tree: e2b80db2c3648886f12292c7f5753c59e1da7b80 [path history] [tgz]
  1. d3d/
  2. d3d11/
  3. d3d12/
  4. metal/
  5. null/
  6. opengl/
  7. stream/
  8. utils/
  9. vulkan/
  10. Adapter.cpp
  11. Adapter.h
  12. ApplyClearColorValueWithDrawHelper.cpp
  13. ApplyClearColorValueWithDrawHelper.h
  14. AsyncTask.cpp
  15. AsyncTask.h
  16. AttachmentState.cpp
  17. AttachmentState.h
  18. BackendConnection.cpp
  19. BackendConnection.h
  20. BindGroup.cpp
  21. BindGroup.h
  22. BindGroupLayout.cpp
  23. BindGroupLayout.h
  24. BindGroupTracker.h
  25. BindingInfo.cpp
  26. BindingInfo.h
  27. BlitBufferToDepthStencil.cpp
  28. BlitBufferToDepthStencil.h
  29. BlitColorToColorWithDraw.cpp
  30. BlitColorToColorWithDraw.h
  31. BlitDepthToDepth.cpp
  32. BlitDepthToDepth.h
  33. BlitTextureToBuffer.cpp
  34. BlitTextureToBuffer.h
  35. Blob.cpp
  36. Blob.h
  37. BlobCache.cpp
  38. BlobCache.h
  39. BuddyAllocator.cpp
  40. BuddyAllocator.h
  41. BuddyMemoryAllocator.cpp
  42. BuddyMemoryAllocator.h
  43. Buffer.cpp
  44. Buffer.h
  45. BUILD.gn
  46. CachedObject.cpp
  47. CachedObject.h
  48. CacheKey.cpp
  49. CacheKey.h
  50. CacheRequest.cpp
  51. CacheRequest.h
  52. CacheResult.h
  53. CallbackTaskManager.cpp
  54. CallbackTaskManager.h
  55. ChainUtils.h
  56. CMakeLists.txt
  57. CommandAllocator.cpp
  58. CommandAllocator.h
  59. CommandBuffer.cpp
  60. CommandBuffer.h
  61. CommandBufferStateTracker.cpp
  62. CommandBufferStateTracker.h
  63. CommandEncoder.cpp
  64. CommandEncoder.h
  65. Commands.cpp
  66. Commands.h
  67. CommandValidation.cpp
  68. CommandValidation.h
  69. CompilationMessages.cpp
  70. CompilationMessages.h
  71. ComputePassEncoder.cpp
  72. ComputePassEncoder.h
  73. ComputePipeline.cpp
  74. ComputePipeline.h
  75. CopyTextureForBrowserHelper.cpp
  76. CopyTextureForBrowserHelper.h
  77. CreatePipelineAsyncTask.cpp
  78. CreatePipelineAsyncTask.h
  79. dawn_platform.h
  80. DawnNative.cpp
  81. Device.cpp
  82. Device.h
  83. DynamicUploader.cpp
  84. DynamicUploader.h
  85. EncodingContext.cpp
  86. EncodingContext.h
  87. EnumClassBitmasks.h
  88. EnumMaskIterator.h
  89. Error.cpp
  90. Error.h
  91. ErrorData.cpp
  92. ErrorData.h
  93. ErrorInjector.cpp
  94. ErrorInjector.h
  95. ErrorScope.cpp
  96. ErrorScope.h
  97. ExternalTexture.cpp
  98. ExternalTexture.h
  99. Features.cpp
  100. Features.h
  101. Format.cpp
  102. Format.h
  103. Forward.h
  104. IndirectDrawMetadata.cpp
  105. IndirectDrawMetadata.h
  106. IndirectDrawValidationEncoder.cpp
  107. IndirectDrawValidationEncoder.h
  108. Instance.cpp
  109. Instance.h
  110. IntegerTypes.h
  111. InternalPipelineStore.cpp
  112. InternalPipelineStore.h
  113. Limits.cpp
  114. Limits.h
  115. ObjectBase.cpp
  116. ObjectBase.h
  117. ObjectContentHasher.cpp
  118. ObjectContentHasher.h
  119. PassResourceUsage.cpp
  120. PassResourceUsage.h
  121. PassResourceUsageTracker.cpp
  122. PassResourceUsageTracker.h
  123. PerStage.cpp
  124. PerStage.h
  125. PhysicalDevice.cpp
  126. PhysicalDevice.h
  127. Pipeline.cpp
  128. Pipeline.h
  129. PipelineCache.cpp
  130. PipelineCache.h
  131. PipelineLayout.cpp
  132. PipelineLayout.h
  133. PooledResourceMemoryAllocator.cpp
  134. PooledResourceMemoryAllocator.h
  135. ProgrammableEncoder.cpp
  136. ProgrammableEncoder.h
  137. QueryHelper.cpp
  138. QueryHelper.h
  139. QuerySet.cpp
  140. QuerySet.h
  141. Queue.cpp
  142. Queue.h
  143. RefCountedWithExternalCount.cpp
  144. RefCountedWithExternalCount.h
  145. RenderBundle.cpp
  146. RenderBundle.h
  147. RenderBundleEncoder.cpp
  148. RenderBundleEncoder.h
  149. RenderEncoderBase.cpp
  150. RenderEncoderBase.h
  151. RenderPassEncoder.cpp
  152. RenderPassEncoder.h
  153. RenderPipeline.cpp
  154. RenderPipeline.h
  155. ResourceHeap.h
  156. ResourceHeapAllocator.h
  157. ResourceMemoryAllocation.cpp
  158. ResourceMemoryAllocation.h
  159. RingBufferAllocator.cpp
  160. RingBufferAllocator.h
  161. Sampler.cpp
  162. Sampler.h
  163. ScratchBuffer.cpp
  164. ScratchBuffer.h
  165. Serializable.h
  166. ShaderModule.cpp
  167. ShaderModule.h
  168. SpirvValidation.cpp
  169. SpirvValidation.h
  170. StreamImplTint.cpp
  171. Subresource.cpp
  172. Subresource.h
  173. SubresourceStorage.h
  174. Surface.cpp
  175. Surface.h
  176. Surface_metal.mm
  177. SwapChain.cpp
  178. SwapChain.h
  179. Texture.cpp
  180. Texture.h
  181. TintUtils.cpp
  182. TintUtils.h
  183. ToBackend.h
  184. Toggles.cpp
  185. Toggles.h
  186. UsageValidationMode.h
  187. VertexFormat.cpp
  188. VertexFormat.h
  189. VisitableMembers.h
  190. webgpu_absl_format.cpp
  191. webgpu_absl_format.h
  192. XlibXcbFunctions.cpp
  193. XlibXcbFunctions.h