blob: d11bca9f6887ff22aaa193ecea123054c75d1009 [file] [log] [blame]
SKIP: FAILED
../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: S = struct @align(4) {
field0:array<u32> @offset(0)
}
$B1: { # root
%x_3:ptr<private, vec3<u32>, read_write> = var
%x_6:ptr<storage, S, read_write> = var @binding_point(0, 0)
%x_7:ptr<storage, S, read_write> = var @binding_point(0, 1)
%x_8:ptr<storage, S, read_write> = var @binding_point(0, 2)
%x_9:ptr<storage, S, read_write> = var @binding_point(0, 3)
}
%main_1 = func():void {
$B2: {
%7:u32 = load_vector_element %x_3, 0u
%x_23:u32 = let %7
%9:ptr<storage, u32, read_write> = access %x_6, 0u, %x_23
%10:u32 = load %9
%x_25:u32 = let %10
%12:ptr<storage, u32, read_write> = access %x_7, 0u, %x_23
%13:u32 = load %12
%x_27:u32 = let %13
%15:ptr<storage, u32, read_write> = access %x_8, 0u, %x_23
%16:u32 = load %15
%x_29:u32 = let %16
%18:ptr<storage, u32, read_write> = access %x_9, 0u, %x_23
%19:i32 = bitcast %x_25
%20:i32 = let %19
%21:i32 = bitcast %x_27
%22:i32 = let %21
%23:i32 = bitcast %x_29
%24:i32 = let %23
%25:i32 = max %20, %22
%26:i32 = min %25, %24
%27:u32 = bitcast %26
store %18, %27
ret
}
}
%tint_symbol = @compute @workgroup_size(1, 1, 1) func(%x_3_param:vec3<u32> [@global_invocation_id]):void {
$B3: {
store %x_3, %x_3_param
%30:void = call %main_1
ret
}
}
unhandled variable address space
********************************************************************
* The tint shader compiler has encountered an unexpected error. *
* *
* Please help us fix this issue by submitting a bug report at *
* crbug.com/tint with the source program that triggered the bug. *
********************************************************************