blob: fe72beaeb203758429e525e99af3bb552bb228a8 [file] [log] [blame]
//
// fragment_main
//
RWTexture3D<int4> arg_0 : register(u0, space1);
void textureStore_a5b88e() {
uint3 arg_1 = (1u).xxx;
int4 arg_2 = (1).xxxx;
arg_0[arg_1] = arg_2;
}
void fragment_main() {
textureStore_a5b88e();
return;
}
//
// compute_main
//
RWTexture3D<int4> arg_0 : register(u0, space1);
void textureStore_a5b88e() {
uint3 arg_1 = (1u).xxx;
int4 arg_2 = (1).xxxx;
arg_0[arg_1] = arg_2;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_a5b88e();
return;
}