blob: f96fec72ea8d0b2539083774a2cd14d3dc48f394 [file] [log] [blame]
//
// fragment_main
//
RWTexture2DArray<uint4> arg_0 : register(u0, space1);
void textureStore_779d14() {
uint2 arg_1 = (1u).xx;
uint arg_2 = 1u;
uint4 arg_3 = (1u).xxxx;
arg_0[uint3(arg_1, arg_2)] = arg_3;
}
void fragment_main() {
textureStore_779d14();
return;
}
//
// compute_main
//
RWTexture2DArray<uint4> arg_0 : register(u0, space1);
void textureStore_779d14() {
uint2 arg_1 = (1u).xx;
uint arg_2 = 1u;
uint4 arg_3 = (1u).xxxx;
arg_0[uint3(arg_1, arg_2)] = arg_3;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_779d14();
return;
}