blob: 49a6ceb00a411d409989fa85814e3a1e59269e90 [file] [log] [blame]
RWByteAddressBuffer s : register(u0);
[numthreads(1, 1, 1)]
void main() {
uint tint_symbol_1 = 0u;
s.GetDimensions(tint_symbol_1);
uint tint_symbol_2 = (tint_symbol_1 / 4u);
uint q = 0u;
matrix<float16_t, 3, 2> tint_symbol_3[2] = {matrix<float16_t, 3, 2>(vector<float16_t, 2>(float16_t(0.0h), float16_t(1.0h)), vector<float16_t, 2>(float16_t(2.0h), float16_t(3.0h)), vector<float16_t, 2>(float16_t(2.0h), float16_t(3.0h))), matrix<float16_t, 3, 2>(vector<float16_t, 2>(float16_t(0.0h), float16_t(1.0h)), vector<float16_t, 2>(float16_t(2.0h), float16_t(3.0h)), vector<float16_t, 2>(float16_t(2.0h), float16_t(3.0h)))};
s.Store((4u * min(0u, (tint_symbol_2 - 1u))), asuint(uint(tint_symbol_3[min(q, 1u)][0][0])));
return;
}