[dawn][d3d12] Disable TextureCompressionBCSliced3D

CTS tests for 3D compressed formats are triggeging an ASSERT in the
TextureCopySplitter, causing repeated crashes of the browsers and
timeouts of the CTS tests. In turns it prevents rolling the CTS forward.

Bug: 412679384, 342840940
Change-Id: I319a568474b87c90aee368047c36933ee95e69a9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/238734
Commit-Queue: Fr <beaufort.francois@gmail.com>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Fr <beaufort.francois@gmail.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
diff --git a/src/dawn/native/d3d12/PhysicalDeviceD3D12.cpp b/src/dawn/native/d3d12/PhysicalDeviceD3D12.cpp
index 69e6cef..a6c5e76 100644
--- a/src/dawn/native/d3d12/PhysicalDeviceD3D12.cpp
+++ b/src/dawn/native/d3d12/PhysicalDeviceD3D12.cpp
@@ -146,7 +146,6 @@
 
 void PhysicalDevice::InitializeSupportedFeaturesImpl() {
     EnableFeature(Feature::TextureCompressionBC);
-    EnableFeature(Feature::TextureCompressionBCSliced3D);
     EnableFeature(Feature::DawnMultiPlanarFormats);
     EnableFeature(Feature::Depth32FloatStencil8);
     EnableFeature(Feature::IndirectFirstInstance);