| SKIP: FAILED |
| |
| #version 310 es |
| |
| struct buf1 { |
| vec2 v1; |
| }; |
| |
| struct strided_arr { |
| int el; |
| }; |
| |
| struct buf0 { |
| strided_arr x_GLF_uniform_int_values[5]; |
| }; |
| |
| struct S { |
| int data; |
| }; |
| |
| struct main_out { |
| vec4 x_GLF_color_1; |
| }; |
| precision highp float; |
| precision highp int; |
| |
| |
| uniform buf1 x_8; |
| uniform buf0 x_10; |
| vec4 x_GLF_color = vec4(0.0f); |
| bool continue_execution = true; |
| void func_struct_S_i11_(inout S s) { |
| float x_166 = x_8.v1.x; |
| float x_168 = x_8.v1.y; |
| if ((x_166 > x_168)) { |
| return; |
| } |
| int x_173 = x_10.x_GLF_uniform_int_values[0].el; |
| s.data = x_173; |
| } |
| void main_1() { |
| int i = 0; |
| S arr[3] = S[3](S(0), S(0), S(0)); |
| int i_1 = 0; |
| S param = S(0); |
| int j = 0; |
| bool x_132 = false; |
| bool x_142 = false; |
| bool x_133_phi = false; |
| bool x_143_phi = false; |
| int x_46 = x_10.x_GLF_uniform_int_values[2].el; |
| i = x_46; |
| { |
| while(true) { |
| int x_51 = i; |
| int x_53 = x_10.x_GLF_uniform_int_values[0].el; |
| if ((x_51 < x_53)) { |
| } else { |
| break; |
| } |
| int x_56 = i; |
| int x_57 = i; |
| arr[x_56].data = x_57; |
| { |
| int x_59 = i; |
| i = (x_59 + 1); |
| } |
| continue; |
| } |
| } |
| int x_62 = x_10.x_GLF_uniform_int_values[2].el; |
| i_1 = x_62; |
| { |
| while(true) { |
| int x_67 = i_1; |
| int x_69 = x_10.x_GLF_uniform_int_values[0].el; |
| if ((x_67 < x_69)) { |
| } else { |
| break; |
| } |
| float x_73 = x_8.v1.x; |
| float x_75 = x_8.v1.y; |
| if ((x_73 > x_75)) { |
| break; |
| } |
| int x_79 = i_1; |
| int x_81 = arr[x_79].data; |
| int x_83 = x_10.x_GLF_uniform_int_values[3].el; |
| if ((x_81 == x_83)) { |
| int x_88 = i_1; |
| S x_90 = arr[x_88]; |
| param = x_90; |
| func_struct_S_i11_(param); |
| S x_92 = param; |
| arr[x_88] = x_92; |
| } else { |
| int x_95 = x_10.x_GLF_uniform_int_values[2].el; |
| j = x_95; |
| { |
| while(true) { |
| int x_100 = j; |
| int x_102 = x_10.x_GLF_uniform_int_values[0].el; |
| if ((x_100 < x_102)) { |
| } else { |
| break; |
| } |
| int x_105 = j; |
| int x_107 = arr[x_105].data; |
| int x_109 = x_10.x_GLF_uniform_int_values[4].el; |
| if ((x_107 > x_109)) { |
| continue_execution = false; |
| } |
| { |
| int x_113 = j; |
| j = (x_113 + 1); |
| } |
| continue; |
| } |
| } |
| } |
| { |
| int x_115 = i_1; |
| i_1 = (x_115 + 1); |
| } |
| continue; |
| } |
| } |
| int x_118 = x_10.x_GLF_uniform_int_values[2].el; |
| int x_120 = arr[x_118].data; |
| int x_122 = x_10.x_GLF_uniform_int_values[2].el; |
| bool x_123 = (x_120 == x_122); |
| x_133_phi = x_123; |
| if (x_123) { |
| int x_127 = x_10.x_GLF_uniform_int_values[3].el; |
| int x_129 = arr[x_127].data; |
| int x_131 = x_10.x_GLF_uniform_int_values[0].el; |
| x_132 = (x_129 == x_131); |
| x_133_phi = x_132; |
| } |
| bool x_133 = x_133_phi; |
| x_143_phi = x_133; |
| if (x_133) { |
| int x_137 = x_10.x_GLF_uniform_int_values[1].el; |
| int x_139 = arr[x_137].data; |
| int x_141 = x_10.x_GLF_uniform_int_values[1].el; |
| x_142 = (x_139 == x_141); |
| x_143_phi = x_142; |
| } |
| bool x_143 = x_143_phi; |
| if (x_143) { |
| int x_148 = x_10.x_GLF_uniform_int_values[3].el; |
| int x_151 = x_10.x_GLF_uniform_int_values[2].el; |
| int x_154 = x_10.x_GLF_uniform_int_values[2].el; |
| int x_157 = x_10.x_GLF_uniform_int_values[3].el; |
| float v = float(x_148); |
| float v_1 = float(x_151); |
| float v_2 = float(x_154); |
| x_GLF_color = vec4(v, v_1, v_2, float(x_157)); |
| } else { |
| int x_161 = x_10.x_GLF_uniform_int_values[2].el; |
| float x_162 = float(x_161); |
| x_GLF_color = vec4(x_162, x_162, x_162, x_162); |
| } |
| } |
| main_out main() { |
| main_1(); |
| main_out v_3 = main_out(x_GLF_color); |
| if (!(continue_execution)) { |
| discard; |
| } |
| return v_3; |
| } |
| error: Error parsing GLSL shader: |
| ERROR: 0:4: 'float' : type requires declaration of default precision qualifier |
| ERROR: 0:4: '' : compilation terminated |
| ERROR: 2 compilation errors. No code generated. |
| |
| |
| |
| |
| tint executable returned error: exit status 1 |