blob: 03605ae40c99c16b9cb931665ddcbee43ead5f68 [file] [log] [blame]
SKIP: FAILED
#version 310 es
struct strided_arr {
float el;
};
struct buf1 {
strided_arr x_GLF_uniform_float_values[3];
};
struct strided_arr_1 {
int el;
};
struct buf0 {
strided_arr_1 x_GLF_uniform_int_values[3];
};
struct main_out {
vec4 x_GLF_color_1;
};
precision highp float;
precision highp int;
uniform buf1 x_6;
uniform buf0 x_9;
vec4 x_GLF_color = vec4(0.0f);
void main_1() {
float A1[3] = float[3](0.0f, 0.0f, 0.0f);
int a = 0;
float b = 0.0f;
bool c = false;
bool x_36 = false;
float x_38 = x_6.x_GLF_uniform_float_values[2].el;
float x_40 = x_6.x_GLF_uniform_float_values[0].el;
float x_42 = x_6.x_GLF_uniform_float_values[1].el;
A1 = float[3](x_38, x_40, x_42);
int x_45 = x_9.x_GLF_uniform_int_values[0].el;
int x_47 = x_9.x_GLF_uniform_int_values[0].el;
int x_49 = x_9.x_GLF_uniform_int_values[1].el;
a = min(max(x_45, x_47), x_49);
int x_51 = a;
int x_53 = x_9.x_GLF_uniform_int_values[1].el;
int x_55 = x_9.x_GLF_uniform_int_values[0].el;
float x_58 = A1[min(max(x_51, x_53), x_55)];
b = x_58;
float x_59 = b;
int x_61 = x_9.x_GLF_uniform_int_values[1].el;
float x_63 = A1[x_61];
if ((x_59 < x_63)) {
float x_69 = x_6.x_GLF_uniform_float_values[0].el;
float x_71 = x_6.x_GLF_uniform_float_values[2].el;
x_36 = (x_69 > x_71);
} else {
float x_74 = x_6.x_GLF_uniform_float_values[0].el;
int x_76 = x_9.x_GLF_uniform_int_values[2].el;
float x_78 = A1[x_76];
x_36 = (x_74 < x_78);
}
bool x_80 = x_36;
c = x_80;
bool x_81 = c;
if (x_81) {
int x_86 = x_9.x_GLF_uniform_int_values[0].el;
int x_89 = x_9.x_GLF_uniform_int_values[1].el;
int x_92 = x_9.x_GLF_uniform_int_values[1].el;
int x_95 = x_9.x_GLF_uniform_int_values[0].el;
float v = float(x_86);
float v_1 = float(x_89);
float v_2 = float(x_92);
x_GLF_color = vec4(v, v_1, v_2, float(x_95));
} else {
float x_99 = x_6.x_GLF_uniform_float_values[0].el;
x_GLF_color = vec4(x_99, x_99, x_99, x_99);
}
}
main_out main() {
main_1();
return main_out(x_GLF_color);
}
error: Error parsing GLSL shader:
ERROR: 0:4: 'float' : type requires declaration of default precision qualifier
ERROR: 0:4: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
tint executable returned error: exit status 1