| SKIP: FAILED |
| |
| #version 310 es |
| |
| struct strided_arr { |
| int el; |
| }; |
| |
| struct buf0 { |
| strided_arr x_GLF_uniform_int_values[5]; |
| }; |
| |
| struct main_out { |
| vec4 x_GLF_color_1; |
| }; |
| precision highp float; |
| precision highp int; |
| |
| |
| uniform buf0 x_8; |
| vec4 x_GLF_color = vec4(0.0f); |
| int func_i1_(inout int x) { |
| int a = 0; |
| int i = 0; |
| int indexable[4] = int[4](0, 0, 0, 0); |
| a = x_8.x_GLF_uniform_int_values[0].el; |
| i = x_8.x_GLF_uniform_int_values[0].el; |
| { |
| while(true) { |
| if ((i < x_8.x_GLF_uniform_int_values[1].el)) { |
| } else { |
| break; |
| } |
| int x_93 = a; |
| indexable = int[4](x_8.x_GLF_uniform_int_values[3].el, x_8.x_GLF_uniform_int_values[3].el, x_8.x_GLF_uniform_int_values[3].el, x_8.x_GLF_uniform_int_values[3].el); |
| if ((indexable[x_93] > x)) { |
| if (true) { |
| int x_105 = x_8.x_GLF_uniform_int_values[3].el; |
| return x_105; |
| } else { |
| a = x_8.x_GLF_uniform_int_values[3].el; |
| } |
| } else { |
| if (true) { |
| int x_111 = x_8.x_GLF_uniform_int_values[4].el; |
| return x_111; |
| } |
| } |
| { |
| i = (i + 1); |
| } |
| continue; |
| } |
| } |
| int x_115 = x_8.x_GLF_uniform_int_values[0].el; |
| return x_115; |
| } |
| void main_1() { |
| int a_1 = 0; |
| int param = 0; |
| int param_1 = 0; |
| param = x_8.x_GLF_uniform_int_values[0].el; |
| int x_40 = func_i1_(param); |
| a_1 = x_40; |
| param_1 = x_8.x_GLF_uniform_int_values[3].el; |
| int x_43 = func_i1_(param_1); |
| a_1 = (a_1 + x_43); |
| if ((a_1 == x_8.x_GLF_uniform_int_values[2].el)) { |
| float v = float(x_8.x_GLF_uniform_int_values[3].el); |
| float v_1 = float(x_8.x_GLF_uniform_int_values[0].el); |
| float v_2 = float(x_8.x_GLF_uniform_int_values[0].el); |
| x_GLF_color = vec4(v, v_1, v_2, float(x_8.x_GLF_uniform_int_values[3].el)); |
| } else { |
| x_GLF_color = vec4(float(x_8.x_GLF_uniform_int_values[0].el)); |
| } |
| } |
| main_out main() { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |
| error: Error parsing GLSL shader: |
| ERROR: 0:12: 'float' : type requires declaration of default precision qualifier |
| ERROR: 0:12: '' : compilation terminated |
| ERROR: 2 compilation errors. No code generated. |
| |
| |
| |
| |
| tint executable returned error: exit status 1 |