = arg_2;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_102722();
return;
}