Temporarily mark requestDevice_limits as failing.

It will be reverted to RetryOnFailure.

Bug: dawn:1410
Change-Id: I0e66e0a622d4fcd568692255325545f5531762f3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/90525
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
diff --git a/webgpu-cts/expectations.txt b/webgpu-cts/expectations.txt
index 913995f..3e72267 100644
--- a/webgpu-cts/expectations.txt
+++ b/webgpu-cts/expectations.txt
@@ -152,10 +152,10 @@
 crbug.com/dawn/1398 [ win ] webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:* [ Slow ]
 
 ################################################################################
-# Flaky tests
+# Flaky tests - temporarily marked as failing to avoid expectations conflicts in a roll.
 # KEEP
 ################################################################################
-crbug.com/dawn/0000 webgpu:api,operation,adapter,requestDevice_limits:supported_limits:* [ RetryOnFailure ]
+crbug.com/dawn/0000 webgpu:api,operation,adapter,requestDevice_limits:supported_limits:* [ Failure ]
 
 ################################################################################
 # webgpu:shader,execution,robust_access