blob: b5b6313be030d37bfe732232a5424a7f3f5e0fbb [file] [log] [blame]
//
// fragment_main
//
RWTexture2D<uint4> arg_0 : register(u0, space1);
void textureStore_d0d62c() {
int2 arg_1 = (1).xx;
uint4 arg_2 = (1u).xxxx;
arg_0[arg_1] = arg_2;
}
void fragment_main() {
textureStore_d0d62c();
return;
}
//
// compute_main
//
RWTexture2D<uint4> arg_0 : register(u0, space1);
void textureStore_d0d62c() {
int2 arg_1 = (1).xx;
uint4 arg_2 = (1u).xxxx;
arg_0[arg_1] = arg_2;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_d0d62c();
return;
}