Add copy constructors to the C++ Dawn interface
This removes the need for Clone() so it is removed and also adds tests
for the new constructors.
BUG=dawn:11
Change-Id: Ia45c765c2d30e40b0e036427793a62327b2008fc
Reviewed-on: https://dawn-review.googlesource.com/c/1901
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
diff --git a/src/tests/unittests/ObjectBaseTests.cpp b/src/tests/unittests/ObjectBaseTests.cpp
index 1e6058a..2c9dccb 100644
--- a/src/tests/unittests/ObjectBaseTests.cpp
+++ b/src/tests/unittests/ObjectBaseTests.cpp
@@ -22,7 +22,7 @@
using ObjectBase::operator=;
static void DawnReference(int* handle) {
- ASSERT_LT(0, *handle);
+ ASSERT_LE(0, *handle);
*handle += 1;
}
static void DawnRelease(int* handle) {
@@ -52,16 +52,14 @@
ASSERT_EQ(0, refcount);
}
-// Test that cloning takes a new ref. Also test .Get().
-TEST(ObjectBase, Clone) {
+// Test .Get().
+TEST(ObjectBase, Get) {
int refcount = 1;
{
Object obj1(&refcount);
- Object obj2 = obj1.Clone();
- ASSERT_EQ(3, refcount);
+ ASSERT_EQ(2, refcount);
ASSERT_EQ(&refcount, obj1.Get());
- ASSERT_EQ(&refcount, obj2.Get());
}
ASSERT_EQ(1, refcount);
}
@@ -91,6 +89,51 @@
}
}
+// Test the copy constructor of C++ objects
+TEST(ObjectBase, CopyConstructor) {
+ int refcount = 1;
+
+ Object source(&refcount);
+ Object destination(source);
+
+ ASSERT_EQ(source.Get(), &refcount);
+ ASSERT_EQ(destination.Get(), &refcount);
+ ASSERT_EQ(3, refcount);
+
+ destination = Object();
+ ASSERT_EQ(refcount, 2);
+}
+
+// Test the copy assignment of C++ objects
+TEST(ObjectBase, CopyAssignment) {
+ int refcount = 1;
+ Object source(&refcount);
+
+ Object destination;
+ destination = source;
+
+ ASSERT_EQ(source.Get(), &refcount);
+ ASSERT_EQ(destination.Get(), &refcount);
+ ASSERT_EQ(3, refcount);
+
+ destination = Object();
+ ASSERT_EQ(refcount, 2);
+}
+
+// Test the copy assignment of C++ objects onto themselves
+TEST(ObjectBase, CopyAssignmentSelf) {
+ int refcount = 1;
+
+ Object obj(&refcount);
+
+ // Fool the compiler to avoid a -Wself-assign-overload
+ Object* objPtr = &obj;
+ obj = *objPtr;
+
+ ASSERT_EQ(obj.Get(), &refcount);
+ ASSERT_EQ(refcount, 2);
+}
+
// Test the move constructor of C++ objects
TEST(ObjectBase, MoveConstructor) {
int refcount = 1;
@@ -121,3 +164,16 @@
ASSERT_EQ(refcount, 1);
}
+// Test the move assignment of C++ objects onto themselves
+TEST(ObjectBase, MoveAssignmentSelf) {
+ int refcount = 1;
+
+ Object obj(&refcount);
+
+ // Fool the compiler to avoid a -Wself-move
+ Object* objPtr = &obj;
+ obj = std::move(*objPtr);
+
+ ASSERT_EQ(obj.Get(), &refcount);
+ ASSERT_EQ(refcount, 2);
+}