Change setVertexBuffers to setVertexBuffer
Following WebGPU spec change at
https://github.com/gpuweb/gpuweb/pull/468, this CL changes all
occurrences of setVertexBuffers to setVertexBuffer.
Bug: dawn:22
Change-Id: I48b551a89dc0934dfa61e661e9546a2b7eafd2fc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12020
Commit-Queue: François Beaufort <beaufort.francois@gmail.com>
Reviewed-by: Austin Eng <enga@chromium.org>
diff --git a/dawn.json b/dawn.json
index 48f56a5..588436a 100644
--- a/dawn.json
+++ b/dawn.json
@@ -880,12 +880,11 @@
]
},
{
- "name": "set vertex buffers",
+ "name": "set vertex buffer",
"args": [
- {"name": "start slot", "type": "uint32_t"},
- {"name": "count", "type": "uint32_t"},
- {"name": "buffers", "type": "buffer", "annotation": "const*", "length": "count"},
- {"name": "offsets", "type": "uint64_t", "annotation": "const*", "length": "count"}
+ {"name": "slot", "type": "uint32_t"},
+ {"name": "buffer", "type": "buffer"},
+ {"name": "offset", "type": "uint64_t", "default": "0"}
]
},
{
@@ -1066,12 +1065,11 @@
]
},
{
- "name": "set vertex buffers",
+ "name": "set vertex buffer",
"args": [
- {"name": "start slot", "type": "uint32_t"},
- {"name": "count", "type": "uint32_t"},
- {"name": "buffers", "type": "buffer", "annotation": "const*", "length": "count"},
- {"name": "offsets", "type": "uint64_t", "annotation": "const*", "length": "count"}
+ {"name": "slot", "type": "uint32_t"},
+ {"name": "buffer", "type": "buffer"},
+ {"name": "offset", "type": "uint64_t", "default": "0"}
]
},
{
diff --git a/examples/ComputeBoids.cpp b/examples/ComputeBoids.cpp
index 41f2d64..4cb95f7 100644
--- a/examples/ComputeBoids.cpp
+++ b/examples/ComputeBoids.cpp
@@ -262,7 +262,6 @@
}
dawn::CommandBuffer createCommandBuffer(const dawn::Texture backbuffer, size_t i) {
- static const uint64_t zeroOffsets[1] = {0};
auto& bufferDst = particleBuffers[(i + 1) % 2];
dawn::CommandEncoder encoder = device.CreateCommandEncoder();
@@ -278,8 +277,8 @@
utils::ComboRenderPassDescriptor renderPass({backbuffer.CreateView()}, depthStencilView);
dawn::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass);
pass.SetPipeline(renderPipeline);
- pass.SetVertexBuffers(0, 1, &bufferDst, zeroOffsets);
- pass.SetVertexBuffers(1, 1, &modelBuffer, zeroOffsets);
+ pass.SetVertexBuffer(0, bufferDst);
+ pass.SetVertexBuffer(1, modelBuffer);
pass.Draw(3, kNumParticles, 0, 0);
pass.EndPass();
}
diff --git a/examples/CppHelloTriangle.cpp b/examples/CppHelloTriangle.cpp
index c9331c1..0fd317c 100644
--- a/examples/CppHelloTriangle.cpp
+++ b/examples/CppHelloTriangle.cpp
@@ -156,13 +156,12 @@
dawn::Texture backbuffer = swapchain.GetNextTexture();
utils::ComboRenderPassDescriptor renderPass({backbuffer.CreateView()}, depthStencilView);
- static const uint64_t vertexBufferOffsets[1] = {0};
dawn::CommandEncoder encoder = device.CreateCommandEncoder();
{
dawn::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass);
pass.SetPipeline(pipeline);
pass.SetBindGroup(0, bindGroup);
- pass.SetVertexBuffers(0, 1, &vertexBuffer, vertexBufferOffsets);
+ pass.SetVertexBuffer(0, vertexBuffer);
pass.SetIndexBuffer(indexBuffer, 0);
pass.DrawIndexed(3, 1, 0, 0, 0);
pass.EndPass();
diff --git a/examples/CubeReflection.cpp b/examples/CubeReflection.cpp
index a6c2321..3455931 100644
--- a/examples/CubeReflection.cpp
+++ b/examples/CubeReflection.cpp
@@ -255,7 +255,6 @@
s.a = (s.a + 1) % 256;
s.b += 0.01f;
if (s.b >= 1.0f) {s.b = 0.0f;}
- static const uint64_t vertexBufferOffsets[1] = {0};
cameraData.view = glm::lookAt(
glm::vec3(8.f * std::sin(glm::radians(s.b * 360.f)), 2.f, 8.f * std::cos(glm::radians(s.b * 360.f))),
@@ -273,18 +272,18 @@
dawn::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass);
pass.SetPipeline(pipeline);
pass.SetBindGroup(0, bindGroup[0]);
- pass.SetVertexBuffers(0, 1, &vertexBuffer, vertexBufferOffsets);
+ pass.SetVertexBuffer(0, vertexBuffer);
pass.SetIndexBuffer(indexBuffer, 0);
pass.DrawIndexed(36, 1, 0, 0, 0);
pass.SetStencilReference(0x1);
pass.SetPipeline(planePipeline);
pass.SetBindGroup(0, bindGroup[0]);
- pass.SetVertexBuffers(0, 1, &planeBuffer, vertexBufferOffsets);
+ pass.SetVertexBuffer(0, planeBuffer);
pass.DrawIndexed(6, 1, 0, 0, 0);
pass.SetPipeline(reflectionPipeline);
- pass.SetVertexBuffers(0, 1, &vertexBuffer, vertexBufferOffsets);
+ pass.SetVertexBuffer(0, vertexBuffer);
pass.SetBindGroup(0, bindGroup[1]);
pass.DrawIndexed(36, 1, 0, 0, 0);
diff --git a/src/dawn_native/CommandBufferStateTracker.cpp b/src/dawn_native/CommandBufferStateTracker.cpp
index 2697041..943b67b 100644
--- a/src/dawn_native/CommandBufferStateTracker.cpp
+++ b/src/dawn_native/CommandBufferStateTracker.cpp
@@ -152,10 +152,8 @@
mAspects.set(VALIDATION_ASPECT_INDEX_BUFFER);
}
- void CommandBufferStateTracker::SetVertexBuffer(uint32_t start, uint32_t count) {
- for (uint32_t i = 0; i < count; ++i) {
- mInputsSet.set(start + i);
- }
+ void CommandBufferStateTracker::SetVertexBuffer(uint32_t slot) {
+ mInputsSet.set(slot);
}
void CommandBufferStateTracker::SetPipelineCommon(PipelineBase* pipeline) {
diff --git a/src/dawn_native/CommandBufferStateTracker.h b/src/dawn_native/CommandBufferStateTracker.h
index 2009dd7..5be9dca 100644
--- a/src/dawn_native/CommandBufferStateTracker.h
+++ b/src/dawn_native/CommandBufferStateTracker.h
@@ -38,7 +38,7 @@
void SetRenderPipeline(RenderPipelineBase* pipeline);
void SetBindGroup(uint32_t index, BindGroupBase* bindgroup);
void SetIndexBuffer();
- void SetVertexBuffer(uint32_t start, uint32_t count);
+ void SetVertexBuffer(uint32_t slot);
static constexpr size_t kNumAspects = 4;
using ValidationAspects = std::bitset<kNumAspects>;
diff --git a/src/dawn_native/CommandValidation.cpp b/src/dawn_native/CommandValidation.cpp
index 3491393..c249a33 100644
--- a/src/dawn_native/CommandValidation.cpp
+++ b/src/dawn_native/CommandValidation.cpp
@@ -136,15 +136,11 @@
commandBufferState->SetIndexBuffer();
} break;
- case Command::SetVertexBuffers: {
- SetVertexBuffersCmd* cmd = commands->NextCommand<SetVertexBuffersCmd>();
- auto buffers = commands->NextData<Ref<BufferBase>>(cmd->count);
- commands->NextData<uint64_t>(cmd->count);
+ case Command::SetVertexBuffer: {
+ SetVertexBufferCmd* cmd = commands->NextCommand<SetVertexBufferCmd>();
- for (uint32_t i = 0; i < cmd->count; ++i) {
- usageTracker->BufferUsedAs(buffers[i].Get(), dawn::BufferUsage::Vertex);
- }
- commandBufferState->SetVertexBuffer(cmd->startSlot, cmd->count);
+ usageTracker->BufferUsedAs(cmd->buffer.Get(), dawn::BufferUsage::Vertex);
+ commandBufferState->SetVertexBuffer(cmd->slot);
} break;
default:
diff --git a/src/dawn_native/Commands.cpp b/src/dawn_native/Commands.cpp
index eb11791..0ac1f03 100644
--- a/src/dawn_native/Commands.cpp
+++ b/src/dawn_native/Commands.cpp
@@ -144,14 +144,9 @@
SetIndexBufferCmd* cmd = commands->NextCommand<SetIndexBufferCmd>();
cmd->~SetIndexBufferCmd();
} break;
- case Command::SetVertexBuffers: {
- SetVertexBuffersCmd* cmd = commands->NextCommand<SetVertexBuffersCmd>();
- auto buffers = commands->NextData<Ref<BufferBase>>(cmd->count);
- for (size_t i = 0; i < cmd->count; ++i) {
- (&buffers[i])->~Ref<BufferBase>();
- }
- commands->NextData<uint64_t>(cmd->count);
- cmd->~SetVertexBuffersCmd();
+ case Command::SetVertexBuffer: {
+ SetVertexBufferCmd* cmd = commands->NextCommand<SetVertexBufferCmd>();
+ cmd->~SetVertexBufferCmd();
} break;
}
}
@@ -267,10 +262,8 @@
commands->NextCommand<SetIndexBufferCmd>();
break;
- case Command::SetVertexBuffers: {
- auto* cmd = commands->NextCommand<SetVertexBuffersCmd>();
- commands->NextData<Ref<BufferBase>>(cmd->count);
- commands->NextData<uint64_t>(cmd->count);
+ case Command::SetVertexBuffer: {
+ commands->NextCommand<SetVertexBufferCmd>();
} break;
}
}
diff --git a/src/dawn_native/Commands.h b/src/dawn_native/Commands.h
index 18d834d..eeaf9dc 100644
--- a/src/dawn_native/Commands.h
+++ b/src/dawn_native/Commands.h
@@ -58,7 +58,7 @@
SetBlendColor,
SetBindGroup,
SetIndexBuffer,
- SetVertexBuffers,
+ SetVertexBuffer,
};
struct BeginComputePassCmd {};
@@ -220,9 +220,10 @@
uint64_t offset;
};
- struct SetVertexBuffersCmd {
- uint32_t startSlot;
- uint32_t count;
+ struct SetVertexBufferCmd {
+ uint32_t slot;
+ Ref<BufferBase> buffer;
+ uint64_t offset;
};
// This needs to be called before the CommandIterator is freed so that the Ref<> present in
diff --git a/src/dawn_native/RenderEncoderBase.cpp b/src/dawn_native/RenderEncoderBase.cpp
index ca80aef..aecaf30 100644
--- a/src/dawn_native/RenderEncoderBase.cpp
+++ b/src/dawn_native/RenderEncoderBase.cpp
@@ -129,27 +129,15 @@
});
}
- void RenderEncoderBase::SetVertexBuffers(uint32_t startSlot,
- uint32_t count,
- BufferBase* const* buffers,
- uint64_t const* offsets) {
+ void RenderEncoderBase::SetVertexBuffer(uint32_t slot, BufferBase* buffer, uint64_t offset) {
mEncodingContext->TryEncode(this, [&](CommandAllocator* allocator) -> MaybeError {
- for (size_t i = 0; i < count; ++i) {
- DAWN_TRY(GetDevice()->ValidateObject(buffers[i]));
- }
+ DAWN_TRY(GetDevice()->ValidateObject(buffer));
- SetVertexBuffersCmd* cmd =
- allocator->Allocate<SetVertexBuffersCmd>(Command::SetVertexBuffers);
- cmd->startSlot = startSlot;
- cmd->count = count;
-
- Ref<BufferBase>* cmdBuffers = allocator->AllocateData<Ref<BufferBase>>(count);
- for (size_t i = 0; i < count; ++i) {
- cmdBuffers[i] = buffers[i];
- }
-
- uint64_t* cmdOffsets = allocator->AllocateData<uint64_t>(count);
- memcpy(cmdOffsets, offsets, count * sizeof(uint64_t));
+ SetVertexBufferCmd* cmd =
+ allocator->Allocate<SetVertexBufferCmd>(Command::SetVertexBuffer);
+ cmd->slot = slot;
+ cmd->buffer = buffer;
+ cmd->offset = offset;
return {};
});
diff --git a/src/dawn_native/RenderEncoderBase.h b/src/dawn_native/RenderEncoderBase.h
index 19061bc..906c9e0 100644
--- a/src/dawn_native/RenderEncoderBase.h
+++ b/src/dawn_native/RenderEncoderBase.h
@@ -39,18 +39,7 @@
void SetPipeline(RenderPipelineBase* pipeline);
- template <typename T>
- void SetVertexBuffers(uint32_t startSlot,
- uint32_t count,
- T* const* buffers,
- uint64_t const* offsets) {
- static_assert(std::is_base_of<BufferBase, T>::value, "");
- SetVertexBuffers(startSlot, count, buffers, offsets);
- }
- void SetVertexBuffers(uint32_t startSlot,
- uint32_t count,
- BufferBase* const* buffers,
- uint64_t const* offsets);
+ void SetVertexBuffer(uint32_t slot, BufferBase* buffer, uint64_t offset);
void SetIndexBuffer(BufferBase* buffer, uint64_t offset);
protected:
diff --git a/src/dawn_native/d3d12/CommandBufferD3D12.cpp b/src/dawn_native/d3d12/CommandBufferD3D12.cpp
index 09a178b..df928bb 100644
--- a/src/dawn_native/d3d12/CommandBufferD3D12.cpp
+++ b/src/dawn_native/d3d12/CommandBufferD3D12.cpp
@@ -358,20 +358,14 @@
class VertexBufferTracker {
public:
- void OnSetVertexBuffers(uint32_t startSlot,
- uint32_t count,
- Ref<BufferBase>* buffers,
- uint64_t* offsets) {
- mStartSlot = std::min(mStartSlot, startSlot);
- mEndSlot = std::max(mEndSlot, startSlot + count);
+ void OnSetVertexBuffer(uint32_t slot, Buffer* buffer, uint64_t offset) {
+ mStartSlot = std::min(mStartSlot, slot);
+ mEndSlot = std::max(mEndSlot, slot + 1);
- for (uint32_t i = 0; i < count; ++i) {
- Buffer* buffer = ToBackend(buffers[i].Get());
- auto* d3d12BufferView = &mD3D12BufferViews[startSlot + i];
- d3d12BufferView->BufferLocation = buffer->GetVA() + offsets[i];
- d3d12BufferView->SizeInBytes = buffer->GetSize() - offsets[i];
- // The bufferView stride is set based on the input state before a draw.
- }
+ auto* d3d12BufferView = &mD3D12BufferViews[slot];
+ d3d12BufferView->BufferLocation = buffer->GetVA() + offset;
+ d3d12BufferView->SizeInBytes = buffer->GetSize() - offset;
+ // The bufferView stride is set based on the input state before a draw.
}
void Apply(ID3D12GraphicsCommandList* commandList,
@@ -402,7 +396,7 @@
}
// mD3D12BufferViews is kept up to date with the most recent data passed
- // to SetVertexBuffers. This makes it correct to only track the start
+ // to SetVertexBuffer. This makes it correct to only track the start
// and end of the dirty range. When Apply is called,
// we will at worst set non-dirty vertex buffers in duplicate.
uint32_t count = endSlot - startSlot;
@@ -414,7 +408,7 @@
private:
// startSlot and endSlot indicate the range of dirty vertex buffers.
- // If there are multiple calls to SetVertexBuffers, the start and end
+ // If there are multiple calls to SetVertexBuffer, the start and end
// represent the union of the dirty ranges (the union may have non-dirty
// data in the middle of the range).
const RenderPipeline* mLastAppliedRenderPipeline = nullptr;
@@ -1133,13 +1127,11 @@
indexBufferTracker.OnSetIndexBuffer(ToBackend(cmd->buffer.Get()), cmd->offset);
} break;
- case Command::SetVertexBuffers: {
- SetVertexBuffersCmd* cmd = iter->NextCommand<SetVertexBuffersCmd>();
- Ref<BufferBase>* buffers = iter->NextData<Ref<BufferBase>>(cmd->count);
- uint64_t* offsets = iter->NextData<uint64_t>(cmd->count);
+ case Command::SetVertexBuffer: {
+ SetVertexBufferCmd* cmd = iter->NextCommand<SetVertexBufferCmd>();
- vertexBufferTracker.OnSetVertexBuffers(cmd->startSlot, cmd->count, buffers,
- offsets);
+ vertexBufferTracker.OnSetVertexBuffer(cmd->slot, ToBackend(cmd->buffer.Get()),
+ cmd->offset);
} break;
default:
diff --git a/src/dawn_native/metal/CommandBufferMTL.mm b/src/dawn_native/metal/CommandBufferMTL.mm
index bc7bd7d..db0794f 100644
--- a/src/dawn_native/metal/CommandBufferMTL.mm
+++ b/src/dawn_native/metal/CommandBufferMTL.mm
@@ -550,19 +550,13 @@
// all the relevant state.
class VertexInputBufferTracker {
public:
- void OnSetVertexBuffers(uint32_t startSlot,
- uint32_t count,
- const Ref<BufferBase>* buffers,
- const uint64_t* offsets) {
- for (uint32_t i = 0; i < count; ++i) {
- uint32_t slot = startSlot + i;
- mVertexBuffers[slot] = ToBackend(buffers[i].Get())->GetMTLBuffer();
- mVertexBufferOffsets[slot] = offsets[i];
- }
+ void OnSetVertexBuffer(uint32_t slot, Buffer* buffer, uint64_t offset) {
+ mVertexBuffers[slot] = buffer->GetMTLBuffer();
+ mVertexBufferOffsets[slot] = offset;
// Use 64 bit masks and make sure there are no shift UB
static_assert(kMaxVertexBuffers <= 8 * sizeof(unsigned long long) - 1, "");
- mDirtyVertexBuffers |= ((1ull << count) - 1ull) << startSlot;
+ mDirtyVertexBuffers |= 1ull << slot;
}
void OnSetPipeline(RenderPipeline* lastPipeline, RenderPipeline* pipeline) {
@@ -1047,13 +1041,11 @@
indexBufferBaseOffset = cmd->offset;
} break;
- case Command::SetVertexBuffers: {
- SetVertexBuffersCmd* cmd = iter->NextCommand<SetVertexBuffersCmd>();
- const Ref<BufferBase>* buffers = iter->NextData<Ref<BufferBase>>(cmd->count);
- const uint64_t* offsets = iter->NextData<uint64_t>(cmd->count);
+ case Command::SetVertexBuffer: {
+ SetVertexBufferCmd* cmd = iter->NextCommand<SetVertexBufferCmd>();
- vertexInputBuffers.OnSetVertexBuffers(cmd->startSlot, cmd->count, buffers,
- offsets);
+ vertexInputBuffers.OnSetVertexBuffer(cmd->slot, ToBackend(cmd->buffer.Get()),
+ cmd->offset);
} break;
default:
diff --git a/src/dawn_native/opengl/CommandBufferGL.cpp b/src/dawn_native/opengl/CommandBufferGL.cpp
index 3a014d1..9e9dae2 100644
--- a/src/dawn_native/opengl/CommandBufferGL.cpp
+++ b/src/dawn_native/opengl/CommandBufferGL.cpp
@@ -142,19 +142,13 @@
mIndexBuffer = ToBackend(buffer);
}
- void OnSetVertexBuffers(uint32_t startSlot,
- uint32_t count,
- Ref<BufferBase>* buffers,
- uint64_t* offsets) {
- for (uint32_t i = 0; i < count; ++i) {
- uint32_t slot = startSlot + i;
- mVertexBuffers[slot] = ToBackend(buffers[i].Get());
- mVertexBufferOffsets[slot] = offsets[i];
- }
+ void OnSetVertexBuffer(uint32_t slot, BufferBase* buffer, uint64_t offset) {
+ mVertexBuffers[slot] = ToBackend(buffer);
+ mVertexBufferOffsets[slot] = offset;
// Use 64 bit masks and make sure there are no shift UB
static_assert(kMaxVertexBuffers <= 8 * sizeof(unsigned long long) - 1, "");
- mDirtyVertexBuffers |= ((1ull << count) - 1ull) << startSlot;
+ mDirtyVertexBuffers |= 1ull << slot;
}
void OnSetPipeline(RenderPipelineBase* pipeline) {
@@ -974,11 +968,9 @@
inputBuffers.OnSetIndexBuffer(cmd->buffer.Get());
} break;
- case Command::SetVertexBuffers: {
- SetVertexBuffersCmd* cmd = iter->NextCommand<SetVertexBuffersCmd>();
- auto buffers = iter->NextData<Ref<BufferBase>>(cmd->count);
- auto offsets = iter->NextData<uint64_t>(cmd->count);
- inputBuffers.OnSetVertexBuffers(cmd->startSlot, cmd->count, buffers, offsets);
+ case Command::SetVertexBuffer: {
+ SetVertexBufferCmd* cmd = iter->NextCommand<SetVertexBufferCmd>();
+ inputBuffers.OnSetVertexBuffer(cmd->slot, cmd->buffer.Get(), cmd->offset);
} break;
default:
diff --git a/src/dawn_native/vulkan/CommandBufferVk.cpp b/src/dawn_native/vulkan/CommandBufferVk.cpp
index 93bd6c6..327bf4f 100644
--- a/src/dawn_native/vulkan/CommandBufferVk.cpp
+++ b/src/dawn_native/vulkan/CommandBufferVk.cpp
@@ -814,22 +814,12 @@
descriptorSets.OnSetPipeline(pipeline);
} break;
- case Command::SetVertexBuffers: {
- SetVertexBuffersCmd* cmd = iter->NextCommand<SetVertexBuffersCmd>();
- auto buffers = iter->NextData<Ref<BufferBase>>(cmd->count);
- auto offsets = iter->NextData<uint64_t>(cmd->count);
+ case Command::SetVertexBuffer: {
+ SetVertexBufferCmd* cmd = iter->NextCommand<SetVertexBufferCmd>();
+ VkBuffer buffer = ToBackend(cmd->buffer)->GetHandle();
+ VkDeviceSize offset = static_cast<VkDeviceSize>(cmd->offset);
- std::array<VkBuffer, kMaxVertexBuffers> vkBuffers;
- std::array<VkDeviceSize, kMaxVertexBuffers> vkOffsets;
-
- for (uint32_t i = 0; i < cmd->count; ++i) {
- Buffer* buffer = ToBackend(buffers[i].Get());
- vkBuffers[i] = buffer->GetHandle();
- vkOffsets[i] = static_cast<VkDeviceSize>(offsets[i]);
- }
-
- device->fn.CmdBindVertexBuffers(commands, cmd->startSlot, cmd->count,
- vkBuffers.data(), vkOffsets.data());
+ device->fn.CmdBindVertexBuffers(commands, cmd->slot, 1, &buffer, &offset);
} break;
default:
diff --git a/src/tests/end2end/DestroyTests.cpp b/src/tests/end2end/DestroyTests.cpp
index dc5c491..302b89c 100644
--- a/src/tests/end2end/DestroyTests.cpp
+++ b/src/tests/end2end/DestroyTests.cpp
@@ -70,12 +70,11 @@
dawn::Buffer vertexBuffer;
dawn::CommandBuffer CreateTriangleCommandBuffer() {
- uint64_t zeroOffset = 0;
dawn::CommandEncoder encoder = device.CreateCommandEncoder();
{
dawn::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo);
pass.SetPipeline(pipeline);
- pass.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ pass.SetVertexBuffer(0, vertexBuffer);
pass.Draw(3, 1, 0, 0);
pass.EndPass();
}
diff --git a/src/tests/end2end/DrawIndexedIndirectTests.cpp b/src/tests/end2end/DrawIndexedIndirectTests.cpp
index a40dc5d..759c831 100644
--- a/src/tests/end2end/DrawIndexedIndirectTests.cpp
+++ b/src/tests/end2end/DrawIndexedIndirectTests.cpp
@@ -83,12 +83,11 @@
dawn::Buffer indirectBuffer =
utils::CreateBufferFromData<uint32_t>(device, dawn::BufferUsage::Indirect, bufferList);
- uint64_t zeroOffset = 0;
dawn::CommandEncoder encoder = device.CreateCommandEncoder();
{
dawn::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo);
pass.SetPipeline(pipeline);
- pass.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ pass.SetVertexBuffer(0, vertexBuffer);
pass.SetIndexBuffer(indexBuffer, indexOffset);
pass.DrawIndexedIndirect(indirectBuffer, indirectOffset);
pass.EndPass();
diff --git a/src/tests/end2end/DrawIndexedTests.cpp b/src/tests/end2end/DrawIndexedTests.cpp
index 299c573..61a6016 100644
--- a/src/tests/end2end/DrawIndexedTests.cpp
+++ b/src/tests/end2end/DrawIndexedTests.cpp
@@ -83,13 +83,12 @@
uint64_t bufferOffset,
RGBA8 bottomLeftExpected,
RGBA8 topRightExpected) {
- uint64_t zeroOffset = 0;
dawn::CommandEncoder encoder = device.CreateCommandEncoder();
{
dawn::RenderPassEncoder pass = encoder.BeginRenderPass(
&renderPass.renderPassInfo);
pass.SetPipeline(pipeline);
- pass.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ pass.SetVertexBuffer(0, vertexBuffer);
pass.SetIndexBuffer(indexBuffer, bufferOffset);
pass.DrawIndexed(indexCount, instanceCount, firstIndex, baseVertex, firstInstance);
pass.EndPass();
diff --git a/src/tests/end2end/DrawIndirectTests.cpp b/src/tests/end2end/DrawIndirectTests.cpp
index 3f071a6..25b687f 100644
--- a/src/tests/end2end/DrawIndirectTests.cpp
+++ b/src/tests/end2end/DrawIndirectTests.cpp
@@ -74,12 +74,11 @@
dawn::Buffer indirectBuffer =
utils::CreateBufferFromData<uint32_t>(device, dawn::BufferUsage::Indirect, bufferList);
- uint64_t zeroOffset = 0;
dawn::CommandEncoder encoder = device.CreateCommandEncoder();
{
dawn::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo);
pass.SetPipeline(pipeline);
- pass.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ pass.SetVertexBuffer(0, vertexBuffer);
pass.DrawIndirect(indirectBuffer, indirectOffset);
pass.EndPass();
}
diff --git a/src/tests/end2end/DrawTests.cpp b/src/tests/end2end/DrawTests.cpp
index 6ca6f59..f72db58 100644
--- a/src/tests/end2end/DrawTests.cpp
+++ b/src/tests/end2end/DrawTests.cpp
@@ -73,12 +73,11 @@
uint32_t firstInstance,
RGBA8 bottomLeftExpected,
RGBA8 topRightExpected) {
- uint64_t zeroOffset = 0;
dawn::CommandEncoder encoder = device.CreateCommandEncoder();
{
dawn::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo);
pass.SetPipeline(pipeline);
- pass.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ pass.SetVertexBuffer(0, vertexBuffer);
pass.Draw(vertexCount, instanceCount, firstIndex, firstInstance);
pass.EndPass();
}
diff --git a/src/tests/end2end/IndexFormatTests.cpp b/src/tests/end2end/IndexFormatTests.cpp
index cc321a8..0d8a33b 100644
--- a/src/tests/end2end/IndexFormatTests.cpp
+++ b/src/tests/end2end/IndexFormatTests.cpp
@@ -74,12 +74,11 @@
dawn::Buffer indexBuffer =
utils::CreateBufferFromData<uint32_t>(device, dawn::BufferUsage::Index, {1, 2, 3});
- uint64_t zeroOffset = 0;
dawn::CommandEncoder encoder = device.CreateCommandEncoder();
{
dawn::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo);
pass.SetPipeline(pipeline);
- pass.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ pass.SetVertexBuffer(0, vertexBuffer);
pass.SetIndexBuffer(indexBuffer, 0);
pass.DrawIndexed(3, 1, 0, 0, 0);
pass.EndPass();
@@ -102,12 +101,11 @@
dawn::Buffer indexBuffer =
utils::CreateBufferFromData<uint16_t>(device, dawn::BufferUsage::Index, {1, 2, 0, 0, 0, 0});
- uint64_t zeroOffset = 0;
dawn::CommandEncoder encoder = device.CreateCommandEncoder();
{
dawn::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo);
pass.SetPipeline(pipeline);
- pass.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ pass.SetVertexBuffer(0, vertexBuffer);
pass.SetIndexBuffer(indexBuffer, 0);
pass.DrawIndexed(3, 1, 0, 0, 0);
pass.EndPass();
@@ -153,12 +151,11 @@
2,
});
- uint64_t zeroOffset = 0;
dawn::CommandEncoder encoder = device.CreateCommandEncoder();
{
dawn::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo);
pass.SetPipeline(pipeline);
- pass.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ pass.SetVertexBuffer(0, vertexBuffer);
pass.SetIndexBuffer(indexBuffer, 0);
pass.DrawIndexed(7, 1, 0, 0, 0);
pass.EndPass();
@@ -196,12 +193,11 @@
0xFFFFu,
});
- uint64_t zeroOffset = 0;
dawn::CommandEncoder encoder = device.CreateCommandEncoder();
{
dawn::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo);
pass.SetPipeline(pipeline);
- pass.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ pass.SetVertexBuffer(0, vertexBuffer);
pass.SetIndexBuffer(indexBuffer, 0);
pass.DrawIndexed(7, 1, 0, 0, 0);
pass.EndPass();
@@ -232,12 +228,11 @@
dawn::Buffer indexBuffer =
utils::CreateBufferFromData<uint32_t>(device, dawn::BufferUsage::Index, {1, 2, 3});
- uint64_t zeroOffset = 0;
dawn::CommandEncoder encoder = device.CreateCommandEncoder();
{
dawn::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo);
pass.SetPipeline(pipeline16);
- pass.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ pass.SetVertexBuffer(0, vertexBuffer);
pass.SetIndexBuffer(indexBuffer, 0);
pass.SetPipeline(pipeline32);
pass.DrawIndexed(3, 1, 0, 0, 0);
@@ -264,13 +259,12 @@
dawn::Buffer indexBuffer =
utils::CreateBufferFromData<uint32_t>(device, dawn::BufferUsage::Index, {0, 1, 2});
- uint64_t zeroOffset = 0;
dawn::CommandEncoder encoder = device.CreateCommandEncoder();
{
dawn::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo);
pass.SetIndexBuffer(indexBuffer, 0);
pass.SetPipeline(pipeline);
- pass.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ pass.SetVertexBuffer(0, vertexBuffer);
pass.DrawIndexed(3, 1, 0, 0, 0);
pass.EndPass();
}
diff --git a/src/tests/end2end/PrimitiveTopologyTests.cpp b/src/tests/end2end/PrimitiveTopologyTests.cpp
index e7647ba..7218de3 100644
--- a/src/tests/end2end/PrimitiveTopologyTests.cpp
+++ b/src/tests/end2end/PrimitiveTopologyTests.cpp
@@ -194,13 +194,12 @@
dawn::RenderPipeline pipeline = device.CreateRenderPipeline(&descriptor);
- static const uint64_t zeroOffset = 0;
dawn::CommandEncoder encoder = device.CreateCommandEncoder();
{
dawn::RenderPassEncoder pass = encoder.BeginRenderPass(
&renderPass.renderPassInfo);
pass.SetPipeline(pipeline);
- pass.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ pass.SetVertexBuffer(0, vertexBuffer);
pass.Draw(6, 1, 0, 0);
pass.EndPass();
}
diff --git a/src/tests/end2end/RenderBundleTests.cpp b/src/tests/end2end/RenderBundleTests.cpp
index 7a9cc10..831aa59 100644
--- a/src/tests/end2end/RenderBundleTests.cpp
+++ b/src/tests/end2end/RenderBundleTests.cpp
@@ -108,9 +108,8 @@
dawn::RenderBundleEncoder renderBundleEncoder = device.CreateRenderBundleEncoder(&desc);
- uint64_t zeroOffset = 0;
renderBundleEncoder.SetPipeline(pipeline);
- renderBundleEncoder.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ renderBundleEncoder.SetVertexBuffer(0, vertexBuffer);
renderBundleEncoder.SetBindGroup(0, bindGroups[0]);
renderBundleEncoder.Draw(6, 1, 0, 0);
@@ -136,12 +135,11 @@
desc.cColorFormats[0] = renderPass.colorFormat;
dawn::RenderBundle renderBundles[2];
- uint64_t zeroOffset = 0;
{
dawn::RenderBundleEncoder renderBundleEncoder = device.CreateRenderBundleEncoder(&desc);
renderBundleEncoder.SetPipeline(pipeline);
- renderBundleEncoder.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ renderBundleEncoder.SetVertexBuffer(0, vertexBuffer);
renderBundleEncoder.SetBindGroup(0, bindGroups[0]);
renderBundleEncoder.Draw(3, 1, 0, 0);
@@ -151,7 +149,7 @@
dawn::RenderBundleEncoder renderBundleEncoder = device.CreateRenderBundleEncoder(&desc);
renderBundleEncoder.SetPipeline(pipeline);
- renderBundleEncoder.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ renderBundleEncoder.SetVertexBuffer(0, vertexBuffer);
renderBundleEncoder.SetBindGroup(0, bindGroups[1]);
renderBundleEncoder.Draw(3, 1, 3, 0);
@@ -179,9 +177,8 @@
dawn::RenderBundleEncoder renderBundleEncoder = device.CreateRenderBundleEncoder(&desc);
- uint64_t zeroOffset = 0;
renderBundleEncoder.SetPipeline(pipeline);
- renderBundleEncoder.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ renderBundleEncoder.SetVertexBuffer(0, vertexBuffer);
renderBundleEncoder.SetBindGroup(0, bindGroups[0]);
renderBundleEncoder.Draw(3, 1, 0, 0);
@@ -193,7 +190,7 @@
pass.ExecuteBundles(1, &renderBundle);
pass.SetPipeline(pipeline);
- pass.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ pass.SetVertexBuffer(0, vertexBuffer);
pass.SetBindGroup(0, bindGroups[1]);
pass.Draw(3, 1, 3, 0);
diff --git a/src/tests/end2end/VertexFormatTests.cpp b/src/tests/end2end/VertexFormatTests.cpp
index 6fb920b..4cc8e0a 100644
--- a/src/tests/end2end/VertexFormatTests.cpp
+++ b/src/tests/end2end/VertexFormatTests.cpp
@@ -378,12 +378,11 @@
dawn::RenderPipeline pipeline = MakeTestPipeline(format, expectedData);
dawn::Buffer vertexBuffer = utils::CreateBufferFromData(
device, vertex.data(), vertex.size() * sizeof(VertexType), dawn::BufferUsage::Vertex);
- uint64_t zeroOffset = 0;
dawn::CommandEncoder encoder = device.CreateCommandEncoder();
{
dawn::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo);
pass.SetPipeline(pipeline);
- pass.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ pass.SetVertexBuffer(0, vertexBuffer);
pass.Draw(3, 1, 0, 0);
pass.EndPass();
}
diff --git a/src/tests/end2end/VertexInputTests.cpp b/src/tests/end2end/VertexInputTests.cpp
index 94faf5b..23efd66 100644
--- a/src/tests/end2end/VertexInputTests.cpp
+++ b/src/tests/end2end/VertexInputTests.cpp
@@ -199,9 +199,8 @@
dawn::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo);
pass.SetPipeline(pipeline);
- uint64_t zeroOffset = 0;
- for (const auto& buffer : vertexBuffers) {
- pass.SetVertexBuffers(buffer.location, 1, buffer.buffer, &zeroOffset);
+ for (const DrawVertexBuffer& buffer : vertexBuffers) {
+ pass.SetVertexBuffer(buffer.location, *buffer.buffer);
}
pass.Draw(triangles * 3, instances, 0, 0);
@@ -426,9 +425,8 @@
dawn::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo);
- uint64_t zeroOffset = 0;
- pass.SetVertexBuffers(0, 1, &buffer, &zeroOffset);
- pass.SetVertexBuffers(1, 1, &buffer, &zeroOffset);
+ pass.SetVertexBuffer(0, buffer);
+ pass.SetVertexBuffer(1, buffer);
pass.SetPipeline(instancePipeline);
pass.Draw(1 * 3, 4, 0, 0);
@@ -442,9 +440,9 @@
}
// Test setting a different pipeline with a different input state.
-// This was a problem with the D3D12 backend where SetVertexBuffers
+// This was a problem with the D3D12 backend where SetVertexBuffer
// was getting the input from the last set pipeline, not the current.
-// SetVertexBuffers should be reapplied when the input state changes.
+// SetVertexBuffer should be reapplied when the input state changes.
TEST_P(VertexInputTest, MultiplePipelinesMixedVertexInput) {
// Basic input state, using slot 0
utils::ComboVertexInputDescriptor vertexVertexInput = MakeVertexInput(
@@ -470,9 +468,8 @@
dawn::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo);
- uint64_t zeroOffset = 0;
- pass.SetVertexBuffers(0, 1, &buffer, &zeroOffset);
- pass.SetVertexBuffers(1, 1, &buffer, &zeroOffset);
+ pass.SetVertexBuffer(0, buffer);
+ pass.SetVertexBuffer(1, buffer);
pass.SetPipeline(vertexPipeline);
pass.Draw(1 * 3, 1, 0, 0);
diff --git a/src/tests/unittests/validation/CommandBufferValidationTests.cpp b/src/tests/unittests/validation/CommandBufferValidationTests.cpp
index 402beb1..c51fa67 100644
--- a/src/tests/unittests/validation/CommandBufferValidationTests.cpp
+++ b/src/tests/unittests/validation/CommandBufferValidationTests.cpp
@@ -191,12 +191,11 @@
dawn::Buffer buffer = device.CreateBuffer(&bufferDescriptor);
// Use the buffer as both index and vertex in the same pass
- uint64_t zero = 0;
dawn::CommandEncoder encoder = device.CreateCommandEncoder();
DummyRenderPass dummyRenderPass(device);
dawn::RenderPassEncoder pass = encoder.BeginRenderPass(&dummyRenderPass);
pass.SetIndexBuffer(buffer, 0);
- pass.SetVertexBuffers(0, 1, &buffer, &zero);
+ pass.SetVertexBuffer(0, buffer);
pass.EndPass();
encoder.Finish();
}
diff --git a/src/tests/unittests/validation/RenderBundleValidationTests.cpp b/src/tests/unittests/validation/RenderBundleValidationTests.cpp
index 0cbaa56..9e9175f 100644
--- a/src/tests/unittests/validation/RenderBundleValidationTests.cpp
+++ b/src/tests/unittests/validation/RenderBundleValidationTests.cpp
@@ -111,7 +111,6 @@
dawn::RenderPipeline pipeline;
dawn::Buffer vertexBuffer;
dawn::Buffer vertexStorageBuffer;
- const uint64_t zeroOffset = 0;
dawn::BindGroup bg0;
dawn::BindGroup bg1;
dawn::BindGroup bg1Vertex;
@@ -160,7 +159,7 @@
renderBundleEncoder.SetPipeline(pipeline);
renderBundleEncoder.SetBindGroup(0, bg0);
renderBundleEncoder.SetBindGroup(1, bg1);
- renderBundleEncoder.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ renderBundleEncoder.SetVertexBuffer(0, vertexBuffer);
renderBundleEncoder.Draw(3, 0, 0, 0);
dawn::RenderBundle renderBundle = renderBundleEncoder.Finish();
@@ -248,7 +247,7 @@
renderBundleEncoder.SetBindGroup(0, bg0);
renderBundleEncoder.SetBindGroup(1, bg1);
- renderBundleEncoder.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ renderBundleEncoder.SetVertexBuffer(0, vertexBuffer);
renderBundleEncoder.Draw(3, 0, 0, 0);
ASSERT_DEVICE_ERROR(dawn::RenderBundle renderBundle = renderBundleEncoder.Finish());
@@ -267,7 +266,7 @@
pass.SetBindGroup(1, bg1);
renderBundleEncoder.SetPipeline(pipeline);
- renderBundleEncoder.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ renderBundleEncoder.SetVertexBuffer(0, vertexBuffer);
renderBundleEncoder.Draw(3, 0, 0, 0);
ASSERT_DEVICE_ERROR(dawn::RenderBundle renderBundle = renderBundleEncoder.Finish());
@@ -286,7 +285,7 @@
pass.SetBindGroup(0, bg0);
pass.SetBindGroup(1, bg1);
- renderBundleEncoder.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ renderBundleEncoder.SetVertexBuffer(0, vertexBuffer);
renderBundleEncoder.Draw(3, 0, 0, 0);
ASSERT_DEVICE_ERROR(dawn::RenderBundle renderBundle = renderBundleEncoder.Finish());
@@ -301,7 +300,7 @@
dawn::RenderPassEncoder pass = commandEncoder.BeginRenderPass(&renderPass);
dawn::RenderBundleEncoder renderBundleEncoder = device.CreateRenderBundleEncoder(&desc);
- pass.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ pass.SetVertexBuffer(0, vertexBuffer);
renderBundleEncoder.SetPipeline(pipeline);
renderBundleEncoder.SetBindGroup(0, bg0);
@@ -335,7 +334,7 @@
pass.ExecuteBundles(1, &renderBundle);
pass.SetBindGroup(0, bg0);
pass.SetBindGroup(1, bg1);
- pass.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ pass.SetVertexBuffer(0, vertexBuffer);
pass.Draw(3, 0, 0, 0);
pass.EndPass();
@@ -354,7 +353,7 @@
pass.ExecuteBundles(1, &renderBundle);
pass.SetPipeline(pipeline);
- pass.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ pass.SetVertexBuffer(0, vertexBuffer);
pass.Draw(3, 0, 0, 0);
pass.EndPass();
@@ -373,7 +372,7 @@
dawn::RenderBundle renderBundle = renderBundleEncoder.Finish();
pass.ExecuteBundles(1, &renderBundle);
- pass.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ pass.SetVertexBuffer(0, vertexBuffer);
pass.Draw(3, 0, 0, 0);
pass.EndPass();
@@ -386,7 +385,7 @@
dawn::RenderPassEncoder pass = commandEncoder.BeginRenderPass(&renderPass);
dawn::RenderBundleEncoder renderBundleEncoder = device.CreateRenderBundleEncoder(&desc);
- renderBundleEncoder.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ renderBundleEncoder.SetVertexBuffer(0, vertexBuffer);
dawn::RenderBundle renderBundle = renderBundleEncoder.Finish();
pass.ExecuteBundles(1, &renderBundle);
@@ -420,7 +419,7 @@
pass.ExecuteBundles(1, &renderBundle);
pass.SetBindGroup(0, bg0);
pass.SetBindGroup(1, bg1);
- pass.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ pass.SetVertexBuffer(0, vertexBuffer);
pass.Draw(3, 0, 0, 0);
pass.EndPass();
@@ -436,7 +435,7 @@
pass.SetBindGroup(1, bg1);
pass.ExecuteBundles(1, &renderBundle);
pass.SetPipeline(pipeline);
- pass.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ pass.SetVertexBuffer(0, vertexBuffer);
pass.Draw(3, 0, 0, 0);
pass.EndPass();
@@ -452,7 +451,7 @@
pass.SetBindGroup(0, bg0);
pass.SetBindGroup(1, bg1);
pass.ExecuteBundles(1, &renderBundle);
- pass.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ pass.SetVertexBuffer(0, vertexBuffer);
pass.Draw(3, 0, 0, 0);
pass.EndPass();
@@ -464,7 +463,7 @@
dawn::CommandEncoder commandEncoder = device.CreateCommandEncoder();
dawn::RenderPassEncoder pass = commandEncoder.BeginRenderPass(&renderPass);
- pass.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ pass.SetVertexBuffer(0, vertexBuffer);
pass.ExecuteBundles(1, &renderBundle);
pass.SetPipeline(pipeline);
pass.SetBindGroup(0, bg0);
@@ -483,7 +482,7 @@
pass.SetPipeline(pipeline);
pass.SetBindGroup(0, bg0);
pass.SetBindGroup(1, bg1);
- pass.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ pass.SetVertexBuffer(0, vertexBuffer);
pass.ExecuteBundles(0, nullptr);
pass.Draw(3, 0, 0, 0);
@@ -506,7 +505,7 @@
renderBundleEncoder0.SetPipeline(pipeline);
renderBundleEncoder0.SetBindGroup(0, bg0);
renderBundleEncoder0.SetBindGroup(1, bg1);
- renderBundleEncoder0.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ renderBundleEncoder0.SetVertexBuffer(0, vertexBuffer);
renderBundleEncoder0.Draw(3, 1, 0, 0);
renderBundles[0] = renderBundleEncoder0.Finish();
@@ -514,7 +513,7 @@
renderBundleEncoder1.SetPipeline(pipeline);
renderBundleEncoder1.SetBindGroup(0, bg0);
renderBundleEncoder1.SetBindGroup(1, bg1);
- renderBundleEncoder1.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ renderBundleEncoder1.SetVertexBuffer(0, vertexBuffer);
renderBundleEncoder1.Draw(3, 1, 0, 0);
renderBundles[1] = renderBundleEncoder1.Finish();
@@ -537,7 +536,7 @@
renderBundleEncoder.SetPipeline(pipeline);
renderBundleEncoder.SetBindGroup(0, bg0);
renderBundleEncoder.SetBindGroup(1, bg1);
- renderBundleEncoder.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ renderBundleEncoder.SetVertexBuffer(0, vertexBuffer);
renderBundleEncoder.Draw(3, 1, 0, 0);
dawn::RenderBundle renderBundle = renderBundleEncoder.Finish();
@@ -617,7 +616,7 @@
renderBundleEncoder.SetPipeline(pipeline);
renderBundleEncoder.SetBindGroup(0, bg0);
renderBundleEncoder.SetBindGroup(1, bg1Vertex);
- renderBundleEncoder.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ renderBundleEncoder.SetVertexBuffer(0, vertexBuffer);
renderBundleEncoder.Draw(3, 0, 0, 0);
renderBundle0 = renderBundleEncoder.Finish();
}
@@ -628,7 +627,7 @@
renderBundleEncoder.SetPipeline(pipeline);
renderBundleEncoder.SetBindGroup(0, bg0);
renderBundleEncoder.SetBindGroup(1, bg1);
- renderBundleEncoder.SetVertexBuffers(0, 1, &vertexStorageBuffer, &zeroOffset);
+ renderBundleEncoder.SetVertexBuffer(0, vertexStorageBuffer);
renderBundleEncoder.Draw(3, 0, 0, 0);
renderBundle1 = renderBundleEncoder.Finish();
}
@@ -640,7 +639,7 @@
renderBundleEncoder.SetPipeline(pipeline);
renderBundleEncoder.SetBindGroup(0, bg0);
renderBundleEncoder.SetBindGroup(1, bg1Vertex);
- renderBundleEncoder.SetVertexBuffers(0, 1, &vertexStorageBuffer, &zeroOffset);
+ renderBundleEncoder.SetVertexBuffer(0, vertexStorageBuffer);
renderBundleEncoder.Draw(3, 0, 0, 0);
ASSERT_DEVICE_ERROR(renderBundleEncoder.Finish());
}
@@ -668,7 +667,7 @@
pass.SetPipeline(pipeline);
pass.SetBindGroup(0, bg0);
pass.SetBindGroup(1, bg1Vertex);
- pass.SetVertexBuffers(0, 1, &vertexBuffer, &zeroOffset);
+ pass.SetVertexBuffer(0, vertexBuffer);
pass.Draw(3, 0, 0, 0);
pass.ExecuteBundles(1, &renderBundle1);
@@ -688,7 +687,7 @@
pass.SetPipeline(pipeline);
pass.SetBindGroup(0, bg0);
pass.SetBindGroup(1, bg1);
- pass.SetVertexBuffers(0, 1, &vertexStorageBuffer, &zeroOffset);
+ pass.SetVertexBuffer(0, vertexStorageBuffer);
pass.Draw(3, 0, 0, 0);
pass.EndPass();
diff --git a/src/tests/unittests/validation/VertexBufferValidationTests.cpp b/src/tests/unittests/validation/VertexBufferValidationTests.cpp
index 6b733f0..512c18b 100644
--- a/src/tests/unittests/validation/VertexBufferValidationTests.cpp
+++ b/src/tests/unittests/validation/VertexBufferValidationTests.cpp
@@ -32,17 +32,12 @@
})");
}
- template <unsigned int N>
- std::array<dawn::Buffer, N> MakeVertexBuffers() {
- std::array<dawn::Buffer, N> buffers;
- for (auto& buffer : buffers) {
- dawn::BufferDescriptor descriptor;
- descriptor.size = 256;
- descriptor.usage = dawn::BufferUsage::Vertex;
+ dawn::Buffer MakeVertexBuffer() {
+ dawn::BufferDescriptor descriptor;
+ descriptor.size = 256;
+ descriptor.usage = dawn::BufferUsage::Vertex;
- buffer = device.CreateBuffer(&descriptor);
- }
- return buffers;
+ return device.CreateBuffer(&descriptor);
}
dawn::ShaderModule MakeVertexShader(unsigned int bufferCount) {
@@ -97,8 +92,8 @@
auto pipeline2 = MakeRenderPipeline(vsModule2, 2);
auto pipeline1 = MakeRenderPipeline(vsModule1, 1);
- auto vertexBuffers = MakeVertexBuffers<2>();
- uint64_t offsets[] = { 0, 0 };
+ auto vertexBuffer1 = MakeVertexBuffer();
+ auto vertexBuffer2 = MakeVertexBuffer();
// Check failure when vertex buffer is not set
dawn::CommandEncoder encoder = device.CreateCommandEncoder();
@@ -115,7 +110,8 @@
{
dawn::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass);
pass.SetPipeline(pipeline2);
- pass.SetVertexBuffers(0, 2, vertexBuffers.data(), offsets);
+ pass.SetVertexBuffer(0, vertexBuffer1);
+ pass.SetVertexBuffer(1, vertexBuffer2);
pass.Draw(3, 1, 0, 0);
pass.SetPipeline(pipeline1);
pass.Draw(3, 1, 0, 0);
@@ -132,22 +128,23 @@
auto pipeline2 = MakeRenderPipeline(vsModule2, 2);
auto pipeline1 = MakeRenderPipeline(vsModule1, 1);
- auto vertexBuffers = MakeVertexBuffers<2>();
- uint64_t offsets[] = { 0, 0 };
+ auto vertexBuffer1 = MakeVertexBuffer();
+ auto vertexBuffer2 = MakeVertexBuffer();
// Check success when vertex buffer is set for each render pass
dawn::CommandEncoder encoder = device.CreateCommandEncoder();
{
dawn::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass);
pass.SetPipeline(pipeline2);
- pass.SetVertexBuffers(0, 2, vertexBuffers.data(), offsets);
+ pass.SetVertexBuffer(0, vertexBuffer1);
+ pass.SetVertexBuffer(1, vertexBuffer2);
pass.Draw(3, 1, 0, 0);
pass.EndPass();
}
{
dawn::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass);
pass.SetPipeline(pipeline1);
- pass.SetVertexBuffers(0, 1, vertexBuffers.data(), offsets);
+ pass.SetVertexBuffer(0, vertexBuffer1);
pass.Draw(3, 1, 0, 0);
pass.EndPass();
}
@@ -158,7 +155,8 @@
{
dawn::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass);
pass.SetPipeline(pipeline2);
- pass.SetVertexBuffers(0, 2, vertexBuffers.data(), offsets);
+ pass.SetVertexBuffer(0, vertexBuffer1);
+ pass.SetVertexBuffer(1, vertexBuffer2);
pass.Draw(3, 1, 0, 0);
pass.EndPass();
}