blob: d52a8b8106fb242e6dc998817e847149381e9180 [file] [log] [blame]
//
// fragment_main
//
RWTexture3D<float4> arg_0 : register(u0, space1);
void textureStore_7b8f86() {
uint3 arg_1 = (1u).xxx;
float4 arg_2 = (1.0f).xxxx;
arg_0[arg_1] = arg_2;
}
void fragment_main() {
textureStore_7b8f86();
return;
}
//
// compute_main
//
RWTexture3D<float4> arg_0 : register(u0, space1);
void textureStore_7b8f86() {
uint3 arg_1 = (1u).xxx;
float4 arg_2 = (1.0f).xxxx;
arg_0[arg_1] = arg_2;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_7b8f86();
return;
}